Moved it up one more. That looks better.

This commit is contained in:
Sollace 2018-04-30 09:00:15 +02:00
parent 4e4b83fb30
commit 3a8ac047b1
2 changed files with 13 additions and 5 deletions

View file

@ -3,6 +3,7 @@ package com.minelittlepony;
import java.util.Map;
import com.google.common.collect.Maps;
import com.minelittlepony.ducks.IRenderManager;
import com.minelittlepony.hdskins.gui.EntityPonyModel;
import com.minelittlepony.hdskins.gui.RenderPonyModel;
import com.minelittlepony.model.player.PlayerModels;
@ -60,8 +61,12 @@ public class PonyRenderManager {
}
protected void registerPlayerSkin(RenderManager manager, PlayerModels playerModel) {
new RenderPonyPlayer(manager, false, playerModel);
new RenderPonyPlayer(manager, true, playerModel);
addPlayerSkin(manager, new RenderPonyPlayer(manager, false, playerModel));
addPlayerSkin(manager, new RenderPonyPlayer(manager, true, playerModel));
}
public void addPlayerSkin(RenderManager manager, RenderPonyPlayer renderer) {
((IRenderManager)manager).addPlayerSkin(renderer.skinId, renderer);
}
/**

View file

@ -2,7 +2,6 @@ package com.minelittlepony.render.player;
import com.minelittlepony.MineLittlePony;
import com.minelittlepony.ducks.IPonyAnimationHolder;
import com.minelittlepony.ducks.IRenderManager;
import com.minelittlepony.model.player.PlayerModels;
import net.minecraft.client.entity.AbstractClientPlayer;
@ -11,10 +10,14 @@ import net.minecraft.client.renderer.entity.RenderManager;
public class RenderPonyPlayer extends RenderPonyBase {
/**
* The id used to find this renderer in the player skin map.
*/
public final String skinId;
public RenderPonyPlayer(RenderManager renderManager, boolean useSmallArms, PlayerModels model) {
super(renderManager, useSmallArms, model.getModel(useSmallArms));
((IRenderManager)renderManager).addPlayerSkin(model.getId(useSmallArms), this);
skinId = model.getId(useSmallArms);
}
@Override