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Fix spyglass placement and third person orientation of items in unicorn's auras
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parent
d97403fd26
commit
2e5fec3106
1 changed files with 4 additions and 5 deletions
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@ -91,7 +91,7 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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float left = arm == Arm.LEFT ? -1 : 1;
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matrices.translate(-0.3F, -0.675F, -0.3F - (0.3F * left));
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matrices.translate(0.4F - (0.3F * left), -0.675F, -0.3F);
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UseAction action = getAttributes().heldStack.getUseAction();
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@ -103,8 +103,8 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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if (main == arm) {
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if (action == UseAction.SPYGLASS) {
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Size size = getSize();
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float x = 0.4F;
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float z = -0.5F;
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float x = 0.3F;
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float z = -0.4F;
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if (size == Sizes.TALL || size == Sizes.YEARLING) {
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z += 0.05F;
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@ -113,8 +113,7 @@ public class UnicornModel<T extends LivingEntity> extends EarthPonyModel<T> impl
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z -= 0.1F;
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}
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//matrices.translate(x * left, -0.2, z);
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matrices.translate(-z, 0.9, x * left);
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matrices.translate(x * left, 1, -z);
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} else {
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matrices.translate(-0.6, -0.2, 0);
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}
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