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Switched wing mirroring from left to right
Mirroring was wrong, now advanced skins match the folded wing pattern of standard skins they are based on. Standard skin wings do not display correctly with mirroring, looking in to how to only enable folded wing mirror when advanced skin is detected. Wing height is even on both standard and advanced skins.
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1 changed files with 1 additions and 1 deletions
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@ -26,11 +26,11 @@ public class PegasusWings extends ModelBase implements PonyModelConstants {
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for (int i = 0; i < leftWing.length; i++) {
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this.leftWing[i] = new ModelRenderer(pony, 56, 32);
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this.leftWing[i].mirror = true;
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this.pony.boxList.remove(this.leftWing[i]);
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}
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for (int i = 0; i < rightWing.length; i++) {
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this.rightWing[i] = new ModelRenderer(pony, 56, 16);
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this.rightWing[i].mirror = true;
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this.pony.boxList.remove(this.rightWing[i]);
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}
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for (int i = 0; i < leftWingExt.length; i++) {
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