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https://github.com/MineLittlePony/MineLittlePony.git
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Fixed head positioning on Drowned
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parent
107aedb479
commit
5066c7ad64
4 changed files with 20 additions and 11 deletions
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@ -86,7 +86,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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animateBreathing(ticks);
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}
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if (attributes.isSwimming) {
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if (attributes.isSwimmingRotated) {
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head.setRotationPoint(0, -2, -2);
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} else {
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head.setRotationPoint(0, 0, 0);
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@ -213,7 +213,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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headPitch = attributes.isSleeping ? 0.1f : headPitch / 57.29578F;
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if (attributes.isSwimming) {
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if (attributes.isSwimming && attributes.motionPitch != 0) {
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headPitch -= 0.9F;
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}
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@ -765,7 +765,7 @@ public abstract class AbstractPonyModel<T extends LivingEntity> extends ClientPo
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}
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if (part == BodyPart.HEAD) {
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rotatef(attributes.motionPitch, 1, 0, 0);
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rotatef(attributes.motionPitch, 1, 0, 0);
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}
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PonyTransformation.forSize(getSize()).transform(this, part);
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@ -67,6 +67,8 @@ public abstract class RenderPonyMob<T extends MobEntity, M extends EntityModel<T
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protected void setupTransforms(T entity, float ageInTicks, float rotationYaw, float partialTicks) {
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rotationYaw = renderPony.getRenderYaw(entity, rotationYaw, partialTicks);
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super.setupTransforms(entity, ageInTicks, rotationYaw, partialTicks);
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renderPony.applyPostureTransform(entity, rotationYaw, partialTicks);
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}
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@Override
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@ -26,7 +26,7 @@ public enum PonyTransformation {
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break;
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case HEAD:
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if (model.getAttributes().isCrouching) translate(0, 0.1F, 0);
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if (model.getAttributes().isSwimming) translate(0, 0.37F, 0.45F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.37F, 0.45F);
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break;
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case BACK:
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translateVec(riderOffset);
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@ -47,13 +47,13 @@ public enum PonyTransformation {
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case NECK:
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translate(0, -0.15F, -0.07F);
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if (model.getAttributes().isCrouching) translate(-0.03F, 0.16F, 0.07F);
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if (model.getAttributes().isSwimming) translate(0, 0.5F, 0.25F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.5F, 0.25F);
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break;
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case HEAD:
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translate(0, -0.17F, -0.04F);
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if (model.getAttributes().isSleeping) translate(0, 0, -0.1F);
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if (model.getAttributes().isCrouching) translate(0, 0.15F, 0);
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if (model.getAttributes().isSwimming) translate(0, 0.45F, 0.45F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.45F, 0.45F);
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break;
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case BODY:
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translate(0, -0.2F, -0.04F);
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@ -83,13 +83,13 @@ public enum PonyTransformation {
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case NECK:
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translate(0, -0.15F, -0.07F);
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if (model.getAttributes().isCrouching) translate(-0.03F, 0.16F, 0.07F);
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if (model.getAttributes().isSwimming) translate(0, 0.5F, 0.25F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.5F, 0.25F);
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break;
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case HEAD:
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translate(0, -0.17F, -0.04F);
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if (model.getAttributes().isSleeping) translate(0, 0, -0.1F);
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if (model.getAttributes().isCrouching) translate(0, 0.15F, 0);
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if (model.getAttributes().isSwimming) translate(0, 0.15F, 0.25F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.15F, 0.25F);
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break;
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case BODY:
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translate(0, -0.2F, -0.04F);
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@ -125,7 +125,7 @@ public enum PonyTransformation {
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if (model.getAttributes().isCrouching) translate(0, -0.01F, 0.15F);
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break;
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case HEAD:
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if (model.getAttributes().isSwimming) translate(0, 0.9F, 0.9F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.9F, 0.9F);
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scale(1.3F, 1.3F, 1.3F);
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break;
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case LEGS:
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@ -155,7 +155,7 @@ public enum PonyTransformation {
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case HEAD:
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translate(0.01F, -0.15F, 0);
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if (model.getAttributes().isCrouching) translate(0, 0.04F, 0);
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if (model.getAttributes().isSwimming) translate(0, 0.17F, 0.25F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.17F, 0.25F);
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break;
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case BODY:
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case TAIL:
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@ -190,7 +190,7 @@ public enum PonyTransformation {
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case HEAD:
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translate(0, -0.15F, 0.01F);
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if (model.getAttributes().isCrouching) translate(0, 0.04F, 0);
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if (model.getAttributes().isSwimming) translate(0, 0.8F, 0.85F);
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if (model.getAttributes().isSwimmingRotated) translate(0, 0.8F, 0.85F);
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scale(1.15F, 1.15F, 1.15F);
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break;
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case BODY:
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@ -3,6 +3,7 @@ package com.minelittlepony.model;
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import com.minelittlepony.pony.IPony;
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import com.minelittlepony.util.math.MathUtil;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Arm;
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import net.minecraft.util.math.Vec3d;
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@ -27,6 +28,11 @@ public class ModelAttributes<T extends LivingEntity> {
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* True if the model is swimming under water.
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*/
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public boolean isSwimming;
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/**
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* True if the model is swimming, and rotated 90degs (players)
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*/
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public boolean isSwimmingRotated;
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/**
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* True if the pony is crouching.
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*/
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@ -96,6 +102,7 @@ public class ModelAttributes<T extends LivingEntity> {
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isFlying = pony.isFlying(entity);
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isGliding = entity.isFallFlying();
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isSwimming = pony.isSwimming(entity);
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isSwimmingRotated = isSwimming && entity instanceof PlayerEntity;
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hasHeadGear = pony.isWearingHeadgear(entity);
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isSitting = pony.isRidingInteractive(entity);
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interpolatorId = entity.getUuid();
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