Zombie villagers neeed this too

This commit is contained in:
Sollace 2018-09-06 15:39:32 +02:00
parent fb013ea190
commit 283b7b56c7
4 changed files with 68 additions and 36 deletions

View file

@ -2,12 +2,8 @@ package com.minelittlepony.render.ponies;
import com.minelittlepony.model.PMAPI;
import com.minelittlepony.render.RenderPonyMob;
import com.minelittlepony.util.render.ITextureSupplier;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.passive.EntityVillager;
@ -15,20 +11,18 @@ import net.minecraft.util.ResourceLocation;
public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
private static final ResourceLocation[] PROFESSIONS = {
private static final ITextureSupplier<Integer> PROFESSIONS = new VillagerProfessionTextureCache(
"textures/entity/villager/%d_pony.png",
new ResourceLocation("minelittlepony", "textures/entity/villager/farmer_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/villager/librarian_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/villager/priest_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/villager/smith_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/villager/butcher_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/villager/villager_pony.png")
};
);
private static final ResourceLocation EGG = new ResourceLocation("minelittlepony", "textures/entity/villager/silly_pony.png");
private static final ResourceLocation EGG_2 = new ResourceLocation("minelittlepony", "textures/entity/villager/tiny_silly_pony.png");
private static final Map<Integer, ResourceLocation> MOD_PROFESSIONS = new HashMap<>();
public RenderPonyVillager(RenderManager manager) {
super(manager, PMAPI.villager);
}
@ -41,18 +35,6 @@ public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
@Override
protected ResourceLocation getTexture(EntityVillager entity) {
ResourceLocation texture = getVillagerTexture(entity);
try {
Minecraft.getMinecraft().getResourceManager().getResource(texture);
} catch (IOException e) {
return PROFESSIONS[5];
}
return texture;
}
private ResourceLocation getVillagerTexture(EntityVillager entity) {
if ("Derpy".equals(entity.getCustomNameTag())) {
if (entity.isChild()) {
return EGG_2;
@ -60,16 +42,6 @@ public class RenderPonyVillager extends RenderPonyMob<EntityVillager> {
return EGG;
}
int profession = entity.getProfession();
if (profession >= PROFESSIONS.length) {
return MOD_PROFESSIONS.computeIfAbsent(profession, this::getModProfessionResource);
}
return PROFESSIONS[profession];
}
protected ResourceLocation getModProfessionResource(int professionId) {
return new ResourceLocation("minelittlepony", String.format("textures/entity/villager/%d_pony.png", professionId));
return PROFESSIONS.supplyTexture(entity.getProfession());
}
}

View file

@ -2,6 +2,7 @@ package com.minelittlepony.render.ponies;
import com.minelittlepony.model.PMAPI;
import com.minelittlepony.render.RenderPonyMob;
import com.minelittlepony.util.render.ITextureSupplier;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.monster.EntityZombieVillager;
@ -9,14 +10,15 @@ import net.minecraft.util.ResourceLocation;
public class RenderPonyZombieVillager extends RenderPonyMob<EntityZombieVillager> {
private static final ResourceLocation[] PROFESSIONS = {
private static final ITextureSupplier<Integer> PROFESSIONS = new VillagerProfessionTextureCache(
"textures/entity/zombie_villager/zombie_%d_pony.png",
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_farmer_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_librarian_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_priest_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_smith_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_butcher_pony.png"),
new ResourceLocation("minelittlepony", "textures/entity/zombie_villager/zombie_villager_pony.png")
};
);
public RenderPonyZombieVillager(RenderManager manager) {
super(manager, PMAPI.villager);
@ -24,7 +26,7 @@ public class RenderPonyZombieVillager extends RenderPonyMob<EntityZombieVillager
@Override
protected ResourceLocation getTexture(EntityZombieVillager entity) {
return PROFESSIONS[entity.getProfession() % PROFESSIONS.length];
return PROFESSIONS.supplyTexture(entity.getProfession());
}
@Override

View file

@ -0,0 +1,47 @@
package com.minelittlepony.render.ponies;
import net.minecraft.client.Minecraft;
import net.minecraft.util.ResourceLocation;
import com.minelittlepony.util.render.ITextureSupplier;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
class VillagerProfessionTextureCache implements ITextureSupplier<Integer> {
private final ResourceLocation[] pool;
private final String path;
private final Map<Integer, ResourceLocation> cache = new HashMap<>();
public VillagerProfessionTextureCache(String path, ResourceLocation... pool) {
this.path = path;
this.pool = pool;
}
public ResourceLocation supplyTexture(Integer profession) {
ResourceLocation texture = getVillagerTexture(profession);
try {
Minecraft.getMinecraft().getResourceManager().getResource(texture);
} catch (IOException e) {
return pool[5];
}
return texture;
}
private ResourceLocation getVillagerTexture(int profession) {
if (profession >= pool.length) {
return cache.computeIfAbsent(profession, this::getModProfessionResource);
}
return pool[profession];
}
private ResourceLocation getModProfessionResource(int professionId) {
return new ResourceLocation("minelittlepony", String.format(path, professionId));
}
}

View file

@ -0,0 +1,11 @@
package com.minelittlepony.util.render;
import net.minecraft.util.ResourceLocation;
/**
* A texture pool for generating multiple associated textures.
*/
@FunctionalInterface
public interface ITextureSupplier<T> {
ResourceLocation supplyTexture(T key);
}