mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-11-22 04:27:59 +01:00
Fixed leg positioning in the skinning gui when the server and local models are different
This commit is contained in:
parent
15e163bb05
commit
232dc27d01
1 changed files with 3 additions and 1 deletions
|
@ -143,7 +143,9 @@ public class ModelAttributes {
|
|||
isSwimmingRotated = isSwimming;
|
||||
isRiptide = entity.isUsingRiptide();
|
||||
isRidingInteractive = PonyPosture.isRidingAPony(entity);
|
||||
if (!(entity instanceof IPreviewModel)) {
|
||||
interpolatorId = entity.getUuid();
|
||||
}
|
||||
isLeftHanded = entity.getMainArm() == Arm.LEFT;
|
||||
featureSkins = SkinsProxy.instance.getAvailableSkins(entity);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue