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https://github.com/MineLittlePony/MineLittlePony.git
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Fixed magic not rendering for items held by other entities
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3322e7eaff
commit
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2 changed files with 24 additions and 19 deletions
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@ -37,32 +37,36 @@ public class LevitatingItemRenderer {
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*/
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*/
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public void renderItem(ItemRenderer itemRenderer, @Nullable LivingEntity entity, ItemStack stack, ModelTransformationMode mode, boolean left, MatrixStack matrix, VertexConsumerProvider renderContext, @Nullable World world, int lightUv, int posLong) {
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public void renderItem(ItemRenderer itemRenderer, @Nullable LivingEntity entity, ItemStack stack, ModelTransformationMode mode, boolean left, MatrixStack matrix, VertexConsumerProvider renderContext, @Nullable World world, int lightUv, int posLong) {
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if (entity instanceof PlayerEntity && (mode.isFirstPerson() || mode == ModelTransformationMode.THIRD_PERSON_LEFT_HAND || mode == ModelTransformationMode.THIRD_PERSON_RIGHT_HAND)) {
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if (mode.isFirstPerson()
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|| mode == ModelTransformationMode.THIRD_PERSON_LEFT_HAND
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|| mode == ModelTransformationMode.THIRD_PERSON_RIGHT_HAND
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) {
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Pony.getManager().getPony(entity).ifPresentOrElse(pony -> {
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matrix.push();
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Pony pony = Pony.getManager().getPony((PlayerEntity)entity);
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boolean doMagic = PonyConfig.getInstance().fpsmagic.get() && pony.hasMagic();
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matrix.push();
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if (doMagic && mode.isFirstPerson()) {
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setupPerspective(itemRenderer, entity, stack, left, matrix);
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}
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boolean doMagic = PonyConfig.getInstance().fpsmagic.get() && pony.hasMagic();
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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if (doMagic && mode.isFirstPerson()) {
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if (doMagic) {
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setupPerspective(itemRenderer, entity, stack, left, matrix);
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VertexConsumerProvider interceptedContext = getProvider(pony, renderContext);
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}
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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matrix.scale(1.1F, 1.1F, 1.1F);
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matrix.translate(0.015F, 0.01F, 0.01F);
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if (doMagic) {
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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VertexConsumerProvider interceptedContext = getProvider(pony, renderContext);
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matrix.translate(-0.03F, -0.02F, -0.02F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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matrix.scale(1.1F, 1.1F, 1.1F);
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matrix.pop();
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matrix.translate(0.015F, 0.01F, 0.01F);
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}, () -> {
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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});
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matrix.translate(-0.03F, -0.02F, -0.02F);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, interceptedContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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matrix.pop();
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} else {
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} else {
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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itemRenderer.renderItem(entity, stack, mode, left, matrix, renderContext, world, lightUv, OverlayTexture.DEFAULT_UV, posLong);
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}
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}
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@ -37,6 +37,7 @@ public class HeldItemFeature<T extends LivingEntity, M extends EntityModel<T> &
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return main ? entity.getMainHandStack() : entity.getOffHandStack();
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return main ? entity.getMainHandStack() : entity.getOffHandStack();
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}
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}
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@Override
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@Override
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public void render(MatrixStack stack, VertexConsumerProvider renderContext, int lightUv, T entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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public void render(MatrixStack stack, VertexConsumerProvider renderContext, int lightUv, T entity, float limbDistance, float limbAngle, float tickDelta, float age, float headYaw, float headPitch) {
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