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Fixed first primary feather on spread pegasus wings being too short, resulting in a minor texturing issue seen when sneaking and sometimes whilst flying
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1 changed files with 1 additions and 1 deletions
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@ -41,7 +41,7 @@ public class ModelWing<T extends AbstractPonyModel & IModelPegasus> {
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extended.around(r * EXT_WING_RP_X, EXT_WING_RP_Y + rotationPointY, EXT_WING_RP_Z)
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extended.around(r * EXT_WING_RP_X, EXT_WING_RP_Y + rotationPointY, EXT_WING_RP_Z)
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.rotateAngleY = r * 3;
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.rotateAngleY = r * 3;
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addFeather(0, l, 6, 0, 8, scale + 0.1F);
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addFeather(0, l, 6, 0, 9, scale + 0.1F);
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addFeather(1, l, -1, -0.3F, 8, scale + 0.1F) .rotateAngleX = -0.85F;
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addFeather(1, l, -1, -0.3F, 8, scale + 0.1F) .rotateAngleX = -0.85F;
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addFeather(2, l, 1.8F, 1.3F, 8, scale - 0.1F) .rotateAngleX = -0.75F;
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addFeather(2, l, 1.8F, 1.3F, 8, scale - 0.1F) .rotateAngleX = -0.75F;
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addFeather(3, l, 5, 2, 8, scale) .rotateAngleX = -0.5F;
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addFeather(3, l, 5, 2, 8, scale) .rotateAngleX = -0.5F;
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