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Zombie villagers will render with saddlebags and all the other stuff normal villagers do
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parent
9f705df9c5
commit
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2 changed files with 13 additions and 2 deletions
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@ -1,6 +1,7 @@
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package com.minelittlepony.model.ponies;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.monster.EntityZombieVillager;
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import net.minecraft.entity.passive.EntityVillager;
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import net.minecraft.util.math.MathHelper;
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import static com.minelittlepony.model.PonyModelConstants.*;
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@ -33,9 +34,9 @@ public class ModelVillagerPony extends ModelAlicorn {
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protected void renderBody(Entity entity, float move, float swing, float age, float headYaw, float headPitch, float scale) {
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super.renderBody(entity, move, swing, age, headYaw, headPitch, scale);
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if (entity instanceof EntityVillager) {
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int profession = getProfession(entity);
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if (profession > -1) {
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bipedBody.postRender(this.scale);
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int profession = ((EntityVillager) entity).getProfession();
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if (profession < 2) {
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bag.render(scale);
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} else if (profession == 2) {
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@ -46,6 +47,16 @@ public class ModelVillagerPony extends ModelAlicorn {
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}
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}
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protected int getProfession(Entity entity) {
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if (entity instanceof EntityVillager) {
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return ((EntityVillager) entity).getProfession();
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}
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if (entity instanceof EntityZombieVillager) {
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return ((EntityZombieVillager) entity).getProfession();
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}
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return -1;
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}
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@Override
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protected void initTextures() {
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super.initTextures();
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