Switched wing mirroring from left to right

Mirroring was wrong, now advanced skins match the folded wing pattern of standard skins they are based on.  Standard skin wings do not display correctly with mirroring, looking in to how to only enable folded wing mirror when advanced skin is detected.  Wing height is even on both standard and advanced skins.
This commit is contained in:
Venaf 2017-02-13 09:52:14 -06:00 committed by GitHub
parent 76ebf46b28
commit 2f746086e5

View file

@ -26,11 +26,11 @@ public class PegasusWings extends ModelBase implements PonyModelConstants {
for (int i = 0; i < leftWing.length; i++) {
this.leftWing[i] = new ModelRenderer(pony, 56, 32);
this.leftWing[i].mirror = true;
this.pony.boxList.remove(this.leftWing[i]);
}
for (int i = 0; i < rightWing.length; i++) {
this.rightWing[i] = new ModelRenderer(pony, 56, 16);
this.rightWing[i].mirror = true;
this.pony.boxList.remove(this.rightWing[i]);
}
for (int i = 0; i < leftWingExt.length; i++) {