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https://github.com/MineLittlePony/MineLittlePony.git
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Fixed witch hats being in the wrong position when riding
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parent
9c446122b8
commit
50c7b373fc
2 changed files with 21 additions and 14 deletions
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@ -1,6 +1,7 @@
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package com.minelittlepony.model.ponies;
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package com.minelittlepony.model.ponies;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.EntityLivingBase;
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@ -8,7 +9,10 @@ import net.minecraft.entity.monster.EntityWitch;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.MathHelper;
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import org.lwjgl.opengl.GL11;
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import com.minelittlepony.model.player.ModelZebra;
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import com.minelittlepony.model.player.ModelZebra;
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import com.minelittlepony.pony.data.Pony;
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import com.minelittlepony.render.PonyRenderer;
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import com.minelittlepony.render.PonyRenderer;
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public class ModelWitchPony extends ModelZebra {
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public class ModelWitchPony extends ModelZebra {
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@ -21,7 +25,9 @@ public class ModelWitchPony extends ModelZebra {
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super(false);
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super(false);
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}
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}
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public void setLivingAnimations(EntityLivingBase entity, float move, float swing, float ticks) {
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@Override
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public void updateLivingState(EntityLivingBase entity, Pony pony) {
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super.updateLivingState(entity, pony);
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EntityWitch witch = ((EntityWitch) entity);
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EntityWitch witch = ((EntityWitch) entity);
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leftArmPose = ArmPose.EMPTY;
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leftArmPose = ArmPose.EMPTY;
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@ -68,14 +74,21 @@ public class ModelWitchPony extends ModelZebra {
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}
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}
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@Override
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@Override
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public void render(Entity entityIn, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
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public boolean isChild() {
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super.render(entityIn, move, swing, ticks, headYaw, headPitch, scale);
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return isChild;
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}
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copyModelAngles(bipedHead, witchHat);
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@Override
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protected void renderHead(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
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super.renderHead(entity, move, swing, ticks, headYaw, headPitch, scale);
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GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
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TextureManager tex = Minecraft.getMinecraft().getRenderManager().renderEngine;
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TextureManager tex = Minecraft.getMinecraft().getRenderManager().renderEngine;
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tex.bindTexture(WITCH_TEXTURES);
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tex.bindTexture(WITCH_TEXTURES);
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witchHat.render(scale * 1.3f);
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witchHat.render(scale * 1.3F);
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GlStateManager.popAttrib();
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}
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}
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@Override
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@Override
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@ -3,7 +3,6 @@ package com.minelittlepony.render.ponies;
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import com.minelittlepony.model.PMAPI;
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import com.minelittlepony.model.PMAPI;
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import com.minelittlepony.render.RenderPonyMob;
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import com.minelittlepony.render.RenderPonyMob;
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import com.minelittlepony.render.layer.LayerHeldPonyItem;
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import com.minelittlepony.render.layer.LayerHeldPonyItem;
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import com.minelittlepony.render.layer.LayerHeldPonyItemMagical;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
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import net.minecraft.client.renderer.block.model.ItemCameraTransforms.TransformType;
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@ -23,17 +22,12 @@ public class RenderPonyWitch extends RenderPonyMob<EntityWitch> {
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@Override
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@Override
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protected LayerHeldPonyItem<EntityWitch> createItemHoldingLayer() {
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protected LayerHeldPonyItem<EntityWitch> createItemHoldingLayer() {
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return new LayerHeldPonyItemMagical<EntityWitch>(this) {
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return new LayerHeldPonyItem<EntityWitch>(this) {
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@Override
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@Override
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protected void preItemRender(EntityWitch entity, ItemStack drop, TransformType transform, EnumHandSide hand) {
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protected void preItemRender(EntityWitch entity, ItemStack drop, TransformType transform, EnumHandSide hand) {
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if (isUnicorn()) {
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GlStateManager.translate(-0.1F, 0.7F, 0);
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GlStateManager.rotate(110, 1, 0, 0);
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} else {
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GlStateManager.translate(0, -0.3F, -0.8F);
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GlStateManager.translate(0, -0.3F, -0.8F);
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GlStateManager.rotate(10, 1, 0, 0);
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GlStateManager.rotate(10, 1, 0, 0);
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}
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}
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}
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};
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};
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}
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}
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