mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-29 23:48:00 +01:00
commit
5b3836c2df
161 changed files with 5694 additions and 4965 deletions
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@ -1,3 +1,3 @@
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#Build Number for ANT. Do not edit!
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#Tue Jan 02 00:10:52 EST 2018
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build.number=495
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#Tue Apr 10 14:03:42 CAT 2018
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build.number=497
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@ -15,6 +15,7 @@ import java.util.UUID;
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* required because it has no useful constructor. This uses reflection
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* via Gson to create a new instance and populate the fields.
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*/
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@SuppressWarnings("unused")
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public class TexturesPayloadBuilder {
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private static Gson gson = new GsonBuilder().registerTypeAdapter(UUID.class, new UUIDTypeAdapter()).create();
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@ -14,6 +14,7 @@ import javax.annotation.Nullable;
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public class ValhallaSkinServer implements SkinServer {
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@SuppressWarnings("unused")
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private final String baseURL;
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public ValhallaSkinServer(String baseURL) {
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@ -2,40 +2,51 @@ package com.minelittlepony;
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import com.mumfrey.liteloader.util.ModUtilities;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.entity.layers.LayerRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.client.ForgeHooksClient;
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import javax.annotation.Nullable;
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import java.util.Optional;
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import java.util.function.Function;
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/**
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* Proxy class for accessing forge fields and methods.
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*/
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public class ForgeProxy {
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/**
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* True if forge is present.
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*/
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private static boolean forgeLoaded = ModUtilities.fmlIsPresent();
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public static String getArmorTexture(Entity entity, ItemStack armor, String def, EntityEquipmentSlot slot, @Nullable String type) {
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/**
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* Gets the mod armour texture for an associated item and slot.
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*
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* @param entity The entity to get armour for.
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* @param item The armour item
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* @param def Default return value if no mods present
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* @param slot The slot this armour piece is place in.
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* @param type unknown
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* @return
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*/
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public static String getArmorTexture(Entity entity, ItemStack item, String def, EntityEquipmentSlot slot, @Nullable String type) {
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if (forgeLoaded)
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return ForgeHooksClient.getArmorTexture(entity, armor, def, slot, type);
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return ForgeHooksClient.getArmorTexture(entity, item, def, slot, type);
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return def;
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}
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/**
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* Gets the mod armour model for an associated item and slot.
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*
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* @param entity The entity to get armour for.
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* @param item The armour item
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* @param slot The slot this armour piece is place in.
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* @param def Default return value if no mods present
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*/
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public static ModelBiped getArmorModel(EntityLivingBase entity, ItemStack item, EntityEquipmentSlot slot, ModelBiped def) {
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if (forgeLoaded)
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return ForgeHooksClient.getArmorModel(entity, item, slot, def);
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return def;
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}
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public static Optional<Function<RenderManager,LayerRenderer<EntityPlayer>>> createShoulderLayer() {
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if (forgeLoaded) {
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// TODO
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}
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return Optional.empty();
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}
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}
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@ -1,10 +0,0 @@
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package com.minelittlepony;
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import net.minecraft.client.resources.data.IMetadataSection;
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/**
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* Dummy interface so gson won't go crazy
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*/
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public interface IPonyData extends IMetadataSection {
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}
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@ -27,19 +27,16 @@ public class LiteModMineLittlePony implements Tickable, InitCompleteListener {
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@Override
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public void init(File configPath) {
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this.mlp = new MineLittlePony();
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this.mlp.init();
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mlp = new MineLittlePony();
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}
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@Override
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public void onInitCompleted(Minecraft minecraft, LiteLoader loader) {
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this.mlp.postInit(minecraft);
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mlp.postInit(minecraft);
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}
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@Override
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public void onTick(Minecraft minecraft, float partialTicks, boolean inGame, boolean clock) {
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this.mlp.onTick(minecraft, inGame);
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mlp.onTick(minecraft, inGame);
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}
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}
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@ -1,90 +1,67 @@
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package com.minelittlepony;
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import com.google.common.collect.Maps;
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import com.minelittlepony.gui.PonySettingPanel;
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import com.minelittlepony.hdskins.gui.EntityPonyModel;
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import com.minelittlepony.hdskins.gui.GuiSkinsMineLP;
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import com.minelittlepony.hdskins.gui.RenderPonyModel;
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import com.minelittlepony.renderer.RenderPonyEvoker;
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import com.minelittlepony.renderer.RenderPonyIllusionIllager;
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import com.minelittlepony.renderer.RenderPonyPigman;
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import com.minelittlepony.renderer.RenderPonySkeleton;
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import com.minelittlepony.renderer.RenderPonyVex;
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import com.minelittlepony.renderer.RenderPonyVillager;
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import com.minelittlepony.renderer.RenderPonyVindicator;
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import com.minelittlepony.renderer.RenderPonyZombie;
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import com.minelittlepony.renderer.RenderPonyZombieVillager;
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import com.minelittlepony.pony.data.IPonyData;
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import com.minelittlepony.pony.data.PonyDataSerialzier;
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import com.mumfrey.liteloader.core.LiteLoader;
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import com.mumfrey.liteloader.util.ModUtilities;
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import com.voxelmodpack.hdskins.HDSkinManager;
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import com.voxelmodpack.hdskins.gui.GuiSkins;
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import com.voxelmodpack.hdskins.skins.SkinServer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.resources.IReloadableResourceManager;
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import net.minecraft.client.resources.data.MetadataSerializer;
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import net.minecraft.client.settings.KeyBinding;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.monster.EntityEvoker;
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import net.minecraft.entity.monster.EntityHusk;
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import net.minecraft.entity.monster.EntityIllusionIllager;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.entity.monster.EntitySkeleton;
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import net.minecraft.entity.monster.EntityStray;
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import net.minecraft.entity.monster.EntityVex;
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import net.minecraft.entity.monster.EntityVindicator;
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import net.minecraft.entity.monster.EntityWitherSkeleton;
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import net.minecraft.entity.monster.EntityZombie;
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import net.minecraft.entity.monster.EntityZombieVillager;
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import net.minecraft.entity.passive.EntityVillager;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.lwjgl.input.Keyboard;
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import java.util.Map;
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/**
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* Static MineLittlePony singleton class. Everything's controlled from up here.
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*/
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public class MineLittlePony {
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public static final Logger logger = LogManager.getLogger("MineLittlePony");
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public static final String MOD_NAME = "Mine Little Pony";
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public static final String MOD_VERSION = "@VERSION@";
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private static final String SKIN_SERVER_URL = "minelpskins.voxelmodpack.com";
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private static final String GATEWAY_URL = "minelpskinmanager.voxelmodpack.com";
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private static final KeyBinding SETTINGS_GUI = new KeyBinding("Settings", Keyboard.KEY_F9, "Mine Little Pony");
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private static MineLittlePony instance;
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private PonyConfig config;
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private PonyManager ponyManager;
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private final PonyConfig config;
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private final PonyManager ponyManager;
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private Map<Class<? extends Entity>, Render<?>> renderMap = Maps.newHashMap();
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private final PonyRenderManager renderManager;
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MineLittlePony() {
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instance = this;
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}
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void init() {
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LiteLoader.getInput().registerKeyBinding(SETTINGS_GUI);
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this.config = new PonyConfig();
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this.ponyManager = new PonyManager(config);
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config = new PonyConfig();
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ponyManager = new PonyManager(config);
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renderManager = new PonyRenderManager();
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LiteLoader.getInstance().registerExposable(config, null);
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IReloadableResourceManager irrm = (IReloadableResourceManager) Minecraft.getMinecraft().getResourceManager();
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irrm.registerReloadListener(this.ponyManager);
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irrm.registerReloadListener(ponyManager);
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MetadataSerializer ms = Minecraft.getMinecraft().getResourcePackRepository().rprMetadataSerializer;
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ms.registerMetadataSectionType(new PonyDataSerialzier(), IPonyData.class);
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// This also makes it the default gateway server.
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SkinServer.defaultServers.add("legacy:http://minelpskins.voxelmodpack.com;http://minelpskinmanager.voxelmodpack.com");
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SkinServer.defaultServers.add("legacy:" + SKIN_SERVER_URL + ";" + GATEWAY_URL);
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}
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/**
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* Called when the game is ready.
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*/
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void postInit(Minecraft minecraft) {
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HDSkinManager manager = HDSkinManager.INSTANCE;
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@ -94,95 +71,13 @@ public class MineLittlePony {
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// logger.info("Set MineLP skin server URL.");
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RenderManager rm = minecraft.getRenderManager();
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this.saveCurrentRenderers(rm);
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ModUtilities.addRenderer(EntityPonyModel.class, new RenderPonyModel(rm));
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this.initializeMobRenderers(rm);
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}
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private void saveCurrentRenderers(RenderManager rm) {
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// villagers
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saveRenderer(rm, EntityVillager.class);
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saveRenderer(rm, EntityZombieVillager.class);
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// zombies
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saveRenderer(rm, EntityZombie.class);
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saveRenderer(rm, EntityHusk.class);
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// pig zombie
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saveRenderer(rm, EntityPigZombie.class);
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// skeletons
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saveRenderer(rm, EntitySkeleton.class);
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saveRenderer(rm, EntityStray.class);
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saveRenderer(rm, EntityWitherSkeleton.class);
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// illagers
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saveRenderer(rm, EntityVex.class);
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saveRenderer(rm, EntityEvoker.class);
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saveRenderer(rm, EntityVindicator.class);
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saveRenderer(rm, EntityIllusionIllager.class);
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}
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private void saveRenderer(RenderManager rm, Class<? extends Entity> cl) {
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this.renderMap.put(cl, rm.getEntityClassRenderObject(cl));
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}
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@SuppressWarnings("unchecked")
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private <T extends Entity> Render<T> getRenderer(Class<T> cl) {
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Render<T> render = (Render<T>) this.renderMap.get(cl);
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if (render == null)
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throw new MissingRendererException(cl);
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return render;
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}
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public void initializeMobRenderers(RenderManager rm) {
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if (this.config.villagers) {
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ModUtilities.addRenderer(EntityVillager.class, new RenderPonyVillager(rm));
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ModUtilities.addRenderer(EntityZombieVillager.class, new RenderPonyZombieVillager(rm));
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logger.info("Villagers are now ponies.");
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} else {
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ModUtilities.addRenderer(EntityVillager.class, getRenderer(EntityVillager.class));
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ModUtilities.addRenderer(EntityZombieVillager.class, getRenderer(EntityZombieVillager.class));
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}
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if (this.config.zombies) {
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ModUtilities.addRenderer(EntityZombie.class, new RenderPonyZombie<>(rm));
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ModUtilities.addRenderer(EntityHusk.class, new RenderPonyZombie.Husk(rm));
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logger.info("Zombies are now ponies.");
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} else {
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ModUtilities.addRenderer(EntityZombie.class, getRenderer(EntityZombie.class));
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ModUtilities.addRenderer(EntityHusk.class, getRenderer(EntityHusk.class));
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}
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if (this.config.pigzombies) {
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ModUtilities.addRenderer(EntityPigZombie.class, new RenderPonyPigman(rm));
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logger.info("Zombie pigmen are now ponies.");
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} else {
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ModUtilities.addRenderer(EntityPigZombie.class, getRenderer(EntityPigZombie.class));
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}
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if (this.config.skeletons) {
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ModUtilities.addRenderer(EntitySkeleton.class, new RenderPonySkeleton<>(rm));
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ModUtilities.addRenderer(EntityStray.class, new RenderPonySkeleton.Stray(rm));
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ModUtilities.addRenderer(EntityWitherSkeleton.class, new RenderPonySkeleton.Wither(rm));
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logger.info("Skeletons are now ponies.");
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} else {
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ModUtilities.addRenderer(EntitySkeleton.class, getRenderer(EntitySkeleton.class));
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ModUtilities.addRenderer(EntityStray.class, getRenderer(EntityStray.class));
|
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ModUtilities.addRenderer(EntityWitherSkeleton.class, getRenderer(EntityWitherSkeleton.class));
|
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}
|
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|
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if (this.config.illagers) {
|
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ModUtilities.addRenderer(EntityVex.class, new RenderPonyVex(rm));
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ModUtilities.addRenderer(EntityEvoker.class, new RenderPonyEvoker(rm));
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ModUtilities.addRenderer(EntityVindicator.class, new RenderPonyVindicator(rm));
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ModUtilities.addRenderer(EntityIllusionIllager.class, new RenderPonyIllusionIllager(rm));
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logger.info("Illagers are now ponies.");
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} else {
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ModUtilities.addRenderer(EntityVex.class, getRenderer(EntityVex.class));
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ModUtilities.addRenderer(EntityEvoker.class, getRenderer(EntityEvoker.class));
|
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ModUtilities.addRenderer(EntityVindicator.class, getRenderer(EntityVindicator.class));
|
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ModUtilities.addRenderer(EntityIllusionIllager.class, getRenderer(EntityIllusionIllager.class));
|
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}
|
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renderManager.initialisePlayerRenderers(rm);
|
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renderManager.initializeMobRenderers(rm, config);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on every update tick
|
||||
*/
|
||||
void onTick(Minecraft minecraft, boolean inGame) {
|
||||
|
||||
if (inGame && minecraft.currentScreen == null && SETTINGS_GUI.isPressed()) {
|
||||
|
@ -198,14 +93,30 @@ public class MineLittlePony {
|
|||
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the global MineLP instance.
|
||||
*/
|
||||
public static MineLittlePony getInstance() {
|
||||
return instance;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the static pony manager instance.
|
||||
*/
|
||||
public PonyManager getManager() {
|
||||
return this.ponyManager;
|
||||
return ponyManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the static pony render manager responsible for all entity renderers.
|
||||
*/
|
||||
public PonyRenderManager getRenderManager() {
|
||||
return renderManager;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the global MineLP client configuration.
|
||||
*/
|
||||
public static PonyConfig getConfig() {
|
||||
return getInstance().config;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
public class MissingRendererException extends RuntimeException {
|
||||
private static final long serialVersionUID = -6059469512902628663L;
|
||||
|
||||
public MissingRendererException(Class<?> cl) {
|
||||
super("Could not find a renderer for " + cl.getName() + ". This is a bug.");
|
||||
|
|
|
@ -1,167 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import com.minelittlepony.model.PMAPI;
|
||||
import com.minelittlepony.model.PlayerModel;
|
||||
import com.minelittlepony.util.PonyFields;
|
||||
import com.voxelmodpack.hdskins.DynamicTextureImage;
|
||||
import com.voxelmodpack.hdskins.ThreadDownloadImageETag;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.renderer.ThreadDownloadImageData;
|
||||
import net.minecraft.client.renderer.texture.ITextureObject;
|
||||
import net.minecraft.client.renderer.texture.TextureUtil;
|
||||
import net.minecraft.client.resources.IResource;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.IOException;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.concurrent.Immutable;
|
||||
|
||||
@Immutable
|
||||
public class Pony {
|
||||
|
||||
private static final AtomicInteger ponyCount = new AtomicInteger();
|
||||
private final int ponyId = ponyCount.getAndIncrement();
|
||||
|
||||
private final ResourceLocation texture;
|
||||
private final PonyData metadata;
|
||||
|
||||
public Pony(AbstractClientPlayer player) {
|
||||
this.texture = player.getLocationSkin();
|
||||
this.metadata = this.checkSkin(this.texture);
|
||||
|
||||
MineLittlePony.logger.debug("+ Initialising new pony #{} for player {} ({}) with resource location {}.",
|
||||
this.ponyId, player.getName(), player.getUniqueID(), this.texture);
|
||||
}
|
||||
|
||||
public Pony(ResourceLocation resourceLocation) {
|
||||
this(resourceLocation, null);
|
||||
}
|
||||
|
||||
public Pony(ResourceLocation aTextureResourceLocation, @Nullable PonyData meta) {
|
||||
this.texture = aTextureResourceLocation;
|
||||
this.metadata = meta != null ? meta : this.checkSkin(this.texture);
|
||||
|
||||
MineLittlePony.logger.debug("+ Initialising new pony #{} with resource location {}.", this.ponyId, this.texture);
|
||||
}
|
||||
|
||||
private PonyData checkSkin(ResourceLocation textureResourceLocation) {
|
||||
PonyData data = checkPonyMeta(textureResourceLocation);
|
||||
if (data == null) {
|
||||
BufferedImage skinImage = this.getBufferedImage(textureResourceLocation);
|
||||
if (skinImage != null) {
|
||||
data = this.checkSkin(skinImage);
|
||||
} else {
|
||||
data = new PonyData();
|
||||
}
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private PonyData checkPonyMeta(ResourceLocation location) {
|
||||
try {
|
||||
IResource res = Minecraft.getMinecraft().getResourceManager().getResource(location);
|
||||
if (res.hasMetadata()) {
|
||||
PonyData data = res.getMetadata(PonyDataSerialzier.NAME);
|
||||
if (data != null) {
|
||||
return data;
|
||||
}
|
||||
}
|
||||
} catch (FileNotFoundException e) {
|
||||
// Ignore uploaded texture
|
||||
} catch (IOException e) {
|
||||
MineLittlePony.logger.warn("Unable to read {} metadata", location, e);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private BufferedImage getBufferedImage(@Nonnull ResourceLocation textureResourceLocation) {
|
||||
BufferedImage skinImage = null;
|
||||
try {
|
||||
IResource skin = Minecraft.getMinecraft().getResourceManager().getResource(textureResourceLocation);
|
||||
skinImage = TextureUtil.readBufferedImage(skin.getInputStream());
|
||||
MineLittlePony.logger.debug("Obtained skin from resource location {}", textureResourceLocation);
|
||||
// this.checkSkin(skinImage);
|
||||
} catch (IOException e) {
|
||||
|
||||
try {
|
||||
ITextureObject e2 = Minecraft.getMinecraft().getTextureManager().getTexture(textureResourceLocation);
|
||||
if (e2 instanceof ThreadDownloadImageData) {
|
||||
|
||||
skinImage = PonyFields.downloadedImage.get((ThreadDownloadImageData) e2);
|
||||
if (skinImage != null) {
|
||||
MineLittlePony.logger.debug("Successfully reflected downloadedImage from texture object", e);
|
||||
// this.checkSkin(skinImage);
|
||||
}
|
||||
} else if (e2 instanceof ThreadDownloadImageETag) {
|
||||
skinImage = ((ThreadDownloadImageETag) e2).getBufferedImage();
|
||||
} else if (e2 instanceof DynamicTextureImage) {
|
||||
skinImage = ((DynamicTextureImage) e2).getImage();
|
||||
}
|
||||
} catch (Exception ignored) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return skinImage;
|
||||
}
|
||||
|
||||
private PonyData checkSkin(BufferedImage bufferedimage) {
|
||||
MineLittlePony.logger.debug("\tStart skin check for pony #{} with image {}.", this.ponyId, bufferedimage);
|
||||
return PonyData.parse(bufferedimage);
|
||||
}
|
||||
|
||||
public boolean isPegasusFlying(EntityPlayer player) {
|
||||
//noinspection SimplifiableIfStatement
|
||||
if (!this.metadata.getRace().hasWings()) {
|
||||
return false;
|
||||
}
|
||||
return player.capabilities.isFlying || !(player.onGround || player.isRiding() || player.isOnLadder() || player.isInWater() || player.isElytraFlying());
|
||||
}
|
||||
|
||||
public PlayerModel getModel(boolean ignorePony, boolean smallArms) {
|
||||
boolean is_a_pony = false;
|
||||
switch (ignorePony ? PonyLevel.BOTH : MineLittlePony.getConfig().getPonyLevel()) {
|
||||
case HUMANS:
|
||||
is_a_pony = false;
|
||||
break;
|
||||
case BOTH:
|
||||
is_a_pony = metadata.getRace() != PonyRace.HUMAN;
|
||||
break;
|
||||
case PONIES:
|
||||
is_a_pony = true;
|
||||
}
|
||||
|
||||
PlayerModel model;
|
||||
if (is_a_pony) {
|
||||
model = smallArms ? PMAPI.ponySmall : PMAPI.pony;
|
||||
} else {
|
||||
model = smallArms ? PMAPI.humanSmall : PMAPI.human;
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
public ResourceLocation getTexture() {
|
||||
return this.texture;
|
||||
}
|
||||
|
||||
public PonyData getMetadata() {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return MoreObjects.toStringHelper(this)
|
||||
.add("texture", texture)
|
||||
.add("metadata", metadata)
|
||||
.toString();
|
||||
}
|
||||
}
|
|
@ -1,40 +1,51 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
import com.google.gson.annotations.Expose;
|
||||
import com.minelittlepony.pony.data.PonyLevel;
|
||||
import com.mumfrey.liteloader.modconfig.ConfigStrategy;
|
||||
import com.mumfrey.liteloader.modconfig.Exposable;
|
||||
import com.mumfrey.liteloader.modconfig.ExposableOptions;
|
||||
|
||||
/**
|
||||
* Storage contained for MineLP client settings.
|
||||
*
|
||||
*/
|
||||
@ExposableOptions(filename = "minelittlepony", strategy = ConfigStrategy.Unversioned)
|
||||
public class PonyConfig implements Exposable {
|
||||
|
||||
@Expose
|
||||
private PonyLevel ponylevel = PonyLevel.PONIES;
|
||||
@Expose
|
||||
public boolean sizes = true;
|
||||
@Expose
|
||||
public boolean snuzzles = true;
|
||||
@Expose
|
||||
public boolean hd = true;
|
||||
@Expose
|
||||
public boolean showscale = true;
|
||||
@Expose
|
||||
public boolean villagers = true;
|
||||
@Expose
|
||||
public boolean zombies = true;
|
||||
@Expose
|
||||
public boolean pigzombies = true;
|
||||
@Expose
|
||||
public boolean skeletons = true;
|
||||
@Expose
|
||||
public boolean illagers = true;
|
||||
@Expose private PonyLevel ponylevel = PonyLevel.PONIES;
|
||||
@Expose public boolean sizes = true;
|
||||
@Expose public boolean snuzzles = true;
|
||||
@Expose public boolean hd = true;
|
||||
@Expose public boolean showscale = true;
|
||||
@Expose public boolean villagers = true;
|
||||
@Expose public boolean zombies = true;
|
||||
@Expose public boolean pigzombies = true;
|
||||
@Expose public boolean skeletons = true;
|
||||
@Expose public boolean illagers = true;
|
||||
|
||||
/**
|
||||
* Gets the current PonyLevel. That is the level of ponies you would like to see.
|
||||
* @param ignorePony true to ignore whatever value the setting has.
|
||||
*/
|
||||
public PonyLevel getEffectivePonyLevel(boolean ignorePony) {
|
||||
return ignorePony ? PonyLevel.BOTH : getPonyLevel();
|
||||
}
|
||||
|
||||
/**
|
||||
* Actually gets the pony level value. No option to ignore reality here.
|
||||
*/
|
||||
public PonyLevel getPonyLevel() {
|
||||
if (ponylevel == null)
|
||||
if (ponylevel == null) {
|
||||
ponylevel = PonyLevel.PONIES;
|
||||
}
|
||||
return ponylevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the pony level. Want MOAR PONEHS? Well here you go.
|
||||
* @param ponylevel
|
||||
*/
|
||||
public void setPonyLevel(PonyLevel ponylevel) {
|
||||
this.ponylevel = ponylevel;
|
||||
}
|
||||
|
|
|
@ -1,128 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import com.google.common.collect.ImmutableBiMap;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.Map;
|
||||
import javax.annotation.concurrent.Immutable;
|
||||
|
||||
@Immutable
|
||||
public class PonyData implements IPonyData {
|
||||
|
||||
private static final Map<Integer, PonyRace> RACE_COLORS = ImmutableBiMap.<Integer, PonyRace>builder()
|
||||
.put(0xf9b131, PonyRace.EARTH)
|
||||
.put(0xd19fe4, PonyRace.UNICORN)
|
||||
.put(0x88caf0, PonyRace.PEGASUS)
|
||||
.put(0xfef9fc, PonyRace.ALICORN)
|
||||
.put(0xd0cccf, PonyRace.ZEBRA)
|
||||
.put(0x282b29, PonyRace.CHANGELING)
|
||||
.put(0xcaed5a, PonyRace.REFORMED_CHANGELING)
|
||||
.put(0xae9145, PonyRace.GRIFFIN)
|
||||
.put(0xd6ddac, PonyRace.HIPPOGRIFF)
|
||||
.build();
|
||||
private static final Map<Integer, TailLengths> TAIL_COLORS = ImmutableBiMap.<Integer, TailLengths>builder()
|
||||
.put(0x425844, TailLengths.STUB)
|
||||
.put(0xd19fe4, TailLengths.QUARTER)
|
||||
.put(0x534b76, TailLengths.HALF)
|
||||
.put(0x8a6b7f, TailLengths.THREE_QUARTERS).build();
|
||||
private static final Map<Integer, PonySize> SIZE_COLORS = ImmutableBiMap.<Integer, PonySize>builder()
|
||||
.put(0xffbe53, PonySize.FOAL)
|
||||
.put(0xce3254, PonySize.LARGE)
|
||||
.put(0x534b76, PonySize.TALL)
|
||||
.build();
|
||||
|
||||
private final PonyRace race;
|
||||
private final TailLengths tailSize;
|
||||
private final PonyGender gender;
|
||||
private final PonySize size;
|
||||
private final int glowColor;
|
||||
|
||||
public PonyData() {
|
||||
this(PonyRace.HUMAN, TailLengths.FULL, PonyGender.MARE, PonySize.NORMAL, 0x4444aa);
|
||||
}
|
||||
|
||||
private PonyData(PonyRace race, TailLengths tailSize, PonyGender gender, PonySize size, int glowColor) {
|
||||
this.race = race;
|
||||
this.tailSize = tailSize;
|
||||
this.gender = gender;
|
||||
this.size = size;
|
||||
this.glowColor = glowColor;
|
||||
}
|
||||
|
||||
public PonyRace getRace() {
|
||||
return race;
|
||||
}
|
||||
|
||||
public TailLengths getTail() {
|
||||
return tailSize;
|
||||
}
|
||||
|
||||
public PonyGender getGender() {
|
||||
return gender;
|
||||
}
|
||||
|
||||
public PonySize getSize() {
|
||||
return MineLittlePony.getConfig().sizes ? size : PonySize.NORMAL;
|
||||
}
|
||||
|
||||
public int getGlowColor() {
|
||||
return glowColor;
|
||||
}
|
||||
|
||||
public boolean hasMagic() {
|
||||
return this.race != null && this.race.hasHorn() && this.glowColor != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return MoreObjects.toStringHelper(this)
|
||||
.add("race", race)
|
||||
.add("tailSize", tailSize)
|
||||
.add("gender", gender)
|
||||
.add("size", size)
|
||||
.add("glowColor", "#" + Integer.toHexString(glowColor))
|
||||
.toString();
|
||||
}
|
||||
|
||||
static PonyData parse(BufferedImage image) {
|
||||
int racePx = TriggerPixels.RACE.readColor(image);
|
||||
PonyRace race = RACE_COLORS.getOrDefault(racePx, PonyRace.HUMAN);
|
||||
|
||||
int tailPx = TriggerPixels.TAIL.readColor(image);
|
||||
TailLengths tail = TAIL_COLORS.getOrDefault(tailPx, TailLengths.FULL);
|
||||
|
||||
int sizePx = TriggerPixels.SIZE.readColor(image);
|
||||
PonySize size = SIZE_COLORS.getOrDefault(sizePx, PonySize.NORMAL);
|
||||
|
||||
int genderPx = TriggerPixels.GENDER.readColor(image);
|
||||
PonyGender gender = genderPx == 0xffffff ? PonyGender.STALLION : PonyGender.MARE;
|
||||
|
||||
int glowColor = TriggerPixels.GLOW.readColor(image, -1);
|
||||
|
||||
return new PonyData(race, tail, gender, size, glowColor);
|
||||
}
|
||||
|
||||
private enum TriggerPixels {
|
||||
RACE(0, 0),
|
||||
TAIL(1, 0),
|
||||
GENDER(2, 0),
|
||||
SIZE(3, 0),
|
||||
GLOW(0, 1);
|
||||
|
||||
private int x, y;
|
||||
|
||||
TriggerPixels(int x, int y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
private int readColor(BufferedImage image) {
|
||||
return readColor(image, 0xffffff);
|
||||
}
|
||||
|
||||
private int readColor(BufferedImage image, int mask) {
|
||||
return image.getRGB(x, y) & mask;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
public enum PonyGender {
|
||||
MARE,
|
||||
STALLION
|
||||
}
|
|
@ -5,7 +5,13 @@ import com.google.common.collect.Maps;
|
|||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonParseException;
|
||||
import com.minelittlepony.model.PMAPI;
|
||||
import com.minelittlepony.pony.data.Pony;
|
||||
import com.minelittlepony.pony.data.PonyLevel;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.network.NetworkPlayerInfo;
|
||||
import net.minecraft.client.resources.DefaultPlayerSkin;
|
||||
import net.minecraft.client.resources.IResource;
|
||||
import net.minecraft.client.resources.IResourceManager;
|
||||
import net.minecraft.client.resources.IResourceManagerReloadListener;
|
||||
|
@ -19,15 +25,21 @@ import java.util.Map;
|
|||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* The PonyManager is responsible for reading and recoding all the pony data associated with an entity of skin.
|
||||
*
|
||||
*/
|
||||
public class PonyManager implements IResourceManagerReloadListener {
|
||||
|
||||
public static final ResourceLocation STEVE = new ResourceLocation("minelittlepony", "textures/entity/steve_pony.png");
|
||||
public static final ResourceLocation ALEX = new ResourceLocation("minelittlepony", "textures/entity/alex_pony.png");
|
||||
|
||||
private static final ResourceLocation BGPONIES_JSON = new ResourceLocation("minelittlepony", "textures/entity/pony/bgponies.json");
|
||||
public static final ResourceLocation BGPONIES_JSON = new ResourceLocation("minelittlepony", "textures/entity/pony/bgponies.json");
|
||||
|
||||
private static final Gson GSON = new Gson();
|
||||
|
||||
/**
|
||||
* All currently loaded background ponies.
|
||||
*/
|
||||
private List<ResourceLocation> backgroundPonyList = Lists.newArrayList();
|
||||
|
||||
private PonyConfig config;
|
||||
|
@ -40,87 +52,132 @@ public class PonyManager implements IResourceManagerReloadListener {
|
|||
initmodels();
|
||||
}
|
||||
|
||||
public void initmodels() {
|
||||
private void initmodels() {
|
||||
MineLittlePony.logger.info("Initializing models...");
|
||||
PMAPI.init();
|
||||
MineLittlePony.logger.info("Done initializing models.");
|
||||
}
|
||||
|
||||
public Pony getPony(ResourceLocation skinResourceLocation) {
|
||||
return this.poniesCache.computeIfAbsent(skinResourceLocation, Pony::new);
|
||||
/**
|
||||
* Gets or creates a pony for the given skin resource and vanilla model type.
|
||||
*
|
||||
* @param resource A texture resource
|
||||
*/
|
||||
public Pony getPony(ResourceLocation resource, boolean slim) {
|
||||
return poniesCache.computeIfAbsent(resource, res -> new Pony(res, slim));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets or creates a pony for the given player.
|
||||
* Delegates to the background-ponies registry if no pony skins were available and client settings allows it.
|
||||
*
|
||||
* @param player the player
|
||||
*/
|
||||
public Pony getPony(AbstractClientPlayer player) {
|
||||
ResourceLocation skin = player.getLocationSkin();
|
||||
UUID uuid = player.getGameProfile().getId();
|
||||
|
||||
Pony myLittlePony = this.poniesCache.computeIfAbsent(player.getLocationSkin(), res -> new Pony(player));
|
||||
if (skin == null) return getDefaultPony(uuid);
|
||||
|
||||
if (config.getPonyLevel() == PonyLevel.PONIES && myLittlePony.getMetadata().getRace() == PonyRace.HUMAN) {
|
||||
myLittlePony = this.getPonyFromBackgroundResourceRegistry(player);
|
||||
}
|
||||
|
||||
return myLittlePony;
|
||||
return getPony(skin, uuid);
|
||||
}
|
||||
|
||||
public Pony removePony(ResourceLocation location) {
|
||||
return this.poniesCache.remove(location);
|
||||
public Pony getPony(NetworkPlayerInfo playerInfo) {
|
||||
ResourceLocation skin = playerInfo.getLocationSkin();
|
||||
UUID uuid = playerInfo.getGameProfile().getId();
|
||||
|
||||
if (skin == null) return getDefaultPony(uuid);
|
||||
|
||||
return getPony(skin, uuid);
|
||||
}
|
||||
|
||||
private ResourceLocation getBackgroundPonyResource(UUID id) {
|
||||
if (getNumberOfPonies() > 0) {
|
||||
int backgroundIndex = id.hashCode() % this.getNumberOfPonies();
|
||||
if (backgroundIndex < 0) {
|
||||
backgroundIndex += this.getNumberOfPonies();
|
||||
}
|
||||
/**
|
||||
* Gets or creates a pony for the given skin resource and entity id.
|
||||
*
|
||||
* Whether is has slim arms is determined by the id.
|
||||
*
|
||||
* Delegates to the background-ponies registry if no pony skins were available and client settings allows it.
|
||||
*
|
||||
* @param resource A texture resource
|
||||
* @param uuid id of a player or entity
|
||||
*/
|
||||
public Pony getPony(ResourceLocation resource, UUID uuid) {
|
||||
Pony pony = getPony(resource, isSlimSkin(uuid));
|
||||
|
||||
return backgroundPonyList.get(backgroundIndex);
|
||||
if (config.getPonyLevel() == PonyLevel.PONIES && pony.getMetadata().getRace().isHuman()) {
|
||||
return getBackgroundPony(uuid);
|
||||
}
|
||||
return STEVE;
|
||||
|
||||
return pony;
|
||||
}
|
||||
|
||||
private Pony getPonyFromBackgroundResourceRegistry(AbstractClientPlayer player) {
|
||||
ResourceLocation textureResourceLocation;
|
||||
if (player.isUser()) {
|
||||
textureResourceLocation = getDefaultSkin(player.getUniqueID());
|
||||
} else {
|
||||
textureResourceLocation = this.getBackgroundPonyResource(player.getUniqueID());
|
||||
/**
|
||||
* Gets the default pony. Either STEVE/ALEX, or a background pony based on client settings.
|
||||
*
|
||||
* @param uuid id of a player or entity
|
||||
*/
|
||||
public Pony getDefaultPony(UUID uuid) {
|
||||
if (config.getPonyLevel() != PonyLevel.PONIES) {
|
||||
return getPony(DefaultPlayerSkin.getDefaultSkin(uuid), isSlimSkin(uuid));
|
||||
}
|
||||
|
||||
Pony myLittlePony;
|
||||
if (!this.backgroudPoniesCache.containsKey(textureResourceLocation)) {
|
||||
myLittlePony = new Pony(textureResourceLocation);
|
||||
this.backgroudPoniesCache.put(textureResourceLocation, myLittlePony);
|
||||
} else {
|
||||
myLittlePony = this.backgroudPoniesCache.get(textureResourceLocation);
|
||||
return getBackgroundPony(uuid);
|
||||
}
|
||||
|
||||
private Pony getBackgroundPony(UUID uuid) {
|
||||
if (getNumberOfPonies() == 0 || isUser(uuid)) {
|
||||
return getPony(getDefaultSkin(uuid), isSlimSkin(uuid));
|
||||
}
|
||||
|
||||
return myLittlePony;
|
||||
int bgi = uuid.hashCode() % getNumberOfPonies();
|
||||
while (bgi < 0) bgi += getNumberOfPonies();
|
||||
|
||||
return getPony(backgroundPonyList.get(bgi), false);
|
||||
}
|
||||
|
||||
private boolean isUser(UUID uuid) {
|
||||
return Minecraft.getMinecraft().player != null && Minecraft.getMinecraft().player.getUniqueID().equals(uuid);
|
||||
}
|
||||
|
||||
/**
|
||||
* De-registers a pony from the cache.
|
||||
*/
|
||||
public Pony removePony(ResourceLocation resource) {
|
||||
return poniesCache.remove(resource);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onResourceManagerReload(IResourceManager resourceManager) {
|
||||
this.poniesCache.clear();
|
||||
this.backgroudPoniesCache.clear();
|
||||
this.backgroundPonyList.clear();
|
||||
poniesCache.clear();
|
||||
backgroudPoniesCache.clear();
|
||||
backgroundPonyList.clear();
|
||||
try {
|
||||
for (IResource res : resourceManager.getAllResources(BGPONIES_JSON)) {
|
||||
try (Reader reader = new InputStreamReader((res.getInputStream()))) {
|
||||
BackgroundPonies ponies = GSON.fromJson(reader, BackgroundPonies.class);
|
||||
if (ponies.override) {
|
||||
this.backgroundPonyList.clear();
|
||||
backgroundPonyList.clear();
|
||||
}
|
||||
this.backgroundPonyList.addAll(ponies.getPonies());
|
||||
backgroundPonyList.addAll(ponies.getPonies());
|
||||
} catch (JsonParseException e) {
|
||||
MineLittlePony.logger.error("Invalid bgponies.json in " + res.getResourcePackName(), e);
|
||||
}
|
||||
}
|
||||
} catch (IOException e) {
|
||||
} catch (IOException ignored) {
|
||||
// this isn't the exception you're looking for.
|
||||
}
|
||||
MineLittlePony.logger.info("Detected {} background ponies installed.", getNumberOfPonies());
|
||||
}
|
||||
|
||||
private ResourceLocation getDefaultSkin(UUID uuid) {
|
||||
return (uuid.hashCode() & 1) == 0 ? STEVE : ALEX;
|
||||
return isSlimSkin(uuid) ? ALEX : STEVE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the given uuid is of a player would would use the ALEX skin type.
|
||||
*/
|
||||
public static boolean isSlimSkin(UUID uuid) {
|
||||
return (uuid.hashCode() & 1) == 1;
|
||||
}
|
||||
|
||||
private int getNumberOfPonies() {
|
||||
|
@ -142,7 +199,7 @@ public class PonyManager implements IResourceManagerReloadListener {
|
|||
}
|
||||
|
||||
public List<ResourceLocation> getPonies() {
|
||||
return this.ponies.stream().map(this::apply).collect(Collectors.toList());
|
||||
return ponies.stream().map(this::apply).collect(Collectors.toList());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,32 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
public enum PonyRace {
|
||||
|
||||
HUMAN(false, false),
|
||||
EARTH(false, false),
|
||||
PEGASUS(true, false),
|
||||
UNICORN(false, true),
|
||||
ALICORN(true, true),
|
||||
CHANGELING(true, true),
|
||||
ZEBRA(false, false),
|
||||
REFORMED_CHANGELING(true, true),
|
||||
GRIFFIN(true, false),
|
||||
HIPPOGRIFF(true, false),
|
||||
;
|
||||
|
||||
private boolean wings;
|
||||
private boolean horn;
|
||||
|
||||
PonyRace(boolean wings, boolean horn) {
|
||||
this.wings = wings;
|
||||
this.horn = horn;
|
||||
}
|
||||
|
||||
public boolean hasHorn() {
|
||||
return horn;
|
||||
}
|
||||
|
||||
public boolean hasWings() {
|
||||
return wings;
|
||||
}
|
||||
}
|
152
src/main/java/com/minelittlepony/PonyRenderManager.java
Normal file
152
src/main/java/com/minelittlepony/PonyRenderManager.java
Normal file
|
@ -0,0 +1,152 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.minelittlepony.mixin.MixinRenderManager;
|
||||
import com.minelittlepony.hdskins.gui.EntityPonyModel;
|
||||
import com.minelittlepony.hdskins.gui.RenderPonyModel;
|
||||
import com.minelittlepony.model.player.PlayerModels;
|
||||
import com.minelittlepony.render.player.RenderPonyPlayer;
|
||||
import com.minelittlepony.render.ponies.RenderPonyIllager;
|
||||
import com.minelittlepony.render.ponies.RenderPonyPigman;
|
||||
import com.minelittlepony.render.ponies.RenderPonySkeleton;
|
||||
import com.minelittlepony.render.ponies.RenderPonyVex;
|
||||
import com.minelittlepony.render.ponies.RenderPonyVillager;
|
||||
import com.minelittlepony.render.ponies.RenderPonyWitch;
|
||||
import com.minelittlepony.render.ponies.RenderPonyZombie;
|
||||
import com.minelittlepony.render.ponies.RenderPonyZombieVillager;
|
||||
import com.mumfrey.liteloader.util.ModUtilities;
|
||||
|
||||
import net.minecraft.client.renderer.entity.Render;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.monster.EntityEvoker;
|
||||
import net.minecraft.entity.monster.EntityGiantZombie;
|
||||
import net.minecraft.entity.monster.EntityHusk;
|
||||
import net.minecraft.entity.monster.EntityIllusionIllager;
|
||||
import net.minecraft.entity.monster.EntityPigZombie;
|
||||
import net.minecraft.entity.monster.EntitySkeleton;
|
||||
import net.minecraft.entity.monster.EntityStray;
|
||||
import net.minecraft.entity.monster.EntityVex;
|
||||
import net.minecraft.entity.monster.EntityVindicator;
|
||||
import net.minecraft.entity.monster.EntityWitch;
|
||||
import net.minecraft.entity.monster.EntityWitherSkeleton;
|
||||
import net.minecraft.entity.monster.EntityZombie;
|
||||
import net.minecraft.entity.monster.EntityZombieVillager;
|
||||
import net.minecraft.entity.passive.EntityVillager;
|
||||
|
||||
/**
|
||||
* Render manager responsible for replacing and restoring entity renderers when the client settings change.
|
||||
* Old values of persisted internally.
|
||||
*/
|
||||
public class PonyRenderManager {
|
||||
|
||||
private final Map<Class<? extends Entity>, Render<?>> renderMap = Maps.newHashMap();
|
||||
|
||||
/**
|
||||
* Registers all new player skin types. (currently only pony and slimpony).
|
||||
*/
|
||||
public void initialisePlayerRenderers(RenderManager manager) {
|
||||
// Preview on the select skin gui
|
||||
ModUtilities.addRenderer(EntityPonyModel.class, new RenderPonyModel(manager));
|
||||
|
||||
registerPlayerSkin(manager, PlayerModels.EARTH);
|
||||
registerPlayerSkin(manager, PlayerModels.PEGASUS);
|
||||
registerPlayerSkin(manager, PlayerModels.ALICORN);
|
||||
}
|
||||
|
||||
private void registerPlayerSkin(RenderManager manager, PlayerModels playerModel) {
|
||||
addPlayerSkin(manager, false, playerModel);
|
||||
addPlayerSkin(manager, true, playerModel);
|
||||
}
|
||||
|
||||
private void addPlayerSkin(RenderManager manager, boolean slimArms, PlayerModels playerModel) {
|
||||
RenderPonyPlayer renderer = new RenderPonyPlayer(manager, slimArms, playerModel.getModel(slimArms));
|
||||
|
||||
((MixinRenderManager)manager).getSkinMap().put(playerModel.getId(slimArms), renderer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers all entity model replacements. (except for players).
|
||||
*/
|
||||
public void initializeMobRenderers(RenderManager manager, PonyConfig config) {
|
||||
|
||||
if (config.villagers) {
|
||||
pushNewRenderer(manager, EntityVillager.class, new RenderPonyVillager(manager));
|
||||
pushNewRenderer(manager, EntityWitch.class, new RenderPonyWitch(manager));
|
||||
pushNewRenderer(manager, EntityZombieVillager.class, new RenderPonyZombieVillager(manager));
|
||||
MineLittlePony.logger.info("Villagers are now ponies.");
|
||||
} else {
|
||||
restoreRenderer(EntityVillager.class);
|
||||
restoreRenderer(EntityWitch.class);
|
||||
restoreRenderer(EntityZombieVillager.class);
|
||||
}
|
||||
|
||||
if (config.zombies) {
|
||||
pushNewRenderer(manager, EntityZombie.class, new RenderPonyZombie<>(manager));
|
||||
pushNewRenderer(manager, EntityHusk.class, new RenderPonyZombie.Husk(manager));
|
||||
pushNewRenderer(manager, EntityGiantZombie.class, new RenderPonyZombie.Giant(manager));
|
||||
MineLittlePony.logger.info("Zombies are now ponies.");
|
||||
} else {
|
||||
restoreRenderer(EntityZombie.class);
|
||||
restoreRenderer(EntityHusk.class);
|
||||
restoreRenderer(EntityGiantZombie.class);
|
||||
}
|
||||
|
||||
if (config.pigzombies) {
|
||||
pushNewRenderer(manager, EntityPigZombie.class, new RenderPonyPigman(manager));
|
||||
MineLittlePony.logger.info("Zombie pigmen are now ponies.");
|
||||
} else {
|
||||
restoreRenderer(EntityPigZombie.class);
|
||||
}
|
||||
|
||||
if (config.skeletons) {
|
||||
pushNewRenderer(manager, EntitySkeleton.class, new RenderPonySkeleton<>(manager));
|
||||
pushNewRenderer(manager, EntityStray.class, new RenderPonySkeleton.Stray(manager));
|
||||
pushNewRenderer(manager, EntityWitherSkeleton.class, new RenderPonySkeleton.Wither(manager));
|
||||
MineLittlePony.logger.info("Skeletons are now ponies.");
|
||||
} else {
|
||||
restoreRenderer(EntitySkeleton.class);
|
||||
restoreRenderer(EntityStray.class);
|
||||
restoreRenderer(EntityWitherSkeleton.class);
|
||||
}
|
||||
|
||||
if (config.illagers) {
|
||||
pushNewRenderer(manager, EntityVex.class, new RenderPonyVex(manager));
|
||||
pushNewRenderer(manager, EntityEvoker.class, new RenderPonyIllager.Evoker(manager));
|
||||
pushNewRenderer(manager, EntityVindicator.class, new RenderPonyIllager.Vindicator(manager));
|
||||
pushNewRenderer(manager, EntityIllusionIllager.class, new RenderPonyIllager.Illusionist(manager));
|
||||
MineLittlePony.logger.info("Illagers are now ponies.");
|
||||
} else {
|
||||
restoreRenderer(EntityVex.class);
|
||||
restoreRenderer(EntityEvoker.class);
|
||||
restoreRenderer(EntityVindicator.class);
|
||||
restoreRenderer(EntityIllusionIllager.class);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Pushes a new renderer replacement storing the original internally. This change can be undone with {@link #restoreRenderer(Class)}
|
||||
* @param manager The render manager
|
||||
* @param type The type to replace
|
||||
* @param renderer The replacement value
|
||||
* @param <T> The entity type
|
||||
*/
|
||||
public <T extends Entity> void pushNewRenderer(RenderManager manager, Class<T> type, Render<T> renderer) {
|
||||
if (!renderMap.containsKey(type)) {
|
||||
renderMap.put(type, manager.getEntityClassRenderObject(type));
|
||||
}
|
||||
ModUtilities.addRenderer(type, renderer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Restores a renderer to its previous value.
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
public <T extends Entity> void restoreRenderer(Class<T> type) {
|
||||
if (renderMap.containsKey(type)) {
|
||||
ModUtilities.addRenderer(type, (Render<T>)renderMap.get(type));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,8 +1,6 @@
|
|||
package com.minelittlepony.gui;
|
||||
package com.minelittlepony;
|
||||
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
import com.minelittlepony.PonyConfig;
|
||||
import com.minelittlepony.PonyLevel;
|
||||
import com.minelittlepony.pony.data.PonyLevel;
|
||||
import com.mumfrey.liteloader.client.gui.GuiCheckbox;
|
||||
import com.mumfrey.liteloader.core.LiteLoader;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
|
@ -11,6 +9,9 @@ import net.minecraft.client.resources.I18n;
|
|||
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* In-Game options menu.
|
||||
*/
|
||||
public class PonySettingPanel extends GuiScreen {
|
||||
|
||||
private static final String _PREFIX = "minelp.options.";
|
||||
|
@ -64,22 +65,22 @@ public class PonySettingPanel extends GuiScreen {
|
|||
final int LEFT = width / 10 + 16;
|
||||
GuiCheckbox pony, human, both, hd, sizes, snuzzles, showscale, villager, zombie, pigmen, skeleton, illager;
|
||||
int row = 32;
|
||||
this.buttonList.add(pony = ponies = new GuiCheckbox(PONY_ID, LEFT, row += 15, I18n.format(PONY)));
|
||||
this.buttonList.add(human = humans = new GuiCheckbox(HUMAN_ID, LEFT, row += 15, I18n.format(HUMAN)));
|
||||
this.buttonList.add(both = this.both = new GuiCheckbox(BOTH_ID, LEFT, row += 15, I18n.format(BOTH)));
|
||||
buttonList.add(pony = ponies = new GuiCheckbox(PONY_ID, LEFT, row += 15, I18n.format(PONY)));
|
||||
buttonList.add(human = humans = new GuiCheckbox(HUMAN_ID, LEFT, row += 15, I18n.format(HUMAN)));
|
||||
buttonList.add(both = this.both = new GuiCheckbox(BOTH_ID, LEFT, row += 15, I18n.format(BOTH)));
|
||||
row += 15;
|
||||
this.buttonList.add(hd = new GuiCheckbox(HD_ID, LEFT, row += 15, I18n.format(HD)));
|
||||
this.buttonList.add(sizes = new GuiCheckbox(SIZES_ID, LEFT, row += 15, I18n.format(SIZES)));
|
||||
this.buttonList.add(snuzzles = new GuiCheckbox(SNUZZLES_ID, LEFT, row += 15, I18n.format(SNUZZLES)));
|
||||
this.buttonList.add(showscale = new GuiCheckbox(SHOW_SCALE_ID, LEFT, row += 15, I18n.format(SHOW_SCALE)));
|
||||
buttonList.add(hd = new GuiCheckbox(HD_ID, LEFT, row += 15, I18n.format(HD)));
|
||||
buttonList.add(sizes = new GuiCheckbox(SIZES_ID, LEFT, row += 15, I18n.format(SIZES)));
|
||||
buttonList.add(snuzzles = new GuiCheckbox(SNUZZLES_ID, LEFT, row += 15, I18n.format(SNUZZLES)));
|
||||
buttonList.add(showscale = new GuiCheckbox(SHOW_SCALE_ID, LEFT, row += 15, I18n.format(SHOW_SCALE)));
|
||||
|
||||
final int RIGHT = width - width / 3;
|
||||
row = 32;
|
||||
this.buttonList.add(villager = new GuiCheckbox(VILLAGERS_ID, RIGHT, row += 15, I18n.format(VILLAGERS)));
|
||||
this.buttonList.add(zombie = new GuiCheckbox(ZOMBIES_ID, RIGHT, row += 15, I18n.format(ZOMBIES)));
|
||||
this.buttonList.add(pigmen = new GuiCheckbox(ZOMBIE_PIGMEN_ID, RIGHT, row += 15, I18n.format(ZOMBIE_PIGMEN)));
|
||||
this.buttonList.add(skeleton = new GuiCheckbox(SKELETONS_ID, RIGHT, row += 15, I18n.format(SKELETONS)));
|
||||
this.buttonList.add(illager = new GuiCheckbox(ILLAGER_ID, RIGHT, row += 15, I18n.format(ILLAGERS)));
|
||||
buttonList.add(villager = new GuiCheckbox(VILLAGERS_ID, RIGHT, row += 15, I18n.format(VILLAGERS)));
|
||||
buttonList.add(zombie = new GuiCheckbox(ZOMBIES_ID, RIGHT, row += 15, I18n.format(ZOMBIES)));
|
||||
buttonList.add(pigmen = new GuiCheckbox(ZOMBIE_PIGMEN_ID, RIGHT, row += 15, I18n.format(ZOMBIE_PIGMEN)));
|
||||
buttonList.add(skeleton = new GuiCheckbox(SKELETONS_ID, RIGHT, row += 15, I18n.format(SKELETONS)));
|
||||
buttonList.add(illager = new GuiCheckbox(ILLAGER_ID, RIGHT, row += 15, I18n.format(ILLAGERS)));
|
||||
|
||||
switch (config.getPonyLevel()) {
|
||||
default:
|
||||
|
@ -106,13 +107,13 @@ public class PonySettingPanel extends GuiScreen {
|
|||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
this.drawDefaultBackground();
|
||||
drawDefaultBackground();
|
||||
|
||||
this.drawCenteredString(mc.fontRenderer, I18n.format(TITLE), width / 2, 12, -1);
|
||||
drawCenteredString(mc.fontRenderer, I18n.format(TITLE), width / 2, 12, -1);
|
||||
|
||||
this.drawString(mc.fontRenderer, I18n.format(MOB_TITLE), width - width / 3 - 16, 32, -1);
|
||||
this.drawString(mc.fontRenderer, I18n.format(PONY_LEVEL), width / 10, 32, -1);
|
||||
this.drawString(mc.fontRenderer, I18n.format(OPTIONS), width / 10, 94, -1);
|
||||
drawString(mc.fontRenderer, I18n.format(MOB_TITLE), width - width / 3 - 16, 32, -1);
|
||||
drawString(mc.fontRenderer, I18n.format(PONY_LEVEL), width / 10, 32, -1);
|
||||
drawString(mc.fontRenderer, I18n.format(OPTIONS), width / 10, 94, -1);
|
||||
|
||||
super.drawScreen(mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
@ -177,6 +178,6 @@ public class PonySettingPanel extends GuiScreen {
|
|||
@Override
|
||||
public void onGuiClosed() {
|
||||
LiteLoader.getInstance().writeConfig(config);
|
||||
MineLittlePony.getInstance().initializeMobRenderers(mc.getRenderManager());
|
||||
MineLittlePony.getInstance().getRenderManager().initializeMobRenderers(mc.getRenderManager(), config);
|
||||
}
|
||||
}
|
|
@ -1,8 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
public enum PonySize {
|
||||
NORMAL,
|
||||
LARGE,
|
||||
FOAL,
|
||||
TALL
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
package com.minelittlepony;
|
||||
|
||||
public enum TailLengths {
|
||||
|
||||
STUB(4),
|
||||
QUARTER(3),
|
||||
HALF(2),
|
||||
THREE_QUARTERS(1),
|
||||
FULL(0);
|
||||
|
||||
private int size;
|
||||
|
||||
TailLengths(int size) {
|
||||
this.size = size;
|
||||
}
|
||||
|
||||
public int getSize() {
|
||||
return size;
|
||||
}
|
||||
}
|
17
src/main/java/com/minelittlepony/ducks/IPlayerInfo.java
Normal file
17
src/main/java/com/minelittlepony/ducks/IPlayerInfo.java
Normal file
|
@ -0,0 +1,17 @@
|
|||
package com.minelittlepony.ducks;
|
||||
|
||||
import net.minecraft.client.network.NetworkPlayerInfo;
|
||||
|
||||
public interface IPlayerInfo {
|
||||
/**
|
||||
* Returns true if the vanilla skin (the one returned by NetworkPlayerInfo.getSkinLocation) uses the ALEX model type.
|
||||
*/
|
||||
boolean usesSlimArms();
|
||||
|
||||
/**
|
||||
* Quick cast back to the original type.
|
||||
*/
|
||||
default NetworkPlayerInfo unwrap() {
|
||||
return (NetworkPlayerInfo)this;
|
||||
}
|
||||
}
|
|
@ -2,5 +2,8 @@ package com.minelittlepony.ducks;
|
|||
|
||||
public interface IRenderItem {
|
||||
|
||||
/**
|
||||
* Sets whether items should be rendered with transparency support.
|
||||
*/
|
||||
void useTransparency(boolean use);
|
||||
}
|
||||
|
|
|
@ -1,8 +1,19 @@
|
|||
package com.minelittlepony.ducks;
|
||||
|
||||
import com.minelittlepony.model.PlayerModel;
|
||||
import com.minelittlepony.model.ModelWrapper;
|
||||
|
||||
/**
|
||||
* I Render Pony now, oky?
|
||||
*/
|
||||
public interface IRenderPony {
|
||||
|
||||
PlayerModel getPony();
|
||||
/**
|
||||
* Gets the wrapped pony model for this renderer.
|
||||
*/
|
||||
ModelWrapper getPlayerModel();
|
||||
|
||||
/**
|
||||
* Gets the current shadow size for rendering.
|
||||
*/
|
||||
float getShadowScale();
|
||||
}
|
||||
|
|
|
@ -1,11 +1,44 @@
|
|||
package com.minelittlepony.hdskins.gui;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
|
||||
import com.voxelmodpack.hdskins.gui.EntityPlayerModel;
|
||||
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Dummy model used for the skin uploading screen.
|
||||
*/
|
||||
public class EntityPonyModel extends EntityPlayerModel {
|
||||
|
||||
public static final ResourceLocation NO_SKIN_PONY = new ResourceLocation("minelittlepony", "textures/mob/noskin.png");
|
||||
|
||||
public EntityPonyModel(GameProfile profile) {
|
||||
super(profile);
|
||||
}
|
||||
|
||||
public void setLocalTexture(File skinTextureFile, Type type) {
|
||||
super.setLocalTexture(skinTextureFile, type);
|
||||
}
|
||||
|
||||
public ResourceLocation getSkinTexture() {
|
||||
ResourceLocation skin = super.getSkinTexture();
|
||||
if (skin == NO_SKIN) {
|
||||
// We're a pony, might as well look like one.
|
||||
return NO_SKIN_PONY;
|
||||
}
|
||||
|
||||
return skin;
|
||||
}
|
||||
|
||||
public void swingArm() {
|
||||
super.swingArm();
|
||||
|
||||
// Fixes the preview model swinging the wrong arm.
|
||||
// Who's maintaining HDSkins anyway?
|
||||
swingingHand = EnumHand.MAIN_HAND;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,16 +4,20 @@ import com.minelittlepony.MineLittlePony;
|
|||
import com.minelittlepony.PonyManager;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
|
||||
import com.mojang.authlib.minecraft.MinecraftProfileTexture.Type;
|
||||
import com.voxelmodpack.hdskins.gui.EntityPlayerModel;
|
||||
import com.voxelmodpack.hdskins.gui.GuiSkins;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Skin uploading GUI. Usually displayed over the main menu.
|
||||
*/
|
||||
public class GuiSkinsMineLP extends GuiSkins {
|
||||
|
||||
private PonyManager ponyManager;
|
||||
|
||||
public GuiSkinsMineLP(PonyManager manager) {
|
||||
this.ponyManager = manager;
|
||||
ponyManager = manager;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -22,26 +26,26 @@ public class GuiSkinsMineLP extends GuiSkins {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onSetLocalSkin(MinecraftProfileTexture.Type type) {
|
||||
protected void onSetLocalSkin(Type type) {
|
||||
MineLittlePony.logger.debug("Invalidating old local skin, checking updated local skin");
|
||||
if (type == MinecraftProfileTexture.Type.SKIN) {
|
||||
ponyManager.removePony(this.localPlayer.getSkinTexture());
|
||||
if (type == Type.SKIN) {
|
||||
ponyManager.removePony(localPlayer.getSkinTexture());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onSetRemoteSkin(MinecraftProfileTexture.Type type, ResourceLocation location, MinecraftProfileTexture profileTexture) {
|
||||
protected void onSetRemoteSkin(Type type, ResourceLocation resource, MinecraftProfileTexture profileTexture) {
|
||||
MineLittlePony.logger.debug("Invalidating old remote skin, checking updated remote skin");
|
||||
if (type == MinecraftProfileTexture.Type.SKIN) {
|
||||
ponyManager.removePony(location);
|
||||
if (type == Type.SKIN) {
|
||||
ponyManager.removePony(resource);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGuiClosed() {
|
||||
super.onGuiClosed();
|
||||
ponyManager.removePony(this.localPlayer.getSkinTexture());
|
||||
ponyManager.removePony(this.remotePlayer.getSkinTexture());
|
||||
ponyManager.removePony(localPlayer.getSkinTexture());
|
||||
ponyManager.removePony(remotePlayer.getSkinTexture());
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,15 @@
|
|||
package com.minelittlepony.hdskins.gui;
|
||||
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
import com.minelittlepony.Pony;
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.BodyPart;
|
||||
import com.minelittlepony.model.ModelPonyElytra;
|
||||
import com.minelittlepony.model.PlayerModel;
|
||||
import com.minelittlepony.renderer.layer.AbstractPonyLayer;
|
||||
import com.minelittlepony.PonyManager;
|
||||
import com.minelittlepony.model.ModelWrapper;
|
||||
import com.minelittlepony.model.components.PonyElytra;
|
||||
import com.minelittlepony.pony.data.Pony;
|
||||
import com.minelittlepony.render.layer.AbstractPonyLayer;
|
||||
import com.voxelmodpack.hdskins.gui.RenderPlayerModel;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelElytra;
|
||||
import net.minecraft.client.model.ModelPlayer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
|
@ -18,53 +20,67 @@ import net.minecraft.inventory.EntityEquipmentSlot;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
/**
|
||||
* Renderer used for the dummy pony model when selecting a skin.
|
||||
*/
|
||||
public class RenderPonyModel extends RenderPlayerModel<EntityPonyModel> {
|
||||
|
||||
public RenderPonyModel(RenderManager renderer) {
|
||||
super(renderer);
|
||||
boolean renderingAsHuman = false;
|
||||
|
||||
public RenderPonyModel(RenderManager manager) {
|
||||
super(manager);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ModelPlayer getEntityModel(EntityPonyModel playermodel) {
|
||||
ResourceLocation loc = this.getEntityTexture(playermodel);
|
||||
renderingAsHuman = true;
|
||||
|
||||
ResourceLocation loc = getEntityTexture(playermodel);
|
||||
if (loc == null) {
|
||||
return super.getEntityModel(playermodel);
|
||||
}
|
||||
Pony thePony = MineLittlePony.getInstance().getManager().getPony(loc);
|
||||
|
||||
// TODO small arms
|
||||
PlayerModel pm = thePony.getModel(true, false);
|
||||
// TODO: We can't find out whether to use thin arms just by the texture.
|
||||
// Maybe a trigger pixel for thin arms? #FutureThoughts
|
||||
Pony thePony = MineLittlePony.getInstance().getManager().getPony(loc, PonyManager.isSlimSkin(playermodel.profile.getId()));
|
||||
|
||||
if (thePony.getRace(false).isHuman()) {
|
||||
return super.getEntityModel(playermodel);
|
||||
}
|
||||
|
||||
ModelWrapper pm = thePony.getModel(true);
|
||||
pm.apply(thePony.getMetadata());
|
||||
|
||||
renderingAsHuman = false;
|
||||
|
||||
return pm.getModel();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LayerRenderer<EntityLivingBase> getElytraLayer() {
|
||||
final LayerRenderer<EntityLivingBase> elytra = super.getElytraLayer();
|
||||
final ModelPonyElytra modelElytra = new ModelPonyElytra();
|
||||
return new AbstractPonyLayer<EntityLivingBase>(this, elytra) {
|
||||
return new AbstractPonyLayer<EntityPonyModel>(this) {
|
||||
final PonyElytra ponyElytra = new PonyElytra();
|
||||
final ModelElytra modelElytra = new ModelElytra();
|
||||
|
||||
@Override
|
||||
public void doPonyRender(EntityLivingBase entityBase, float swing, float swingAmount, float ticks, float age, float yaw, float head,
|
||||
float scale) {
|
||||
|
||||
EntityPonyModel entity = (EntityPonyModel) entityBase;
|
||||
|
||||
public void doPonyRender(EntityPonyModel entity, float move, float swing, float partialTicks, float ticks, float headYaw, float headPitch, float scale) {
|
||||
ItemStack itemstack = entity.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
|
||||
|
||||
if (itemstack.getItem() == Items.ELYTRA) {
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1, 1, 1, 1);
|
||||
|
||||
bindTexture(entity.getElytraTexture());
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate(0.0F, 0.25F, 0.125F);
|
||||
((AbstractPonyModel) mainModel).transform(BodyPart.BODY);
|
||||
|
||||
modelElytra.setRotationAngles(swing, swingAmount, age, yaw, head, scale, entity);
|
||||
modelElytra.render(entity, swing, swingAmount, age, yaw, head, scale);
|
||||
ModelBase model = renderingAsHuman ? modelElytra : ponyElytra;
|
||||
|
||||
if (!renderingAsHuman) {
|
||||
GlStateManager.translate(0, 0.25F, 0.125F);
|
||||
}
|
||||
|
||||
model.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
model.render(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
package com.minelittlepony.mixin;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
import com.minelittlepony.PonyManager;
|
||||
import com.minelittlepony.ducks.IPlayerInfo;
|
||||
|
||||
import net.minecraft.client.network.NetworkPlayerInfo;
|
||||
|
||||
@Mixin(NetworkPlayerInfo.class)
|
||||
public abstract class MixinNetworkPlayerInfo implements IPlayerInfo {
|
||||
|
||||
@Shadow
|
||||
private String skinType;
|
||||
|
||||
@Inject(method = "getSkinType()Ljava/lang/String;", at = @At("RETURN"), cancellable = true)
|
||||
private void getSkinType(CallbackInfoReturnable<String> info) {
|
||||
info.setReturnValue(MineLittlePony.getInstance().getManager().getPony(unwrap()).getRace(false).getModel().getId(usesSlimArms()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean usesSlimArms() {
|
||||
if (skinType == null) return PonyManager.isSlimSkin(unwrap().getGameProfile().getId());
|
||||
return "slim".equals(skinType);
|
||||
}
|
||||
}
|
|
@ -2,42 +2,32 @@ package com.minelittlepony.mixin;
|
|||
|
||||
import com.minelittlepony.ducks.IRenderItem;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.GlStateManager.DestFactor;
|
||||
import net.minecraft.client.renderer.GlStateManager.SourceFactor;
|
||||
import net.minecraft.client.renderer.RenderItem;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.resources.IResourceManagerReloadListener;
|
||||
import org.spongepowered.asm.mixin.Implements;
|
||||
import org.spongepowered.asm.mixin.Interface;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(value = RenderItem.class)
|
||||
@Implements( value = @Interface(iface = IRenderItem.class, prefix = "mlp$") )
|
||||
@Mixin(RenderItem.class)
|
||||
public abstract class MixinRenderItem implements IResourceManagerReloadListener, IRenderItem {
|
||||
|
||||
private static final String ItemStack = "Lnet/minecraft/item/ItemStack;";
|
||||
private static final String IBakedModel = "Lnet/minecraft/client/renderer/block/model/IBakedModel;";
|
||||
private static final String ItemCameraTransform$TransformType = "Lnet/minecraft/client/renderer/block/model/ItemCameraTransforms$TransformType;";
|
||||
private static final String GlStateManager$SourceFactor = "Lnet/minecraft/client/renderer/GlStateManager$SourceFactor;";
|
||||
private static final String GlStateManager$DestFactor = "Lnet/minecraft/client/renderer/GlStateManager$DestFactor;";
|
||||
|
||||
private boolean transparency;
|
||||
|
||||
public void mlp$useTransparency(boolean transparency) {
|
||||
@Override
|
||||
public void useTransparency(boolean transparency) {
|
||||
this.transparency = transparency;
|
||||
}
|
||||
|
||||
@Redirect(method = "renderItemModel(" + ItemStack + IBakedModel + ItemCameraTransform$TransformType + "Z)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/renderer/GlStateManager;tryBlendFuncSeparate("
|
||||
+ GlStateManager$SourceFactor + GlStateManager$DestFactor
|
||||
+ GlStateManager$SourceFactor + GlStateManager$DestFactor + ")V"))
|
||||
private void redirectBlendFunc(GlStateManager.SourceFactor srcFactor, GlStateManager.DestFactor dstFactor,
|
||||
GlStateManager.SourceFactor srcFactorAlpha, GlStateManager.DestFactor dstFactorAlpha) {
|
||||
@Inject(method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V", at = @At("HEAD"))
|
||||
private void onRenderItem(ItemStack stack, IBakedModel model, CallbackInfo info) {
|
||||
if (transparency) {
|
||||
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.CONSTANT_COLOR, GlStateManager.DestFactor.ONE, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
||||
} else {
|
||||
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
||||
GlStateManager.tryBlendFuncSeparate(SourceFactor.CONSTANT_COLOR, DestFactor.ONE, SourceFactor.ONE, DestFactor.ZERO);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
package com.minelittlepony.mixin;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.entity.RenderPlayer;
|
||||
|
||||
@Mixin(RenderManager.class)
|
||||
public interface MixinRenderManager {
|
||||
@Accessor
|
||||
Map<String, RenderPlayer> getSkinMap();
|
||||
}
|
|
@ -1,261 +0,0 @@
|
|||
package com.minelittlepony.mixin;
|
||||
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
import com.minelittlepony.Pony;
|
||||
import com.minelittlepony.PonyRace;
|
||||
import com.minelittlepony.PonySize;
|
||||
import com.minelittlepony.ducks.IRenderPony;
|
||||
import com.minelittlepony.model.PMAPI;
|
||||
import com.minelittlepony.model.PlayerModel;
|
||||
import com.minelittlepony.model.pony.ModelHumanPlayer;
|
||||
import com.minelittlepony.model.pony.ModelPlayerPony;
|
||||
import com.minelittlepony.renderer.layer.LayerEntityOnPonyShoulder;
|
||||
import com.minelittlepony.renderer.layer.LayerHeldPonyItem;
|
||||
import com.minelittlepony.renderer.layer.LayerPonyArmor;
|
||||
import com.minelittlepony.renderer.layer.LayerPonyCape;
|
||||
import com.minelittlepony.renderer.layer.LayerPonyCustomHead;
|
||||
import com.minelittlepony.renderer.layer.LayerPonyElytra;
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.model.ModelPlayer;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderLivingBase;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.client.renderer.entity.RenderPlayer;
|
||||
import net.minecraft.client.renderer.entity.layers.LayerArrow;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import org.objectweb.asm.Opcodes;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.At.Shift;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(RenderPlayer.class)
|
||||
public abstract class MixinRenderPlayer extends RenderLivingBase<AbstractClientPlayer> implements IRenderPony {
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private boolean smallArms;
|
||||
private PlayerModel playerModel;
|
||||
private Pony thePony;
|
||||
|
||||
@SuppressWarnings("ConstantConditions")
|
||||
private MixinRenderPlayer(RenderManager renderManager) {
|
||||
super(renderManager, null, 0.5F);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "<init>(Lnet/minecraft/client/renderer/entity/RenderManager;Z)V",
|
||||
at = @At("RETURN"))
|
||||
private void init(RenderManager renderManager, boolean useSmallArms, CallbackInfo ci) {
|
||||
this.playerModel = smallArms ? PMAPI.ponySmall : PMAPI.pony;
|
||||
this.mainModel = this.playerModel.getModel();
|
||||
this.layerRenderers.clear();
|
||||
|
||||
this.addLayer(new LayerPonyArmor(this));
|
||||
this.addLayer(new LayerHeldPonyItem(this));
|
||||
this.addLayer(new LayerArrow(this));
|
||||
this.addLayer(new LayerPonyCape(this));
|
||||
this.addLayer(new LayerPonyCustomHead(this));
|
||||
this.addLayer(new LayerPonyElytra(this));
|
||||
this.addLayer(new LayerEntityOnPonyShoulder(renderManager, this));
|
||||
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "doRender(Lnet/minecraft/client/entity/AbstractClientPlayer;DDDFF)V",
|
||||
at = @At("HEAD"))
|
||||
private void onDoRender(AbstractClientPlayer player, double x, double y, double z, float yaw, float partialTicks, CallbackInfo ci) {
|
||||
updateModel(player);
|
||||
|
||||
this.playerModel.getModel().isSneak = player.isSneaking();
|
||||
this.playerModel.getModel().isFlying = thePony.isPegasusFlying(player);
|
||||
this.playerModel.getModel().isSleeping = player.isPlayerSleeping();
|
||||
|
||||
if (MineLittlePony.getConfig().showscale && this.playerModel.getModel().metadata.getRace() != PonyRace.HUMAN) {
|
||||
PonySize size = thePony.getMetadata().getSize();
|
||||
if (size == PonySize.FOAL) {
|
||||
this.shadowSize = 0.25F;
|
||||
} else if (size == PonySize.NORMAL) {
|
||||
this.shadowSize = 0.4F;
|
||||
} else if (size == PonySize.TALL) {
|
||||
this.shadowSize = 0.45F;
|
||||
} else {
|
||||
this.shadowSize = 0.5F;
|
||||
}
|
||||
|
||||
} else {
|
||||
this.shadowSize = 0.5F;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "renderLivingAt(Lnet/minecraft/client/entity/AbstractClientPlayer;DDD)V",
|
||||
at = @At("RETURN"))
|
||||
private void setupPlayerScale(AbstractClientPlayer player, double xPosition, double yPosition, double zPosition, CallbackInfo ci) {
|
||||
|
||||
if (MineLittlePony.getConfig().showscale && !(playerModel.getModel() instanceof ModelHumanPlayer)) {
|
||||
PonySize size = thePony.getMetadata().getSize();
|
||||
if (size == PonySize.LARGE) {
|
||||
GlStateManager.scale(0.9F, 0.9F, 0.9F);
|
||||
} else if (size == PonySize.NORMAL || size == PonySize.FOAL) {
|
||||
GlStateManager.scale(0.8F, 0.8F, 0.8F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At("HEAD"))
|
||||
private void onRenderRightArm(AbstractClientPlayer player, CallbackInfo ci) {
|
||||
updateModel(player);
|
||||
bindEntityTexture(player);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At("HEAD"))
|
||||
private void onRenderLeftArm(AbstractClientPlayer player, CallbackInfo ci) {
|
||||
updateModel(player);
|
||||
bindEntityTexture(player);
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/client/model/ModelPlayer;bipedLeftArm:Lnet/minecraft/client/model/ModelRenderer;",
|
||||
opcode = Opcodes.GETFIELD),
|
||||
require = 2)
|
||||
private ModelRenderer redirectLeftArm(ModelPlayer mr) {
|
||||
return this.playerModel.getModel().steveLeftArm;
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/client/model/ModelPlayer;bipedLeftArmwear:Lnet/minecraft/client/model/ModelRenderer;",
|
||||
opcode = Opcodes.GETFIELD),
|
||||
require = 2)
|
||||
private ModelRenderer redirectLeftArmwear(ModelPlayer mr) {
|
||||
return this.playerModel.getModel().steveLeftArmwear;
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/client/model/ModelPlayer;bipedRightArm:Lnet/minecraft/client/model/ModelRenderer;",
|
||||
opcode = Opcodes.GETFIELD),
|
||||
require = 2)
|
||||
private ModelRenderer redirectRightArm(ModelPlayer mr) {
|
||||
return this.playerModel.getModel().steveRightArm;
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
|
||||
at = @At(
|
||||
value = "FIELD",
|
||||
target = "Lnet/minecraft/client/model/ModelPlayer;bipedRightArmwear:Lnet/minecraft/client/model/ModelRenderer;",
|
||||
opcode = Opcodes.GETFIELD),
|
||||
require = 2)
|
||||
private ModelRenderer redirectRightArmwear(ModelPlayer mr) {
|
||||
return this.playerModel.getModel().steveRightArmwear;
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "applyRotations(Lnet/minecraft/client/entity/AbstractClientPlayer;FFF)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/renderer/entity/RenderLivingBase;"
|
||||
+ "applyRotations(Lnet/minecraft/entity/EntityLivingBase;FFF)V",
|
||||
ordinal = 1,
|
||||
shift = Shift.AFTER))
|
||||
private void onRotateCorpse(AbstractClientPlayer player, float yaw, float pitch, float ticks, CallbackInfo ci) {
|
||||
if (this.mainModel instanceof ModelPlayerPony) {
|
||||
// require arms to be stretched out (sorry mud ponies, no flight
|
||||
// skills for you)
|
||||
if (!((ModelPlayerPony) this.mainModel).rainboom) {
|
||||
this.playerModel.getModel().motionPitch = 0;
|
||||
return;
|
||||
}
|
||||
double motionX = player.posX - player.prevPosX;
|
||||
double motionY = player.posY - player.prevPosY;
|
||||
double motionZ = player.posZ - player.prevPosZ;
|
||||
if (player.onGround) {
|
||||
motionY = 0;
|
||||
}
|
||||
double dist = Math.sqrt(motionX * motionX + motionZ * motionZ);
|
||||
double angle = Math.atan2(motionY, dist);
|
||||
if (!player.capabilities.isFlying) {
|
||||
if (angle > 0) {
|
||||
angle = 0;
|
||||
} else {
|
||||
angle /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (angle > Math.PI / 3) {
|
||||
angle = Math.PI / 3;
|
||||
}
|
||||
if (angle < -Math.PI / 3) {
|
||||
angle = -Math.PI / 3;
|
||||
}
|
||||
|
||||
this.playerModel.getModel().motionPitch = (float) Math.toDegrees(angle);
|
||||
|
||||
GlStateManager.rotate((float) Math.toDegrees(angle), 1F, 0F, 0F);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "applyRotations(Lnet/minecraft/client/entity/AbstractClientPlayer;FFF)V",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/renderer/GlStateManager;rotate(FFFF)V",
|
||||
ordinal = 3))
|
||||
private void rotateRedirect(float f1, float f2, float f3, float f4) {
|
||||
boolean isPony = this.playerModel.getModel() instanceof ModelPlayerPony;
|
||||
if (isPony) {
|
||||
f1 += 90;
|
||||
}
|
||||
|
||||
GlStateManager.rotate(f1, f2, f3, f4);
|
||||
if (isPony) {
|
||||
GlStateManager.translate(0, -1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateModel(AbstractClientPlayer player) {
|
||||
this.thePony = MineLittlePony.getInstance().getManager().getPony(player);
|
||||
this.playerModel = this.getModel(player);
|
||||
this.mainModel = this.playerModel.getModel();
|
||||
this.playerModel.apply(thePony.getMetadata());
|
||||
}
|
||||
|
||||
@Redirect(
|
||||
method = "getEntityTexture(Lnet/minecraft/client/entity/AbstractClientPlayer;)Lnet/minecraft/util/ResourceLocation;",
|
||||
at = @At(value = "INVOKE", target = "Lnet/minecraft/client/entity/AbstractClientPlayer;getLocationSkin()Lnet/minecraft/util/ResourceLocation;"))
|
||||
private ResourceLocation redirectEntityTexture(AbstractClientPlayer player) {
|
||||
Pony thePony = MineLittlePony.getInstance().getManager().getPony(player);
|
||||
return thePony.getTexture();
|
||||
}
|
||||
|
||||
private PlayerModel getModel(AbstractClientPlayer player) {
|
||||
ResourceLocation skin = getEntityTexture(player);
|
||||
Pony thePony = MineLittlePony.getInstance().getManager().getPony(skin);
|
||||
return thePony.getModel(false, this.smallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayerModel getPony() {
|
||||
return this.playerModel;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
package com.minelittlepony.mixin;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
import net.minecraft.client.renderer.ThreadDownloadImageData;
|
||||
|
||||
@Mixin(ThreadDownloadImageData.class)
|
||||
public interface MixinThreadDownloadImageData {
|
||||
@Accessor("bufferedImage")
|
||||
BufferedImage getBufferedImage();
|
||||
}
|
|
@ -1,15 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.PonyData;
|
||||
|
||||
public abstract class AbstractArmor {
|
||||
|
||||
public AbstractPonyModel modelArmorChestplate;
|
||||
public AbstractPonyModel modelArmor;
|
||||
|
||||
public void apply(PonyData meta) {
|
||||
modelArmorChestplate.metadata = meta;
|
||||
modelArmor.metadata = meta;
|
||||
}
|
||||
|
||||
}
|
File diff suppressed because it is too large
Load diff
|
@ -1,82 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.renderer.HornGlowRenderer;
|
||||
import net.minecraft.client.model.ModelBox;
|
||||
import net.minecraft.client.model.PositionTextureVertex;
|
||||
import net.minecraft.client.model.TexturedQuad;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class ModelHornGlow extends ModelBox {
|
||||
|
||||
private TexturedQuad[] quadList;
|
||||
|
||||
public ModelHornGlow(HornGlowRenderer par1ModelRenderer, int par2, int par3, float par4, float par5, float par6, int par7, int par8, int par9, float par10) {
|
||||
super(par1ModelRenderer, par2, par3, par4, par5, par6, par7, par8, par9, par10);
|
||||
|
||||
this.quadList = new TexturedQuad[6];
|
||||
float var11 = par4 + par7;
|
||||
float var12 = par5 + par8;
|
||||
float var13 = par6 + par9;
|
||||
float halfpar4 = par4 + par7 * 0.05F;
|
||||
float halfpar6 = par6 + par9 * 0.05F;
|
||||
float halfvar11 = par4 + par7 * 0.95F;
|
||||
float halfvar13 = par6 + par9 * 0.95F;
|
||||
par4 -= par10;
|
||||
par5 -= par10;
|
||||
par6 -= par10;
|
||||
var11 += par10;
|
||||
var12 += par10;
|
||||
var13 += par10;
|
||||
if (par1ModelRenderer.mirror) {
|
||||
float var26 = var11;
|
||||
var11 = par4;
|
||||
par4 = var26;
|
||||
}
|
||||
|
||||
PositionTextureVertex var32 = new PositionTextureVertex(halfpar4, par5, halfpar6, 0.0F, 0.0F);
|
||||
PositionTextureVertex var15 = new PositionTextureVertex(halfvar11, par5, halfpar6, 0.0F, 8.0F);
|
||||
PositionTextureVertex var16 = new PositionTextureVertex(var11, var12, par6, 8.0F, 8.0F);
|
||||
PositionTextureVertex var17 = new PositionTextureVertex(par4, var12, par6, 8.0F, 0.0F);
|
||||
PositionTextureVertex var18 = new PositionTextureVertex(halfpar4, par5, halfvar13, 0.0F, 0.0F);
|
||||
PositionTextureVertex var19 = new PositionTextureVertex(halfvar11, par5, halfvar13, 0.0F, 8.0F);
|
||||
PositionTextureVertex var20 = new PositionTextureVertex(var11, var12, var13, 8.0F, 8.0F);
|
||||
PositionTextureVertex var21 = new PositionTextureVertex(par4, var12, var13, 8.0F, 0.0F);
|
||||
|
||||
this.quadList[0] = new TexturedQuad(new PositionTextureVertex[]{var19, var15, var16, var20},
|
||||
par2 + par9 + par7, par3 + par9, par2 + par9 + par7 + par9, par3 + par9 + par8,
|
||||
par1ModelRenderer.textureWidth, par1ModelRenderer.textureHeight);
|
||||
this.quadList[1] = new TexturedQuad(new PositionTextureVertex[]{var32, var18, var21, var17}, par2,
|
||||
par3 + par9, par2 + par9, par3 + par9 + par8, par1ModelRenderer.textureWidth,
|
||||
par1ModelRenderer.textureHeight);
|
||||
this.quadList[2] = new TexturedQuad(new PositionTextureVertex[]{var19, var18, var32, var15}, par2 + par9,
|
||||
par3, par2 + par9 + par7, par3 + par9, par1ModelRenderer.textureWidth, par1ModelRenderer.textureHeight);
|
||||
this.quadList[3] = new TexturedQuad(new PositionTextureVertex[]{var16, var17, var21, var20},
|
||||
par2 + par9 + par7, par3 + par9, par2 + par9 + par7 + par7, par3, par1ModelRenderer.textureWidth,
|
||||
par1ModelRenderer.textureHeight);
|
||||
this.quadList[4] = new TexturedQuad(new PositionTextureVertex[]{var15, var32, var17, var16}, par2 + par9,
|
||||
par3 + par9, par2 + par9 + par7, par3 + par9 + par8, par1ModelRenderer.textureWidth,
|
||||
par1ModelRenderer.textureHeight);
|
||||
this.quadList[5] = new TexturedQuad(new PositionTextureVertex[]{var18, var19, var20, var21},
|
||||
par2 + par9 + par7 + par9, par3 + par9, par2 + par9 + par7 + par9 + par7, par3 + par9 + par8,
|
||||
par1ModelRenderer.textureWidth, par1ModelRenderer.textureHeight);
|
||||
if (par1ModelRenderer.mirror) {
|
||||
TexturedQuad[] var22 = this.quadList;
|
||||
|
||||
for (TexturedQuad var25 : var22) {
|
||||
var25.flipFace();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(@Nonnull BufferBuilder buffer, float par2) {
|
||||
TexturedQuad[] var3 = this.quadList;
|
||||
for (TexturedQuad var6 : var3) {
|
||||
var6.draw(buffer, par2);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
45
src/main/java/com/minelittlepony/model/ModelMobPony.java
Normal file
45
src/main/java/com/minelittlepony/model/ModelMobPony.java
Normal file
|
@ -0,0 +1,45 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.model.player.ModelAlicorn;
|
||||
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
/**
|
||||
* Common class for all humanoid (ponioid?) non-player enemies.
|
||||
*
|
||||
*/
|
||||
public class ModelMobPony extends ModelAlicorn {
|
||||
|
||||
public ModelMobPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the angle is to the right?
|
||||
*/
|
||||
public boolean islookAngleRight(float move) {
|
||||
return MathHelper.sin(move / 20) < 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
if (rightArmPose != ArmPose.EMPTY) {
|
||||
if (canCast()) {
|
||||
unicornArmRight.setRotationPoint(-7, 12, -2);
|
||||
rotateArmHolding(unicornArmRight, -1, swingProgress, ticks);
|
||||
} else {
|
||||
rotateArmHolding(bipedRightArm, -1, swingProgress, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
if (!canCast()) {
|
||||
unicornArmRight.setRotationPoint(-7, 12, -2);
|
||||
rotateArmHolding(unicornArmLeft, -1, swingProgress, ticks);
|
||||
} else {
|
||||
rotateArmHolding(bipedLeftArm, -1, swingProgress, ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,119 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.renderer.PlaneRenderer;
|
||||
import net.minecraft.client.model.ModelBox;
|
||||
import net.minecraft.client.model.PositionTextureVertex;
|
||||
import net.minecraft.client.model.TexturedQuad;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
public class ModelPlane extends ModelBox {
|
||||
|
||||
private TexturedQuad[] quadList;
|
||||
private final Face face;
|
||||
|
||||
public ModelPlane(PlaneRenderer renderer, int textureX, int textureY,
|
||||
float x, float y, float z, int w, int h, int d,
|
||||
float scale, Face face) {
|
||||
super(renderer, textureX, textureY, x, y, z, w, h, d, scale, false);
|
||||
this.face = face;
|
||||
|
||||
this.quadList = new TexturedQuad[6];
|
||||
float x2 = x + w;
|
||||
float y2 = y + h;
|
||||
float z2 = z + d;
|
||||
x -= scale;
|
||||
y -= scale;
|
||||
z -= scale;
|
||||
x2 += scale;
|
||||
y2 += scale;
|
||||
z2 += scale;
|
||||
|
||||
if (renderer.mirror) {
|
||||
float v = x2;
|
||||
x2 = x;
|
||||
x = v;
|
||||
}
|
||||
|
||||
if (renderer.mirrory) {
|
||||
float v = y2;
|
||||
y2 = y;
|
||||
y = v;
|
||||
}
|
||||
|
||||
if (renderer.mirrorz) {
|
||||
float v = z2;
|
||||
z2 = z;
|
||||
z = v;
|
||||
|
||||
}
|
||||
|
||||
// w:west e:east d:down u:up s:south n:north
|
||||
PositionTextureVertex wds = new PositionTextureVertex(x, y, z, 0.0F, 0.0F);
|
||||
PositionTextureVertex eds = new PositionTextureVertex(x2, y, z, 0.0F, 8.0F);
|
||||
PositionTextureVertex eus = new PositionTextureVertex(x2, y2, z, 8.0F, 8.0F);
|
||||
PositionTextureVertex wus = new PositionTextureVertex(x, y2, z, 8.0F, 0.0F);
|
||||
PositionTextureVertex wdn = new PositionTextureVertex(x, y, z2, 0.0F, 0.0F);
|
||||
PositionTextureVertex edn = new PositionTextureVertex(x2, y, z2, 0.0F, 8.0F);
|
||||
PositionTextureVertex eun = new PositionTextureVertex(x2, y2, z2, 8.0F, 8.0F);
|
||||
PositionTextureVertex wun = new PositionTextureVertex(x, y2, z2, 8.0F, 0.0F);
|
||||
|
||||
// east
|
||||
this.quadList[0] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{edn, eds, eus, eun},
|
||||
textureX, textureY,
|
||||
textureX + d, textureY + h,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
// west
|
||||
this.quadList[1] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{wds, wdn, wun, wus},
|
||||
textureX, textureY,
|
||||
textureX + d, textureY + h,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
// down
|
||||
this.quadList[3] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{edn, wdn, wds, eds},
|
||||
textureX, textureY,
|
||||
textureX + w, textureY + d,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
// up
|
||||
this.quadList[2] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{eus, wus, wun, eun},
|
||||
textureX, textureY,
|
||||
textureX + w, textureY + d,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
// south
|
||||
this.quadList[4] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{eds, wds, wus, eus},
|
||||
textureX, textureY,
|
||||
textureX + w, textureY + h,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
// north
|
||||
this.quadList[5] = new TexturedQuad(
|
||||
new PositionTextureVertex[]{wdn, edn, eun, wun},
|
||||
textureX, textureY,
|
||||
textureX + w, textureY + h,
|
||||
renderer.textureWidth, renderer.textureHeight);
|
||||
|
||||
if (renderer.mirror || renderer.mirrory || renderer.mirrorz) {
|
||||
for (TexturedQuad texturedquad : this.quadList) {
|
||||
texturedquad.flipFace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(@Nonnull BufferBuilder renderer, float scale) {
|
||||
this.quadList[this.face.ordinal()].draw(renderer, scale);
|
||||
}
|
||||
|
||||
public enum Face {
|
||||
EAST,
|
||||
WEST,
|
||||
DOWN,
|
||||
UP,
|
||||
SOUTH,
|
||||
NORTH
|
||||
}
|
||||
}
|
|
@ -1,80 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
public class ModelPonyElytra extends ModelBase {
|
||||
private ModelRenderer rightWing;
|
||||
private ModelRenderer leftWing = new ModelRenderer(this, 22, 0);
|
||||
|
||||
public ModelPonyElytra() {
|
||||
this.leftWing.addBox(-10.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
|
||||
this.rightWing = new ModelRenderer(this, 22, 0);
|
||||
this.rightWing.mirror = true;
|
||||
this.rightWing.addBox(0.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entityIn, float p_78088_2_, float limbSwing, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
GlStateManager.disableRescaleNormal();
|
||||
GlStateManager.disableCull();
|
||||
this.leftWing.render(scale);
|
||||
this.rightWing.render(scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
final float PI = (float) Math.PI;
|
||||
float rotateX = PI / 2F;
|
||||
float rotateZ = PI / 12;
|
||||
float rpY = PonyModelConstants.BODY_RP_Y_NOTSNEAK;
|
||||
float rotateY = PI / 8F;
|
||||
|
||||
if (entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).isElytraFlying()) {
|
||||
float f4 = 1.0F;
|
||||
|
||||
if (entityIn.motionY < 0.0D) {
|
||||
Vec3d vec3d = (new Vec3d(entityIn.motionX, entityIn.motionY, entityIn.motionZ)).normalize();
|
||||
f4 = 1.0F - (float) Math.pow(-vec3d.y, 1.5D);
|
||||
}
|
||||
|
||||
rotateX = f4 * PI * (2 / 3F) + (1.0F - f4) * rotateX;
|
||||
rotateY = f4 * ((float) Math.PI / 2F) + (1.0F - f4) * rotateY;
|
||||
} else if (entityIn.isSneaking()) {
|
||||
rotateX = ((float) Math.PI * 1.175F);
|
||||
rotateY = PI / 2;
|
||||
rpY = PonyModelConstants.BODY_RP_Y_SNEAK;
|
||||
rotateZ = PI / 4F;
|
||||
}
|
||||
|
||||
this.leftWing.rotationPointX = 5.0F;
|
||||
this.leftWing.rotationPointY = rpY;
|
||||
|
||||
if (entityIn instanceof AbstractClientPlayer) {
|
||||
AbstractClientPlayer abstractclientplayer = (AbstractClientPlayer) entityIn;
|
||||
abstractclientplayer.rotateElytraX = (float) (abstractclientplayer.rotateElytraX + (rotateX - abstractclientplayer.rotateElytraX) * 0.1D);
|
||||
abstractclientplayer.rotateElytraY = (float) (abstractclientplayer.rotateElytraY + (rotateY - abstractclientplayer.rotateElytraY) * 0.1D);
|
||||
abstractclientplayer.rotateElytraZ = (float) (abstractclientplayer.rotateElytraZ + (rotateZ - abstractclientplayer.rotateElytraZ) * 0.1D);
|
||||
this.leftWing.rotateAngleX = abstractclientplayer.rotateElytraX;
|
||||
this.leftWing.rotateAngleY = abstractclientplayer.rotateElytraY;
|
||||
this.leftWing.rotateAngleZ = abstractclientplayer.rotateElytraZ;
|
||||
} else {
|
||||
this.leftWing.rotateAngleX = rotateX;
|
||||
this.leftWing.rotateAngleZ = rotateZ;
|
||||
this.leftWing.rotateAngleY = rotateY;
|
||||
}
|
||||
|
||||
this.rightWing.rotationPointX = -this.leftWing.rotationPointX;
|
||||
this.rightWing.rotateAngleY = -this.leftWing.rotateAngleY;
|
||||
this.rightWing.rotationPointY = this.leftWing.rotationPointY;
|
||||
this.rightWing.rotateAngleX = this.leftWing.rotateAngleX;
|
||||
this.rightWing.rotateAngleZ = -this.leftWing.rotateAngleZ;
|
||||
}
|
||||
|
||||
}
|
45
src/main/java/com/minelittlepony/model/ModelWrapper.java
Normal file
45
src/main/java/com/minelittlepony/model/ModelWrapper.java
Normal file
|
@ -0,0 +1,45 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.model.armour.PonyArmor;
|
||||
import com.minelittlepony.model.capabilities.IModelWrapper;
|
||||
import com.minelittlepony.pony.data.IPonyData;
|
||||
|
||||
/**
|
||||
* Container class for the various models and their associated piece of armour.
|
||||
*/
|
||||
public class ModelWrapper implements IModelWrapper {
|
||||
|
||||
private final AbstractPonyModel model;
|
||||
private final PonyArmor armor;
|
||||
|
||||
/**
|
||||
* Created a new model wrapper to contain the given pony.
|
||||
*/
|
||||
public ModelWrapper(AbstractPonyModel model) {
|
||||
this.model = model;
|
||||
armor = model.createArmour();
|
||||
armor.apply(model.metadata);
|
||||
}
|
||||
|
||||
public AbstractPonyModel getModel() {
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the contained armour model.
|
||||
* @return
|
||||
*/
|
||||
public PonyArmor getArmor() {
|
||||
return armor;
|
||||
}
|
||||
|
||||
public void apply(IPonyData meta) {
|
||||
model.metadata = meta;
|
||||
armor.apply(meta);
|
||||
}
|
||||
|
||||
public void init() {
|
||||
model.init(0, 0);
|
||||
armor.init();
|
||||
}
|
||||
}
|
|
@ -1,33 +1,45 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.model.pony.ModelHumanPlayer;
|
||||
import com.minelittlepony.model.pony.ModelIllagerPony;
|
||||
import com.minelittlepony.model.pony.ModelPlayerPony;
|
||||
import com.minelittlepony.model.pony.ModelSkeletonPony;
|
||||
import com.minelittlepony.model.pony.ModelVillagerPony;
|
||||
import com.minelittlepony.model.pony.ModelZombiePony;
|
||||
import com.minelittlepony.model.pony.armor.HumanArmors;
|
||||
import com.minelittlepony.model.pony.armor.PonyArmors;
|
||||
import com.minelittlepony.model.pony.armor.SkeletonPonyArmors;
|
||||
import com.minelittlepony.model.pony.armor.ZombiePonyArmors;
|
||||
import com.minelittlepony.model.player.ModelAlicorn;
|
||||
import com.minelittlepony.model.player.ModelEarthPony;
|
||||
import com.minelittlepony.model.player.ModelPegasus;
|
||||
import com.minelittlepony.model.ponies.ModelIllagerPony;
|
||||
import com.minelittlepony.model.ponies.ModelSkeletonPony;
|
||||
import com.minelittlepony.model.ponies.ModelVillagerPony;
|
||||
import com.minelittlepony.model.ponies.ModelWitchPony;
|
||||
import com.minelittlepony.model.ponies.ModelZombiePony;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
|
||||
/**
|
||||
* PMAPI - Pony Models API?
|
||||
*
|
||||
* TODO: Remove this, move the models to where they're being used.
|
||||
*/
|
||||
public final class PMAPI {
|
||||
|
||||
public static final PlayerModel pony = new PlayerModel(new ModelPlayerPony(false)).setArmor(new PonyArmors());
|
||||
public static final PlayerModel ponySmall = new PlayerModel(new ModelPlayerPony(true)).setArmor(new PonyArmors());
|
||||
public static final PlayerModel zombie = new PlayerModel(new ModelZombiePony()).setArmor(new ZombiePonyArmors());
|
||||
public static final PlayerModel skeleton = new PlayerModel(new ModelSkeletonPony()).setArmor(new SkeletonPonyArmors());
|
||||
public static final PlayerModel villager = new PlayerModel(new ModelVillagerPony()).setArmor(new PonyArmors());
|
||||
public static final PlayerModel illager = new PlayerModel(new ModelIllagerPony()).setArmor(new PonyArmors());
|
||||
public static final PlayerModel human = new PlayerModel(new ModelHumanPlayer(false)).setArmor(new HumanArmors());
|
||||
public static final PlayerModel humanSmall = new PlayerModel(new ModelHumanPlayer(true)).setArmor(new HumanArmors());
|
||||
public static final ModelWrapper pony = new ModelWrapper(new ModelAlicorn(false));
|
||||
public static final ModelWrapper ponySmall = new ModelWrapper(new ModelAlicorn(true));
|
||||
|
||||
public static final ModelWrapper earthpony = new ModelWrapper(new ModelEarthPony(false));
|
||||
public static final ModelWrapper earthponySmall = new ModelWrapper(new ModelEarthPony(true));
|
||||
|
||||
public static final ModelWrapper pegasus = new ModelWrapper(new ModelPegasus(false));
|
||||
public static final ModelWrapper pegasusSmall = new ModelWrapper(new ModelPegasus(true));
|
||||
|
||||
public static final ModelWrapper alicorn = new ModelWrapper(new ModelAlicorn(false));
|
||||
public static final ModelWrapper alicornSmall = new ModelWrapper(new ModelAlicorn(true));
|
||||
|
||||
public static final ModelWrapper zombie = new ModelWrapper(new ModelZombiePony());
|
||||
public static final ModelWrapper skeleton = new ModelWrapper(new ModelSkeletonPony());
|
||||
public static final ModelWrapper villager = new ModelWrapper(new ModelVillagerPony());
|
||||
public static final ModelWrapper illager = new ModelWrapper(new ModelIllagerPony());
|
||||
public static final ModelWrapper witch = new ModelWrapper(new ModelWitchPony());
|
||||
|
||||
public static void init() {
|
||||
for (Field field : PMAPI.class.getFields()) {
|
||||
try {
|
||||
PlayerModel model = (PlayerModel) field.get(null);
|
||||
ModelWrapper model = (ModelWrapper) field.get(null);
|
||||
model.init();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
|
|
|
@ -1,183 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class PegasusWings extends ModelBase implements PonyModelConstants {
|
||||
|
||||
|
||||
private final AbstractPonyModel pony;
|
||||
|
||||
public ModelRenderer[] leftWing;
|
||||
public ModelRenderer[] rightWing;
|
||||
|
||||
public ModelRenderer[] leftWingExt;
|
||||
public ModelRenderer[] rightWingExt;
|
||||
|
||||
public PegasusWings(AbstractPonyModel pony, float yOffset, float stretch) {
|
||||
this.pony = pony;
|
||||
|
||||
this.leftWing = new ModelRenderer[3];
|
||||
this.rightWing = new ModelRenderer[3];
|
||||
this.leftWingExt = new ModelRenderer[6];
|
||||
this.rightWingExt = new ModelRenderer[6];
|
||||
|
||||
for (int i = 0; i < leftWing.length; i++) {
|
||||
this.leftWing[i] = new ModelRenderer(pony, 56, 32);
|
||||
this.pony.boxList.remove(this.leftWing[i]);
|
||||
}
|
||||
for (int i = 0; i < rightWing.length; i++) {
|
||||
this.rightWing[i] = new ModelRenderer(pony, 56, 16);
|
||||
this.pony.boxList.remove(this.rightWing[i]);
|
||||
}
|
||||
for (int i = 0; i < leftWingExt.length; i++) {
|
||||
this.leftWingExt[i] = new ModelRenderer(pony, 56, 35);
|
||||
this.pony.boxList.remove(this.leftWingExt[i]);
|
||||
}
|
||||
for (int i = 0; i < rightWingExt.length; i++) {
|
||||
this.rightWingExt[i] = new ModelRenderer(pony, 56, 19);
|
||||
// this seems to hide the wings being a different size when folded
|
||||
this.rightWingExt[i].mirror = true;
|
||||
this.pony.boxList.remove(this.rightWingExt[i]);
|
||||
}
|
||||
|
||||
this.leftWing[0].addBox(4.0F, 5.0F, 2.0F, 2, 6, 2, stretch);
|
||||
this.leftWing[0].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.leftWing[0].rotateAngleX = ROTATE_90;
|
||||
this.leftWing[1].addBox(4.0F, 5.0F, 4.0F, 2, 8, 2, stretch);
|
||||
this.leftWing[1].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.leftWing[1].rotateAngleX = ROTATE_90;
|
||||
this.leftWing[2].addBox(4.0F, 5.0F, 6.0F, 2, 6, 2, stretch);
|
||||
this.leftWing[2].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.leftWing[2].rotateAngleX = ROTATE_90;
|
||||
this.rightWing[0].addBox(-6.0F, 5.0F, 2.0F, 2, 6, 2, stretch);
|
||||
this.rightWing[0].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.rightWing[0].rotateAngleX = ROTATE_90;
|
||||
this.rightWing[1].addBox(-6.0F, 5.0F, 4.0F, 2, 8, 2, stretch);
|
||||
this.rightWing[1].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.rightWing[1].rotateAngleX = ROTATE_90;
|
||||
this.rightWing[2].addBox(-6.0F, 5.0F, 6.0F, 2, 6, 2, stretch);
|
||||
this.rightWing[2].setRotationPoint(HEAD_RP_X, WING_FOLDED_RP_Y + yOffset, WING_FOLDED_RP_Z);
|
||||
this.rightWing[2].rotateAngleX = ROTATE_90;
|
||||
this.leftWingExt[0].addBox(-0.5F, 6.0F, 0.0F, 1, 8, 2, stretch + 0.1F);
|
||||
this.leftWingExt[0].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.leftWingExt[1].addBox(-0.5F, -1.2F, -0.2F, 1, 8, 2, stretch - 0.2F);
|
||||
this.leftWingExt[1].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.leftWingExt[2].addBox(-0.5F, 1.8F, 1.3F, 1, 8, 2, stretch - 0.1F);
|
||||
this.leftWingExt[2].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.leftWingExt[3].addBox(-0.5F, 5.0F, 2.0F, 1, 8, 2, stretch);
|
||||
this.leftWingExt[3].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.leftWingExt[4].addBox(-0.5F, 0.0F, -0.2F, 1, 6, 2, stretch + 0.3F);
|
||||
this.leftWingExt[4].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.leftWingExt[5].addBox(-0.5F, 0.0F, 0.2F, 1, 3, 2, stretch + 0.19F);
|
||||
this.leftWingExt[5].setRotationPoint(LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + yOffset, LEFT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[0].addBox(-0.5F, 6.0F, 0.0F, 1, 8, 2, stretch + 0.1F);
|
||||
this.rightWingExt[0].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[1].addBox(-0.5F, -1.2F, -0.2F, 1, 8, 2, stretch - 0.2F);
|
||||
this.rightWingExt[1].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[2].addBox(-0.5F, 1.8F, 1.3F, 1, 8, 2, stretch - 0.1F);
|
||||
this.rightWingExt[2].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[3].addBox(-0.5F, 5.0F, 2.0F, 1, 8, 2, stretch);
|
||||
this.rightWingExt[3].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[4].addBox(-0.5F, 0.0F, -0.2F, 1, 6, 2, stretch + 0.3F);
|
||||
this.rightWingExt[4].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
this.rightWingExt[5].addBox(-0.5F, 0.0F, 0.2F, 1, 3, 2, stretch + 0.19F);
|
||||
this.rightWingExt[5].setRotationPoint(RIGHT_WING_EXT_RP_X, RIGHT_WING_EXT_RP_Y + yOffset, RIGHT_WING_EXT_RP_Z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
|
||||
float bodySwingRotation = 0.0F;
|
||||
if (pony.swingProgress > -9990.0F && !pony.metadata.hasMagic()) {
|
||||
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(pony.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
|
||||
}
|
||||
for (ModelRenderer aLeftWing : this.leftWing) {
|
||||
aLeftWing.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
for (ModelRenderer aRightWing : this.rightWing) {
|
||||
aRightWing.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
if (pony.isSneak && !pony.isFlying) {
|
||||
this.sneak();
|
||||
} else {
|
||||
this.unsneak(ageInTicks);
|
||||
|
||||
}
|
||||
|
||||
float angle = ROTATE_90;
|
||||
|
||||
for (ModelRenderer aLeftWing : this.leftWing) {
|
||||
aLeftWing.rotateAngleX = angle;
|
||||
}
|
||||
for (ModelRenderer aRightWing : this.rightWing) {
|
||||
aRightWing.rotateAngleX = angle;
|
||||
}
|
||||
// Special
|
||||
this.leftWingExt[1].rotateAngleX -= 0.85F;
|
||||
this.leftWingExt[2].rotateAngleX -= 0.75F;
|
||||
this.leftWingExt[3].rotateAngleX -= 0.5F;
|
||||
this.leftWingExt[5].rotateAngleX -= 0.85F;
|
||||
this.rightWingExt[1].rotateAngleX -= 0.85F;
|
||||
this.rightWingExt[2].rotateAngleX -= 0.75F;
|
||||
this.rightWingExt[3].rotateAngleX -= 0.5F;
|
||||
this.rightWingExt[5].rotateAngleX -= 0.85F;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
if (pony.metadata.getRace().hasWings()) {
|
||||
if (!pony.isFlying && !pony.isSneak) {
|
||||
|
||||
for (ModelRenderer aLeftWing : this.leftWing) {
|
||||
aLeftWing.render(scale);
|
||||
}
|
||||
|
||||
for (ModelRenderer aRightWing : this.rightWing) {
|
||||
aRightWing.render(scale);
|
||||
}
|
||||
} else {
|
||||
|
||||
for (ModelRenderer aLeftWingExt : this.leftWingExt) {
|
||||
aLeftWingExt.render(scale);
|
||||
}
|
||||
|
||||
for (ModelRenderer aRightWingExt : this.rightWingExt) {
|
||||
aRightWingExt.render(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void sneak() {
|
||||
for (ModelRenderer aLeftWingExt : this.leftWingExt) {
|
||||
aLeftWingExt.rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
|
||||
aLeftWingExt.rotateAngleZ = LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
|
||||
}
|
||||
|
||||
for (int i = 0; i < this.leftWingExt.length; ++i) {
|
||||
this.rightWingExt[i].rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
|
||||
this.rightWingExt[i].rotateAngleZ = RIGHT_WING_ROTATE_ANGLE_Z_SNEAK;
|
||||
}
|
||||
}
|
||||
|
||||
private void unsneak(float tick) {
|
||||
if (pony.isFlying) {
|
||||
float WingRotateAngleZ = MathHelper.sin(tick * 0.536F) * 1.0F;
|
||||
|
||||
for (ModelRenderer aLeftWingExt : this.leftWingExt) {
|
||||
aLeftWingExt.rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
|
||||
aLeftWingExt.rotateAngleZ = -WingRotateAngleZ - ROTATE_270 - 0.4F;
|
||||
}
|
||||
|
||||
for (ModelRenderer aRightWingExt : this.rightWingExt) {
|
||||
aRightWingExt.rotateAngleX = EXT_WING_ROTATE_ANGLE_X;
|
||||
aRightWingExt.rotateAngleZ = WingRotateAngleZ + ROTATE_270 + 0.4F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -1,38 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.PonyData;
|
||||
|
||||
public class PlayerModel {
|
||||
|
||||
private final AbstractPonyModel model;
|
||||
private AbstractArmor armor;
|
||||
|
||||
public PlayerModel(AbstractPonyModel model) {
|
||||
this.model = model;
|
||||
}
|
||||
|
||||
public AbstractPonyModel getModel() {
|
||||
return model;
|
||||
}
|
||||
|
||||
public PlayerModel setArmor(AbstractArmor armor) {
|
||||
this.armor = armor;
|
||||
this.armor.apply(model.metadata);
|
||||
return this;
|
||||
}
|
||||
|
||||
public void init() {
|
||||
getModel().init(0, 0);
|
||||
getArmor().modelArmorChestplate.init(0.0F, 1.0F);
|
||||
getArmor().modelArmor.init(0.0F, 0.5F);
|
||||
}
|
||||
|
||||
public AbstractArmor getArmor() {
|
||||
return armor;
|
||||
}
|
||||
|
||||
public void apply(PonyData meta) {
|
||||
model.metadata = meta;
|
||||
armor.apply(meta);
|
||||
}
|
||||
}
|
|
@ -1,52 +1,75 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
public interface PonyModelConstants {
|
||||
public final class PonyModelConstants {
|
||||
|
||||
float BODY_CENTRE_X = 0.0F;
|
||||
float BODY_CENTRE_Y = 8.0F;
|
||||
float BODY_CENTRE_Z = 6.0F;
|
||||
float BODY_ROTATE_ANGLE_X_NOTSNEAK = 0.0F;
|
||||
float BODY_ROTATE_ANGLE_X_SNEAK = 0.4F;
|
||||
float BODY_ROTATE_ANGLE_X_RIDING = (float) (Math.PI * 3.8);
|
||||
float BODY_RP_Y_NOTSNEAK = 0.0F;
|
||||
float BODY_RP_Y_SNEAK = 7.0F;
|
||||
float BODY_RP_Y_RIDING = 1;
|
||||
float BODY_RP_Z_NOTSNEAK = 0.0F;
|
||||
float BODY_RP_Z_SNEAK = -4.0F;
|
||||
float BODY_RP_Z_RIDING = 4F;
|
||||
float EXT_WING_ROTATE_ANGLE_X = 2.5F;
|
||||
float FIRSTP_ARM_CENTRE_X = -1.0F;
|
||||
float FIRSTP_ARM_CENTRE_Y = 4.0F;
|
||||
float FIRSTP_ARM_CENTRE_Z = 0.0F;
|
||||
float FRONT_LEG_RP_Y_NOTSNEAK = 8.0F;
|
||||
float FRONT_LEG_RP_Y_SNEAK = 8.0F;
|
||||
float HEAD_CENTRE_X = 0.0F;
|
||||
float HEAD_CENTRE_Y = -1.0F;
|
||||
float HEAD_CENTRE_Z = -2.0F;
|
||||
float HEAD_RP_X = 0.0F;
|
||||
float HEAD_RP_Y = 0.0F;
|
||||
float HEAD_RP_Z = 0.0F;
|
||||
float LEFT_WING_EXT_RP_X = 4.5F;
|
||||
float LEFT_WING_EXT_RP_Y = 5.0F;
|
||||
float LEFT_WING_EXT_RP_Z = 6.0F;
|
||||
float LEFT_WING_ROTATE_ANGLE_Z_SNEAK = -6.0F;
|
||||
float RIGHT_WING_EXT_RP_X = -4.5F;
|
||||
float RIGHT_WING_EXT_RP_Y = 5.0F;
|
||||
float RIGHT_WING_EXT_RP_Z = 6.0F;
|
||||
float RIGHT_WING_ROTATE_ANGLE_Z_SNEAK = 6.0F;
|
||||
float ROTATE_270 = 4.712F;
|
||||
float ROTATE_90 = 1.571F;
|
||||
float SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F;
|
||||
float TAIL_RP_X = 0.0F;
|
||||
float TAIL_RP_Y = 0.0F;
|
||||
float TAIL_RP_Z = 0.0F;
|
||||
float TAIL_RP_Z_NOTSNEAK = 14.0F;
|
||||
float TAIL_RP_Z_SNEAK = 15.0F;
|
||||
float THIRDP_ARM_CENTRE_X = 0.0F;
|
||||
float THIRDP_ARM_CENTRE_Y = 10.0F;
|
||||
float THIRDP_ARM_CENTRE_Z = 0.0F;
|
||||
float WING_FOLDED_RP_Y = 13.0F;
|
||||
float WING_FOLDED_RP_Z = -3.0F;
|
||||
float NECK_ROT_X = 0.166F;
|
||||
public static final float
|
||||
PI = (float)Math.PI,
|
||||
|
||||
BODY_CENTRE_X = 0,
|
||||
BODY_CENTRE_Y = 8,
|
||||
BODY_CENTRE_Z = 6,
|
||||
|
||||
NECK_CENTRE_X = BODY_CENTRE_X - 2,
|
||||
NECK_CENTRE_Y = BODY_CENTRE_Y - 6.8F,
|
||||
NECK_CENTRE_Z = BODY_CENTRE_Z - 8.8F,
|
||||
|
||||
BODY_ROTATE_ANGLE_X_NOTSNEAK = 0,
|
||||
BODY_ROTATE_ANGLE_X_SNEAK = 0.4F,
|
||||
BODY_ROTATE_ANGLE_X_RIDING = PI * 3.8F,
|
||||
|
||||
BODY_RP_Y_NOTSNEAK = 0,
|
||||
BODY_RP_Y_SNEAK = 7,
|
||||
BODY_RP_Y_RIDING = 1,
|
||||
|
||||
BODY_RP_Z_NOTSNEAK = 0,
|
||||
BODY_RP_Z_SNEAK = -4,
|
||||
BODY_RP_Z_RIDING = 4,
|
||||
|
||||
EXT_WING_ROTATE_ANGLE_X = 2.5F,
|
||||
|
||||
FIRSTP_ARM_CENTRE_X = -1,
|
||||
FIRSTP_ARM_CENTRE_Y = 4,
|
||||
FIRSTP_ARM_CENTRE_Z = 0,
|
||||
|
||||
FRONT_LEG_RP_Y_NOTSNEAK = 8,
|
||||
FRONT_LEG_RP_Y_SNEAK = 8,
|
||||
|
||||
HEAD_CENTRE_X = 0,
|
||||
HEAD_CENTRE_Y = -1,
|
||||
HEAD_CENTRE_Z = -2,
|
||||
|
||||
HEAD_RP_X = 0,
|
||||
HEAD_RP_Y = 0,
|
||||
HEAD_RP_Z = 0,
|
||||
|
||||
HORN_X = HEAD_CENTRE_X - 0.5F,
|
||||
HORN_Y = HEAD_CENTRE_Y - 10,
|
||||
HORN_Z = HEAD_CENTRE_Z - 1.5F,
|
||||
|
||||
LEFT_WING_EXT_RP_X = 4.5F,
|
||||
LEFT_WING_EXT_RP_Y = 6,
|
||||
LEFT_WING_EXT_RP_Z = 6,
|
||||
|
||||
LEFT_WING_ROTATE_ANGLE_Z_SNEAK = 4,
|
||||
|
||||
ROTATE_270 = 4.712F,
|
||||
ROTATE_90 = 1.571F,
|
||||
|
||||
SNEAK_LEG_X_ROTATION_ADJUSTMENT = 0.4F,
|
||||
|
||||
TAIL_RP_X = 0,
|
||||
TAIL_RP_Y = 0,
|
||||
TAIL_RP_Z = 0,
|
||||
|
||||
TAIL_RP_Z_NOTSNEAK = 14,
|
||||
TAIL_RP_Z_SNEAK = 15,
|
||||
|
||||
THIRDP_ARM_CENTRE_X = 0,
|
||||
THIRDP_ARM_CENTRE_Y = 10,
|
||||
THIRDP_ARM_CENTRE_Z = 0,
|
||||
|
||||
WING_FOLDED_RP_Y = 13,
|
||||
WING_FOLDED_RP_Z = -3,
|
||||
|
||||
NECK_ROT_X = 0.166F;
|
||||
}
|
||||
|
|
|
@ -1,53 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.PonyGender;
|
||||
import com.minelittlepony.renderer.PlaneRenderer;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class PonySnout extends ModelBase implements PonyModelConstants {
|
||||
|
||||
private PonyGender gender;
|
||||
|
||||
private PlaneRenderer mare;
|
||||
private PlaneRenderer stallion;
|
||||
|
||||
public PonySnout(AbstractPonyModel pony, float yOffset, float stretch) {
|
||||
mare = new PlaneRenderer(pony);
|
||||
mare.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
|
||||
mare.setTextureOffset(10, 14).addBackPlane(-2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 2, stretch);
|
||||
mare.setTextureOffset(11, 13).addBackPlane(-1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 2, 1, stretch);
|
||||
mare.setTextureOffset(9, 14).addTopPlane(-2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 1, 1, stretch);
|
||||
mare.setTextureOffset(14, 14).addTopPlane(1.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 1, 1, stretch);
|
||||
mare.setTextureOffset(11, 12).addTopPlane(-1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 2, 1, stretch);
|
||||
mare.setTextureOffset(18, 7).addBottomPlane(-2.0F + HEAD_CENTRE_X, 4.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 1, stretch);
|
||||
mare.setTextureOffset(9, 14).addWestPlane(-2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 2, 1, stretch);
|
||||
mare.setTextureOffset(14, 14).addEastPlane(2.0F + HEAD_CENTRE_X, 2.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 2, 1, stretch);
|
||||
mare.setTextureOffset(11, 12).addWestPlane(-1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 1, 1, stretch);
|
||||
mare.setTextureOffset(12, 12).addEastPlane(1.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 1, 1, stretch);
|
||||
|
||||
pony.bipedHead.addChild(mare);
|
||||
|
||||
stallion = new PlaneRenderer(pony);
|
||||
stallion.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
|
||||
stallion.setTextureOffset(10, 13).addBackPlane(-2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 3, stretch);
|
||||
stallion.setTextureOffset(10, 13).addTopPlane(-2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 1, stretch);
|
||||
stallion.setTextureOffset(18, 7).addBottomPlane(-2.0F + HEAD_CENTRE_X, 4.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 4, 1, stretch);
|
||||
stallion.setTextureOffset(10, 13).addWestPlane(-2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 3, 1, stretch);
|
||||
stallion.setTextureOffset(13, 13).addEastPlane(2.0F + HEAD_CENTRE_X, 1.0F + HEAD_CENTRE_Y, -5.0F + HEAD_CENTRE_Z, 3, 1, stretch);
|
||||
|
||||
pony.bipedHead.addChild(stallion);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
mare.isHidden = gender != PonyGender.MARE;
|
||||
stallion.isHidden = gender != PonyGender.STALLION;
|
||||
}
|
||||
|
||||
public void setGender(PonyGender gender) {
|
||||
this.gender = gender;
|
||||
}
|
||||
}
|
|
@ -1,73 +0,0 @@
|
|||
package com.minelittlepony.model;
|
||||
|
||||
import com.minelittlepony.PonyData;
|
||||
import com.minelittlepony.renderer.HornGlowRenderer;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import static net.minecraft.client.renderer.GlStateManager.*;
|
||||
|
||||
public class UnicornHorn extends ModelBase implements PonyModelConstants {
|
||||
|
||||
protected final AbstractPonyModel pony;
|
||||
private ModelRenderer horn;
|
||||
private HornGlowRenderer[] hornglow;
|
||||
|
||||
private boolean usingMagic;
|
||||
|
||||
public UnicornHorn(AbstractPonyModel pony, float yOffset, float stretch) {
|
||||
this.pony = pony;
|
||||
|
||||
this.horn = new ModelRenderer(pony, 0, 3);
|
||||
this.hornglow = new HornGlowRenderer[2];
|
||||
for (int i = 0; i < hornglow.length; i++) {
|
||||
this.hornglow[i] = new HornGlowRenderer(pony, 0, 3);
|
||||
}
|
||||
|
||||
this.horn.addBox(-0.5F + HEAD_CENTRE_X, -10.0F + HEAD_CENTRE_Y, -1.5F + HEAD_CENTRE_Z, 1, 4, 1, stretch);
|
||||
this.horn.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.horn.rotateAngleX = 0.5F;
|
||||
|
||||
this.hornglow[0].addBox(-0.5F + HEAD_CENTRE_X, -10.0F + HEAD_CENTRE_Y, -1.5F + HEAD_CENTRE_Z, 1, 4, 1, stretch + 0.5F);
|
||||
this.hornglow[1].addBox(-0.5F + HEAD_CENTRE_X, -10.0F + HEAD_CENTRE_Y, -1.5F + HEAD_CENTRE_Z, 1, 3, 1, stretch + 0.8F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
|
||||
PonyData data = pony.metadata;
|
||||
|
||||
if (data.getRace().hasHorn()) {
|
||||
this.horn.render(scale);
|
||||
if (usingMagic && data.hasMagic()) {
|
||||
GL11.glPushAttrib(24577);
|
||||
disableTexture2D();
|
||||
disableLighting();
|
||||
enableBlend();
|
||||
|
||||
float red = (data.getGlowColor() >> 16 & 255) / 255.0F;
|
||||
float green = (data.getGlowColor() >> 8 & 255) / 255.0F;
|
||||
float blue = (data.getGlowColor() & 255) / 255.0F;
|
||||
blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
|
||||
|
||||
this.horn.postRender(scale);
|
||||
|
||||
color(red, green, blue, 0.4F);
|
||||
this.hornglow[0].render(scale);
|
||||
color(red, green, blue, 0.2F);
|
||||
this.hornglow[1].render(scale);
|
||||
|
||||
enableTexture2D();
|
||||
enableLighting();
|
||||
disableBlend();
|
||||
popAttrib();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setUsingMagic(boolean usingMagic) {
|
||||
this.usingMagic = usingMagic;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,207 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.ModelMobPony;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
public class ModelPonyArmor extends ModelMobPony {
|
||||
|
||||
public PonyRenderer flankGuard;
|
||||
|
||||
public PonyRenderer saddle;
|
||||
public PonyRenderer helmet;
|
||||
|
||||
public PonyRenderer leftLegging;
|
||||
public PonyRenderer rightLegging;
|
||||
|
||||
public ModelPonyArmor() {
|
||||
super();
|
||||
textureHeight = 32;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLook(float move, float swing, float bodySwing, float ticks) {
|
||||
bipedBody.rotateAngleY = bodySwing / 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustBodyRiding() {
|
||||
adjustBody(BODY_ROTATE_ANGLE_X_RIDING, BODY_RP_Y_RIDING, BODY_RP_Z_RIDING);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setHead(float posX, float posY, float posZ) {
|
||||
super.setHead(posX, posY, posZ);
|
||||
helmet.setRotationPoint(posX, posY, posZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void updateHeadRotation(float x, float y) {
|
||||
super.updateHeadRotation(x, y);
|
||||
helmet.rotateAngleX = x;
|
||||
helmet.rotateAngleY = y;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustBody(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
bipedBody.rotateAngleX = rotateAngleX;
|
||||
bipedBody.rotationPointY = rotationPointY;
|
||||
bipedBody.rotationPointZ = rotationPointZ;
|
||||
|
||||
flankGuard.rotateAngleX = rotateAngleX;
|
||||
flankGuard.rotationPointY = rotationPointY;
|
||||
flankGuard.rotationPointZ = rotationPointZ;
|
||||
|
||||
saddle.rotateAngleX = rotateAngleX;
|
||||
saddle.rotationPointY = rotationPointY;
|
||||
saddle.rotationPointZ = rotationPointZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
bipedHead.render(this.scale);
|
||||
helmet.render(this.scale);
|
||||
bipedHeadwear.render(this.scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderNeck() {
|
||||
// TODO: Disabling the neck like this forces more complexity lower down
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustNeck(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
bipedBody.render(this.scale);
|
||||
flankGuard.render(this.scale);
|
||||
saddle.render(this.scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLegs() {
|
||||
if (!isSneak) {
|
||||
boolean isLegs = saddle.showModel;
|
||||
saddle.showModel = true;
|
||||
saddle.postRender(scale);
|
||||
saddle.showModel = isLegs;
|
||||
}
|
||||
bipedLeftArm.render(scale);
|
||||
bipedRightArm.render(scale);
|
||||
bipedLeftLeg.render(scale);
|
||||
bipedRightLeg.render(scale);
|
||||
rightLegging.render(scale);
|
||||
leftLegging.render(scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
initHeadTextures();
|
||||
initBodyTextures();
|
||||
initLegTextures();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadTextures() {
|
||||
bipedHead = new PonyRenderer(this, 0, 0);
|
||||
bipedHeadwear = new PonyRenderer(this, 32, 0);
|
||||
helmet = new PonyRenderer(this, 0, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyTextures() {
|
||||
bipedBody = new PonyRenderer(this, 16, 16);
|
||||
flankGuard = new PonyRenderer(this, 0, 0);
|
||||
saddle = new PonyRenderer(this, 16, 8);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
bipedRightArm = new PonyRenderer(this, 0, 16);
|
||||
bipedRightLeg = new PonyRenderer(this, 0, 16);
|
||||
|
||||
bipedLeftArm = new PonyRenderer(this, 0, 16).flipX();
|
||||
bipedLeftLeg = new PonyRenderer(this, 0, 16).flipX();
|
||||
|
||||
unicornArmRight = new PonyRenderer(this, 0, 16);
|
||||
unicornArmLeft = new PonyRenderer(this, 0, 16);
|
||||
|
||||
leftLegging = new PonyRenderer(this, 48, 8);
|
||||
rightLegging = new PonyRenderer(this, 48, 8);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTailPositions(float yOffset, float stretch) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadPositions(float yOffset, float stretch) {
|
||||
bipedHead .addBox(HEAD_CENTRE_X - 4, HEAD_CENTRE_Y - 4, HEAD_CENTRE_Z - 4, 8, 8, 8, stretch * 1.1F);
|
||||
bipedHeadwear.addBox(HEAD_CENTRE_X - 4, HEAD_CENTRE_Y - 4, HEAD_CENTRE_Z - 4, 8, 8, 8, stretch * 1.1F + 0.5F);
|
||||
|
||||
helmet.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(-4, -6, 1, 2, 2, 2, stretch * 0.5F)
|
||||
.tex(0, 4).box( 2, -6, 1, 2, 2, 2, stretch * 0.5F);
|
||||
|
||||
bipedHead .setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
bipedHeadwear.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyPositions(float yOffset, float stretch) {
|
||||
bipedBody.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
bipedBody.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 4, stretch);
|
||||
|
||||
flankGuard.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(-4.0F, 4.0F, 6.0F, 8, 8, 8, stretch);
|
||||
saddle.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(-4.0F, 4.0F, -2.0F, 8, 8, 16, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
|
||||
float rarmX = getLegRotationX();
|
||||
|
||||
float armX = THIRDP_ARM_CENTRE_X;
|
||||
float armY = THIRDP_ARM_CENTRE_Y;
|
||||
float armZ = THIRDP_ARM_CENTRE_Z;
|
||||
|
||||
leftLegging.offset(armX + 2, armY, armZ)
|
||||
.around(rarmX, yOffset, 0)
|
||||
.box(-2, -6, -2, 4, 12, 4, stretch);
|
||||
rightLegging.offset(armX - 2, armY, armZ)
|
||||
.around(-rarmX, yOffset, 0)
|
||||
.flipX().box(-2, -6, -2, 4, 12, 4, stretch);
|
||||
}
|
||||
|
||||
protected void syncLegs() {
|
||||
rightLegging.rotateAt(bipedRightLeg).rotateTo(bipedRightLeg);
|
||||
leftLegging.rotateAt(bipedLeftLeg).rotateTo(bipedLeftLeg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setVisible(boolean invisible) {
|
||||
super.setVisible(invisible);
|
||||
flankGuard.showModel = invisible;
|
||||
saddle.showModel = invisible;
|
||||
helmet.showModel = invisible;
|
||||
leftLegging.showModel = invisible;
|
||||
rightLegging.showModel = invisible;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
/**
|
||||
* Armour for skeleton ponies.
|
||||
*
|
||||
*/
|
||||
public class ModelSkeletonPonyArmor extends ModelPonyArmor {
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (rightArmPose != ArmPose.EMPTY && !canCast()) {
|
||||
bipedRightArm.setRotationPoint(-1.5F, 9.5F, 4);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
import com.minelittlepony.render.AbstractPonyRenderer;
|
||||
|
||||
public class ModelZombiePonyArmor extends ModelPonyArmor {
|
||||
// Copied from ModelZombiePony
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
if (rightArmPose != ArmPose.EMPTY) return;
|
||||
|
||||
if (islookAngleRight(move)) {
|
||||
rotateArmHolding(bipedRightArm, 1, swingProgress, ticks);
|
||||
} else {
|
||||
rotateArmHolding(bipedLeftArm, -1, swingProgress, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (rightArmPose != ArmPose.EMPTY) return;
|
||||
|
||||
if (islookAngleRight(move)) {
|
||||
AbstractPonyRenderer.shiftRotationPoint(bipedRightArm, 0.5F, 1.5F, 3);
|
||||
} else {
|
||||
AbstractPonyRenderer.shiftRotationPoint(bipedLeftArm, -0.5F, 1.5F, 3);
|
||||
}
|
||||
}
|
||||
}
|
36
src/main/java/com/minelittlepony/model/armour/PonyArmor.java
Normal file
36
src/main/java/com/minelittlepony/model/armour/PonyArmor.java
Normal file
|
@ -0,0 +1,36 @@
|
|||
package com.minelittlepony.model.armour;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.capabilities.IModelWrapper;
|
||||
import com.minelittlepony.pony.data.IPonyData;
|
||||
|
||||
import net.minecraft.inventory.EntityEquipmentSlot;
|
||||
|
||||
public class PonyArmor implements IModelWrapper {
|
||||
|
||||
public final AbstractPonyModel chestplate;
|
||||
public final AbstractPonyModel leggings;
|
||||
|
||||
public PonyArmor(AbstractPonyModel chest, AbstractPonyModel body) {
|
||||
chestplate = chest;
|
||||
leggings = body;
|
||||
}
|
||||
|
||||
public void apply(IPonyData meta) {
|
||||
chestplate.metadata = meta;
|
||||
leggings.metadata = meta;
|
||||
}
|
||||
|
||||
public void init() {
|
||||
chestplate.init(0, 1);
|
||||
leggings.init(0, 0.5f);
|
||||
}
|
||||
|
||||
public AbstractPonyModel getArmorForSlot(EntityEquipmentSlot slot) {
|
||||
if (slot == EntityEquipmentSlot.LEGS) {
|
||||
return leggings;
|
||||
}
|
||||
|
||||
return chestplate;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.model.pony;
|
||||
package com.minelittlepony.model.armour;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
|
@ -0,0 +1,49 @@
|
|||
package com.minelittlepony.model.capabilities;
|
||||
|
||||
import com.minelittlepony.model.BodyPart;
|
||||
import com.minelittlepony.model.armour.PonyArmor;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public interface IModel {
|
||||
|
||||
/**
|
||||
* Sets up this model's initial values, like a constructor...
|
||||
* @param yOffset YPosition for this model. Always 0.
|
||||
* @param stretch Scaling factor for this model. Ranges above or below 0 (no change).
|
||||
*/
|
||||
void init(float yOffset, float stretch);
|
||||
|
||||
/**
|
||||
* Applies a transform particular to a certain body part.
|
||||
*/
|
||||
void transform(BodyPart part);
|
||||
|
||||
|
||||
/**
|
||||
* Returns a new pony armour to go with this model. Called on startup by a model wrapper.
|
||||
*/
|
||||
PonyArmor createArmour();
|
||||
|
||||
/**
|
||||
* Returns true if this model is on the ground and crouching.
|
||||
*/
|
||||
boolean isCrouching();
|
||||
|
||||
/**
|
||||
* Returns true if the given entity can and is flying, or has an elytra.
|
||||
*/
|
||||
boolean isFlying(Entity entity);
|
||||
|
||||
/**
|
||||
* Returns true if the model is flying.
|
||||
*/
|
||||
boolean isFlying();
|
||||
|
||||
/**
|
||||
* Returns true if the current model is a child or a child-like foal.
|
||||
*/
|
||||
boolean isChild();
|
||||
|
||||
float getSwingAmount();
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
package com.minelittlepony.model.capabilities;
|
||||
|
||||
public interface IModelPegasus extends IModel {
|
||||
/**
|
||||
* Returns true if the wings are spread.
|
||||
*/
|
||||
boolean wingsAreOpen();
|
||||
|
||||
/**
|
||||
* Returns true if this model is being applied to a race that has wings.
|
||||
*/
|
||||
boolean canFly();
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
package com.minelittlepony.model.capabilities;
|
||||
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
|
||||
public interface IModelUnicorn extends IModel {
|
||||
PonyRenderer getUnicornArmForSide(EnumHandSide side);
|
||||
|
||||
/**
|
||||
* Returns true if this model is being applied to a race that can use magic.
|
||||
*/
|
||||
boolean canCast();
|
||||
|
||||
/**
|
||||
* Returns true if this model is currently using magic (horn is lit).
|
||||
* @return
|
||||
*/
|
||||
boolean isCasting();
|
||||
|
||||
/**
|
||||
* Gets the preferred magic color for this mode.
|
||||
*/
|
||||
int getMagicColor();
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
package com.minelittlepony.model.capabilities;
|
||||
|
||||
import com.minelittlepony.pony.data.IPonyData;
|
||||
|
||||
public interface IModelWrapper {
|
||||
/**
|
||||
* Initialises this wrapper's contained models.
|
||||
*/
|
||||
void init();
|
||||
|
||||
/**
|
||||
* Updates metadata values to this wrapper's contained models.
|
||||
*/
|
||||
void apply(IPonyData meta);
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.model.capabilities;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
|
@ -0,0 +1,70 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
public class ModelWing {
|
||||
public PonyRenderer extended;
|
||||
public PonyRenderer folded;
|
||||
|
||||
private boolean mirror;
|
||||
|
||||
public ModelWing(AbstractPonyModel pony, boolean mirror, float x, float y, float scale, int texY) {
|
||||
this.mirror = mirror;
|
||||
|
||||
folded = new PonyRenderer(pony, 56, texY)
|
||||
.around(HEAD_RP_X, WING_FOLDED_RP_Y, WING_FOLDED_RP_Z);
|
||||
extended = new PonyRenderer(pony, 56, texY + 3)
|
||||
.around(HEAD_RP_X, WING_FOLDED_RP_Y, WING_FOLDED_RP_Z).mirror(mirror);
|
||||
|
||||
addClosedWing(x, y, scale);
|
||||
addFeathers(mirror, y, scale);
|
||||
}
|
||||
|
||||
private void addClosedWing(float x, float y, float scale) {
|
||||
folded.box(x, 5f, 2, 2, 6, 2, scale)
|
||||
.box(x, 5f, 4, 2, 8, 2, scale)
|
||||
.box(x, 5f, 6, 2, 6, 2, scale)
|
||||
.rotateAngleX = ROTATE_90;
|
||||
}
|
||||
|
||||
private void addFeathers(boolean mirror, float y, float scale) {
|
||||
float r = mirror ? -1 : 1;
|
||||
extended.cubeList.clear();
|
||||
extended.around(r * LEFT_WING_EXT_RP_X, LEFT_WING_EXT_RP_Y + y, LEFT_WING_EXT_RP_Z);
|
||||
addFeather(0, r, y, 6, 0, 8, scale + 0.1F);
|
||||
addFeather(1, r, y, -1.2F, -0.2F, 8, scale + 0.2F) .rotateAngleX = -0.85F;
|
||||
addFeather(2, r, y, 1.8F, 1.3F, 8, scale - 0.1F) .rotateAngleX = -0.75F;
|
||||
addFeather(3, r, y, 5, 2, 8, scale) .rotateAngleX = -0.5F;
|
||||
addFeather(4, r, y, 0, -0.2F, 6, scale + 0.3F);
|
||||
addFeather(5, r, y, 0, 0.2F, 3, scale + 0.19F).rotateAngleX = -0.85F;
|
||||
}
|
||||
|
||||
private PonyRenderer addFeather(int i, float r, float Y, float y, float z, int h, float scale) {
|
||||
return extended.child(i).around(0, 0, 0).box(-0.5f, y, z, 1, h, 2, scale);
|
||||
}
|
||||
|
||||
public void rotateWalking(float swing) {
|
||||
folded.rotateAngleY = swing * 0.2F;
|
||||
}
|
||||
|
||||
|
||||
public void render(boolean extend, float scale) {
|
||||
extended.rotationPointX = (mirror ? -1 : 1) * LEFT_WING_EXT_RP_X;
|
||||
extended.rotationPointY = LEFT_WING_EXT_RP_Y;
|
||||
|
||||
extended.rotateAngleY = 3;
|
||||
if (extend) {
|
||||
extended.render(scale);
|
||||
} else {
|
||||
folded.render(scale);
|
||||
}
|
||||
}
|
||||
|
||||
public void rotateFlying(float angle) {
|
||||
extended.rotateAngleZ = angle;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.capabilities.IModelPegasus;
|
||||
|
||||
public class PegasusWings {
|
||||
|
||||
private final IModelPegasus pegasus;
|
||||
|
||||
public final ModelWing leftWing;
|
||||
public final ModelWing rightWing;
|
||||
|
||||
public <T extends AbstractPonyModel & IModelPegasus> PegasusWings(T model, float yOffset, float stretch) {
|
||||
pegasus = model;
|
||||
|
||||
leftWing = new ModelWing(model, false, 4f, yOffset, stretch, 32);
|
||||
rightWing = new ModelWing(model, true, -6f, yOffset, stretch, 16);
|
||||
}
|
||||
|
||||
public void setRotationAngles(float move, float swing, float ticks) {
|
||||
float flap = 0;
|
||||
float progress = pegasus.getSwingAmount();
|
||||
|
||||
if (progress > 0) {
|
||||
flap = MathHelper.sin(MathHelper.sqrt(progress) * PI * 2);
|
||||
} else {
|
||||
float pi = PI * (float) Math.pow(swing, 16);
|
||||
|
||||
float mve = move * 0.6662f; // magic number ahoy
|
||||
float srt = swing / 4;
|
||||
|
||||
flap = MathHelper.cos(mve + pi) * srt;
|
||||
}
|
||||
|
||||
leftWing.rotateWalking(flap);
|
||||
rightWing.rotateWalking(-flap);
|
||||
|
||||
if (pegasus.wingsAreOpen()) {
|
||||
float flapAngle = getWingRotationFactor(ticks);
|
||||
leftWing.rotateFlying(flapAngle);
|
||||
rightWing.rotateFlying(-flapAngle);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public float getWingRotationFactor(float ticks) {
|
||||
if (pegasus.isFlying()) {
|
||||
return (MathHelper.sin(ticks * 0.536f) * 1) + ROTATE_270 + 0.4f;
|
||||
}
|
||||
return LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
|
||||
}
|
||||
|
||||
public void render(float scale) {
|
||||
boolean standing = pegasus.wingsAreOpen();
|
||||
leftWing.render(standing, scale);
|
||||
rightWing.render(standing, scale);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,97 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
import net.minecraft.client.entity.AbstractClientPlayer;
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
/**
|
||||
* Modified from ModelElytra.
|
||||
*/
|
||||
public class PonyElytra extends ModelBase {
|
||||
private PonyRenderer rightWing = new PonyRenderer(this, 22, 0);
|
||||
private PonyRenderer leftWing = new PonyRenderer(this, 22, 0);
|
||||
|
||||
public PonyElytra() {
|
||||
leftWing .box(-10, 0, 0, 10, 20, 2, 1);
|
||||
rightWing.flipX().box( 0, 0, 0, 10, 20, 2, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the model's various rotation angles.
|
||||
*
|
||||
* See {@link AbstractPonyModel.render} for an explanation of the various parameters.
|
||||
*/
|
||||
@Override
|
||||
public void render(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
GlStateManager.disableRescaleNormal();
|
||||
GlStateManager.disableCull();
|
||||
leftWing.render(scale);
|
||||
rightWing.render(scale);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the model's various rotation angles.
|
||||
*
|
||||
* See {@link AbstractPonyModel.setRotationAngles} for an explanation of the various parameters.
|
||||
*/
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
float rotateX = PI / 2;
|
||||
float rotateY = PI / 8;
|
||||
float rotateZ = PI / 12;
|
||||
|
||||
float rpY = BODY_RP_Y_NOTSNEAK;
|
||||
|
||||
if (entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying()) {
|
||||
float velY = 1;
|
||||
|
||||
if (entity.motionY < 0) {
|
||||
Vec3d motion = (new Vec3d(entity.motionX, entity.motionY, entity.motionZ)).normalize();
|
||||
velY = 1 - (float) Math.pow(-motion.y, 1.5);
|
||||
}
|
||||
|
||||
rotateX = velY * PI * (2 / 3F) + (1 - velY) * rotateX;
|
||||
rotateY = velY * (PI / 2) + (1 - velY) * rotateY;
|
||||
} else if (entity.isSneaking()) {
|
||||
rotateX = PI * 1.175F;
|
||||
rotateY = PI / 2;
|
||||
rotateZ = PI / 4;
|
||||
rpY = BODY_RP_Y_SNEAK;
|
||||
}
|
||||
|
||||
leftWing.rotationPointX = 5;
|
||||
leftWing.rotationPointY = rpY;
|
||||
|
||||
if (entity instanceof AbstractClientPlayer) {
|
||||
AbstractClientPlayer player = (AbstractClientPlayer) entity;
|
||||
|
||||
player.rotateElytraX += (rotateX - player.rotateElytraX) / 10;
|
||||
player.rotateElytraY += (rotateY - player.rotateElytraY) / 10;
|
||||
player.rotateElytraZ += (rotateZ - player.rotateElytraZ) / 10;
|
||||
|
||||
leftWing.rotateAngleX = player.rotateElytraX;
|
||||
leftWing.rotateAngleY = player.rotateElytraY;
|
||||
leftWing.rotateAngleZ = player.rotateElytraZ;
|
||||
} else {
|
||||
leftWing.rotateAngleX = rotateX;
|
||||
leftWing.rotateAngleZ = rotateZ;
|
||||
leftWing.rotateAngleY = rotateY;
|
||||
}
|
||||
|
||||
rightWing.rotationPointX = -leftWing.rotationPointX;
|
||||
rightWing.rotationPointY = leftWing.rotationPointY;
|
||||
rightWing.rotateAngleX = leftWing.rotateAngleX;
|
||||
rightWing.rotateAngleY = -leftWing.rotateAngleY;
|
||||
rightWing.rotateAngleZ = -leftWing.rotateAngleZ;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import com.minelittlepony.pony.data.PonyGender;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
|
||||
public class PonySnout {
|
||||
|
||||
private PlaneRenderer mare;
|
||||
private PlaneRenderer stallion;
|
||||
|
||||
public PonySnout(AbstractPonyModel pony) {
|
||||
mare = new PlaneRenderer(pony);
|
||||
stallion = new PlaneRenderer(pony);
|
||||
|
||||
pony.bipedHead.addChild(stallion);
|
||||
pony.bipedHead.addChild(mare);
|
||||
}
|
||||
|
||||
public void init(float yOffset, float stretch) {
|
||||
mare.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.tex(10, 14) .addBackPlane(-2, 2, -5, 4, 2, stretch)
|
||||
.tex(11, 13) .addBackPlane(-1, 1, -5, 2, 1, stretch)
|
||||
.tex(9, 14) .addTopPlane(-2, 2, -5, 1, 1, stretch)
|
||||
.tex(14, 14) .addTopPlane( 1, 2, -5, 1, 1, stretch)
|
||||
.tex(11, 12) .addTopPlane(-1, 1, -5, 2, 1, stretch)
|
||||
.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
|
||||
.tex(9, 14) .addWestPlane(-2, 2, -5, 2, 1, stretch)
|
||||
.tex(14, 14) .addEastPlane( 2, 2, -5, 2, 1, stretch)
|
||||
.tex(11, 12) .addWestPlane(-1, 1, -5, 1, 1, stretch)
|
||||
.tex(12, 12) .addEastPlane( 1, 1, -5, 1, 1, stretch);
|
||||
stallion.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.tex(10, 13) .addBackPlane(-2, 1, -5, 4, 3, stretch)
|
||||
.tex(10, 13) .addTopPlane(-2, 1, -5, 4, 1, stretch)
|
||||
.tex(18, 7).addBottomPlane(-2, 4, -5, 4, 1, stretch)
|
||||
.tex(10, 13) .addWestPlane(-2, 1, -5, 3, 1, stretch)
|
||||
.tex(13, 13) .addEastPlane( 2, 1, -5, 3, 1, stretch);
|
||||
}
|
||||
|
||||
public void setGender(PonyGender gender) {
|
||||
mare.isHidden = gender == PonyGender.STALLION;
|
||||
stallion.isHidden = !mare.isHidden;
|
||||
}
|
||||
}
|
113
src/main/java/com/minelittlepony/model/components/PonyTail.java
Normal file
113
src/main/java/com/minelittlepony/model/components/PonyTail.java
Normal file
|
@ -0,0 +1,113 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
public class PonyTail extends PlaneRenderer {
|
||||
|
||||
private static final int SEGMENTS = 4;
|
||||
|
||||
private final AbstractPonyModel theModel;
|
||||
|
||||
private int tailStop = 0;
|
||||
|
||||
public PonyTail(AbstractPonyModel model) {
|
||||
super(model);
|
||||
theModel = model;
|
||||
}
|
||||
|
||||
public void init(float yOffset, float stretch) {
|
||||
for (int i = 0; i < SEGMENTS; i++) {
|
||||
addChild(new TailSegment(theModel, i, yOffset, stretch));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the model's various rotation angles.
|
||||
*
|
||||
* See {@link AbstractPonyMode.setRotationAndAngle} for an explanation of the various parameters.
|
||||
*/
|
||||
public void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks) {
|
||||
rotateAngleZ = rainboom ? 0 : MathHelper.cos(move * 0.8F) * 0.2f * swing;
|
||||
rotateAngleY = bodySwing;
|
||||
|
||||
if (theModel.isCrouching() && !rainboom) {
|
||||
rotateSneak();
|
||||
} else if (theModel.isRiding) {
|
||||
rotationPointZ = 13;
|
||||
rotationPointY = 3;
|
||||
rotateAngleX = PI / 5;
|
||||
} else {
|
||||
setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_NOTSNEAK);
|
||||
if (rainboom) {
|
||||
rotateAngleX = ROTATE_90 + MathHelper.sin(move) / 10;
|
||||
} else {
|
||||
rotateAngleX = swing / 2;
|
||||
}
|
||||
|
||||
if (!rainboom) {
|
||||
swingX(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
if (rainboom) {
|
||||
rotationPointY += 6;
|
||||
rotationPointZ++;
|
||||
}
|
||||
|
||||
tailStop = theModel.metadata.getTail().ordinal();
|
||||
}
|
||||
|
||||
public void swingX(float ticks) {
|
||||
float sinTickFactor = MathHelper.sin(ticks * 0.067f) * 0.05f;
|
||||
rotateAngleX += sinTickFactor;
|
||||
rotateAngleY += sinTickFactor;
|
||||
}
|
||||
|
||||
public void rotateSneak() {
|
||||
setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_SNEAK);
|
||||
rotateAngleX = -BODY_ROTATE_ANGLE_X_SNEAK + 0.1F;
|
||||
}
|
||||
|
||||
private class TailSegment extends PlaneRenderer {
|
||||
|
||||
private final int index;
|
||||
|
||||
public TailSegment(ModelBase model, int index, float yOffset, float stretch) {
|
||||
super(model);
|
||||
this.index = index;
|
||||
|
||||
offsetY = ((float)index)/4 + 0.063f;
|
||||
|
||||
init(yOffset, stretch);
|
||||
}
|
||||
|
||||
public void init(float yOffset, float stretch) {
|
||||
int texX = (index % 2) * 4;
|
||||
|
||||
around(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
|
||||
if (index == 0) {
|
||||
tex(32, 0).addTopPlane(-2, 0, 2, 4, 4, stretch);
|
||||
}
|
||||
|
||||
tex(36, texX).addEastPlane( 2, 0, 2, 4, 4, stretch)
|
||||
.addWestPlane(-2, 0, 2, 4, 4, stretch);
|
||||
tex(32, texX).addBackPlane(-2, 0, 2, 4, 4, stretch)
|
||||
.addFrontPlane(-2, 0, 6, 4, 4, stretch);
|
||||
tex(32, 0).addBottomPlane(-2, 4, 2, 4, 4, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float scale) {
|
||||
if (index < tailStop) {
|
||||
super.render(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.render.HornGlowRenderer;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.*;
|
||||
import static net.minecraft.client.renderer.GlStateManager.*;
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
public class UnicornHorn {
|
||||
|
||||
private PonyRenderer horn;
|
||||
private HornGlowRenderer glow;
|
||||
|
||||
public UnicornHorn(AbstractPonyModel pony, float yOffset, float stretch) {
|
||||
horn = new PonyRenderer(pony, 0, 3);
|
||||
glow = new HornGlowRenderer(pony, 0, 3);
|
||||
|
||||
horn.offset(HORN_X, HORN_Y, HORN_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.box(0, 0, 0, 1, 4, 1, stretch)
|
||||
.rotateAngleX = 0.5F;
|
||||
|
||||
glow.offset(HORN_X, HORN_Y, HORN_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.setAlpha(0.4f).box(0, 0, 0, 1, 4, 1, stretch + 0.5F)
|
||||
.setAlpha(0.2f).box(0, 0, 0, 1, 3, 1, stretch + 0.8F);
|
||||
}
|
||||
|
||||
public void render(float scale) {
|
||||
horn.render(scale);
|
||||
}
|
||||
|
||||
public void renderMagic(int tint, float scale) {
|
||||
glPushAttrib(24577);
|
||||
disableTexture2D();
|
||||
disableLighting();
|
||||
enableBlend();
|
||||
blendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
|
||||
horn.postRender(scale);
|
||||
|
||||
glow.setTint(tint).render(scale);
|
||||
|
||||
enableTexture2D();
|
||||
enableLighting();
|
||||
disableBlend();
|
||||
popAttrib();
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.renderer.layer;
|
||||
package com.minelittlepony.model.components;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
164
src/main/java/com/minelittlepony/model/player/ModelAlicorn.java
Normal file
164
src/main/java/com/minelittlepony/model/player/ModelAlicorn.java
Normal file
|
@ -0,0 +1,164 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.components.UnicornHorn;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import com.minelittlepony.model.capabilities.IModelUnicorn;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
/**
|
||||
* Used for both unicorns and alicorns since there's no logical way to keep them distinct and not duplicate stuff.
|
||||
*/
|
||||
public class ModelAlicorn extends ModelPegasus implements IModelUnicorn {
|
||||
|
||||
public PonyRenderer unicornArmRight;
|
||||
public PonyRenderer unicornArmLeft;
|
||||
|
||||
public UnicornHorn horn;
|
||||
|
||||
public ModelAlicorn(boolean smallArms) {
|
||||
super(smallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
super.init(yOffset, stretch);
|
||||
horn = new UnicornHorn(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegsOnGround(float move, float swing, float ticks, Entity entity) {
|
||||
super.rotateLegsOnGround(move, swing, ticks, entity);
|
||||
|
||||
unicornArmRight.rotateAngleY = 0;
|
||||
unicornArmLeft.rotateAngleY = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
|
||||
unicornArmLeft.rotateAngleZ = 0;
|
||||
unicornArmRight.rotateAngleZ = 0;
|
||||
|
||||
unicornArmLeft.rotateAngleX = 0;
|
||||
unicornArmRight.rotateAngleX = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void holdItem(float swing) {
|
||||
if (canCast()) {
|
||||
boolean both = leftArmPose == ArmPose.ITEM && rightArmPose == ArmPose.ITEM;
|
||||
|
||||
alignArmForAction(unicornArmLeft, leftArmPose, both, swing);
|
||||
alignArmForAction(unicornArmRight, rightArmPose, both, swing);
|
||||
} else {
|
||||
super.holdItem(swing);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingItem(Entity entity) {
|
||||
EnumHandSide mainSide = getMainHand(entity);
|
||||
|
||||
if (canCast() && getArmPoseForSide(mainSide) != ArmPose.EMPTY) {
|
||||
if (swingProgress > -9990.0F && !isSleeping) {
|
||||
swingArm(getUnicornArmForSide(mainSide));
|
||||
}
|
||||
} else {
|
||||
super.swingItem(entity);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingArms(float ticks) {
|
||||
if (isSleeping) return;
|
||||
|
||||
if (canCast()) {
|
||||
float cos = MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
float sin = MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
|
||||
if (rightArmPose != ArmPose.EMPTY) {
|
||||
unicornArmRight.rotateAngleZ += cos;
|
||||
unicornArmRight.rotateAngleX += sin;
|
||||
}
|
||||
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
unicornArmLeft.rotateAngleZ += cos;
|
||||
unicornArmLeft.rotateAngleX += sin;
|
||||
}
|
||||
} else {
|
||||
super.swingArms(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonyRenderer getUnicornArmForSide(EnumHandSide side) {
|
||||
return side == EnumHandSide.LEFT ? unicornArmLeft : unicornArmRight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCast() {
|
||||
return metadata.hasMagic();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCasting() {
|
||||
return rightArmPose != ArmPose.EMPTY || leftArmPose != ArmPose.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMagicColor() {
|
||||
return metadata.getGlowColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void sneakLegs() {
|
||||
super.sneakLegs();
|
||||
unicornArmRight.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
unicornArmLeft.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void aimBow(ArmPose leftArm, ArmPose rightArm, float ticks) {
|
||||
if (canCast()) {
|
||||
if (rightArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmRight, ticks);
|
||||
if (leftArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmLeft, ticks);
|
||||
} else {
|
||||
super.aimBow(leftArm, rightArm, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderHead(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
if (canCast()) {
|
||||
horn.render(scale);
|
||||
if (isCasting()) {
|
||||
horn.renderMagic(getMagicColor(), scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
super.initLegTextures();
|
||||
unicornArmLeft = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
unicornArmRight = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
float armY = THIRDP_ARM_CENTRE_Y - 6;
|
||||
float armZ = THIRDP_ARM_CENTRE_Z - 2;
|
||||
|
||||
unicornArmLeft .box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(5, yOffset + 2, 0);
|
||||
unicornArmRight.box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(-5, yOffset + 2, 0);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelEarthPony extends AbstractPonyModel {
|
||||
|
||||
private final boolean smallArms;
|
||||
|
||||
public PonyRenderer bipedCape;
|
||||
|
||||
public ModelEarthPony(boolean smallArms) {
|
||||
super(smallArms);
|
||||
this.smallArms = smallArms;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
if (bipedCape != null) {
|
||||
bipedCape.rotationPointY = isSneak ? 2 : isRiding ? -4 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
protected float getLegOutset() {
|
||||
if (smallArms) {
|
||||
if (isSleeping) return 2.6f;
|
||||
if (isCrouching()) return 1;
|
||||
return 4;
|
||||
}
|
||||
return super.getLegOutset();
|
||||
}
|
||||
|
||||
protected int getArmWidth() {
|
||||
return smallArms ? 3 : super.getArmWidth();
|
||||
}
|
||||
|
||||
protected float getLegRotationX() {
|
||||
return smallArms ? 2 : super.getLegRotationX();
|
||||
}
|
||||
|
||||
protected float getArmRotationY() {
|
||||
return smallArms ? 8.5f : super.getArmRotationY();
|
||||
}
|
||||
|
||||
protected void initHeadTextures() {
|
||||
super.initHeadTextures();
|
||||
bipedCape = new PonyRenderer(this, 0, 0).size(64, 32);
|
||||
}
|
||||
|
||||
protected void initHeadPositions(float yOffset, float stretch) {
|
||||
super.initHeadPositions(yOffset, stretch);
|
||||
bipedCape.addBox(-5.0F, 0.0F, -1.0F, 10, 16, 1, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderCape(float scale) {
|
||||
bipedCape.render(scale);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.components.PegasusWings;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.capabilities.IModelPegasus;
|
||||
|
||||
public class ModelPegasus extends ModelEarthPony implements IModelPegasus {
|
||||
|
||||
public PegasusWings wings;
|
||||
|
||||
public ModelPegasus(boolean smallArms) {
|
||||
super(smallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
super.init(yOffset, stretch);
|
||||
wings = new PegasusWings(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCrouching() {
|
||||
return super.isCrouching() && !rainboom;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
checkRainboom(entity, swing);
|
||||
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
if (bipedCape != null) {
|
||||
wings.setRotationAngles(move, swing, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegsInFlight(float move, float swing, float ticks, Entity entity) {
|
||||
if (rainboom) {
|
||||
bipedLeftArm.rotateAngleX = ROTATE_270;
|
||||
bipedRightArm.rotateAngleX = ROTATE_270;
|
||||
|
||||
bipedLeftLeg.rotateAngleX = ROTATE_90;
|
||||
bipedRightLeg.rotateAngleX = ROTATE_90;
|
||||
|
||||
bipedLeftArm.rotateAngleY = -0.2F;
|
||||
bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
|
||||
bipedRightArm.rotateAngleY = 0.2F;
|
||||
bipedRightLeg.rotateAngleY = -0.2F;
|
||||
} else {
|
||||
super.rotateLegsInFlight(move, swing, ticks, entity);
|
||||
}
|
||||
}
|
||||
|
||||
protected void holdItem(float swing) {
|
||||
if (!rainboom) {
|
||||
super.holdItem(swing);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderBody(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
if (canFly()) {
|
||||
wings.render(scale);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wingsAreOpen() {
|
||||
return isFlying || isCrouching();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFly() {
|
||||
return metadata.getRace().hasWings();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.PMAPI;
|
||||
import com.minelittlepony.model.ModelWrapper;
|
||||
|
||||
public enum PlayerModels {
|
||||
/**
|
||||
* @deprecated Will be removed in a later revision
|
||||
*/
|
||||
@Deprecated HUMAN("default", "slim", () -> PMAPI.pony, () -> PMAPI.ponySmall),
|
||||
EARTH("earthpony", "slimearthpony", () -> PMAPI.earthpony, () -> PMAPI.earthponySmall),
|
||||
PEGASUS("pegasus", "slimpegasus", () -> PMAPI.pegasus, () -> PMAPI.pegasusSmall),
|
||||
ALICORN("alicorn", "slimalicorn", () -> PMAPI.alicorn, () -> PMAPI.alicornSmall);
|
||||
|
||||
private final ModelResolver normal, slim;
|
||||
|
||||
private final String normalKey, slimKey;
|
||||
|
||||
PlayerModels(String normalKey, String slimKey, ModelResolver normal, ModelResolver slim) {
|
||||
this.normalKey = normalKey;
|
||||
this.slimKey = slimKey;
|
||||
|
||||
this.normal = normal;
|
||||
this.slim = slim;
|
||||
}
|
||||
|
||||
public ModelWrapper getModel(boolean slim) {
|
||||
return slim ? this.slim.resolve() : normal.resolve();
|
||||
}
|
||||
|
||||
public String getId(boolean useSlimArms) {
|
||||
return useSlimArms ? slimKey : normalKey;
|
||||
}
|
||||
|
||||
/**
|
||||
* FIXME: PMAPI fields are null when the game starts.
|
||||
*/
|
||||
static interface ModelResolver {
|
||||
ModelWrapper resolve();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.model.player;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
180
src/main/java/com/minelittlepony/model/ponies/ModelBreezie.java
Normal file
180
src/main/java/com/minelittlepony/model/ponies/ModelBreezie.java
Normal file
|
@ -0,0 +1,180 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import net.minecraft.client.model.ModelBiped;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.PI;
|
||||
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
public class ModelBreezie extends ModelBiped {
|
||||
|
||||
PonyRenderer neck;
|
||||
PonyRenderer tail;
|
||||
PonyRenderer tailStub;
|
||||
|
||||
PonyRenderer leftWing;
|
||||
PonyRenderer rightWing;
|
||||
|
||||
public ModelBreezie() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 64;
|
||||
|
||||
bipedHeadwear.showModel = false;
|
||||
bipedHead = new PonyRenderer(this)
|
||||
.child(new PonyRenderer(this)
|
||||
.addBox(-3, -6, -3, 6, 6, 6).around(0, 0, -4)
|
||||
.tex(28, 0).addBox( 2, -7, 1, 1, 1, 1)
|
||||
.tex(24, 0).addBox(-3, -7, 1, 1, 1, 1)
|
||||
.tex(24, 9).addBox(-1, -2, -4, 2, 2, 1))
|
||||
.child(new PonyRenderer(this)
|
||||
.tex(28, 2).addBox( 1, -11, -2, 1, 6, 1)
|
||||
.tex(24, 2).addBox(-2, -11, -2, 1, 6, 1)
|
||||
.rotate(-0.2617994F, 0, 0));
|
||||
|
||||
bipedBody = new PonyRenderer(this, 2, 12)
|
||||
.addBox(0, 0, 0, 6, 7, 14).rotate(-0.5235988F, 0, 0).around(-3, 1, -3);
|
||||
|
||||
bipedLeftArm = new PonyRenderer(this, 28, 12).addBox(0, 0, 0, 2, 12, 2).around( 1, 8, -5);
|
||||
bipedRightArm = new PonyRenderer(this, 36, 12).addBox(0, 0, 0, 2, 12, 2).around(-3, 8, -5);
|
||||
bipedLeftLeg = new PonyRenderer(this, 8, 12) .addBox(0, 0, 0, 2, 12, 2).around( 1, 12, 3);
|
||||
bipedRightLeg = new PonyRenderer(this, 0, 12) .addBox(0, 0, 0, 2, 12, 2).around(-3, 12, 3);
|
||||
|
||||
neck = new PonyRenderer(this, 40, 0)
|
||||
.addBox(0, 0, 0, 2, 5, 2)
|
||||
.rotate(0.0872665F, 0, 0).around(-1, -2, -4);
|
||||
|
||||
tailStub = new PonyRenderer(this, 40, 7)
|
||||
.addBox(0, 0, 0, 1, 1, 3).around(-0.5F, 8, 8);
|
||||
|
||||
tail = new PonyRenderer(this, 32, 0)
|
||||
.addBox(0, 0, 1, 2, 9, 2).around(-1, 7, 10);
|
||||
|
||||
leftWing = new PonyRenderer(this, 0, 40)
|
||||
.addBox(0, -12, 0, 24, 24, 0)
|
||||
.rotate(0, -0.6981317F, 0).around(2, 3, 1);
|
||||
leftWing.setTextureSize(64, 32);
|
||||
|
||||
rightWing = new PonyRenderer(this, 0, 40)
|
||||
.addBox(-24, -12, 0, 24, 24, 0, true)
|
||||
.rotate(0, 0.6981317F, 0).around(-2, 3, 1);
|
||||
rightWing.setTextureSize(64, 32);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.render(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
neck.render(scale);
|
||||
tailStub.render(scale);
|
||||
tail.render(scale);
|
||||
leftWing.render(scale);
|
||||
rightWing.render(scale);
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
|
||||
bipedHead.rotateAngleY = headYaw * 0.017453292F;
|
||||
bipedHead.rotateAngleX = headPitch * 0.017453292F;
|
||||
|
||||
bipedLeftArm.rotateAngleX = MathHelper.cos(move * 0.6662F) * swing;
|
||||
bipedLeftArm.rotateAngleZ = 0;
|
||||
|
||||
((PonyRenderer)bipedRightArm).rotate(swing * MathHelper.cos(move * 0.6662F + PI), 0, 0);
|
||||
((PonyRenderer)bipedLeftLeg) .rotate(swing * MathHelper.cos(move * 0.6662F + PI) * 1.4F, 0, 0);
|
||||
((PonyRenderer)bipedRightLeg).rotate(swing * MathHelper.cos(move * 0.6662F) * 1.4F, 0, 0);
|
||||
|
||||
if (isRiding) {
|
||||
bipedLeftArm.rotateAngleX += -PI / 5;
|
||||
bipedRightArm.rotateAngleX += -PI / 5;
|
||||
|
||||
rotateLegRiding(((PonyRenderer)bipedLeftLeg), -1);
|
||||
rotateLegRiding(((PonyRenderer)bipedRightLeg), 1);
|
||||
}
|
||||
|
||||
rotateArm(bipedLeftArm, leftArmPose, 1);
|
||||
rotateArm(bipedRightArm, rightArmPose, 1);
|
||||
|
||||
if (swingProgress > 0) {
|
||||
swingArms(getMainHand(entity));
|
||||
}
|
||||
|
||||
float rotX = MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
float rotZ = MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
|
||||
bipedLeftArm.rotateAngleX -= rotX;
|
||||
bipedLeftArm.rotateAngleZ -= rotZ;
|
||||
|
||||
bipedRightArm.rotateAngleX += rotX;
|
||||
bipedRightArm.rotateAngleZ += rotZ;
|
||||
|
||||
if (rightArmPose == ModelBiped.ArmPose.BOW_AND_ARROW) {
|
||||
raiseArm(bipedRightArm, bipedLeftArm, -1);
|
||||
} else if (leftArmPose == ModelBiped.ArmPose.BOW_AND_ARROW) {
|
||||
raiseArm(bipedLeftArm, bipedRightArm, 1);
|
||||
}
|
||||
}
|
||||
|
||||
protected void rotateLegRiding(PonyRenderer leg, float factor) {
|
||||
leg.rotate(-1.4137167F, factor * PI / 10, factor * 0.07853982F);
|
||||
}
|
||||
|
||||
protected void swingArms(EnumHandSide mainHand) {
|
||||
bipedBody.rotateAngleY = MathHelper.sin(MathHelper.sqrt(swingProgress) * PI * 2) / 5;
|
||||
|
||||
if (mainHand == EnumHandSide.LEFT) {
|
||||
bipedBody.rotateAngleY *= -1;
|
||||
}
|
||||
|
||||
float sin = MathHelper.sin(bipedBody.rotateAngleY) * 5;
|
||||
float cos = MathHelper.cos(bipedBody.rotateAngleY) * 5;
|
||||
|
||||
bipedLeftArm.rotateAngleX += bipedBody.rotateAngleY;
|
||||
bipedLeftArm.rotateAngleY += bipedBody.rotateAngleY;
|
||||
bipedLeftArm.rotationPointX = cos;
|
||||
bipedLeftArm.rotationPointZ = -sin;
|
||||
|
||||
bipedRightArm.rotateAngleY += bipedBody.rotateAngleY;
|
||||
bipedRightArm.rotationPointX = -cos;
|
||||
bipedRightArm.rotationPointZ = sin;
|
||||
|
||||
float swingAmount = 1 - (float)Math.pow(1 - swingProgress, 4);
|
||||
|
||||
float swingFactorX = MathHelper.sin(swingAmount * PI);
|
||||
float swingX = MathHelper.sin(swingProgress * PI) * (0.7F - bipedHead.rotateAngleX) * 0.75F;
|
||||
|
||||
ModelRenderer mainArm = getArmForSide(mainHand);
|
||||
mainArm.rotateAngleX -= swingFactorX * 1.2F + swingX;
|
||||
mainArm.rotateAngleY += bipedBody.rotateAngleY * 2;
|
||||
mainArm.rotateAngleZ -= MathHelper.sin(swingProgress * PI) * 0.4F;
|
||||
}
|
||||
|
||||
protected void rotateArm(ModelRenderer arm, ArmPose pose, float factor) {
|
||||
switch (pose) {
|
||||
case EMPTY:
|
||||
arm.rotateAngleY = 0;
|
||||
break;
|
||||
case ITEM:
|
||||
arm.rotateAngleX = arm.rotateAngleX / 2 - (PI / 10);
|
||||
arm.rotateAngleY = 0;
|
||||
case BLOCK:
|
||||
arm.rotateAngleX = arm.rotateAngleX / 2 - 0.9424779F;
|
||||
arm.rotateAngleY = factor * 0.5235988F;
|
||||
break;
|
||||
default:
|
||||
}
|
||||
}
|
||||
|
||||
protected void raiseArm(ModelRenderer up, ModelRenderer down, float factor) {
|
||||
up.rotateAngleY = bipedHead.rotateAngleY + (factor / 10);
|
||||
up.rotateAngleX = bipedHead.rotateAngleX - (PI / 2);
|
||||
|
||||
down.rotateAngleY = bipedHead.rotateAngleY - (factor / 2);
|
||||
down.rotateAngleX = bipedHead.rotateAngleX - (PI / 2);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import com.minelittlepony.model.player.ModelAlicorn;
|
||||
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.monster.AbstractIllager;
|
||||
import net.minecraft.entity.monster.AbstractIllager.IllagerArmPose;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelIllagerPony extends ModelAlicorn {
|
||||
|
||||
public ModelIllagerPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
AbstractIllager illager = (AbstractIllager) entity;
|
||||
IllagerArmPose pose = illager.getArmPose();
|
||||
|
||||
boolean rightHanded = illager.getPrimaryHand() == EnumHandSide.RIGHT;
|
||||
|
||||
if (pose == IllagerArmPose.ATTACKING) {
|
||||
// vindicator attacking
|
||||
float f = MathHelper.sin(swingProgress * (float) Math.PI);
|
||||
float f1 = MathHelper.sin((1.0F - (1.0F - swingProgress) * (1.0F - swingProgress)) * (float) Math.PI);
|
||||
bipedRightArm.rotateAngleZ = 0.0F;
|
||||
bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
bipedRightArm.rotateAngleY = 0.15707964F;
|
||||
bipedLeftArm.rotateAngleY = -0.15707964F;
|
||||
|
||||
if (rightHanded) {
|
||||
bipedRightArm.rotateAngleX = -1.8849558F + MathHelper.cos(ticks * 0.09F) * 0.15F;
|
||||
bipedRightArm.rotateAngleX += f * 2.2F - f1 * 0.4F;
|
||||
} else {
|
||||
bipedLeftArm.rotateAngleX = -1.8849558F + MathHelper.cos(ticks * 0.09F) * 0.15F;
|
||||
bipedLeftArm.rotateAngleX += f * 2.2F - f1 * 0.4F;
|
||||
}
|
||||
|
||||
bipedRightArm.rotateAngleZ += MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
bipedLeftArm.rotateAngleZ -= MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
bipedRightArm.rotateAngleX += MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
bipedLeftArm.rotateAngleX -= MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
} else if (pose == IllagerArmPose.SPELLCASTING) {
|
||||
// waving arms!
|
||||
if (rightHanded) {
|
||||
// this.bipedRightArm.rotationPointZ = 0.0F;
|
||||
// this.bipedRightArm.rotationPointX = -5.0F;
|
||||
bipedRightArm.rotateAngleX = (float) (-.75F * Math.PI);
|
||||
bipedRightArm.rotateAngleZ = MathHelper.cos(ticks * 0.6662F) / 4;
|
||||
bipedRightArm.rotateAngleY = 1.1F;
|
||||
} else {
|
||||
// this.bipedLeftArm.rotationPointZ = 0.0F;
|
||||
// this.bipedLeftArm.rotationPointX = 5.0F;
|
||||
bipedLeftArm.rotateAngleX = (float) (-.75F * Math.PI);
|
||||
bipedLeftArm.rotateAngleZ = -MathHelper.cos(ticks * 0.6662F) / 4;
|
||||
bipedLeftArm.rotateAngleY = -1.1F;
|
||||
}
|
||||
|
||||
} else if (pose == IllagerArmPose.BOW_AND_ARROW) {
|
||||
if (rightHanded) {
|
||||
aimBow(ArmPose.EMPTY, ArmPose.BOW_AND_ARROW, ticks);
|
||||
} else {
|
||||
aimBow(ArmPose.BOW_AND_ARROW, ArmPose.EMPTY, ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ModelRenderer getArm(EnumHandSide side) {
|
||||
return canCast() ? getUnicornArmForSide(side) : getArmForSide(side);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,72 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import com.minelittlepony.model.ModelMobPony;
|
||||
import com.minelittlepony.model.armour.ModelSkeletonPonyArmor;
|
||||
import com.minelittlepony.model.armour.PonyArmor;
|
||||
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.AbstractSkeleton;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
|
||||
public class ModelSkeletonPony extends ModelMobPony {
|
||||
|
||||
@Override
|
||||
public PonyArmor createArmour() {
|
||||
return new PonyArmor(new ModelSkeletonPonyArmor(), new ModelSkeletonPonyArmor());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCasting() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLivingAnimations(EntityLivingBase entity, float move, float swing, float ticks) {
|
||||
rightArmPose = ArmPose.EMPTY;
|
||||
leftArmPose = ArmPose.EMPTY;
|
||||
ItemStack itemstack = entity.getHeldItem(EnumHand.MAIN_HAND);
|
||||
|
||||
if (itemstack.getItem() == Items.BOW && ((AbstractSkeleton)entity).isSwingingArms())
|
||||
{
|
||||
if (entity.getPrimaryHand() == EnumHandSide.RIGHT) {
|
||||
rightArmPose = ArmPose.BOW_AND_ARROW;
|
||||
} else {
|
||||
leftArmPose = ArmPose.BOW_AND_ARROW;
|
||||
}
|
||||
}
|
||||
|
||||
super.setLivingAnimations(entity, move, swing, ticks);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (rightArmPose != ArmPose.EMPTY && !canCast()) {
|
||||
bipedRightArm.setRotationPoint(-1.5F, 9.5F, 4);
|
||||
}
|
||||
}
|
||||
|
||||
protected float getLegOutset() {
|
||||
if (isSleeping) return 2.6f;
|
||||
if (isCrouching()) return 0;
|
||||
return 4;
|
||||
}
|
||||
|
||||
protected int getArmWidth() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
protected int getArmDepth() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
protected float getLegRotationX() {
|
||||
return 3;
|
||||
}
|
||||
|
||||
protected float getArmRotationY() {
|
||||
return 8;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,99 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.monster.EntityZombieVillager;
|
||||
import net.minecraft.entity.passive.EntityVillager;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.player.ModelAlicorn;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
public class ModelVillagerPony extends ModelAlicorn {
|
||||
|
||||
public PlaneRenderer bag, apron, trinket;
|
||||
|
||||
public ModelVillagerPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
float angleY = 0;
|
||||
if (swingProgress > -9990.0F && !canCast()) {
|
||||
angleY = MathHelper.sin(MathHelper.sqrt(swingProgress) * PI * 2) * 0.04F;
|
||||
}
|
||||
bag.rotateAngleY = angleY;
|
||||
apron.rotateAngleY = angleY;
|
||||
trinket.rotateAngleY = angleY;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderBody(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
int profession = getProfession(entity);
|
||||
if (profession > -1) {
|
||||
bipedBody.postRender(this.scale);
|
||||
if (profession < 2) {
|
||||
bag.render(scale);
|
||||
} else if (profession == 2) {
|
||||
trinket.render(scale);
|
||||
} else if (profession > 2) {
|
||||
apron.render(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected int getProfession(Entity entity) {
|
||||
if (entity instanceof EntityVillager) {
|
||||
return ((EntityVillager) entity).getProfession();
|
||||
}
|
||||
if (entity instanceof EntityZombieVillager) {
|
||||
return ((EntityZombieVillager) entity).getProfession();
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
super.initTextures();
|
||||
bag = new PlaneRenderer(this, 56, 19);
|
||||
apron = new PlaneRenderer(this, 56, 16);
|
||||
trinket = new PlaneRenderer(this, 0, 3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initPositions(float yOffset, float stretch) {
|
||||
super.initPositions(yOffset, stretch);
|
||||
|
||||
bag.offset(BODY_CENTRE_X, BODY_CENTRE_Y, BODY_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.tex(56, 25).addBackPlane(-7, -5, -4, 3, 6, stretch) //right bag front
|
||||
.addBackPlane( 4, -5, -4, 3, 6, stretch) //left bag front
|
||||
.tex(59, 25).addBackPlane(-7, -5, 4, 3, 6, stretch) //right bag back
|
||||
.addBackPlane( 4, -5, 4, 3, 6, stretch) //left bag back
|
||||
.tex(56, 29).addWestPlane(-7, -5, -4, 6, 8, stretch) //right bag outside
|
||||
.addWestPlane( 7, -5, -4, 6, 8, stretch) //left bag outside
|
||||
.addWestPlane(-4.01f, -5, -4, 6, 8, stretch) //right bag inside
|
||||
.addWestPlane( 4.01f, -5, -4, 6, 8, stretch) //left bag inside
|
||||
.tex(56, 31) .addTopPlane(-4, -4.5F, -1, 8, 1, stretch) //strap front
|
||||
.addTopPlane(-4, -4.5F, 0, 8, 1, stretch) //strap back
|
||||
.addBackPlane(-4, -4.5F, 0, 8, 1, stretch)
|
||||
.addFrontPlane(-4, -4.5F, 0, 8, 1, stretch)
|
||||
.child(0).tex(56, 16).flipZ().addTopPlane(2, -5, -13, 8, 3, stretch) //left bag top
|
||||
.flipZ().addTopPlane(2, -5, -2, 8, 3, stretch) //right bag top
|
||||
.tex(56, 22).flipZ().addBottomPlane(2, 1, -13, 8, 3, stretch) //left bag bottom
|
||||
.flipZ().addBottomPlane(2, 1, -2, 8, 3, stretch) //right bag bottom
|
||||
.rotateAngleY = 4.712389F;
|
||||
|
||||
apron.offset(BODY_CENTRE_X, BODY_CENTRE_Y, BODY_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.addBackPlane(-4, -4, -9, 8, 10, stretch);
|
||||
trinket.offset(BODY_CENTRE_X, BODY_CENTRE_Y, BODY_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
.addBackPlane(-2, -4, -9, 4, 5, stretch);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,72 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.monster.EntityWitch;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_X;
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Y;
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Z;
|
||||
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
public class ModelWitchPony extends ModelVillagerPony {
|
||||
|
||||
private static final ResourceLocation WITCH_TEXTURES = new ResourceLocation("textures/entity/witch.png");
|
||||
|
||||
private PonyRenderer witchHat;
|
||||
|
||||
public ModelWitchPony() {
|
||||
super();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
rightArmPose = ArmPose.EMPTY;
|
||||
leftArmPose = ((EntityWitch) entity).getHeldItemMainhand().isEmpty() ? ArmPose.EMPTY : ArmPose.ITEM;
|
||||
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
if (!canCast()) {
|
||||
bipedRightArm.rotateAngleX = -2 * (float)Math.PI/3;
|
||||
bipedRightArm.offsetZ = 0.1f;
|
||||
}
|
||||
unicornArmRight.offsetZ = -0.1f;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entityIn, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.render(entityIn, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
copyModelAngles(bipedHead, witchHat);
|
||||
|
||||
TextureManager tex = Minecraft.getMinecraft().getRenderManager().renderEngine;
|
||||
tex.bindTexture(WITCH_TEXTURES);
|
||||
witchHat.render(scale * 1.3f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
super.initTextures();
|
||||
witchHat = new PonyRenderer(this).size(64, 128);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initPositions(float yOffset, float stretch) {
|
||||
super.initPositions(yOffset, stretch);
|
||||
witchHat.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2)
|
||||
.tex(0, 64).box(-5, -6, -7, 10, 2, 10, stretch)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 76).box(-5, -5, -7, 7, 4, 7, stretch)
|
||||
.rotate(-0.05235988F, 0, 0.02617994F)
|
||||
.child(0).around(1.75F, -4, 2)
|
||||
.tex(0, 87).box(-5, -4, -7, 4, 4, 4, stretch)
|
||||
.rotate(-0.10471976F, 0, 0.05235988F)
|
||||
.child(0).around(1.75F, -2, 2)
|
||||
.tex(0, 95).box(-5, -2, -7, 1, 2, 1, stretch)
|
||||
.rotate(-0.20943952F, 0, 0.10471976F);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import com.minelittlepony.model.ModelMobPony;
|
||||
import com.minelittlepony.model.armour.ModelZombiePonyArmor;
|
||||
import com.minelittlepony.model.armour.PonyArmor;
|
||||
import com.minelittlepony.render.AbstractPonyRenderer;
|
||||
|
||||
public class ModelZombiePony extends ModelMobPony {
|
||||
|
||||
@Override
|
||||
public PonyArmor createArmour() {
|
||||
return new PonyArmor(new ModelZombiePonyArmor(), new ModelZombiePonyArmor());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
if (rightArmPose != ArmPose.EMPTY) return;
|
||||
|
||||
if (islookAngleRight(move)) {
|
||||
rotateArmHolding(bipedRightArm, 1, swingProgress, ticks);
|
||||
} else {
|
||||
rotateArmHolding(bipedLeftArm, -1, swingProgress, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (rightArmPose != ArmPose.EMPTY) return;
|
||||
|
||||
if (islookAngleRight(move)) {
|
||||
AbstractPonyRenderer.shiftRotationPoint(bipedRightArm, 0.5F, 1.5F, 3);
|
||||
} else {
|
||||
AbstractPonyRenderer.shiftRotationPoint(bipedLeftArm, -0.5F, 1.5F, 3);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
|
@ -1,199 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import net.minecraft.client.model.ModelBiped;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelBreezie extends ModelBiped {
|
||||
|
||||
ModelRenderer neck;
|
||||
ModelRenderer tail;
|
||||
ModelRenderer tailStub;
|
||||
ModelRenderer leftWing;
|
||||
ModelRenderer rightWing;
|
||||
|
||||
public ModelBreezie() {
|
||||
textureWidth = 64;
|
||||
textureHeight = 64;
|
||||
|
||||
this.bipedHeadwear.showModel = false;
|
||||
|
||||
bipedHead = new ModelRenderer(this, 0, 0);
|
||||
bipedHead.setRotationPoint(0, 0, -4);
|
||||
bipedHead.addBox(-3, -6, -3F, 6, 6, 6);
|
||||
bipedHead.setTextureOffset(28, 0).addBox(2F, -7F, 1F, 1, 1, 1);
|
||||
bipedHead.setTextureOffset(24, 0).addBox(-3F, -7F, 1F, 1, 1, 1);
|
||||
bipedHead.setTextureOffset(24, 9).addBox(-1F, -2F, -4F, 2, 2, 1);
|
||||
|
||||
ModelRenderer antenna = new ModelRenderer(this);
|
||||
antenna.setTextureOffset(28, 2).addBox(1F, -11F, -2F, 1, 6, 1);
|
||||
antenna.setTextureOffset(24, 2).addBox(-2F, -11F, -2F, 1, 6, 1);
|
||||
setRotation(antenna, -0.2617994F, 0F, 0F);
|
||||
|
||||
this.bipedHead.addChild(antenna);
|
||||
|
||||
bipedBody = new ModelRenderer(this, 2, 12);
|
||||
bipedBody.addBox(0F, 0F, 0F, 6, 7, 14).setRotationPoint(-3F, 1F, -3F);
|
||||
setRotation(bipedBody, -0.5235988F, 0F, 0F);
|
||||
|
||||
bipedRightArm = new ModelRenderer(this, 36, 12);
|
||||
bipedRightArm.addBox(0F, 0F, 0F, 2, 12, 2).setRotationPoint(-3F, 8F, -5F);
|
||||
|
||||
bipedLeftArm = new ModelRenderer(this, 28, 12);
|
||||
bipedLeftArm.addBox(0F, 0F, 0F, 2, 12, 2).setRotationPoint(1F, 8F, -5F);
|
||||
|
||||
bipedLeftLeg = new ModelRenderer(this, 8, 12);
|
||||
bipedLeftLeg.addBox(0F, 0F, 0F, 2, 12, 2).setRotationPoint(1F, 12F, 3F);
|
||||
|
||||
bipedRightLeg = new ModelRenderer(this, 0, 12);
|
||||
bipedRightLeg.addBox(0F, 0F, 0F, 2, 12, 2).setRotationPoint(-3F, 12F, 3F);
|
||||
|
||||
neck = new ModelRenderer(this, 40, 0);
|
||||
neck.addBox(0F, 0F, 0F, 2, 5, 2).setRotationPoint(-1F, -2F, -4F);
|
||||
setRotation(neck, 0.0872665F, 0F, 0F);
|
||||
|
||||
tailStub = new ModelRenderer(this, 40, 7);
|
||||
tailStub.addBox(0F, 0F, 0F, 1, 1, 3).setRotationPoint(-0.5F, 8F, 8F);
|
||||
|
||||
tail = new ModelRenderer(this, 32, 0);
|
||||
tail.addBox(0F, 0F, 1F, 2, 9, 2).setRotationPoint(-1F, 7F, 10F);
|
||||
|
||||
leftWing = new ModelRenderer(this, 0, 40);
|
||||
leftWing.addBox(0F, -12F, 0F, 24, 24, 0);
|
||||
leftWing.setRotationPoint(2F, 3F, 1F);
|
||||
leftWing.setTextureSize(64, 32);
|
||||
setRotation(leftWing, 0F, -0.6981317F, 0F);
|
||||
|
||||
rightWing = new ModelRenderer(this, 0, 40);
|
||||
rightWing.addBox(-24F, -12F, 0F, 24, 24, 0, true);
|
||||
rightWing.setRotationPoint(-2F, 3F, 1F);
|
||||
rightWing.setTextureSize(64, 32);
|
||||
setRotation(rightWing, 0F, 0.6981317F, 0F);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
|
||||
super.render(entity, f, f1, f2, f3, f4, f5);
|
||||
neck.render(f5);
|
||||
tailStub.render(f5);
|
||||
tail.render(f5);
|
||||
leftWing.render(f5);
|
||||
rightWing.render(f5);
|
||||
}
|
||||
|
||||
private void setRotation(ModelRenderer model, float x, float y, float z) {
|
||||
model.rotateAngleX = x;
|
||||
model.rotateAngleY = y;
|
||||
model.rotateAngleZ = z;
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
|
||||
this.bipedHead.rotateAngleY = netHeadYaw * 0.017453292F;
|
||||
this.bipedHead.rotateAngleX = headPitch * 0.017453292F;
|
||||
|
||||
this.bipedRightArm.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 2.0F * limbSwingAmount * 0.5F;
|
||||
this.bipedLeftArm.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 2.0F * limbSwingAmount * 0.5F;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
|
||||
this.bipedLeftLeg.rotateAngleX = MathHelper.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleZ = 0.0F;
|
||||
|
||||
if (this.isRiding) {
|
||||
this.bipedRightArm.rotateAngleX += -((float) Math.PI / 5F);
|
||||
this.bipedLeftArm.rotateAngleX += -((float) Math.PI / 5F);
|
||||
this.bipedRightLeg.rotateAngleX = -1.4137167F;
|
||||
this.bipedRightLeg.rotateAngleY = ((float) Math.PI / 10F);
|
||||
this.bipedRightLeg.rotateAngleZ = 0.07853982F;
|
||||
this.bipedLeftLeg.rotateAngleX = -1.4137167F;
|
||||
this.bipedLeftLeg.rotateAngleY = -((float) Math.PI / 10F);
|
||||
this.bipedLeftLeg.rotateAngleZ = -0.07853982F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0;
|
||||
this.bipedRightArm.rotateAngleZ = 0F;
|
||||
|
||||
switch (this.leftArmPose) {
|
||||
case EMPTY:
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
break;
|
||||
case BLOCK:
|
||||
this.bipedLeftArm.rotateAngleX = this.bipedLeftArm.rotateAngleX * 0.5F - 0.9424779F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.5235988F;
|
||||
break;
|
||||
case ITEM:
|
||||
this.bipedLeftArm.rotateAngleX = this.bipedLeftArm.rotateAngleX * 0.5F - ((float) Math.PI / 10F);
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
switch (this.rightArmPose) {
|
||||
case EMPTY:
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
break;
|
||||
case BLOCK:
|
||||
this.bipedRightArm.rotateAngleX = this.bipedRightArm.rotateAngleX * 0.5F - 0.9424779F;
|
||||
this.bipedRightArm.rotateAngleY = -0.5235988F;
|
||||
break;
|
||||
case ITEM:
|
||||
this.bipedRightArm.rotateAngleX = this.bipedRightArm.rotateAngleX * 0.5F - ((float) Math.PI / 10F);
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
if (this.swingProgress > 0.0F) {
|
||||
EnumHandSide enumhandside = this.getMainHand(entityIn);
|
||||
ModelRenderer modelrenderer = this.getArmForSide(enumhandside);
|
||||
float f1 = this.swingProgress;
|
||||
this.bipedBody.rotateAngleY = MathHelper.sin(MathHelper.sqrt(f1) * ((float) Math.PI * 2F)) * 0.2F;
|
||||
|
||||
if (enumhandside == EnumHandSide.LEFT) {
|
||||
this.bipedBody.rotateAngleY *= -1.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotationPointZ = MathHelper.sin(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
this.bipedRightArm.rotationPointX = -MathHelper.cos(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
this.bipedLeftArm.rotationPointZ = -MathHelper.sin(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
this.bipedLeftArm.rotationPointX = MathHelper.cos(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
this.bipedRightArm.rotateAngleY += this.bipedBody.rotateAngleY;
|
||||
this.bipedLeftArm.rotateAngleY += this.bipedBody.rotateAngleY;
|
||||
//noinspection SuspiciousNameCombination
|
||||
this.bipedLeftArm.rotateAngleX += this.bipedBody.rotateAngleY;
|
||||
f1 = 1.0F - this.swingProgress;
|
||||
f1 = f1 * f1;
|
||||
f1 = f1 * f1;
|
||||
f1 = 1.0F - f1;
|
||||
float f2 = MathHelper.sin(f1 * (float) Math.PI);
|
||||
float f3 = MathHelper.sin(this.swingProgress * (float) Math.PI) * -(this.bipedHead.rotateAngleX - 0.7F) * 0.75F;
|
||||
modelrenderer.rotateAngleX = (float) (modelrenderer.rotateAngleX - (f2 * 1.2D + f3));
|
||||
modelrenderer.rotateAngleY += this.bipedBody.rotateAngleY * 2.0F;
|
||||
modelrenderer.rotateAngleZ += MathHelper.sin(this.swingProgress * (float) Math.PI) * -0.4F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(ageInTicks * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(ageInTicks * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(ageInTicks * 0.067F) * 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX -= MathHelper.sin(ageInTicks * 0.067F) * 0.05F;
|
||||
|
||||
if (this.rightArmPose == ModelBiped.ArmPose.BOW_AND_ARROW) {
|
||||
this.bipedRightArm.rotateAngleY = -0.1F + this.bipedHead.rotateAngleY;
|
||||
this.bipedLeftArm.rotateAngleY = 0.1F + this.bipedHead.rotateAngleY + 0.4F;
|
||||
this.bipedRightArm.rotateAngleX = -((float) Math.PI / 2F) + this.bipedHead.rotateAngleX;
|
||||
this.bipedLeftArm.rotateAngleX = -((float) Math.PI / 2F) + this.bipedHead.rotateAngleX;
|
||||
} else if (this.leftArmPose == ModelBiped.ArmPose.BOW_AND_ARROW) {
|
||||
this.bipedRightArm.rotateAngleY = -0.1F + this.bipedHead.rotateAngleY - 0.4F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.1F + this.bipedHead.rotateAngleY;
|
||||
this.bipedRightArm.rotateAngleX = -((float) Math.PI / 2F) + this.bipedHead.rotateAngleX;
|
||||
this.bipedLeftArm.rotateAngleX = -((float) Math.PI / 2F) + this.bipedHead.rotateAngleX;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,20 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.BodyPart;
|
||||
|
||||
public class ModelHumanPlayer extends AbstractPonyModel {
|
||||
|
||||
public ModelHumanPlayer(boolean smallArms) {
|
||||
super(smallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean doCancelRender() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void transform(BodyPart part) {
|
||||
}
|
||||
}
|
|
@ -1,76 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.monster.AbstractIllager;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelIllagerPony extends ModelPlayerPony {
|
||||
|
||||
public ModelIllagerPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float swing, float move, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
|
||||
super.setRotationAngles(swing, move, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
AbstractIllager illager = (AbstractIllager) entityIn;
|
||||
AbstractIllager.IllagerArmPose pose = illager.getArmPose();
|
||||
|
||||
boolean rightHanded = illager.getPrimaryHand() == EnumHandSide.RIGHT;
|
||||
|
||||
if (pose == AbstractIllager.IllagerArmPose.ATTACKING) {
|
||||
// vindicator attacking
|
||||
float f = MathHelper.sin(this.swingProgress * (float) Math.PI);
|
||||
float f1 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * (float) Math.PI);
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = 0.15707964F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.15707964F;
|
||||
|
||||
if (rightHanded) {
|
||||
this.bipedRightArm.rotateAngleX = -1.8849558F + MathHelper.cos(ageInTicks * 0.09F) * 0.15F;
|
||||
this.bipedRightArm.rotateAngleX += f * 2.2F - f1 * 0.4F;
|
||||
} else {
|
||||
this.bipedLeftArm.rotateAngleX = -1.8849558F + MathHelper.cos(ageInTicks * 0.09F) * 0.15F;
|
||||
this.bipedLeftArm.rotateAngleX += f * 2.2F - f1 * 0.4F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(ageInTicks * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(ageInTicks * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(ageInTicks * 0.067F) * 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX -= MathHelper.sin(ageInTicks * 0.067F) * 0.05F;
|
||||
} else if (pose == AbstractIllager.IllagerArmPose.SPELLCASTING) {
|
||||
if (this.metadata.hasMagic()) {
|
||||
this.horn.setUsingMagic(true);
|
||||
}
|
||||
// waving arms!
|
||||
if (rightHanded) {
|
||||
// this.bipedRightArm.rotationPointZ = 0.0F;
|
||||
// this.bipedRightArm.rotationPointX = -5.0F;
|
||||
this.bipedRightArm.rotateAngleX = (float) (-.75F * Math.PI);
|
||||
this.bipedRightArm.rotateAngleZ = MathHelper.cos(ageInTicks * 0.6662F) * 0.25F;
|
||||
this.bipedRightArm.rotateAngleY = 1.1F;
|
||||
} else {
|
||||
// this.bipedLeftArm.rotationPointZ = 0.0F;
|
||||
// this.bipedLeftArm.rotationPointX = 5.0F;
|
||||
this.bipedLeftArm.rotateAngleX = (float) (-.75F * Math.PI);
|
||||
this.bipedLeftArm.rotateAngleZ = -MathHelper.cos(ageInTicks * 0.6662F) * 0.25F;
|
||||
this.bipedLeftArm.rotateAngleY = -1.1F;
|
||||
}
|
||||
|
||||
} else if (pose == AbstractIllager.IllagerArmPose.BOW_AND_ARROW) {
|
||||
if (rightHanded) {
|
||||
aimBow(ArmPose.EMPTY, ArmPose.BOW_AND_ARROW, ageInTicks);
|
||||
} else {
|
||||
aimBow(ArmPose.BOW_AND_ARROW, ArmPose.EMPTY, ageInTicks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ModelRenderer getArm(EnumHandSide side) {
|
||||
return metadata.hasMagic() ? side == EnumHandSide.LEFT ? this.unicornArmLeft : this.unicornArmRight : this.getArmForSide(side);
|
||||
}
|
||||
}
|
|
@ -1,940 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.BodyPart;
|
||||
import com.minelittlepony.model.PegasusWings;
|
||||
import com.minelittlepony.model.PonyModelConstants;
|
||||
import com.minelittlepony.model.PonySnout;
|
||||
import com.minelittlepony.model.UnicornHorn;
|
||||
import com.minelittlepony.renderer.PlaneRenderer;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static net.minecraft.client.renderer.GlStateManager.popMatrix;
|
||||
import static net.minecraft.client.renderer.GlStateManager.pushMatrix;
|
||||
|
||||
public class ModelPlayerPony extends AbstractPonyModel implements PonyModelConstants {
|
||||
|
||||
private final boolean smallArms;
|
||||
public boolean rainboom;
|
||||
|
||||
public ModelRenderer bipedCape;
|
||||
|
||||
public PlaneRenderer[] Bodypiece;
|
||||
public PlaneRenderer[] BodypieceNeck;
|
||||
public ModelRenderer unicornArmRight;
|
||||
public ModelRenderer unicornArmLeft;
|
||||
public PlaneRenderer[] Tail;
|
||||
public PonySnout snout;
|
||||
public UnicornHorn horn;
|
||||
public PegasusWings wings;
|
||||
|
||||
public ModelPlayerPony(boolean smallArms) {
|
||||
super(smallArms);
|
||||
this.smallArms = smallArms;
|
||||
}
|
||||
|
||||
public void init(float yOffset, float stretch) {
|
||||
super.init(yOffset, stretch);
|
||||
snout = new PonySnout(this, yOffset, stretch);
|
||||
horn = new UnicornHorn(this, yOffset, stretch);
|
||||
wings = new PegasusWings(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor,
|
||||
Entity entityIn) {
|
||||
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
|
||||
this.checkRainboom(entityIn, limbSwingAmount);
|
||||
this.rotateHead(netHeadYaw, headPitch);
|
||||
this.swingTailZ(limbSwing, limbSwingAmount);
|
||||
float bodySwingRotation = 0.0F;
|
||||
if (this.swingProgress > -9990.0F && !this.metadata.hasMagic()) {
|
||||
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
|
||||
}
|
||||
|
||||
this.bipedBody.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
|
||||
int k1;
|
||||
for (k1 = 0; k1 < this.Bodypiece.length; ++k1) {
|
||||
this.Bodypiece[k1].rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
|
||||
for (k1 = 0; k1 < this.BodypieceNeck.length; ++k1) {
|
||||
this.BodypieceNeck[k1].rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
|
||||
int tailstop = this.Tail.length - this.metadata.getTail().getSize() * 5;
|
||||
if (tailstop <= 1) {
|
||||
tailstop = 0;
|
||||
}
|
||||
|
||||
for (k1 = 0; k1 < tailstop; ++k1) {
|
||||
this.Tail[k1].rotateAngleY = bodySwingRotation;
|
||||
}
|
||||
|
||||
this.bipedHead.offsetY = 0f;
|
||||
this.bipedHead.offsetZ = 0f;
|
||||
this.bipedHeadwear.offsetY = 0f;
|
||||
this.bipedHeadwear.offsetZ = 0f;
|
||||
this.setLegs(limbSwing, limbSwingAmount, ageInTicks, entityIn);
|
||||
this.holdItem(limbSwingAmount);
|
||||
this.swingItem(entityIn, this.swingProgress);
|
||||
if (this.isSneak && !this.isFlying && !this.rainboom) {
|
||||
this.adjustBody(BODY_ROTATE_ANGLE_X_SNEAK, BODY_RP_Y_SNEAK, BODY_RP_Z_SNEAK);
|
||||
this.sneakLegs();
|
||||
this.setHead(0.0F, 6.0F, -2.0F);
|
||||
this.sneakTail();
|
||||
} else if (this.isRiding) {
|
||||
|
||||
this.adjustBodyComponents(BODY_ROTATE_ANGLE_X_RIDING, BODY_RP_Y_RIDING, BODY_RP_Z_RIDING);
|
||||
this.adjustNeck(BODY_ROTATE_ANGLE_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
|
||||
this.setHead(0.0F, 0.0F, 0.0F);
|
||||
this.bipedLeftLeg.rotationPointZ = 15;
|
||||
this.bipedLeftLeg.rotationPointY = 10;
|
||||
this.bipedLeftLeg.rotateAngleX = (float) (Math.PI * -0.25);
|
||||
this.bipedLeftLeg.rotateAngleY = (float) (Math.PI * -0.2);
|
||||
|
||||
this.bipedRightLeg.rotationPointZ = 15;
|
||||
this.bipedRightLeg.rotationPointY = 10;
|
||||
this.bipedRightLeg.rotateAngleX = (float) (Math.PI * -0.25);
|
||||
this.bipedRightLeg.rotateAngleY = (float) (Math.PI * 0.2);
|
||||
|
||||
this.bipedLeftArm.rotateAngleZ = (float) (Math.PI * -0.06);
|
||||
this.bipedRightArm.rotateAngleZ = (float) (Math.PI * 0.06);
|
||||
|
||||
for (PlaneRenderer aTail : Tail) {
|
||||
aTail.rotationPointZ = 13;
|
||||
aTail.rotationPointY = 3;
|
||||
aTail.rotateAngleX = (float) (Math.PI * 0.2);
|
||||
}
|
||||
} else {
|
||||
|
||||
this.adjustBody(BODY_ROTATE_ANGLE_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
|
||||
|
||||
this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
|
||||
this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
|
||||
this.swingArms(ageInTicks);
|
||||
this.setHead(0.0F, 0.0F, 0.0F);
|
||||
|
||||
for (k1 = 0; k1 < tailstop; ++k1) {
|
||||
setRotationPoint(this.Tail[k1], TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_NOTSNEAK);
|
||||
if (this.rainboom) {
|
||||
this.Tail[k1].rotateAngleX = ROTATE_90 + 0.1F * MathHelper.sin(limbSwing);
|
||||
} else {
|
||||
this.Tail[k1].rotateAngleX = 0.5F * limbSwingAmount;
|
||||
}
|
||||
}
|
||||
|
||||
if (!this.rainboom) {
|
||||
this.swingTailX(ageInTicks);
|
||||
}
|
||||
}
|
||||
|
||||
if (this.rainboom) {
|
||||
|
||||
for (k1 = 0; k1 < tailstop; ++k1) {
|
||||
this.Tail[k1].rotationPointY += 6.0F;
|
||||
++this.Tail[k1].rotationPointZ;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.isSleeping) {
|
||||
this.ponySleep();
|
||||
}
|
||||
|
||||
this.aimBow(leftArmPose, rightArmPose, ageInTicks);
|
||||
|
||||
this.fixSpecialRotations();
|
||||
this.fixSpecialRotationPoints(limbSwing);
|
||||
|
||||
animateWears();
|
||||
|
||||
this.bipedCape.rotationPointY = isSneak ? 2 : isRiding ? -4 : 0;
|
||||
|
||||
this.snout.setGender(this.metadata.getGender());
|
||||
this.snout.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
this.wings.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
}
|
||||
|
||||
private void animateWears() {
|
||||
copyModelAngles(bipedLeftArm, bipedLeftArmwear);
|
||||
copyModelAngles(bipedRightArm, bipedRightArmwear);
|
||||
copyModelAngles(bipedLeftLeg, bipedLeftLegwear);
|
||||
copyModelAngles(bipedRightLeg, bipedRightLegwear);
|
||||
copyModelAngles(bipedBody, bipedBodyWear);
|
||||
}
|
||||
|
||||
protected void checkRainboom(Entity entity, float swing) {
|
||||
boolean flying = this.metadata.getRace().hasWings() && this.isFlying
|
||||
|| entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying();
|
||||
|
||||
this.rainboom = flying && swing >= 0.9999F;
|
||||
}
|
||||
|
||||
protected void setHead(float posX, float posY, float posZ) {
|
||||
setRotationPoint(this.bipedHead, posX, posY, posZ);
|
||||
setRotationPoint(this.bipedHeadwear, posX, posY, posZ);
|
||||
}
|
||||
|
||||
protected void rotateHead(float horz, float vert) {
|
||||
float headRotateAngleY;
|
||||
float headRotateAngleX;
|
||||
if (this.isSleeping) {
|
||||
headRotateAngleY = 1.4F;
|
||||
headRotateAngleX = 0.1F;
|
||||
} else {
|
||||
headRotateAngleY = horz / 57.29578F;
|
||||
headRotateAngleX = vert / 57.29578F;
|
||||
}
|
||||
|
||||
final float max = (float) (0.5f - Math.toRadians(this.motionPitch));
|
||||
final float min = (float) (-1.25f - Math.toRadians(this.motionPitch));
|
||||
headRotateAngleX = Math.min(headRotateAngleX, max);
|
||||
headRotateAngleX = Math.max(headRotateAngleX, min);
|
||||
this.bipedHead.rotateAngleY = headRotateAngleY;
|
||||
this.bipedHead.rotateAngleX = headRotateAngleX;
|
||||
this.bipedHeadwear.rotateAngleY = headRotateAngleY;
|
||||
this.bipedHeadwear.rotateAngleX = headRotateAngleX;
|
||||
}
|
||||
|
||||
protected void setLegs(float move, float swing, float tick, Entity entity) {
|
||||
this.rotateLegs(move, swing, tick, entity);
|
||||
this.adjustLegs();
|
||||
}
|
||||
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
float rightArmRotateAngleX;
|
||||
float leftArmRotateAngleX;
|
||||
float rightLegRotateAngleX;
|
||||
float leftLegRotateAngleX;
|
||||
if (this.isFlying && this.metadata.getRace().hasWings() || entity instanceof EntityLivingBase && ((EntityLivingBase) entity)
|
||||
.isElytraFlying()) {
|
||||
if (this.rainboom) {
|
||||
rightArmRotateAngleX = ROTATE_270;
|
||||
leftArmRotateAngleX = ROTATE_270;
|
||||
rightLegRotateAngleX = ROTATE_90;
|
||||
leftLegRotateAngleX = ROTATE_90;
|
||||
} else {
|
||||
rightArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
leftArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
rightLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
leftLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
}
|
||||
|
||||
this.steveRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.2F;
|
||||
this.bipedRightLeg.rotateAngleY = -0.2F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
|
||||
} else {
|
||||
float swag = (float) Math.pow(swing, 16.0D);
|
||||
float raQuad = 3.1415927F * swag * 0.5F;
|
||||
float laQuad = 3.1415927F * swag;
|
||||
float rlQuad = 3.1415927F * swag * 0.2F;
|
||||
float llQuad = 3.1415927F * swag * -0.4F;
|
||||
rightArmRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + raQuad) * 0.45F * swing;
|
||||
leftArmRotateAngleX = MathHelper.cos(move * 0.6662F + laQuad) * 0.45F * swing;
|
||||
rightLegRotateAngleX = MathHelper.cos(move * 0.6662F + rlQuad) * 0.45F * swing;
|
||||
leftLegRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + llQuad) * 0.45F * swing;
|
||||
this.steveRightArm.rotateAngleY = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.0F;
|
||||
this.unicornArmLeft.rotateAngleY = 0.0F;
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.steveRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.unicornArmRight.rotateAngleX = 0.0F;
|
||||
this.unicornArmLeft.rotateAngleX = 0.0F;
|
||||
|
||||
this.bipedLeftArm.rotateAngleX = leftArmRotateAngleX;
|
||||
this.bipedRightLeg.rotateAngleX = rightLegRotateAngleX;
|
||||
this.bipedLeftLeg.rotateAngleX = leftLegRotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
|
||||
this.steveRightArm.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.unicornArmLeft.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
}
|
||||
|
||||
protected void adjustLegs() {
|
||||
float sinBodyRotateAngleYFactor = MathHelper.sin(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
float cosBodyRotateAngleYFactor = MathHelper.cos(this.bipedBody.rotateAngleY) * 5.0F;
|
||||
float legOutset = 4.0F;
|
||||
if (this.isSneak && !this.isFlying) {
|
||||
legOutset = smallArms ? 1.0F : 0F;
|
||||
}
|
||||
|
||||
if (this.isSleeping) {
|
||||
legOutset = 2.6F;
|
||||
}
|
||||
|
||||
if (this.rainboom) {
|
||||
this.bipedRightArm.rotationPointZ = sinBodyRotateAngleYFactor + 2.0F;
|
||||
this.steveRightArm.rotationPointZ = sinBodyRotateAngleYFactor + 2.0F;
|
||||
this.bipedLeftArm.rotationPointZ = 0.0F - sinBodyRotateAngleYFactor + 2.0F;
|
||||
} else {
|
||||
this.bipedRightArm.rotationPointZ = sinBodyRotateAngleYFactor + 1.0F;
|
||||
this.steveRightArm.rotationPointZ = sinBodyRotateAngleYFactor + 1.0F;
|
||||
this.bipedLeftArm.rotationPointZ = 0.0F - sinBodyRotateAngleYFactor + 1.0F;
|
||||
}
|
||||
this.steveRightArm.rotationPointX = 0.0F - cosBodyRotateAngleYFactor;
|
||||
|
||||
this.bipedRightArm.rotationPointX = 0.0F - cosBodyRotateAngleYFactor - 1.0F + legOutset;
|
||||
this.bipedLeftArm.rotationPointX = cosBodyRotateAngleYFactor + 2.0F - legOutset;
|
||||
this.bipedRightLeg.rotationPointX = 0.0F - cosBodyRotateAngleYFactor - 1.0F + legOutset;
|
||||
this.bipedLeftLeg.rotationPointX = cosBodyRotateAngleYFactor + 1.0F - legOutset;
|
||||
|
||||
this.bipedRightArm.rotateAngleY += this.bipedBody.rotateAngleY;
|
||||
this.bipedLeftArm.rotateAngleY += this.bipedBody.rotateAngleY;
|
||||
//noinspection SuspiciousNameCombination
|
||||
this.bipedLeftArm.rotateAngleX += this.bipedBody.rotateAngleY;
|
||||
|
||||
this.bipedRightArm.rotationPointY = 8.0F;
|
||||
this.bipedLeftArm.rotationPointY = 8.0F;
|
||||
this.bipedRightLeg.rotationPointZ = 10.0F;
|
||||
this.bipedLeftLeg.rotationPointZ = 10.0F;
|
||||
}
|
||||
|
||||
protected void swingTailZ(float move, float swing) {
|
||||
int tailstop = this.Tail.length - this.metadata.getTail().getSize() * 5;
|
||||
if (tailstop <= 1) {
|
||||
tailstop = 0;
|
||||
}
|
||||
|
||||
for (int j = 0; j < tailstop; ++j) {
|
||||
if (this.rainboom) {
|
||||
this.Tail[j].rotateAngleZ = 0.0F;
|
||||
} else {
|
||||
this.Tail[j].rotateAngleZ = MathHelper.cos(move * 0.8F) * 0.2F * swing;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void swingTailX(float tick) {
|
||||
float sinTickFactor = MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
int tailstop = this.Tail.length - this.metadata.getTail().getSize() * 5;
|
||||
if (tailstop <= 1) {
|
||||
tailstop = 0;
|
||||
}
|
||||
|
||||
for (int l6 = 0; l6 < tailstop; ++l6) {
|
||||
this.Tail[l6].rotateAngleX += sinTickFactor;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@SuppressWarnings("incomplete-switch")
|
||||
protected void holdItem(float swing) {
|
||||
if (!this.rainboom && !this.metadata.hasMagic()) {
|
||||
boolean bothHoovesAreOccupied = this.leftArmPose == ArmPose.ITEM && this.rightArmPose == ArmPose.ITEM;
|
||||
|
||||
switch (this.leftArmPose) {
|
||||
case EMPTY:
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
break;
|
||||
case BLOCK:
|
||||
this.bipedLeftArm.rotateAngleX = this.bipedLeftArm.rotateAngleX * 0.5F - 0.9424779F;
|
||||
this.bipedLeftArm.rotateAngleY = (float) (Math.PI / 6);
|
||||
break;
|
||||
case ITEM:
|
||||
float swag = 1f;
|
||||
if (!isFlying && bothHoovesAreOccupied) {
|
||||
swag = (float) (1d - Math.pow(swing, 2d));
|
||||
}
|
||||
float rotationMultiplier = 0.5f + 0.5f * (1f - swag);
|
||||
this.bipedLeftArm.rotateAngleX = this.bipedLeftArm.rotateAngleX * rotationMultiplier - ((float) Math.PI / 10F) * swag;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
switch (this.rightArmPose) {
|
||||
case EMPTY:
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
break;
|
||||
case BLOCK:
|
||||
this.bipedRightArm.rotateAngleX = this.bipedRightArm.rotateAngleX * 0.5F - 0.9424779F;
|
||||
this.bipedRightArm.rotateAngleY = (float) (-Math.PI / 6);
|
||||
break;
|
||||
case ITEM:
|
||||
float swag = 1f;
|
||||
if (!isFlying && bothHoovesAreOccupied) {
|
||||
swag = (float) (1d - Math.pow(swing, 2d));
|
||||
}
|
||||
float rotationMultiplier = 0.5f + 0.5f * (1f - swag);
|
||||
this.bipedRightArm.rotateAngleX = this.bipedRightArm.rotateAngleX * rotationMultiplier - ((float) Math.PI / 10F) * swag;
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
} else if (this.metadata.hasMagic()) {
|
||||
if (this.leftArmPose == ArmPose.BLOCK) {
|
||||
this.unicornArmLeft.rotateAngleX = this.unicornArmLeft.rotateAngleX * 0.5F - 0.9424779F;
|
||||
this.unicornArmLeft.rotateAngleY = (float) (Math.PI / 6);
|
||||
}
|
||||
if (this.rightArmPose == ArmPose.BLOCK) {
|
||||
this.unicornArmRight.rotateAngleY = (float) (-Math.PI / 6);
|
||||
this.unicornArmRight.rotateAngleX = this.unicornArmRight.rotateAngleX * 0.5F - 0.9424779F;
|
||||
}
|
||||
}
|
||||
|
||||
this.horn.setUsingMagic(this.leftArmPose != ArmPose.EMPTY || this.rightArmPose != ArmPose.EMPTY);
|
||||
}
|
||||
|
||||
protected void swingItem(Entity entity, float swingProgress) {
|
||||
if (swingProgress > -9990.0F && !this.isSleeping) {
|
||||
float f16 = 1.0F - swingProgress;
|
||||
f16 *= f16 * f16;
|
||||
f16 = 1.0F - f16;
|
||||
float f22 = MathHelper.sin(f16 * 3.1415927F);
|
||||
float f28 = MathHelper.sin(swingProgress * 3.1415927F);
|
||||
float f33 = f28 * -(this.bipedHead.rotateAngleX - 0.7F) * 0.75F;
|
||||
EnumHandSide mainSide = this.getMainHand(entity);
|
||||
boolean mainRight = mainSide == EnumHandSide.RIGHT;
|
||||
ArmPose mainPose = mainRight ? this.rightArmPose : this.leftArmPose;
|
||||
if (this.metadata.hasMagic() && mainPose != ArmPose.EMPTY) {
|
||||
|
||||
ModelRenderer unicornarm = mainSide == EnumHandSide.LEFT ? this.unicornArmLeft : this.unicornArmRight;
|
||||
|
||||
unicornarm.rotateAngleX = (float) (this.unicornArmRight.rotateAngleX - (f22 * 1.2D + f33));
|
||||
unicornarm.rotateAngleY += this.bipedBody.rotateAngleY * 2.0F;
|
||||
unicornarm.rotateAngleZ = f28 * -0.4F;
|
||||
} else {
|
||||
ModelRenderer bipedArm = this.getArmForSide(mainSide);
|
||||
ModelRenderer steveArm = mainRight ? this.steveRightArm : this.steveLeftArm;
|
||||
bipedArm.rotateAngleX = (float) (bipedArm.rotateAngleX - (f22 * 1.2D + f33));
|
||||
bipedArm.rotateAngleY += this.bipedBody.rotateAngleY * 2.0F;
|
||||
bipedArm.rotateAngleZ = f28 * -0.4F;
|
||||
steveArm.rotateAngleX = (float) (steveArm.rotateAngleX - (f22 * 1.2D + f33));
|
||||
steveArm.rotateAngleY += this.bipedBody.rotateAngleY * 2.0F;
|
||||
steveArm.rotateAngleZ = f28 * -0.4F;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void swingArms(float tick) {
|
||||
|
||||
if (this.rightArmPose != ArmPose.EMPTY && !this.isSleeping) {
|
||||
float cosTickFactor = MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
float sinTickFactor = MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
if (this.metadata.hasMagic()) {
|
||||
this.unicornArmRight.rotateAngleZ += cosTickFactor;
|
||||
this.unicornArmRight.rotateAngleX += sinTickFactor;
|
||||
} else {
|
||||
this.bipedRightArm.rotateAngleZ += cosTickFactor;
|
||||
this.bipedRightArm.rotateAngleX += sinTickFactor;
|
||||
this.steveRightArm.rotateAngleZ += cosTickFactor;
|
||||
this.steveRightArm.rotateAngleX += sinTickFactor;
|
||||
}
|
||||
}
|
||||
if (this.leftArmPose != ArmPose.EMPTY && !this.isSleeping) {
|
||||
float cosTickFactor = MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
float sinTickFactor = MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
if (this.metadata.hasMagic()) {
|
||||
this.unicornArmLeft.rotateAngleZ += cosTickFactor;
|
||||
this.unicornArmLeft.rotateAngleX += sinTickFactor;
|
||||
} else {
|
||||
this.bipedLeftArm.rotateAngleZ += cosTickFactor;
|
||||
this.bipedLeftArm.rotateAngleX += sinTickFactor;
|
||||
this.steveLeftArm.rotateAngleZ += cosTickFactor;
|
||||
this.steveLeftArm.rotateAngleX += sinTickFactor;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void adjustBody(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
this.adjustBodyComponents(rotateAngleX, rotationPointY, rotationPointZ);
|
||||
this.adjustNeck(rotateAngleX, rotationPointY, rotationPointZ);
|
||||
}
|
||||
|
||||
protected void adjustBodyComponents(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
this.bipedBody.rotateAngleX = rotateAngleX;
|
||||
this.bipedBody.rotationPointY = rotationPointY;
|
||||
this.bipedBody.rotationPointZ = rotationPointZ;
|
||||
|
||||
int k3;
|
||||
for (k3 = 0; k3 < this.Bodypiece.length; ++k3) {
|
||||
this.Bodypiece[k3].rotateAngleX = rotateAngleX;
|
||||
this.Bodypiece[k3].rotationPointY = rotationPointY;
|
||||
this.Bodypiece[k3].rotationPointZ = rotationPointZ;
|
||||
}
|
||||
}
|
||||
|
||||
protected void adjustNeck(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
for (PlaneRenderer aBodypieceNeck : this.BodypieceNeck) {
|
||||
aBodypieceNeck.rotateAngleX = NECK_ROT_X + rotateAngleX;
|
||||
aBodypieceNeck.rotationPointY = rotationPointY;
|
||||
aBodypieceNeck.rotationPointZ = rotationPointZ;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void sneakLegs() {
|
||||
this.steveRightArm.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
this.unicornArmRight.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
this.unicornArmLeft.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
|
||||
this.bipedRightArm.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
this.bipedLeftArm.rotateAngleX -= SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_SNEAK;
|
||||
this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_SNEAK;
|
||||
|
||||
}
|
||||
|
||||
protected void sneakTail() {
|
||||
int tailstop = this.Tail.length - this.metadata.getTail().getSize() * 5;
|
||||
if (tailstop <= 1) {
|
||||
tailstop = 0;
|
||||
}
|
||||
|
||||
for (int i7 = 0; i7 < tailstop; ++i7) {
|
||||
setRotationPoint(this.Tail[i7], TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_SNEAK);
|
||||
this.Tail[i7].rotateAngleX = -BODY_ROTATE_ANGLE_X_SNEAK + 0.1F;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void ponySleep() {
|
||||
this.bipedRightArm.rotateAngleX = ROTATE_270;
|
||||
this.bipedLeftArm.rotateAngleX = ROTATE_270;
|
||||
this.bipedRightLeg.rotateAngleX = ROTATE_90;
|
||||
this.bipedLeftLeg.rotateAngleX = ROTATE_90;
|
||||
float headPosX;
|
||||
float headPosY;
|
||||
float headPosZ;
|
||||
if (this.isSneak) {
|
||||
headPosY = 2.0F;
|
||||
headPosZ = -1.0F;
|
||||
headPosX = 1.0F;
|
||||
} else {
|
||||
headPosY = 2.0F;
|
||||
headPosZ = 1.0F;
|
||||
headPosX = 1.0F;
|
||||
}
|
||||
|
||||
this.setHead(headPosX, headPosY, headPosZ);
|
||||
shiftRotationPoint(this.bipedRightArm, 0.0F, 2.0F, 6.0F);
|
||||
shiftRotationPoint(this.bipedLeftArm, 0.0F, 2.0F, 6.0F);
|
||||
shiftRotationPoint(this.bipedRightLeg, 0.0F, 2.0F, -8.0F);
|
||||
shiftRotationPoint(this.bipedLeftLeg, 0.0F, 2.0F, -8.0F);
|
||||
}
|
||||
|
||||
protected void aimBow(ArmPose leftArm, ArmPose rightArm, float tick) {
|
||||
if (leftArm == ArmPose.BOW_AND_ARROW || rightArm == ArmPose.BOW_AND_ARROW) {
|
||||
|
||||
if (this.metadata.hasMagic()) {
|
||||
this.aimBowUnicorn(tick);
|
||||
} else {
|
||||
this.aimBowPony(leftArm, rightArm, tick);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void aimBowPony(ArmPose leftArm, ArmPose rightArm, float tick) {
|
||||
if (rightArm == ArmPose.BOW_AND_ARROW) {
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = -0.06F + this.bipedHead.rotateAngleY;
|
||||
this.bipedRightArm.rotateAngleX = ROTATE_270 + this.bipedHead.rotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
shiftRotationPoint(this.bipedRightArm, 0.0F, 0.0F, 1.0F);
|
||||
} else if (leftArm == ArmPose.BOW_AND_ARROW) {
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.06F + this.bipedHead.rotateAngleY;
|
||||
this.bipedLeftArm.rotateAngleX = ROTATE_270 + this.bipedHead.rotateAngleX;
|
||||
this.bipedLeftArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
shiftRotationPoint(this.bipedLeftArm, 0.0F, 0.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
protected void aimBowUnicorn(float tick) {
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = -0.06F + this.bipedHead.rotateAngleY;
|
||||
this.unicornArmRight.rotateAngleX = ROTATE_270 + this.bipedHead.rotateAngleX;
|
||||
this.unicornArmRight.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.unicornArmRight.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.05F;
|
||||
}
|
||||
|
||||
protected void fixSpecialRotations() {
|
||||
this.Bodypiece[9].rotateAngleX += 0.5F;
|
||||
this.Bodypiece[10].rotateAngleX += 0.5F;
|
||||
this.Bodypiece[11].rotateAngleX += 0.5F;
|
||||
this.Bodypiece[12].rotateAngleX += 0.5F;
|
||||
this.Bodypiece[13].rotateAngleX += 0.5F;
|
||||
}
|
||||
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
|
||||
pushMatrix();
|
||||
this.transform(BodyPart.HEAD);
|
||||
this.renderHead(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
this.transform(BodyPart.NECK);
|
||||
this.renderNeck();
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
this.transform(BodyPart.BODY);
|
||||
this.renderBody(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
this.renderTail();
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
this.transform(BodyPart.LEGS);
|
||||
this.renderLegs();
|
||||
popMatrix();
|
||||
}
|
||||
|
||||
protected void renderHead(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch,
|
||||
float scale) {
|
||||
this.bipedHead.render(this.scale);
|
||||
this.bipedHeadwear.render(this.scale);
|
||||
this.bipedHead.postRender(scale);
|
||||
this.horn.render(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
}
|
||||
|
||||
protected void renderNeck() {
|
||||
GlStateManager.scale(0.9, 0.9, 0.9);
|
||||
for (PlaneRenderer element : this.BodypieceNeck) {
|
||||
element.render(this.scale);
|
||||
}
|
||||
}
|
||||
|
||||
protected void renderBody(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch,
|
||||
float scale) {
|
||||
this.bipedBody.render(this.scale);
|
||||
if (this.textureHeight == 64) {
|
||||
this.bipedBodyWear.render(this.scale);
|
||||
}
|
||||
for (PlaneRenderer aBodypiece : this.Bodypiece) {
|
||||
aBodypiece.render(this.scale);
|
||||
}
|
||||
this.bipedBody.postRender(scale);
|
||||
this.wings.render(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, this.scale);
|
||||
|
||||
|
||||
}
|
||||
|
||||
protected void renderTail() {
|
||||
int var3 = this.Tail.length - this.metadata.getTail().getSize() * 5;
|
||||
if (var3 <= 1) {
|
||||
var3 = 0;
|
||||
}
|
||||
|
||||
// this.bipedBody.postRender(this.scale);
|
||||
|
||||
for (int k = 0; k < var3; ++k) {
|
||||
this.Tail[k].render(this.scale);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void renderLegs() {
|
||||
if (!this.isSneak) {
|
||||
this.bipedBody.postRender(this.scale);
|
||||
}
|
||||
|
||||
this.bipedLeftArm.render(this.scale);
|
||||
this.bipedRightArm.render(this.scale);
|
||||
this.bipedLeftLeg.render(this.scale);
|
||||
this.bipedRightLeg.render(this.scale);
|
||||
if (this.textureHeight == 64) {
|
||||
this.bipedLeftArmwear.render(this.scale);
|
||||
this.bipedRightArmwear.render(this.scale);
|
||||
this.bipedLeftLegwear.render(this.scale);
|
||||
this.bipedRightLegwear.render(this.scale);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
this.boxList.clear();
|
||||
this.Tail = new PlaneRenderer[21];
|
||||
|
||||
this.Bodypiece = new PlaneRenderer[14];
|
||||
this.BodypieceNeck = new PlaneRenderer[4];
|
||||
this.initHeadTextures();
|
||||
this.initBodyTextures();
|
||||
this.initLegTextures();
|
||||
this.initTailTextures();
|
||||
}
|
||||
|
||||
protected void initHeadTextures() {
|
||||
this.bipedCape = new ModelRenderer(this, 0, 0).setTextureSize(64, 32);
|
||||
this.bipedHead = new ModelRenderer(this, 0, 0);
|
||||
this.bipedHeadwear = new ModelRenderer(this, 32, 0);
|
||||
}
|
||||
|
||||
protected void initBodyTextures() {
|
||||
this.bipedBody = new ModelRenderer(this, 16, 16);
|
||||
if (this.textureHeight == 64) {
|
||||
this.bipedBodyWear = new ModelRenderer(this, 16, 32);
|
||||
}
|
||||
this.Bodypiece[0] = new PlaneRenderer(this, 24, 0);
|
||||
this.Bodypiece[0].mirrorz = true;
|
||||
this.Bodypiece[1] = new PlaneRenderer(this, 24, 0);
|
||||
this.Bodypiece[2] = new PlaneRenderer(this, 32, 20);
|
||||
this.Bodypiece[2].mirrorz = true;
|
||||
this.Bodypiece[3] = new PlaneRenderer(this, 56, 0);
|
||||
this.Bodypiece[4] = new PlaneRenderer(this, 4, 0);
|
||||
this.Bodypiece[4].mirrorz = true;
|
||||
this.Bodypiece[5] = new PlaneRenderer(this, 4, 0);
|
||||
this.Bodypiece[6] = new PlaneRenderer(this, 36, 16);
|
||||
this.Bodypiece[7] = new PlaneRenderer(this, 36, 16);
|
||||
this.Bodypiece[8] = new PlaneRenderer(this, 36, 16);
|
||||
this.Bodypiece[9] = new PlaneRenderer(this, 32, 0);
|
||||
this.Bodypiece[10] = new PlaneRenderer(this, 32, 0);
|
||||
this.Bodypiece[11] = new PlaneRenderer(this, 32, 0);
|
||||
this.Bodypiece[11].mirror = true;
|
||||
this.Bodypiece[12] = new PlaneRenderer(this, 32, 0);
|
||||
this.Bodypiece[13] = new PlaneRenderer(this, 32, 0);
|
||||
// neck
|
||||
this.BodypieceNeck[0] = new PlaneRenderer(this, 0, 16);
|
||||
this.BodypieceNeck[1] = new PlaneRenderer(this, 0, 16);
|
||||
this.BodypieceNeck[2] = new PlaneRenderer(this, 0, 16);
|
||||
this.BodypieceNeck[3] = new PlaneRenderer(this, 0, 16);
|
||||
|
||||
}
|
||||
|
||||
protected void initLegTextures() {
|
||||
this.bipedRightArm = new ModelRenderer(this, 40, 16);
|
||||
this.bipedRightLeg = new ModelRenderer(this, 0, 16);
|
||||
|
||||
this.bipedLeftArm = new ModelRenderer(this, 32, 48);
|
||||
this.bipedLeftLeg = new ModelRenderer(this, 16, 48);
|
||||
|
||||
this.bipedRightArmwear = new ModelRenderer(this, 40, 32);
|
||||
this.bipedRightLegwear = new ModelRenderer(this, 0, 32);
|
||||
|
||||
this.bipedLeftArmwear = new ModelRenderer(this, 48, 48);
|
||||
this.bipedLeftLegwear = new ModelRenderer(this, 0, 48);
|
||||
|
||||
this.unicornArmRight = new ModelRenderer(this, 40, 32).setTextureSize(64, 64);
|
||||
this.unicornArmLeft = new ModelRenderer(this, 40, 32).setTextureSize(64, 64);
|
||||
|
||||
this.boxList.remove(this.steveRightArm);
|
||||
this.boxList.remove(this.unicornArmRight);
|
||||
}
|
||||
|
||||
protected void initTailTextures() {
|
||||
// upper
|
||||
this.Tail[0] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[1] = new PlaneRenderer(this, 36, 0);
|
||||
this.Tail[2] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[3] = new PlaneRenderer(this, 36, 0);
|
||||
this.Tail[4] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[5] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[6] = new PlaneRenderer(this, 36, 4);
|
||||
this.Tail[7] = new PlaneRenderer(this, 32, 4);
|
||||
this.Tail[8] = new PlaneRenderer(this, 36, 4);
|
||||
this.Tail[9] = new PlaneRenderer(this, 32, 4);
|
||||
this.Tail[10] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[11] = new PlaneRenderer(this, 36, 0);
|
||||
this.Tail[12] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[13] = new PlaneRenderer(this, 36, 0);
|
||||
this.Tail[14] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[15] = new PlaneRenderer(this, 32, 0);
|
||||
this.Tail[16] = new PlaneRenderer(this, 36, 4);
|
||||
this.Tail[17] = new PlaneRenderer(this, 32, 4);
|
||||
this.Tail[18] = new PlaneRenderer(this, 36, 4);
|
||||
this.Tail[19] = new PlaneRenderer(this, 32, 4);
|
||||
this.Tail[20] = new PlaneRenderer(this, 32, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initPositions(float yOffset, float stretch) {
|
||||
this.initHeadPositions(yOffset, stretch);
|
||||
this.initBodyPositions(yOffset, stretch);
|
||||
this.initLegPositions(yOffset, stretch);
|
||||
this.initTailPositions(yOffset, stretch);
|
||||
}
|
||||
|
||||
protected void initHeadPositions(float yOffset, float stretch) {
|
||||
this.bipedCape.addBox(-5.0F, 0.0F, -1.0F, 10, 16, 1, stretch);
|
||||
this.bipedHead.addBox(-4.0F + HEAD_CENTRE_X, -4 + HEAD_CENTRE_Y, -4.0F + HEAD_CENTRE_Z, 8, 8, 8, stretch);
|
||||
this.bipedHead.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2);
|
||||
// set ears
|
||||
this.bipedHead.setTextureOffset(12, 16);
|
||||
this.bipedHead.addBox(-4.0F + HEAD_CENTRE_X, -6.0F + HEAD_CENTRE_Y, 1.0F + HEAD_CENTRE_Z, 2, 2, 2, stretch);
|
||||
this.bipedHead.mirror = true;
|
||||
this.bipedHead.addBox(2.0F + HEAD_CENTRE_X, -6.0F + HEAD_CENTRE_Y, 1.0F + HEAD_CENTRE_Z, 2, 2, 2, stretch);
|
||||
|
||||
this.bipedHeadwear.addBox(-4.0F + HEAD_CENTRE_X, -4.0F + HEAD_CENTRE_Y, -4.0F + HEAD_CENTRE_Z, 8, 8, 8, stretch + 0.5F);
|
||||
this.bipedHeadwear.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2);
|
||||
}
|
||||
|
||||
protected void initBodyPositions(float yOffset, float stretch) {
|
||||
this.bipedBody.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 4, stretch);
|
||||
this.bipedBody.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.bipedBodyWear.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 4, stretch + 0.25F);
|
||||
this.bipedBodyWear.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
|
||||
this.Bodypiece[0].addWestPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 8, stretch);
|
||||
this.Bodypiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[1].addEastPlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 8, stretch);
|
||||
this.Bodypiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[2].addTopPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 12, stretch);
|
||||
this.Bodypiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[3].addBottomPlane(-4.0F + BODY_CENTRE_X, 4.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 8, 8, stretch);
|
||||
this.Bodypiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[4].addWestPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 8, 4, stretch);
|
||||
this.Bodypiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[5].addEastPlane(4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 8, 4, stretch);
|
||||
this.Bodypiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[6].addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 8, 4, stretch);
|
||||
this.Bodypiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[7].addBackPlane(-4.0F + BODY_CENTRE_X, 0.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 8, 4, stretch);
|
||||
this.Bodypiece[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[8].addBottomPlane(-4.0F + BODY_CENTRE_X, 4.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 8, 4, stretch);
|
||||
this.Bodypiece[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[9].addTopPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 2, 6, stretch);
|
||||
this.Bodypiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[10].addBottomPlane(-1.0F + BODY_CENTRE_X, 4.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 2, 6, stretch);
|
||||
this.Bodypiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[11].addWestPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 2, 6, stretch);
|
||||
this.Bodypiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[12].addEastPlane(1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 2.0F + BODY_CENTRE_Z, 2, 6, stretch);
|
||||
this.Bodypiece[12].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece[13].addBackPlane(-1.0F + BODY_CENTRE_X, 2.0F + BODY_CENTRE_Y, 8.0F + BODY_CENTRE_Z, 2, 2, stretch);
|
||||
this.Bodypiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
|
||||
this.BodypieceNeck[0].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 4, 4, stretch);
|
||||
this.BodypieceNeck[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.BodypieceNeck[1].addBackPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -4.8F + BODY_CENTRE_Z, 4, 4, stretch);
|
||||
this.BodypieceNeck[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.BodypieceNeck[2].addWestPlane(-2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 4, 4, stretch);
|
||||
this.BodypieceNeck[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.BodypieceNeck[3].addEastPlane(2.0F + BODY_CENTRE_X, -6.8F + BODY_CENTRE_Y, -8.8F + BODY_CENTRE_Z, 4, 4, stretch);
|
||||
this.BodypieceNeck[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.BodypieceNeck[0].rotateAngleX = NECK_ROT_X;
|
||||
this.BodypieceNeck[1].rotateAngleX = NECK_ROT_X;
|
||||
this.BodypieceNeck[2].rotateAngleX = NECK_ROT_X;
|
||||
this.BodypieceNeck[3].rotateAngleX = NECK_ROT_X;
|
||||
}
|
||||
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
if (this.smallArms) {
|
||||
this.bipedRightArm.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 3, 12, 4, stretch);
|
||||
this.bipedRightArm.setRotationPoint(-2.0F, 8.5F + yOffset, 0.0F);
|
||||
if (bipedRightArmwear != null) {
|
||||
this.bipedRightArmwear
|
||||
.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 3, 12, 4, stretch + 0.25f);
|
||||
this.bipedRightArmwear.setRotationPoint(-3.0F, 8.5F + yOffset, 0.0F);
|
||||
}
|
||||
this.bipedLeftArm.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 3, 12, 4, stretch);
|
||||
this.bipedLeftArm.setRotationPoint(3.0F, 8.5F + yOffset, 0.0F);
|
||||
if (this.bipedLeftArmwear != null) {
|
||||
this.bipedLeftArmwear
|
||||
.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 3, 12, 4, stretch + 0.25f);
|
||||
this.bipedLeftArmwear.setRotationPoint(3.0F, 8.5F + yOffset, 0.0F);
|
||||
}
|
||||
} else {
|
||||
this.bipedRightArm.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
this.bipedRightArm.setRotationPoint(-3.0F, 8.0F + yOffset, 0.0F);
|
||||
if (bipedRightArmwear != null) {
|
||||
this.bipedRightArmwear
|
||||
.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + 0.25f);
|
||||
this.bipedRightArmwear.setRotationPoint(-3.0F, 8.0F + yOffset, 0.0F);
|
||||
}
|
||||
this.bipedLeftArm.addBox(-3.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
this.bipedLeftArm.setRotationPoint(3.0F, 8.0F + yOffset, 0.0F);
|
||||
if (this.bipedLeftArmwear != null) {
|
||||
this.bipedLeftArmwear
|
||||
.addBox(-3.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + 0.25f);
|
||||
this.bipedLeftArmwear.setRotationPoint(3.0F, 8.0F + yOffset, 0.0F);
|
||||
}
|
||||
}
|
||||
this.bipedRightLeg.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
this.bipedRightLeg.setRotationPoint(-3.0F, 0.0F + yOffset, 0.0F);
|
||||
|
||||
if (bipedRightLegwear != null) {
|
||||
this.bipedRightLegwear
|
||||
.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + 0.25f);
|
||||
this.bipedRightLegwear.setRotationPoint(-3.0F, 0.0F + yOffset, 0.0F);
|
||||
|
||||
}
|
||||
|
||||
this.bipedLeftLeg.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
if (this.bipedLeftLegwear != null) {
|
||||
this.bipedLeftLegwear
|
||||
.addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch + 0.25f);
|
||||
}
|
||||
this.unicornArmRight.addBox(-2.0F + FIRSTP_ARM_CENTRE_X, -6.0F + FIRSTP_ARM_CENTRE_Y, -2.0F + FIRSTP_ARM_CENTRE_Z, 4, 12, 4, stretch + .25f);
|
||||
this.unicornArmRight.setRotationPoint(-5.0F, 2.0F + yOffset, 0.0F);
|
||||
|
||||
this.unicornArmLeft.addBox(-2.0F + FIRSTP_ARM_CENTRE_X, -6.0F + FIRSTP_ARM_CENTRE_Y, -2.0F + FIRSTP_ARM_CENTRE_Z, 4, 12, 4, stretch + .25f);
|
||||
this.unicornArmLeft.setRotationPoint(-5.0F, 2.0F + yOffset, 0.0F);
|
||||
}
|
||||
|
||||
protected void initTailPositions(float yOffset, float stretch) {
|
||||
this.Tail[0].addTopPlane(-2.0F, 1.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[0].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[1].addWestPlane(-2.0F, 1.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[1].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[2].addBackPlane(-2.0F, 1.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[2].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[3].addEastPlane(2.0F, 1.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[3].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[4].addBackPlane(-2.0F, 1.0F, 6.0F, 4, 4, stretch);
|
||||
this.Tail[4].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[5].addTopPlane(-2.0F, 5.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[5].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[6].addWestPlane(-2.0F, 5.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[6].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[7].addBackPlane(-2.0F, 5.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[7].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[8].addEastPlane(2.0F, 5.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[8].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[9].addBackPlane(-2.0F, 5.0F, 6.0F, 4, 4, stretch);
|
||||
this.Tail[9].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[10].addTopPlane(-2.0F, 9.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[10].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[11].addWestPlane(-2.0F, 9.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[11].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[12].addBackPlane(-2.0F, 9.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[12].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[13].addEastPlane(2.0F, 9.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[13].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[14].addBackPlane(-2.0F, 9.0F, 6.0F, 4, 4, stretch);
|
||||
this.Tail[14].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[15].addTopPlane(-2.0F, 13.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[15].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[16].addWestPlane(-2.0F, 13.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[16].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[17].addBackPlane(-2.0F, 13.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[17].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[18].addEastPlane(2.0F, 13.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[18].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[19].addBackPlane(-2.0F, 13.0F, 6.0F, 4, 4, stretch);
|
||||
this.Tail[19].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
this.Tail[20].addTopPlane(-2.0F, 17.0F, 2.0F, 4, 4, stretch);
|
||||
this.Tail[20].setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderCape(float scale) {
|
||||
this.bipedCape.render(scale);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,150 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static net.minecraft.client.renderer.GlStateManager.*;
|
||||
|
||||
public class ModelSkeletonPony extends ModelPlayerPony {
|
||||
|
||||
public ModelSkeletonPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
float rightArmRotateAngleX;
|
||||
float leftArmRotateAngleX;
|
||||
float rightLegRotateAngleX;
|
||||
float leftLegRotateAngleX;
|
||||
float var8;
|
||||
float var9;
|
||||
if (this.isFlying && this.metadata.getRace().hasWings() || entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying()) {
|
||||
if (this.rainboom) {
|
||||
rightArmRotateAngleX = ROTATE_270;
|
||||
leftArmRotateAngleX = ROTATE_270;
|
||||
rightLegRotateAngleX = ROTATE_90;
|
||||
leftLegRotateAngleX = ROTATE_90;
|
||||
} else {
|
||||
rightArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
leftArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
rightLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
leftLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0.2F;
|
||||
this.steveRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.2F;
|
||||
this.bipedRightLeg.rotateAngleY = -0.2F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
} else {
|
||||
var8 = (float) Math.pow(swing, 16.0D);
|
||||
var9 = 3.1415927F * var8 * 0.5F;
|
||||
float laQuad = 3.1415927F * var8;
|
||||
float rlQuad = 3.1415927F * var8 * 0.2F;
|
||||
float llQuad = 3.1415927F * var8 * -0.4F;
|
||||
rightArmRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + var9) * 0.6F * swing;
|
||||
leftArmRotateAngleX = MathHelper.cos(move * 0.6662F + laQuad) * 0.6F * swing;
|
||||
rightLegRotateAngleX = MathHelper.cos(move * 0.6662F + rlQuad) * 0.6F * swing;
|
||||
leftLegRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + llQuad) * 0.6F * swing;
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
this.steveRightArm.rotateAngleY = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.steveRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.unicornArmRight.rotateAngleX = rightArmRotateAngleX;
|
||||
this.bipedLeftArm.rotateAngleX = leftArmRotateAngleX;
|
||||
this.bipedRightLeg.rotateAngleX = rightLegRotateAngleX;
|
||||
this.bipedLeftLeg.rotateAngleX = leftLegRotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.steveRightArm.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
if (this.rightArmPose != ArmPose.EMPTY) {
|
||||
var8 = MathHelper.sin(this.swingProgress * 3.1415927F);
|
||||
var9 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * 3.1415927F);
|
||||
if (!this.metadata.hasMagic()) {
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.bipedRightArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedRightArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
} else {
|
||||
this.unicornArmRight.rotationPointX = -7.0F;
|
||||
this.unicornArmRight.rotationPointY = 12.0F;
|
||||
this.unicornArmRight.rotationPointZ = -2.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.unicornArmRight.rotateAngleX = -1.5707964F;
|
||||
this.unicornArmRight.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.unicornArmRight.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.unicornArmRight.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
}
|
||||
}
|
||||
if (this.leftArmPose != ArmPose.EMPTY) {
|
||||
var8 = MathHelper.sin(this.swingProgress * 3.1415927F);
|
||||
var9 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * 3.1415927F);
|
||||
if (!this.metadata.hasMagic()) {
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.bipedLeftArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedLeftArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedLeftArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
} else {
|
||||
this.unicornArmLeft.rotationPointX = -7.0F;
|
||||
this.unicornArmLeft.rotationPointY = 12.0F;
|
||||
this.unicornArmLeft.rotationPointZ = -2.0F;
|
||||
this.unicornArmLeft.rotateAngleZ = 0.0F;
|
||||
this.unicornArmLeft.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.unicornArmLeft.rotateAngleX = -1.5707964F;
|
||||
this.unicornArmLeft.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.unicornArmLeft.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.unicornArmLeft.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
}
|
||||
}
|
||||
this.aimBow(this.leftArmPose, this.rightArmPose, tick);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (this.rightArmPose != ArmPose.EMPTY && !this.metadata.hasMagic()) {
|
||||
setRotationPoint(this.bipedRightArm, -1.5F, 9.5F, 4.0F);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLegs() {
|
||||
pushMatrix();
|
||||
translate(0.05F, -0.21F, -0.0F);
|
||||
scale(0.5F, 1.15F, 0.5F);
|
||||
this.bipedLeftArm.render(this.scale);
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
translate(-0.05F, -0.21F, -0.0F);
|
||||
scale(0.5F, 1.2F, 0.5F);
|
||||
this.bipedRightArm.render(this.scale);
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
translate(0.05F, -0.21F, 0.35F);
|
||||
scale(0.5F, 1.2F, 0.5F);
|
||||
this.bipedLeftLeg.render(this.scale);
|
||||
popMatrix();
|
||||
|
||||
pushMatrix();
|
||||
translate(-0.05F, -0.21F, 0.35F);
|
||||
scale(0.5F, 1.15F, 0.5F);
|
||||
this.bipedRightLeg.render(this.scale);
|
||||
popMatrix();
|
||||
}
|
||||
}
|
|
@ -1,115 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import com.minelittlepony.renderer.PlaneRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.passive.EntityVillager;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelVillagerPony extends ModelPlayerPony {
|
||||
|
||||
public PlaneRenderer[] VillagerBagPiece;
|
||||
public PlaneRenderer VillagerApron;
|
||||
public PlaneRenderer VillagerTrinket;
|
||||
|
||||
public ModelVillagerPony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
|
||||
|
||||
float bodySwingRotation = 0.0F;
|
||||
if (this.swingProgress > -9990.0F && !this.metadata.hasMagic()) {
|
||||
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
|
||||
}
|
||||
for (PlaneRenderer aVillagerBagPiece : this.VillagerBagPiece) {
|
||||
aVillagerBagPiece.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
|
||||
this.VillagerBagPiece[4].rotateAngleY += 4.712389F;
|
||||
this.VillagerBagPiece[5].rotateAngleY += 4.712389F;
|
||||
this.VillagerBagPiece[6].rotateAngleY += 4.712389F;
|
||||
this.VillagerBagPiece[7].rotateAngleY += 4.712389F;
|
||||
this.VillagerApron.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
this.VillagerTrinket.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
super.renderBody(entityIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
|
||||
|
||||
if (entityIn instanceof EntityVillager) {
|
||||
this.bipedBody.postRender(this.scale);
|
||||
int profession = ((EntityVillager) entityIn).getProfession();
|
||||
if (profession < 2) {
|
||||
for (PlaneRenderer aVillagerBagPiece : this.VillagerBagPiece) {
|
||||
aVillagerBagPiece.render(this.scale);
|
||||
}
|
||||
} else if (profession == 2) {
|
||||
this.VillagerTrinket.render(this.scale);
|
||||
} else if (profession > 2) {
|
||||
this.VillagerApron.render(this.scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
super.initTextures();
|
||||
this.VillagerBagPiece = new PlaneRenderer[14];
|
||||
this.VillagerBagPiece[0] = new PlaneRenderer(this, 56, 19);
|
||||
this.VillagerBagPiece[1] = new PlaneRenderer(this, 56, 19);
|
||||
this.VillagerBagPiece[2] = new PlaneRenderer(this, 56, 19);
|
||||
this.VillagerBagPiece[3] = new PlaneRenderer(this, 56, 19);
|
||||
this.VillagerBagPiece[4] = new PlaneRenderer(this, 56, 16);
|
||||
this.VillagerBagPiece[5] = new PlaneRenderer(this, 56, 16);
|
||||
this.VillagerBagPiece[6] = new PlaneRenderer(this, 56, 22);
|
||||
this.VillagerBagPiece[7] = new PlaneRenderer(this, 56, 22);
|
||||
this.VillagerBagPiece[8] = new PlaneRenderer(this, 56, 25);
|
||||
this.VillagerBagPiece[9] = new PlaneRenderer(this, 56, 25);
|
||||
this.VillagerBagPiece[10] = new PlaneRenderer(this, 59, 25);
|
||||
this.VillagerBagPiece[11] = new PlaneRenderer(this, 59, 25);
|
||||
this.VillagerBagPiece[12] = new PlaneRenderer(this, 56, 31);
|
||||
this.VillagerBagPiece[13] = new PlaneRenderer(this, 56, 31);
|
||||
this.VillagerApron = new PlaneRenderer(this, 56, 16);
|
||||
this.VillagerTrinket = new PlaneRenderer(this, 0, 3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initPositions(float yOffset, float stretch) {
|
||||
super.initPositions(yOffset, stretch);
|
||||
this.VillagerBagPiece[0].addWestPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
|
||||
this.VillagerBagPiece[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[1].addWestPlane(-4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
|
||||
this.VillagerBagPiece[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[2].addWestPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
|
||||
this.VillagerBagPiece[2].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[3].addWestPlane(7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 6, 8, stretch);
|
||||
this.VillagerBagPiece[3].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[4].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 3, stretch);
|
||||
this.VillagerBagPiece[4].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[5].addTopPlane(2.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 3, stretch);
|
||||
this.VillagerBagPiece[5].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[6].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -2.0F + BODY_CENTRE_Z, 8, 3, stretch);
|
||||
this.VillagerBagPiece[6].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[7].addBottomPlane(2.0F + BODY_CENTRE_X, 1.0F + BODY_CENTRE_Y, -13.0F + BODY_CENTRE_Z, 8, 3, stretch);
|
||||
this.VillagerBagPiece[7].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[8].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, stretch);
|
||||
this.VillagerBagPiece[8].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[9].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, -4.0F + BODY_CENTRE_Z, 3, 6, stretch);
|
||||
this.VillagerBagPiece[9].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[10].addBackPlane(-7.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, stretch);
|
||||
this.VillagerBagPiece[10].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[11].addBackPlane(4.0F + BODY_CENTRE_X, -5.0F + BODY_CENTRE_Y, 4.0F + BODY_CENTRE_Z, 3, 6, stretch);
|
||||
this.VillagerBagPiece[11].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[12].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, -1.0F + BODY_CENTRE_Z, 8, 1, stretch);
|
||||
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerBagPiece[13].addTopPlane(-4.0F + BODY_CENTRE_X, -4.5F + BODY_CENTRE_Y, 0.0F + BODY_CENTRE_Z, 8, 1, stretch);
|
||||
this.VillagerBagPiece[13].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerApron.addBackPlane(-4.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 8, 10, stretch);
|
||||
this.VillagerApron.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.VillagerTrinket.addBackPlane(-2.0F + BODY_CENTRE_X, -4.0F + BODY_CENTRE_Y, -9.0F + BODY_CENTRE_Z, 4, 5, stretch);
|
||||
this.VillagerTrinket.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
}
|
||||
}
|
|
@ -1,101 +0,0 @@
|
|||
package com.minelittlepony.model.pony;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelZombiePony extends ModelPlayerPony {
|
||||
|
||||
public ModelZombiePony() {
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
float rightArmRotateAngleX;
|
||||
float leftArmRotateAngleX;
|
||||
float rightLegRotateAngleX;
|
||||
float leftLegRotateAngleX;
|
||||
float var8;
|
||||
float var9;
|
||||
// why are zombies flying?
|
||||
if (this.isFlying && this.metadata.getRace().hasWings() || entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying()) {
|
||||
if (this.rainboom) {
|
||||
rightArmRotateAngleX = ROTATE_270;
|
||||
leftArmRotateAngleX = ROTATE_270;
|
||||
rightLegRotateAngleX = ROTATE_90;
|
||||
leftLegRotateAngleX = ROTATE_90;
|
||||
} else {
|
||||
rightArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
leftArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
rightLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
leftLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0.2F;
|
||||
this.steveRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.2F;
|
||||
this.bipedRightLeg.rotateAngleY = -0.2F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
} else {
|
||||
var8 = (float) Math.pow(swing, 16.0D);
|
||||
var9 = 3.1415927F * var8 * 0.5F;
|
||||
float laQuad = 3.1415927F * var8;
|
||||
float rlQuad = 3.1415927F * var8 * 0.2F;
|
||||
float llQuad = 3.1415927F * var8 * -0.4F;
|
||||
rightArmRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + var9) * 0.45F * swing;
|
||||
leftArmRotateAngleX = MathHelper.cos(move * 0.6662F + laQuad) * 0.45F * swing;
|
||||
rightLegRotateAngleX = MathHelper.cos(move * 0.6662F + rlQuad) * 0.45F * swing;
|
||||
leftLegRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + llQuad) * 0.45F * swing;
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
this.steveRightArm.rotateAngleY = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.steveRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.unicornArmRight.rotateAngleX = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleX = leftArmRotateAngleX;
|
||||
this.bipedRightLeg.rotateAngleX = rightLegRotateAngleX;
|
||||
this.bipedLeftLeg.rotateAngleX = leftLegRotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.steveRightArm.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
if (this.rightArmPose == ArmPose.EMPTY) {
|
||||
var8 = MathHelper.sin(this.swingProgress * (float) Math.PI);
|
||||
var9 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * (float) Math.PI);
|
||||
if (MathHelper.sin(move / 20.0F) < 0.0F) {
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.bipedRightArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedRightArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
} else {
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = -(0.1F - var8 * 0.6F);
|
||||
this.bipedLeftArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedLeftArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedLeftArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (this.rightArmPose == ArmPose.EMPTY) {
|
||||
if (MathHelper.sin(move / 20.0F) < 0.0F) {
|
||||
shiftRotationPoint(this.bipedRightArm, 0.5F, 1.5F, 3.0F);
|
||||
} else {
|
||||
shiftRotationPoint(this.bipedLeftArm, -0.5F, 1.5F, 3.0F);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,13 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import com.minelittlepony.model.AbstractArmor;
|
||||
import com.minelittlepony.model.pony.ModelHumanPlayer;
|
||||
|
||||
public class HumanArmors extends AbstractArmor {
|
||||
|
||||
public HumanArmors() {
|
||||
this.modelArmorChestplate = new ModelHumanPlayer(false);
|
||||
this.modelArmor = new ModelHumanPlayer(false);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,278 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import com.minelittlepony.model.pony.ModelPlayerPony;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelPonyArmor extends ModelPlayerPony {
|
||||
|
||||
public ModelRenderer Bodypiece;
|
||||
public ModelRenderer extBody;
|
||||
public ModelRenderer[] extHead;
|
||||
public ModelRenderer[] extLegs;
|
||||
|
||||
public ModelPonyArmor() {
|
||||
super(false);
|
||||
this.textureHeight = 32;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
|
||||
|
||||
this.checkRainboom(entityIn, limbSwingAmount);
|
||||
this.rotateHead(netHeadYaw, headPitch);
|
||||
float bodySwingRotation = 0.0F;
|
||||
if (this.swingProgress > -9990.0F && !this.metadata.hasMagic()) {
|
||||
bodySwingRotation = MathHelper.sin(MathHelper.sqrt(this.swingProgress) * 3.1415927F * 2.0F) * 0.2F;
|
||||
}
|
||||
|
||||
this.bipedBody.rotateAngleY = bodySwingRotation * 0.2F;
|
||||
|
||||
this.setLegs(limbSwing, limbSwingAmount, ageInTicks, entityIn);
|
||||
this.holdItem(limbSwingAmount);
|
||||
this.swingItem(entityIn, this.swingProgress);
|
||||
if (this.isSneak && !this.isFlying) {
|
||||
this.adjustBody(BODY_ROTATE_ANGLE_X_SNEAK, BODY_RP_Y_SNEAK, BODY_RP_Z_SNEAK);
|
||||
this.sneakLegs();
|
||||
this.setHead(0.0F, 6.0F, -2.0F);
|
||||
} else if (this.isRiding) {
|
||||
|
||||
this.adjustBody(BODY_ROTATE_ANGLE_X_RIDING, BODY_RP_Y_RIDING, BODY_RP_Z_RIDING);
|
||||
this.bipedLeftLeg.rotationPointZ = 15;
|
||||
this.bipedLeftLeg.rotationPointY = 10;
|
||||
this.bipedLeftLeg.rotateAngleX = (float) (Math.PI * -0.25);
|
||||
this.bipedLeftLeg.rotateAngleY = (float) (Math.PI * -0.2);
|
||||
|
||||
this.bipedRightLeg.rotationPointZ = 15;
|
||||
this.bipedRightLeg.rotationPointY = 10;
|
||||
this.bipedRightLeg.rotateAngleX = (float) (Math.PI * -0.25);
|
||||
this.bipedRightLeg.rotateAngleY = (float) (Math.PI * 0.2);
|
||||
|
||||
|
||||
this.bipedLeftArm.rotateAngleZ = (float) (Math.PI * -0.06);
|
||||
this.bipedRightArm.rotateAngleZ = (float) (Math.PI * 0.06);
|
||||
|
||||
} else {
|
||||
|
||||
this.adjustBody(BODY_ROTATE_ANGLE_X_NOTSNEAK, BODY_RP_Y_NOTSNEAK, BODY_RP_Z_NOTSNEAK);
|
||||
|
||||
this.bipedRightLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
|
||||
this.bipedLeftLeg.rotationPointY = FRONT_LEG_RP_Y_NOTSNEAK;
|
||||
this.swingArms(ageInTicks);
|
||||
this.setHead(0.0F, 0.0F, 0.0F);
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (this.isSleeping) {
|
||||
this.ponySleep();
|
||||
}
|
||||
|
||||
this.aimBow(leftArmPose, rightArmPose, ageInTicks);
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void setHead(float posX, float posY, float posZ) {
|
||||
setRotationPoint(this.bipedHead, posX, posY, posZ);
|
||||
setRotationPoint(this.bipedHeadwear, posX, posY, posZ);
|
||||
setRotationPoint(this.extHead[0], posX, posY, posZ);
|
||||
setRotationPoint(this.extHead[1], posX, posY, posZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateHead(float horz, float vert) {
|
||||
super.rotateHead(horz, vert);
|
||||
|
||||
float headRotateAngleX = this.bipedHead.rotateAngleX;
|
||||
float headRotateAngleY = this.bipedHead.rotateAngleY;
|
||||
|
||||
this.extHead[0].rotateAngleY = headRotateAngleY;
|
||||
this.extHead[0].rotateAngleX = headRotateAngleX;
|
||||
this.extHead[1].rotateAngleY = headRotateAngleY;
|
||||
this.extHead[1].rotateAngleX = headRotateAngleX;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustBody(float rotateAngleX, float rotationPointY, float rotationPointZ) {
|
||||
this.bipedBody.rotateAngleX = rotateAngleX;
|
||||
this.bipedBody.rotationPointY = rotationPointY;
|
||||
this.bipedBody.rotationPointZ = rotationPointZ;
|
||||
this.Bodypiece.rotateAngleX = rotateAngleX;
|
||||
this.Bodypiece.rotationPointY = rotationPointY;
|
||||
this.Bodypiece.rotationPointZ = rotationPointZ;
|
||||
this.extBody.rotateAngleX = rotateAngleX;
|
||||
this.extBody.rotationPointY = rotationPointY;
|
||||
this.extBody.rotationPointZ = rotationPointZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
this.bipedHead.render(this.scale);
|
||||
this.extHead[0].render(this.scale);
|
||||
this.extHead[1].render(this.scale);
|
||||
this.bipedHeadwear.render(this.scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderNeck() {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
|
||||
this.bipedBody.render(this.scale);
|
||||
this.Bodypiece.render(this.scale);
|
||||
this.extBody.render(this.scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderTail() {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLegs() {
|
||||
if (!isSneak) {
|
||||
boolean isLegs = this.extBody.showModel;
|
||||
this.extBody.showModel = true;
|
||||
this.extBody.postRender(this.scale);
|
||||
this.extBody.showModel = isLegs;
|
||||
}
|
||||
this.bipedLeftArm.render(this.scale);
|
||||
this.bipedRightArm.render(this.scale);
|
||||
this.bipedLeftLeg.render(this.scale);
|
||||
this.bipedRightLeg.render(this.scale);
|
||||
this.extLegs[0].render(this.scale);
|
||||
this.extLegs[1].render(this.scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTextures() {
|
||||
this.extHead = new ModelRenderer[2];
|
||||
this.extLegs = new ModelRenderer[2];
|
||||
this.initHeadTextures();
|
||||
this.initBodyTextures();
|
||||
this.initLegTextures();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadTextures() {
|
||||
this.bipedHead = new ModelRenderer(this, 0, 0);
|
||||
this.bipedHeadwear = new ModelRenderer(this, 32, 0);
|
||||
this.extHead[0] = new ModelRenderer(this, 0, 0);
|
||||
this.extHead[1] = new ModelRenderer(this, 0, 4);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyTextures() {
|
||||
this.bipedBody = new ModelRenderer(this, 16, 16);
|
||||
this.Bodypiece = new ModelRenderer(this, 0, 0);
|
||||
this.extBody = new ModelRenderer(this, 16, 8);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
this.bipedRightArm = new ModelRenderer(this, 0, 16);
|
||||
this.bipedLeftArm = new ModelRenderer(this, 0, 16);
|
||||
this.bipedLeftArm.mirror = true;
|
||||
this.bipedRightLeg = new ModelRenderer(this, 0, 16);
|
||||
this.bipedLeftLeg = new ModelRenderer(this, 0, 16);
|
||||
this.bipedLeftLeg.mirror = true;
|
||||
this.steveRightArm = new ModelRenderer(this, 0, 16);
|
||||
this.unicornArmRight = new ModelRenderer(this, 0, 16);
|
||||
this.unicornArmLeft = new ModelRenderer(this, 0, 16);
|
||||
this.extLegs[0] = new ModelRenderer(this, 48, 8);
|
||||
this.extLegs[1] = new ModelRenderer(this, 48, 8);
|
||||
this.extLegs[1].mirror = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initPositions(float yOffset, float stretch) {
|
||||
this.initHeadPositions(yOffset, stretch);
|
||||
this.initBodyPositions(yOffset, stretch);
|
||||
this.initLegPositions(yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadPositions(float yOffset, float stretch) {
|
||||
this.bipedHead.addBox(-4.0F + HEAD_CENTRE_X, -4.0F + HEAD_CENTRE_Y, -4.0F + HEAD_CENTRE_Z, 8, 8, 8, stretch * 1.1F);
|
||||
this.bipedHead.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.extHead[0].addBox(-4.0F + HEAD_CENTRE_X, -6.0F + HEAD_CENTRE_Y, 1.0F + HEAD_CENTRE_Z, 2, 2, 2, stretch * 0.5F);
|
||||
this.extHead[0].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.extHead[1].addBox(2.0F + HEAD_CENTRE_X, -6.0F + HEAD_CENTRE_Y, 1.0F + HEAD_CENTRE_Z, 2, 2, 2, stretch * 0.5F);
|
||||
this.extHead[1].setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.bipedHeadwear.addBox(-4.0F + HEAD_CENTRE_X, -4.0F + HEAD_CENTRE_Y, -4.0F + HEAD_CENTRE_Z, 8, 8, 8, stretch * 1.1F + 0.5F);
|
||||
this.bipedHeadwear.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyPositions(float yOffset, float stretch) {
|
||||
this.bipedBody.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 4, stretch);
|
||||
this.bipedBody.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.Bodypiece.addBox(-4.0F, 4.0F, 6.0F, 8, 8, 8, stretch);
|
||||
this.Bodypiece.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
this.extBody.addBox(-4.0F, 4.0F, -2.0F, 8, 8, 16, stretch);
|
||||
this.extBody.setRotationPoint(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
this.extLegs[0].addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
this.extLegs[0].setRotationPoint(-3.0F, 0.0F + yOffset, 0.0F);
|
||||
this.extLegs[1].addBox(-2.0F + THIRDP_ARM_CENTRE_X, -6.0F + THIRDP_ARM_CENTRE_Y, -2.0F + THIRDP_ARM_CENTRE_Z, 4, 12, 4, stretch);
|
||||
this.extLegs[1].setRotationPoint(3.0F, 0.0F + yOffset, 0.0F);
|
||||
}
|
||||
|
||||
protected void syncLegs() {
|
||||
this.extLegs[0].rotateAngleX = this.bipedRightLeg.rotateAngleX;
|
||||
this.extLegs[0].rotateAngleY = this.bipedRightLeg.rotateAngleY;
|
||||
this.extLegs[0].rotateAngleZ = this.bipedRightLeg.rotateAngleZ;
|
||||
this.extLegs[0].rotationPointX = this.bipedRightLeg.rotationPointX;
|
||||
this.extLegs[0].rotationPointY = this.bipedRightLeg.rotationPointY;
|
||||
this.extLegs[0].rotationPointZ = this.bipedRightLeg.rotationPointZ;
|
||||
this.extLegs[1].rotateAngleX = this.bipedLeftLeg.rotateAngleX;
|
||||
this.extLegs[1].rotateAngleY = this.bipedLeftLeg.rotateAngleY;
|
||||
this.extLegs[1].rotateAngleZ = this.bipedLeftLeg.rotateAngleZ;
|
||||
this.extLegs[1].rotationPointX = this.bipedLeftLeg.rotationPointX;
|
||||
this.extLegs[1].rotationPointY = this.bipedLeftLeg.rotationPointY;
|
||||
this.extLegs[1].rotationPointZ = this.bipedLeftLeg.rotationPointZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
super.rotateLegs(move, swing, tick, entity);
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs() {
|
||||
super.adjustLegs();
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void sneakLegs() {
|
||||
super.sneakLegs();
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void ponySleep() {
|
||||
super.ponySleep();
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
public void setVisible(boolean invisible) {
|
||||
super.setVisible(invisible);
|
||||
this.Bodypiece.showModel = invisible;
|
||||
extBody.showModel = invisible;
|
||||
for (ModelRenderer m : extHead) {
|
||||
m.showModel = invisible;
|
||||
}
|
||||
for (ModelRenderer m : extLegs) {
|
||||
m.showModel = invisible;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,93 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelSkeletonPonyArmor extends ModelPonyArmor {
|
||||
|
||||
@Override
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
float rightArmRotateAngleX;
|
||||
float leftArmRotateAngleX;
|
||||
float rightLegRotateAngleX;
|
||||
float leftLegRotateAngleX;
|
||||
float var8;
|
||||
float var9;
|
||||
if (this.isFlying && this.metadata.getRace().hasWings() || entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying()) {
|
||||
if (this.rainboom) {
|
||||
rightArmRotateAngleX = ROTATE_270;
|
||||
leftArmRotateAngleX = ROTATE_270;
|
||||
rightLegRotateAngleX = ROTATE_90;
|
||||
leftLegRotateAngleX = ROTATE_90;
|
||||
} else {
|
||||
rightArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
leftArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
rightLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
leftLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0.2F;
|
||||
this.steveRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.2F;
|
||||
this.bipedRightLeg.rotateAngleY = -0.2F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
} else {
|
||||
var8 = (float) Math.pow(swing, 16.0D);
|
||||
var9 = 3.1415927F * var8 * 0.5F;
|
||||
float laQuad = 3.1415927F * var8;
|
||||
float rlQuad = 3.1415927F * var8 * 0.2F;
|
||||
float llQuad = 3.1415927F * var8 * -0.4F;
|
||||
rightArmRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + var9) * 0.6F * swing;
|
||||
leftArmRotateAngleX = MathHelper.cos(move * 0.6662F + laQuad) * 0.6F * swing;
|
||||
rightLegRotateAngleX = MathHelper.cos(move * 0.6662F + rlQuad) * 0.6F * swing;
|
||||
leftLegRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + llQuad) * 0.6F * swing;
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
this.steveRightArm.rotateAngleY = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.steveRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.unicornArmRight.rotateAngleX = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleX = leftArmRotateAngleX;
|
||||
this.bipedRightLeg.rotateAngleX = rightLegRotateAngleX;
|
||||
this.bipedLeftLeg.rotateAngleX = leftLegRotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.steveRightArm.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
if (this.rightArmPose != ArmPose.EMPTY) {
|
||||
var8 = MathHelper.sin(this.swingProgress * 3.1415927F);
|
||||
var9 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * 3.1415927F);
|
||||
if (!this.metadata.hasMagic()) {
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.bipedRightArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedRightArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
} else {
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.unicornArmRight.rotateAngleX = -1.5707964F;
|
||||
this.unicornArmRight.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.unicornArmRight.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.unicornArmRight.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (this.rightArmPose != ArmPose.EMPTY && !this.metadata.hasMagic()) {
|
||||
setRotationPoint(this.bipedRightArm, -1.5F, 9.5F, 4.0F);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,97 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
public class ModelZombiePonyArmor extends ModelPonyArmor {
|
||||
|
||||
@Override
|
||||
protected void rotateLegs(float move, float swing, float tick, Entity entity) {
|
||||
float rightArmRotateAngleX;
|
||||
float leftArmRotateAngleX;
|
||||
float rightLegRotateAngleX;
|
||||
float leftLegRotateAngleX;
|
||||
float var8;
|
||||
float var9;
|
||||
if (this.isFlying && this.metadata.getRace().hasWings() || entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying()) {
|
||||
if (this.rainboom) {
|
||||
rightArmRotateAngleX = ROTATE_270;
|
||||
leftArmRotateAngleX = ROTATE_270;
|
||||
rightLegRotateAngleX = ROTATE_90;
|
||||
leftLegRotateAngleX = ROTATE_90;
|
||||
} else {
|
||||
rightArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
leftArmRotateAngleX = MathHelper.sin(0.0F - swing * 0.5F);
|
||||
rightLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
leftLegRotateAngleX = MathHelper.sin(swing * 0.5F);
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleY = 0.2F;
|
||||
this.steveRightArm.rotateAngleY = 0.2F;
|
||||
this.bipedLeftArm.rotateAngleY = -0.2F;
|
||||
this.bipedRightLeg.rotateAngleY = -0.2F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
} else {
|
||||
var8 = (float) Math.pow(swing, 16.0D);
|
||||
var9 = 3.1415927F * var8 * 0.5F;
|
||||
float laQuad = 3.1415927F * var8;
|
||||
float rlQuad = 3.1415927F * var8 * 0.2F;
|
||||
float llQuad = 3.1415927F * var8 * -0.4F;
|
||||
rightArmRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + var9) * 0.45F * swing;
|
||||
leftArmRotateAngleX = MathHelper.cos(move * 0.6662F + laQuad) * 0.45F * swing;
|
||||
rightLegRotateAngleX = MathHelper.cos(move * 0.6662F + rlQuad) * 0.45F * swing;
|
||||
leftLegRotateAngleX = MathHelper.cos(move * 0.6662F + 3.1415927F + llQuad) * 0.45F * swing;
|
||||
this.bipedRightArm.rotateAngleY = 0.0F;
|
||||
this.steveRightArm.rotateAngleY = 0.0F;
|
||||
this.unicornArmRight.rotateAngleY = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = 0.0F;
|
||||
this.bipedRightLeg.rotateAngleY = 0.0F;
|
||||
this.bipedLeftLeg.rotateAngleY = 0.0F;
|
||||
}
|
||||
|
||||
this.bipedRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.steveRightArm.rotateAngleX = rightArmRotateAngleX;
|
||||
this.unicornArmRight.rotateAngleX = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleX = leftArmRotateAngleX;
|
||||
this.bipedRightLeg.rotateAngleX = rightLegRotateAngleX;
|
||||
this.bipedLeftLeg.rotateAngleX = leftLegRotateAngleX;
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.steveRightArm.rotateAngleZ = 0.0F;
|
||||
this.unicornArmRight.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
if (this.rightArmPose == ArmPose.EMPTY) {
|
||||
var8 = MathHelper.sin(this.swingProgress * 3.1415927F);
|
||||
var9 = MathHelper.sin((1.0F - (1.0F - this.swingProgress) * (1.0F - this.swingProgress)) * 3.1415927F);
|
||||
if (MathHelper.sin(move / 20.0F) < 0.0F) {
|
||||
this.bipedRightArm.rotateAngleZ = 0.0F;
|
||||
this.bipedRightArm.rotateAngleY = 0.1F - var8 * 0.6F;
|
||||
this.bipedRightArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedRightArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedRightArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedRightArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
} else {
|
||||
this.bipedLeftArm.rotateAngleZ = 0.0F;
|
||||
this.bipedLeftArm.rotateAngleY = -(0.1F - var8 * 0.6F);
|
||||
this.bipedLeftArm.rotateAngleX = -1.5707964F;
|
||||
this.bipedLeftArm.rotateAngleX -= var8 * 1.2F - var9 * 0.4F;
|
||||
this.bipedLeftArm.rotateAngleZ += MathHelper.cos(tick * 0.09F) * 0.05F + 0.05F;
|
||||
this.bipedLeftArm.rotateAngleX += MathHelper.sin(tick * 0.067F) * 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
this.syncLegs();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
if (this.rightArmPose == ArmPose.EMPTY) {
|
||||
if (MathHelper.sin(move / 20.0F) < 0.0F) {
|
||||
shiftRotationPoint(this.bipedRightArm, 0.5F, 1.5F, 3.0F);
|
||||
} else {
|
||||
shiftRotationPoint(this.bipedLeftArm, -0.5F, 1.5F, 3.0F);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import com.minelittlepony.model.AbstractArmor;
|
||||
|
||||
public class PonyArmors extends AbstractArmor {
|
||||
|
||||
public PonyArmors() {
|
||||
this.modelArmorChestplate = new ModelPonyArmor();
|
||||
this.modelArmor = new ModelPonyArmor();
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import com.minelittlepony.model.AbstractArmor;
|
||||
|
||||
public class SkeletonPonyArmors extends AbstractArmor {
|
||||
|
||||
public SkeletonPonyArmors() {
|
||||
this.modelArmorChestplate = new ModelSkeletonPonyArmor();
|
||||
this.modelArmor = new ModelSkeletonPonyArmor();
|
||||
}
|
||||
}
|
|
@ -1,11 +0,0 @@
|
|||
package com.minelittlepony.model.pony.armor;
|
||||
|
||||
import com.minelittlepony.model.AbstractArmor;
|
||||
|
||||
public class ZombiePonyArmors extends AbstractArmor {
|
||||
|
||||
public ZombiePonyArmors() {
|
||||
this.modelArmorChestplate = new ModelZombiePonyArmor();
|
||||
this.modelArmor = new ModelZombiePonyArmor();
|
||||
}
|
||||
}
|
38
src/main/java/com/minelittlepony/pony/data/IPonyData.java
Normal file
38
src/main/java/com/minelittlepony/pony/data/IPonyData.java
Normal file
|
@ -0,0 +1,38 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
import net.minecraft.client.resources.data.IMetadataSection;
|
||||
|
||||
/**
|
||||
* Metadata for a pony.
|
||||
*/
|
||||
public interface IPonyData extends IMetadataSection {
|
||||
/**
|
||||
* Gets this pony's race.
|
||||
*/
|
||||
PonyRace getRace();
|
||||
|
||||
/**
|
||||
* Gets the length of the pony's tail.
|
||||
*/
|
||||
TailLengths getTail();
|
||||
|
||||
/**
|
||||
* Get the pony's gender (usually female).
|
||||
*/
|
||||
PonyGender getGender();
|
||||
|
||||
/**
|
||||
* Gets the current pony size.
|
||||
*/
|
||||
PonySize getSize();
|
||||
|
||||
/**
|
||||
* Gets the magical glow colour for magic-casting races. Returns 0 otherwise.
|
||||
*/
|
||||
int getGlowColor();
|
||||
|
||||
/**
|
||||
* Returns true if and only if this metadata represents a pony that can cast magic.
|
||||
*/
|
||||
boolean hasMagic();
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
/**
|
||||
* Interface for enums that can be parsed from an image trigger pixel value.
|
||||
* @author Chris Albers
|
||||
*
|
||||
* @param <T>
|
||||
*/
|
||||
public interface ITriggerPixelMapped<T extends Enum<T> & ITriggerPixelMapped<T>> {
|
||||
/**
|
||||
* Gets the pixel colour matching this enum value.
|
||||
*/
|
||||
int getTriggerPixel();
|
||||
|
||||
/**
|
||||
* Gets the enum value corresponding to the given enum type and pixel value.
|
||||
* If none are found, the first parameter is returned as the default.
|
||||
*
|
||||
* @param type Return type and default value.
|
||||
* @param pixelValue The pixel colour to search for.
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
public static <T extends Enum<T> & ITriggerPixelMapped<T>> T getByTriggerPixel(T type, int pixelValue) {
|
||||
for (T i : (T[])type.getClass().getEnumConstants()) {
|
||||
if (i.getTriggerPixel() == pixelValue) return i;
|
||||
}
|
||||
return type;
|
||||
}
|
||||
}
|
129
src/main/java/com/minelittlepony/pony/data/Pony.java
Normal file
129
src/main/java/com/minelittlepony/pony/data/Pony.java
Normal file
|
@ -0,0 +1,129 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
import com.minelittlepony.mixin.MixinThreadDownloadImageData;
|
||||
import com.minelittlepony.model.ModelWrapper;
|
||||
import com.voxelmodpack.hdskins.DynamicTextureImage;
|
||||
import com.voxelmodpack.hdskins.ThreadDownloadImageETag;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.ITextureObject;
|
||||
import net.minecraft.client.renderer.texture.TextureUtil;
|
||||
import net.minecraft.client.resources.IResource;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.IOException;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.concurrent.Immutable;
|
||||
|
||||
@Immutable
|
||||
public class Pony {
|
||||
|
||||
private static final AtomicInteger ponyCount = new AtomicInteger();
|
||||
|
||||
private final int ponyId = ponyCount.getAndIncrement();
|
||||
|
||||
private final ResourceLocation texture;
|
||||
private final IPonyData metadata;
|
||||
|
||||
private final boolean smallArms;
|
||||
|
||||
public Pony(ResourceLocation resource, boolean slim) {
|
||||
texture = resource;
|
||||
metadata = checkSkin(texture);
|
||||
smallArms = slim;
|
||||
}
|
||||
|
||||
private IPonyData checkSkin(ResourceLocation resource) {
|
||||
IPonyData data = checkPonyMeta(resource);
|
||||
if (data != null) return data;
|
||||
|
||||
BufferedImage skinImage = getBufferedImage(resource);
|
||||
return this.checkSkin(skinImage);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private IPonyData checkPonyMeta(ResourceLocation resource) {
|
||||
try {
|
||||
IResource res = Minecraft.getMinecraft().getResourceManager().getResource(resource);
|
||||
if (res.hasMetadata()) {
|
||||
PonyData data = res.getMetadata(PonyDataSerialzier.NAME);
|
||||
if (data != null) {
|
||||
return data;
|
||||
}
|
||||
}
|
||||
} catch (FileNotFoundException e) {
|
||||
// Ignore uploaded texture
|
||||
} catch (IOException e) {
|
||||
MineLittlePony.logger.warn("Unable to read {} metadata", resource, e);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
private BufferedImage getBufferedImage(@Nonnull ResourceLocation resource) {
|
||||
try {
|
||||
IResource skin = Minecraft.getMinecraft().getResourceManager().getResource(resource);
|
||||
BufferedImage skinImage = TextureUtil.readBufferedImage(skin.getInputStream());
|
||||
MineLittlePony.logger.debug("Obtained skin from resource location {}", resource);
|
||||
|
||||
return skinImage;
|
||||
} catch (IOException ignored) { }
|
||||
|
||||
try {
|
||||
ITextureObject texture = Minecraft.getMinecraft().getTextureManager().getTexture(resource);
|
||||
|
||||
if (texture instanceof MixinThreadDownloadImageData) {
|
||||
return ((MixinThreadDownloadImageData) texture).getBufferedImage();
|
||||
} else if (texture instanceof ThreadDownloadImageETag) {
|
||||
return ((ThreadDownloadImageETag) texture).getBufferedImage();
|
||||
} else if (texture instanceof DynamicTextureImage) {
|
||||
return ((DynamicTextureImage) texture).getImage();
|
||||
}
|
||||
} catch (Exception ignored) { }
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private IPonyData checkSkin(BufferedImage bufferedimage) {
|
||||
if (bufferedimage == null) return new PonyData();
|
||||
MineLittlePony.logger.debug("\tStart skin check for pony #{} with image {}.", ponyId, bufferedimage);
|
||||
return PonyData.parse(bufferedimage);
|
||||
}
|
||||
|
||||
public boolean isPegasusFlying(EntityPlayer player) {
|
||||
//noinspection SimplifiableIfStatement
|
||||
if (!getRace(false).hasWings()) return false;
|
||||
|
||||
return player.capabilities.isFlying || !(player.onGround || player.isRiding() || player.isOnLadder() || player.isInWater() || player.isElytraFlying());
|
||||
}
|
||||
|
||||
public ModelWrapper getModel(boolean ignorePony) {
|
||||
return getRace(ignorePony).getModel().getModel(smallArms);
|
||||
}
|
||||
|
||||
public PonyRace getRace(boolean ignorePony) {
|
||||
return metadata.getRace().getEffectiveRace(MineLittlePony.getConfig().getEffectivePonyLevel(ignorePony));
|
||||
}
|
||||
|
||||
public ResourceLocation getTexture() {
|
||||
return texture;
|
||||
}
|
||||
|
||||
public IPonyData getMetadata() {
|
||||
return metadata;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return MoreObjects.toStringHelper(this)
|
||||
.add("texture", texture)
|
||||
.add("metadata", metadata)
|
||||
.toString();
|
||||
}
|
||||
}
|
85
src/main/java/com/minelittlepony/pony/data/PonyData.java
Normal file
85
src/main/java/com/minelittlepony/pony/data/PonyData.java
Normal file
|
@ -0,0 +1,85 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
import com.google.common.base.MoreObjects;
|
||||
import com.minelittlepony.MineLittlePony;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import javax.annotation.concurrent.Immutable;
|
||||
|
||||
|
||||
/**
|
||||
* Implementation for IPonyData.
|
||||
*
|
||||
*/
|
||||
@Immutable
|
||||
public class PonyData implements IPonyData {
|
||||
private final PonyRace race;
|
||||
private final TailLengths tailSize;
|
||||
private final PonyGender gender;
|
||||
private final PonySize size;
|
||||
private final int glowColor;
|
||||
|
||||
public PonyData() {
|
||||
race = PonyRace.HUMAN;
|
||||
tailSize = TailLengths.FULL;
|
||||
gender = PonyGender.MARE;
|
||||
size = PonySize.NORMAL;
|
||||
glowColor = 0x4444aa;
|
||||
}
|
||||
|
||||
private PonyData(BufferedImage image) {
|
||||
race = TriggerPixels.RACE.readValue(image);
|
||||
tailSize = TriggerPixels.TAIL.readValue(image);
|
||||
size = TriggerPixels.SIZE.readValue(image);
|
||||
gender = TriggerPixels.GENDER.readValue(image);
|
||||
glowColor = TriggerPixels.GLOW.readColor(image, -1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonyRace getRace() {
|
||||
return race;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TailLengths getTail() {
|
||||
return tailSize;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonyGender getGender() {
|
||||
return gender;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonySize getSize() {
|
||||
return MineLittlePony.getConfig().sizes ? size : PonySize.NORMAL;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getGlowColor() {
|
||||
return glowColor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasMagic() {
|
||||
return race != null && race.hasHorn() && glowColor != 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return MoreObjects.toStringHelper(this)
|
||||
.add("race", race)
|
||||
.add("tailSize", tailSize)
|
||||
.add("gender", gender)
|
||||
.add("size", size)
|
||||
.add("glowColor", "#" + Integer.toHexString(glowColor))
|
||||
.toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Parses an image buffer into a new IPonyData representing the values stored in it's individual trigger pixels.
|
||||
*/
|
||||
static IPonyData parse(BufferedImage image) {
|
||||
return new PonyData(image);
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package com.minelittlepony;
|
||||
package com.minelittlepony.pony.data;
|
||||
|
||||
import com.google.gson.JsonDeserializationContext;
|
||||
import com.google.gson.JsonElement;
|
17
src/main/java/com/minelittlepony/pony/data/PonyGender.java
Normal file
17
src/main/java/com/minelittlepony/pony/data/PonyGender.java
Normal file
|
@ -0,0 +1,17 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
public enum PonyGender implements ITriggerPixelMapped<PonyGender> {
|
||||
MARE(0),
|
||||
STALLION(0xffffff);
|
||||
|
||||
private int triggerValue;
|
||||
|
||||
PonyGender(int pixel) {
|
||||
triggerValue = pixel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTriggerPixel() {
|
||||
return triggerValue;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,6 @@
|
|||
package com.minelittlepony;
|
||||
package com.minelittlepony.pony.data;
|
||||
|
||||
public enum PonyLevel {
|
||||
|
||||
PONIES,
|
||||
HUMANS,
|
||||
BOTH
|
77
src/main/java/com/minelittlepony/pony/data/PonyRace.java
Normal file
77
src/main/java/com/minelittlepony/pony/data/PonyRace.java
Normal file
|
@ -0,0 +1,77 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
import com.minelittlepony.model.player.PlayerModels;
|
||||
|
||||
public enum PonyRace implements ITriggerPixelMapped<PonyRace> {
|
||||
|
||||
HUMAN(0, PlayerModels.HUMAN, false, false),
|
||||
EARTH(0xf9b131, PlayerModels.EARTH,false, false),
|
||||
PEGASUS(0x88caf0, PlayerModels.PEGASUS, true, false),
|
||||
UNICORN(0xd19fe4, PlayerModels.ALICORN, false, true),
|
||||
ALICORN(0xfef9fc, PlayerModels.ALICORN, true, true),
|
||||
CHANGELING(0x282b29, PlayerModels.ALICORN, true, true),
|
||||
ZEBRA(0xd0cccf, PlayerModels.EARTH, false, false),
|
||||
REFORMED_CHANGELING(0xcaed5a, PlayerModels.ALICORN, true, true),
|
||||
GRIFFIN(0xae9145, PlayerModels.PEGASUS, true, false),
|
||||
HIPPOGRIFF(0xd6ddac, PlayerModels.PEGASUS, true, false);
|
||||
|
||||
private boolean wings;
|
||||
private boolean horn;
|
||||
|
||||
private int triggerPixel;
|
||||
|
||||
private PlayerModels model;
|
||||
|
||||
PonyRace(int triggerPixel, PlayerModels model, boolean wings, boolean horn) {
|
||||
this.triggerPixel = triggerPixel;
|
||||
|
||||
this.wings = wings;
|
||||
this.horn = horn;
|
||||
this.model = model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if this pony has a horn (and by extension can cast magic).
|
||||
* @return
|
||||
*/
|
||||
public boolean hasHorn() {
|
||||
return horn;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if this pony has wings. If it has wings, it can fly, of course.
|
||||
*/
|
||||
public boolean hasWings() {
|
||||
return wings;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if this is a human.
|
||||
*/
|
||||
public boolean isHuman() {
|
||||
return this == HUMAN;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the model type associated with this species.
|
||||
*/
|
||||
public PlayerModels getModel() {
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the actual race determined by the given pony level.
|
||||
* PonyLevel.HUMANS would force all races to be humans.
|
||||
* PonyLevel.BOTH is no change.
|
||||
* PonyLevel.PONIES (should) return a pony if this is a human. Don't be fooled, though. It doesn't.
|
||||
*/
|
||||
public PonyRace getEffectiveRace(PonyLevel level) {
|
||||
if (level == PonyLevel.HUMANS) return HUMAN;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTriggerPixel() {
|
||||
return triggerPixel;
|
||||
}
|
||||
}
|
32
src/main/java/com/minelittlepony/pony/data/PonySize.java
Normal file
32
src/main/java/com/minelittlepony/pony/data/PonySize.java
Normal file
|
@ -0,0 +1,32 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
public enum PonySize implements ITriggerPixelMapped<PonySize> {
|
||||
NORMAL(0, 0.4f, 1f),
|
||||
LARGE(0xce3254, 0.5f, 0.8f),
|
||||
FOAL(0xffbe53, 0.25f, 0.8f),
|
||||
TALL(0x534b76, 0.45f, 1f);
|
||||
|
||||
private int triggerValue;
|
||||
|
||||
private float shadowSize;
|
||||
private float scale;
|
||||
|
||||
PonySize(int pixel, float shadowSz, float scaleF) {
|
||||
triggerValue = pixel;
|
||||
shadowSize = shadowSz;
|
||||
scale = scaleF;
|
||||
}
|
||||
|
||||
public float getShadowSize() {
|
||||
return shadowSize;
|
||||
}
|
||||
|
||||
public float getScaleFactor() {
|
||||
return scale;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTriggerPixel() {
|
||||
return triggerValue;
|
||||
}
|
||||
}
|
21
src/main/java/com/minelittlepony/pony/data/TailLengths.java
Normal file
21
src/main/java/com/minelittlepony/pony/data/TailLengths.java
Normal file
|
@ -0,0 +1,21 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
public enum TailLengths implements ITriggerPixelMapped<TailLengths> {
|
||||
|
||||
STUB(0x425844),
|
||||
QUARTER(0xd19fe4),
|
||||
HALF(0x534b76),
|
||||
THREE_QUARTERS(0x8a6b7f),
|
||||
FULL(0);
|
||||
|
||||
private int triggerValue;
|
||||
|
||||
TailLengths(int pixel) {
|
||||
triggerValue = pixel;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getTriggerPixel() {
|
||||
return triggerValue;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package com.minelittlepony.pony.data;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
/**
|
||||
* Individual trigger pixels for a pony skin.
|
||||
*
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
public enum TriggerPixels {
|
||||
RACE(PonyRace.HUMAN, 0, 0),
|
||||
TAIL(TailLengths.FULL, 1, 0),
|
||||
GENDER(PonyGender.MARE, 2, 0),
|
||||
SIZE(PonySize.NORMAL, 3, 0),
|
||||
GLOW(null, 0, 1);
|
||||
|
||||
private int x;
|
||||
private int y;
|
||||
|
||||
ITriggerPixelMapped<?> def;
|
||||
|
||||
TriggerPixels(ITriggerPixelMapped<?> def, int x, int y) {
|
||||
this.def = def;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads this trigger pixel's value and returns the raw colour.
|
||||
*
|
||||
* @param image Image to read
|
||||
* @param mask Colour mask (0xffffff for rgb, -1 for rgba)
|
||||
*/
|
||||
public int readColor(BufferedImage image, int mask) {
|
||||
return image.getRGB(x, y) & mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads this trigger pixel's value and parses it to an Enum instance.
|
||||
*
|
||||
* @param image Image to read
|
||||
*/
|
||||
public <T extends Enum<T> & ITriggerPixelMapped<T>> T readValue(BufferedImage image) {
|
||||
return ITriggerPixelMapped.getByTriggerPixel((T)def, readColor(image, 0xffffff));
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
package com.minelittlepony.gui;
|
||||
package com.minelittlepony.pony.data;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
|
|
@ -0,0 +1,201 @@
|
|||
package com.minelittlepony.render;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelBox;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.client.model.TextureOffset;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public abstract class AbstractPonyRenderer<T extends AbstractPonyRenderer<T>> extends ModelRenderer {
|
||||
|
||||
protected final ModelBase baseModel;
|
||||
|
||||
protected int textureOffsetX;
|
||||
protected int textureOffsetY;
|
||||
|
||||
protected float modelOffsetX;
|
||||
protected float modelOffsetY;
|
||||
protected float modelOffsetZ;
|
||||
|
||||
public AbstractPonyRenderer(ModelBase model) {
|
||||
super(model);
|
||||
baseModel = model;
|
||||
}
|
||||
|
||||
public AbstractPonyRenderer(ModelBase model, int texX, int texY) {
|
||||
super(model, texX, texY);
|
||||
baseModel = model;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called to create a new instance of this renderer (used for child renderers)
|
||||
*/
|
||||
protected abstract T copySelf();
|
||||
|
||||
@Override
|
||||
public T setTextureOffset(int x, int y) {
|
||||
this.textureOffsetX = x;
|
||||
this.textureOffsetY = y;
|
||||
super.setTextureOffset(x, y);
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Flips the mirror flag. All faces are mirrored until this is called again.
|
||||
*/
|
||||
public T flipX() {
|
||||
return mirror(!mirror);
|
||||
}
|
||||
|
||||
public T mirror(boolean m) {
|
||||
mirror = m;
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the texture offset
|
||||
*/
|
||||
public T tex(int x, int y) {
|
||||
return setTextureOffset(x, y);
|
||||
}
|
||||
|
||||
public T size(int x, int y) {
|
||||
return (T) setTextureSize(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Positions this model in space.
|
||||
*/
|
||||
public T at(float x, float y, float z) {
|
||||
return (T)at(this, x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets an offset to be used on all shapes and children created through this renderer.
|
||||
*/
|
||||
public T offset(float x, float y, float z) {
|
||||
modelOffsetX = x;
|
||||
modelOffsetY = y;
|
||||
modelOffsetZ = z;
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adjusts the rotation center of the given renderer by the given amounts in each direction.
|
||||
*/
|
||||
public static void shiftRotationPoint(ModelRenderer renderer, float x, float y, float z) {
|
||||
renderer.rotationPointX += x;
|
||||
renderer.rotationPointY += y;
|
||||
renderer.rotationPointZ += z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets this renderer's rotation angles.
|
||||
*/
|
||||
public T rotate(float x, float y, float z) {
|
||||
rotateAngleX = x;
|
||||
rotateAngleY = y;
|
||||
rotateAngleZ = z;
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Positions a given model in space by setting its offset values divided
|
||||
* by 16 to account for scaling applied inside the model.
|
||||
*/
|
||||
public static <T extends ModelRenderer> T at(T renderer, float x, float y, float z) {
|
||||
renderer.offsetX = x / 16;
|
||||
renderer.offsetY = y / 16;
|
||||
renderer.offsetZ = z / 16;
|
||||
return renderer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotates this model to align itself with the angles of another.
|
||||
*/
|
||||
public void rotateTo(ModelRenderer other) {
|
||||
rotate(other.rotateAngleX, other.rotateAngleY, other.rotateAngleZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shifts this model to align its center with the center of another.
|
||||
*/
|
||||
public T rotateAt(ModelRenderer other) {
|
||||
return around(other.rotationPointX, other.rotationPointY, other.rotationPointZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the rotation point.
|
||||
*/
|
||||
public T around(float x, float y, float z) {
|
||||
setRotationPoint(x, y, z);
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets or creates a new child model based on its unique index.
|
||||
* New children will be of the same type and inherit the same textures and offsets of the original.
|
||||
*/
|
||||
public T child(int index) {
|
||||
if (childModels == null || index >= childModels.size()) {
|
||||
T copy = copySelf();
|
||||
child(copy.offset(modelOffsetX, modelOffsetY, modelOffsetZ));
|
||||
copy.textureHeight = textureHeight;
|
||||
copy.textureWidth = textureWidth;
|
||||
}
|
||||
return (T)childModels.get(index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new child renderer and returns itself for chaining.
|
||||
*/
|
||||
public <K extends ModelRenderer> T child(K child) {
|
||||
addChild(child);
|
||||
return (T)this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T addBox(String partName, float offX, float offY, float offZ, int width, int height, int depth) {
|
||||
partName = boxName + "." + partName;
|
||||
|
||||
TextureOffset tex = baseModel.getTextureOffset(partName);
|
||||
|
||||
setTextureOffset(tex.textureOffsetX, tex.textureOffsetY).addBox(offX, offY, offZ, width, height, depth);
|
||||
cubeList.get(cubeList.size() - 1).setBoxName(partName);
|
||||
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T addBox(float offX, float offY, float offZ, int width, int height, int depth) {
|
||||
addBox(offX, offY, offZ, width, height, depth, 0);
|
||||
return (T) this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T addBox(float offX, float offY, float offZ, int width, int height, int depth, boolean mirrored) {
|
||||
addBox(offX, offY, offZ, width, height, depth, 0, mirrored);
|
||||
return (T)this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addBox(float offX, float offY, float offZ, int width, int height, int depth, float scaleFactor) {
|
||||
addBox(offX, offY, offZ, width, height, depth, scaleFactor, mirror);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a textured box.
|
||||
*/
|
||||
public T box(float offX, float offY, float offZ, int width, int height, int depth, float scaleFactor) {
|
||||
return addBox(offX, offY, offZ, width, height, depth, scaleFactor, mirror);
|
||||
}
|
||||
|
||||
private T addBox(float offX, float offY, float offZ, int width, int height, int depth, float scaleFactor, boolean mirrored) {
|
||||
createBox(modelOffsetX + offX, modelOffsetY + offY, modelOffsetZ + offZ, width, height, depth, scaleFactor, mirrored);
|
||||
return (T)this;
|
||||
}
|
||||
|
||||
protected void createBox(float offX, float offY, float offZ, int width, int height, int depth, float scaleFactor, boolean mirrored) {
|
||||
cubeList.add(new ModelBox(this, textureOffsetX, textureOffsetY, offX, offY, offZ, width, height, depth, scaleFactor, mirrored));
|
||||
}
|
||||
}
|
76
src/main/java/com/minelittlepony/render/HornGlow.java
Normal file
76
src/main/java/com/minelittlepony/render/HornGlow.java
Normal file
|
@ -0,0 +1,76 @@
|
|||
package com.minelittlepony.render;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
|
||||
import com.minelittlepony.util.coordinates.*;
|
||||
|
||||
/**
|
||||
* Like a normal box, but with the top narrowed a bit.
|
||||
*/
|
||||
public class HornGlow extends Box<HornGlowRenderer> {
|
||||
|
||||
private final float alpha;
|
||||
|
||||
private Quad[] quadList;
|
||||
|
||||
public HornGlow(HornGlowRenderer renderer, int texX, int texY, float xMin, float yMin, float zMin, int w, int h, int d, float scale, float alpha) {
|
||||
super(renderer, texX, texY, xMin, yMin, zMin, w, h, d, scale);
|
||||
|
||||
this.alpha = alpha;
|
||||
|
||||
float xMax = xMin + w + scale;
|
||||
float yMax = yMin + h + scale;
|
||||
float zMax = zMin + d + scale;
|
||||
|
||||
xMin -= scale;
|
||||
yMin -= scale;
|
||||
zMin -= scale;
|
||||
|
||||
if (renderer.mirror) {
|
||||
float v = xMax;
|
||||
xMax = xMin;
|
||||
xMin = v;
|
||||
}
|
||||
|
||||
float tipInset = 0.4f;
|
||||
|
||||
float tipXmin = xMin + w * tipInset;
|
||||
float tipZmin = zMin + d * tipInset;
|
||||
float tipXMax = xMax - w * tipInset;
|
||||
float tipZMax = zMax - d * tipInset;
|
||||
|
||||
// w:west e:east d:down u:up s:south n:north
|
||||
Vertex wds = vert(tipXmin, yMin, tipZmin, 0, 0);
|
||||
Vertex eds = vert(tipXMax, yMin, tipZmin, 0, 8);
|
||||
Vertex eus = vert(xMax, yMax, zMin, 8, 8);
|
||||
Vertex wus = vert(xMin, yMax, zMin, 8, 0);
|
||||
Vertex wdn = vert(tipXmin, yMin, tipZMax, 0, 0);
|
||||
Vertex edn = vert(tipXMax, yMin, tipZMax, 0, 8);
|
||||
Vertex eun = vert(xMax, yMax, zMax, 8, 8);
|
||||
Vertex wun = vert(xMin, yMax, zMax, 8, 0);
|
||||
|
||||
quadList = new Quad[] {
|
||||
quad(texX + d + w, d, texY + d, h, edn, eds, eus, eun),
|
||||
quad(texX, d, texY + d, h, wds, wdn, wun, wus),
|
||||
quad(texX + d, w, texY, d, edn, wdn, wds, eds),
|
||||
quad(texX + d + w, w, texY + d, -d, eus, wus, wun, eun),
|
||||
quad(texX + d, w, texY + d, h, eds, wds, wus, eus),
|
||||
quad(texX + d + w + d, w, texY + d, h, wdn, edn, eun, wun)
|
||||
};
|
||||
|
||||
if (renderer.mirror) {
|
||||
for (Quad i : quadList) {
|
||||
i.flipFace();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(BufferBuilder buffer, float scale) {
|
||||
parent.applyTint(alpha);
|
||||
|
||||
for (Quad i : quadList) {
|
||||
i.draw(buffer, scale);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
package com.minelittlepony.render;
|
||||
|
||||
import static net.minecraft.client.renderer.GlStateManager.color;
|
||||
|
||||
import com.minelittlepony.util.coordinates.Color;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
|
||||
public class HornGlowRenderer extends AbstractPonyRenderer<HornGlowRenderer> {
|
||||
|
||||
int tint;
|
||||
float alpha = 1;
|
||||
|
||||
public HornGlowRenderer(ModelBase model, int x, int y) {
|
||||
super(model, x, y);
|
||||
}
|
||||
|
||||
public HornGlowRenderer setAlpha(float alpha) {
|
||||
this.alpha = alpha;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public HornGlowRenderer setTint(int tint) {
|
||||
this.tint = tint;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void applyTint(float alpha) {
|
||||
Color.glColor(tint, alpha);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void createBox(float offX, float offY, float offZ, int width, int height, int depth, float scaleFactor, boolean mirrored) {
|
||||
cubeList.add(new HornGlow(this, textureOffsetX, textureOffsetY, offX, offY, offZ, width, height, depth, scaleFactor, alpha));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float scale) {
|
||||
super.render(scale);
|
||||
color(1, 1, 1, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected HornGlowRenderer copySelf() {
|
||||
return new HornGlowRenderer(baseModel, textureOffsetX, textureOffsetY);
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue