mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 04:27:59 +01:00
Added an option to turn off third person magic and make arm animations for unicorns consistent with other races
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parent
556b4d780e
commit
53625f6b44
9 changed files with 26 additions and 74 deletions
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@ -1,13 +1,6 @@
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package com.minelittlepony.api.model;
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import net.minecraft.util.Arm;
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public interface IUnicorn<ArmModel> extends IModel {
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/**
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* Gets the arm used for holding items in their magic.
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*/
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ArmModel getUnicornArmForSide(Arm side);
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public interface IUnicorn extends IModel {
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/**
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* Returns true if this model is being applied to a race that can use magic.
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*/
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@ -529,13 +529,15 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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float sin = MathHelper.sin(ticks * 0.067F) * 0.05F;
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if (shouldLiftArm(rightArmPose, leftArmPose, -1)) {
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rightArm.roll += cos;
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rightArm.pitch += sin;
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ModelPart arm = getArm(Arm.RIGHT);
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arm.roll += cos;
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arm.pitch += sin;
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}
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if (shouldLiftArm(leftArmPose, rightArmPose, 1)) {
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leftArm.roll += cos;
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leftArm.pitch += sin;
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ModelPart arm = getArm(Arm.LEFT);
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arm.roll += cos;
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arm.pitch += sin;
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}
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}
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@ -106,13 +106,7 @@ public interface IPonyMixinModel<T extends LivingEntity, M extends IPonyModel<T>
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return mixin().getBodyPart(part);
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}
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interface Caster<T extends LivingEntity, M extends IPonyModel<T> & IUnicorn<ArmModel>, ArmModel> extends IPonyMixinModel<T, M>, IUnicorn<ArmModel> {
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@Override
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default ArmModel getUnicornArmForSide(Arm side) {
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return mixin().getUnicornArmForSide(side);
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}
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interface Caster<T extends LivingEntity, M extends IPonyModel<T> & IUnicorn, ArmModel> extends IPonyMixinModel<T, M>, IUnicorn {
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@Override
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default boolean isCasting() {
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return mixin().isCasting();
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@ -2,6 +2,7 @@ package com.minelittlepony.client.model.entity.race;
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import com.minelittlepony.api.model.BodyPart;
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import com.minelittlepony.api.model.IUnicorn;
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import com.minelittlepony.client.MineLittlePony;
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import com.minelittlepony.client.model.part.UnicornHorn;
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import com.minelittlepony.mson.api.ModelContext;
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@ -10,12 +11,11 @@ import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.util.Arm;
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import net.minecraft.util.math.MathHelper;
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/**
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* Used for both unicorns and alicorns since there's no logical way to keep them distinct and not duplicate stuff.
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*/
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public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> implements IUnicorn<ModelPart> {
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public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> implements IUnicorn {
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protected final ModelPart unicornArmRight;
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protected final ModelPart unicornArmLeft;
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@ -36,10 +36,7 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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@Override
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public float getWobbleAmount() {
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if (isCasting()) {
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return 0;
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}
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return super.getWobbleAmount();
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return isCasting() ? 0 : super.getWobbleAmount();
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}
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@Override
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@ -53,34 +50,10 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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unicornArmLeft.setPivot(-7, 12, -2);
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}
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@Override
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protected void animateBreathing(float ticks) {
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if (canCast()) {
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float cos = MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
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float sin = MathHelper.sin(ticks * 0.067F) * 0.05F;
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if (rightArmPose != ArmPose.EMPTY) {
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unicornArmRight.roll += cos;
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unicornArmRight.pitch += sin;
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}
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if (leftArmPose != ArmPose.EMPTY) {
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unicornArmLeft.roll += cos;
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unicornArmLeft.pitch += sin;
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}
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} else {
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super.animateBreathing(ticks);
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}
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}
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@Override
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public ModelPart getUnicornArmForSide(Arm side) {
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return side == Arm.LEFT ? unicornArmLeft : unicornArmRight;
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}
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@Override
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public boolean isCasting() {
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return rightArmPose != ArmPose.EMPTY || leftArmPose != ArmPose.EMPTY;
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return MineLittlePony.getInstance().getConfig().tpsmagic.get()
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&& (rightArmPose != ArmPose.EMPTY || leftArmPose != ArmPose.EMPTY);
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}
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@Override
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@ -115,8 +88,8 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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@Override
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public ModelPart getArm(Arm side) {
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if (canCast() && getArmPoseForSide(side) != ArmPose.EMPTY) {
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return getUnicornArmForSide(side);
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if (canCast() && getArmPoseForSide(side) != ArmPose.EMPTY && MineLittlePony.getInstance().getConfig().tpsmagic.get()) {
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return side == Arm.LEFT ? unicornArmLeft : unicornArmRight;
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}
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return super.getArm(side);
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}
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@ -17,7 +17,6 @@ import com.minelittlepony.client.render.entity.feature.SkullFeature;
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import com.minelittlepony.client.render.entity.feature.ElytraFeature;
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import com.minelittlepony.mson.api.ModelKey;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.Frustum;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.entity.EntityRendererFactory;
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@ -128,7 +127,7 @@ public abstract class PonyRenderer<T extends MobEntity, M extends EntityModel<T>
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return MineLittlePony.getInstance().getManager().getPony(findTexture(entity));
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}
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public abstract static class Caster<T extends MobEntity, M extends ClientPonyModel<T> & IUnicorn<ModelPart>> extends PonyRenderer<T, M> {
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public abstract static class Caster<T extends MobEntity, M extends ClientPonyModel<T> & IUnicorn> extends PonyRenderer<T, M> {
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public Caster(EntityRendererFactory.Context context, ModelKey<? super M> key) {
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super(context, key);
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@ -1,11 +1,11 @@
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package com.minelittlepony.client.render.entity.feature;
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import com.minelittlepony.api.model.IUnicorn;
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import com.minelittlepony.client.MineLittlePony;
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import com.minelittlepony.client.model.IPonyModel;
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import com.minelittlepony.client.render.IPonyRenderContext;
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import com.minelittlepony.client.render.PonyRenderDispatcher;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.VertexConsumerProvider;
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import net.minecraft.client.render.entity.model.EntityModel;
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import net.minecraft.client.render.model.json.ModelTransformation;
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@ -23,20 +23,21 @@ public class GlowingItemFeature<T extends LivingEntity, M extends EntityModel<T>
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}
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protected boolean isUnicorn() {
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return getContextModel() instanceof IUnicorn<?> && ((IUnicorn<?>)getContextModel()).canCast();
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return MineLittlePony.getInstance().getConfig().tpsmagic.get()
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&& getContextModel() instanceof IUnicorn
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&& ((IUnicorn)getContextModel()).canCast();
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}
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@Override
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protected void preItemRender(T entity, ItemStack drop, ModelTransformation.Mode transform, Arm hand, MatrixStack stack) {
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float left = hand == Arm.LEFT ? 1 : -1;
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super.preItemRender(entity, drop, transform, hand, stack);
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float left = hand == Arm.LEFT ? 1 : -1;
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if (isUnicorn()) {
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stack.translate(-0.3F - (0.3F * left), 0.375F, 0.6F);
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}
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UseAction action = drop.getUseAction();
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if (isUnicorn() && (action == UseAction.SPYGLASS || action == UseAction.BOW) && entity.getItemUseTimeLeft() > 0) {
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@ -48,23 +49,12 @@ public class GlowingItemFeature<T extends LivingEntity, M extends EntityModel<T>
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stack.translate(-0.1F + (0.3F * left), -0.1F, -1.1F);
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}
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}
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}
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@Override
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protected void postItemRender(T entity, ItemStack drop, ModelTransformation.Mode transform, Arm hand, MatrixStack stack, VertexConsumerProvider renderContext) {
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if (isUnicorn()) {
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PonyRenderDispatcher.getInstance().getMagicRenderer().renderItemGlow(entity, drop, transform, hand, ((IUnicorn<?>)getContextModel()).getMagicColor(), stack, renderContext);
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}
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}
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@SuppressWarnings("unchecked")
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@Override
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protected void renderArm(Arm arm, MatrixStack stack) {
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if (isUnicorn()) {
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((IUnicorn<ModelPart>)getContextModel()).getUnicornArmForSide(arm).rotate(stack);
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} else {
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super.renderArm(arm, stack);
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PonyRenderDispatcher.getInstance().getMagicRenderer().renderItemGlow(entity, drop, transform, hand, ((IUnicorn)getContextModel()).getMagicColor(), stack, renderContext);
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}
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}
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}
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@ -1,6 +1,5 @@
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package com.minelittlepony.client.render.entity.npc;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.entity.EntityRendererFactory;
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import net.minecraft.client.render.entity.model.ModelWithHat;
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import net.minecraft.entity.mob.MobEntity;
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abstract class AbstractNpcRenderer<
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T extends MobEntity & VillagerDataContainer,
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M extends ClientPonyModel<T> & IUnicorn<ModelPart> & ModelWithHat> extends PonyRenderer.Caster<T, M> {
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M extends ClientPonyModel<T> & IUnicorn & ModelWithHat> extends PonyRenderer.Caster<T, M> {
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private final TextureSupplier<T> baseTextures;
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@ -23,6 +23,7 @@ public class PonyConfig extends JsonConfig {
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public final Setting<Boolean> fillycam = value("settings", "fillycam", true);
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private final Setting<Boolean> showscale = value("settings", "showscale", true);
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public final Setting<Boolean> fpsmagic = value("settings", "fpsmagic", true);
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public final Setting<Boolean> tpsmagic = value("settings", "tpsmagic", true);
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public final Setting<Boolean> ponyskulls = value("settings", "ponyskulls", true);
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public final Setting<Boolean> frustrum = value("settings", "frustrum", true);
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@ -17,6 +17,7 @@
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"minelp.options.fillycam": "Filly Cam",
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"minelp.options.showscale": "Show-accurate scaling",
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"minelp.options.fpsmagic": "Magic in first-person",
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"minelp.options.tpsmagic": "Magic in third-person",
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"minelp.options.ponyskulls": "Pony Skulls",
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"minelp.options.frustrum": "Frustum checks",
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"minelp.options.button": "Display On Title Screen",
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