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Remove ForgeHooks
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parent
a76c1c56b0
commit
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3 changed files with 12 additions and 76 deletions
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@ -1,46 +0,0 @@
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package com.minelittlepony.client;
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import net.minecraft.client.render.entity.model.BipedEntityModel;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.item.ItemStack;
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import javax.annotation.Nullable;
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/**
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* Proxy class for accessing forge fields and methods.
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*/
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public class ForgeProxy {
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/**
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* Gets the mod armour texture for an associated item and slot.
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*
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* @param entity The entity to get armour for.
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* @param item The armour item
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* @param def Default return value if no mods present
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* @param slot The slot this armour piece is place in.
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* @param type unknown
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* @return
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*/
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public static String getArmorTexture(Entity entity, ItemStack item, String def, EquipmentSlot slot, @Nullable String type) {
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/*if (MineLPClient.getInstance().getModUtilities().hasFml())
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return ForgeHooksClient.getArmorTexture(entity, item, def, slot, type);*/
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return def;
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}
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/**
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* Gets the mod armour model for an associated item and slot.
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*
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* @param entity The entity to get armour for.
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* @param item The armour item
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* @param slot The slot this armour piece is place in.
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* @param def Default return value if no mods present
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*/
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public static <T extends LivingEntity> BipedEntityModel<T> getArmorModel(T entity, ItemStack item, EquipmentSlot slot, BipedEntityModel<T> def) {
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/*if (MineLPClient.getInstance().getModUtilities().hasFml()) {
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return ForgeHooksClient.getArmorModel(entity, item, slot, def);
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}*/
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return def;
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}
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}
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@ -9,8 +9,6 @@ import net.minecraft.resource.ResourceManager;
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import net.minecraft.util.Identifier;
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import com.google.common.base.Strings;
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import com.google.common.collect.Maps;
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import com.minelittlepony.client.ForgeProxy;
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import com.minelittlepony.model.armour.ArmourLayer;
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import com.minelittlepony.model.armour.ArmourVariant;
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import com.minelittlepony.model.armour.IArmourTextureResolver;
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@ -19,15 +17,18 @@ import javax.annotation.Nullable;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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import java.util.HashMap;
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import java.util.Map;
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public class DefaultArmourTextureResolver<T extends LivingEntity> implements IArmourTextureResolver<T> {
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private final Map<String, Identifier> HUMAN_ARMOUR = Maps.newHashMap();
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private final Map<Identifier, Identifier> PONY_ARMOUR = Maps.newHashMap();
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private final Map<String, Identifier> HUMAN_ARMOUR = new HashMap<>();
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private final Map<Identifier, Identifier> PONY_ARMOUR = new HashMap<>();
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@Override
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public Identifier getArmourTexture(T entity, ItemStack itemstack, EquipmentSlot slot, ArmourLayer layer, @Nullable String type) {
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type = Strings.nullToEmpty(type);
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ArmorItem item = (ArmorItem) itemstack.getItem();
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String texture = item.getMaterial().getName();
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@ -39,15 +40,15 @@ public class DefaultArmourTextureResolver<T extends LivingEntity> implements IAr
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texture = texture.substring(idx + 1);
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}
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String customType = type == null ? "" : String.format("_%s", type);
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String customType = type.isEmpty() ? "" : String.format("_%s", type);
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String ponyRes = String.format("%s:textures/models/armor/%s_layer_%s%s.png", domain, texture, layer.name().toLowerCase(), customType);
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String oldPonyRes = String.format("%s:textures/models/armor/%s_layer_%d%s.png", domain, texture, layer == ArmourLayer.INNER ? 2 : 1, customType);
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Identifier human = getArmorTexture(entity, itemstack, ponyRes, slot, type);
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Identifier human = getArmorTexture(ponyRes, type);
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Identifier pony = ponifyResource(human);
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Identifier oldHuman = getArmorTexture(entity, itemstack, oldPonyRes, slot, type);
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Identifier oldHuman = getArmorTexture(oldPonyRes, type);
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Identifier oldPony = ponifyResource(oldHuman);
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return resolve(pony, oldPony, oldHuman, human);
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@ -78,15 +79,13 @@ public class DefaultArmourTextureResolver<T extends LivingEntity> implements IAr
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});
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}
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private Identifier getArmorTexture(T entity, ItemStack item, String def, EquipmentSlot slot, @Nullable String type) {
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private Identifier getArmorTexture(String def, @Nullable String type) {
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String modTexture = Strings.nullToEmpty(ForgeProxy.getArmorTexture(entity, item, def, slot, type));
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if (modTexture.isEmpty() || modTexture.equals(def)) {
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if (type.isEmpty() || type.equals(def)) {
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return HUMAN_ARMOUR.computeIfAbsent(def, Identifier::new);
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}
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return HUMAN_ARMOUR.computeIfAbsent(modTexture, s -> {
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return HUMAN_ARMOUR.computeIfAbsent(type, s -> {
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Identifier modId = new Identifier(s);
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Identifier defId = new Identifier(def);
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@ -1,6 +1,5 @@
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package com.minelittlepony.client.render.entity.feature;
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import com.minelittlepony.client.ForgeProxy;
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import com.minelittlepony.client.model.IPonyModel;
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import com.minelittlepony.client.model.ModelWrapper;
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import com.minelittlepony.client.model.armour.DefaultArmourTextureResolver;
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@ -8,7 +7,6 @@ import com.minelittlepony.client.render.IPonyRenderContext;
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import com.minelittlepony.model.armour.ArmourLayer;
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import com.minelittlepony.model.armour.IArmour;
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import com.minelittlepony.model.armour.IArmourTextureResolver;
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import com.minelittlepony.model.armour.IEquestrianArmour;
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import com.minelittlepony.util.Color;
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import net.minecraft.client.render.OverlayTexture;
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@ -53,7 +51,7 @@ public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IP
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if (!itemstack.isEmpty() && itemstack.getItem() instanceof ArmorItem) {
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V armour = ArmourFeature.getArmorModel(entity, itemstack, armorSlot, layer, pony.<V>getArmor().getArmorForLayer(layer));
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V armour = pony.<V>getArmor().getArmorForLayer(layer);
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if (armour.prepareToRender(armorSlot, layer)) {
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pony.getBody().copyAttributes(armour);
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@ -94,19 +92,4 @@ public class ArmourFeature<T extends LivingEntity, M extends EntityModel<T> & IP
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}
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}
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}
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@SuppressWarnings("unchecked")
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private static <T extends LivingEntity, V extends BipedEntityModel<T> & IArmour> V getArmorModel(T entity, ItemStack itemstack, EquipmentSlot slot, ArmourLayer layer, V def) {
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BipedEntityModel<T> model = ForgeProxy.getArmorModel(entity, itemstack, slot, def);
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if (model instanceof IArmour) {
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return (V)model;
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}
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if (model instanceof IEquestrianArmour) {
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return ((IEquestrianArmour<V>) model).getArmorForLayer(layer);
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}
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return def;
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}
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}
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