Disable pitch and yaw rotations when rendering in first person mode

This commit is contained in:
Sollace 2023-03-23 20:46:45 +00:00
parent 9bc1a4502d
commit 5f62ba8e47
6 changed files with 62 additions and 10 deletions

View file

@ -0,0 +1,17 @@
package com.minelittlepony.api.model;
public enum RenderPass {
GUI,
WORLD,
HUD;
private static RenderPass CURRENT = WORLD;
public static RenderPass getCurrent() {
return CURRENT;
}
public static void swap(RenderPass pass) {
CURRENT = pass == null ? WORLD : pass;
}
}

View file

@ -0,0 +1,37 @@
package com.minelittlepony.client.mixin;
import net.minecraft.client.render.*;
import net.minecraft.client.util.math.MatrixStack;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.minelittlepony.api.model.RenderPass;
@Mixin(GameRenderer.class)
abstract class MixinGameRenderer {
@Inject(method = "renderWorld", at = @At("HEAD"))
private void beforeRenderWorld(float tickDelta, long limitTime, MatrixStack matrices, CallbackInfo info) {
RenderPass.swap(RenderPass.WORLD);
}
@Inject(method = "renderWorld", at = @At("RETURN"))
private void afterRenderWorld(float tickDelta, long limitTime, MatrixStack matrices, CallbackInfo info) {
RenderPass.swap(RenderPass.GUI);
}
}
@Mixin(value = WorldRenderer.class, priority = 0)
abstract class MixinWorldRenderer {
@Inject(method = "render", at = @At(
value = "INVOKE",
target = "net.minecraft.client.render.VertexConsumerProvider$Immediate.drawCurrentLayer()V",
ordinal = 0
))
private void onRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo info) {
RenderPass.swap(RenderPass.HUD);
}
}

View file

@ -105,9 +105,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
PonyModelPrepareCallback.EVENT.invoker().onPonyModelPrepared(entity, this, ModelAttributes.Mode.OTHER);
super.setAngles(entity, move, swing, ticks, headYaw, headPitch);
head.pivotY = head.getDefaultTransform().pivotY;
head.pivotX = head.getDefaultTransform().pivotX;
head.pivotZ = head.getDefaultTransform().pivotZ;
head.setPivot(head.getDefaultTransform().pivotX, head.getDefaultTransform().pivotY, head.getDefaultTransform().pivotZ);
setModelAngles(entity, move, swing, ticks, headYaw, headPitch);

View file

@ -162,12 +162,7 @@ public class EquineRenderManager<T extends LivingEntity, M extends EntityModel<T
public void updateModel(T entity, ModelAttributes.Mode mode) {
pony = renderer.getEntityPony(entity);
playerModel.applyMetadata(pony.metadata());
updateForEntity(pony, entity);
getModel().updateLivingState(entity, pony, mode);
}
private void updateForEntity(IPony pony, Entity entity) {
if (pony.hasMetadata() && entity instanceof RegistrationHandler && ((RegistrationHandler)entity).shouldUpdateRegistration(pony)) {
entity.calculateDimensions();
@ -179,6 +174,8 @@ public class EquineRenderManager<T extends LivingEntity, M extends EntityModel<T
}
PonyDataCallback.EVENT.invoker().onPonyDataAvailable((PlayerEntity)entity, pony.metadata(), pony.defaulted(), EnvType.CLIENT);
}
getModel().updateLivingState(entity, pony, mode);
}
public IPony getPony(T entity) {

View file

@ -5,6 +5,7 @@ import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import com.minelittlepony.api.model.IModel;
import com.minelittlepony.api.model.RenderPass;
public interface PonyPosture<T extends LivingEntity> {
@ -19,7 +20,7 @@ public interface PonyPosture<T extends LivingEntity> {
}
default void apply(T player, IModel model, MatrixStack stack, float yaw, float ticks, int invert) {
if (applies(player)) {
if (RenderPass.getCurrent() == RenderPass.WORLD && applies(player)) {
double motionX = player.getX() - player.prevX;
double motionY = player.isOnGround() ? 0 : player.getY() - player.prevY;
double motionZ = player.getZ() - player.prevZ;

View file

@ -15,6 +15,8 @@
"MixinClientPlayerEntity",
"MixinPlayerMoveC2SPacket",
"MixinPlayerPositionLookS2CPacket",
"MixinVertextConsumers"
"MixinVertextConsumers",
"MixinGameRenderer",
"MixinWorldRenderer"
]
}