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https://github.com/MineLittlePony/MineLittlePony.git
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parent
ab982a4125
commit
1fb6426bea
1 changed files with 12 additions and 4 deletions
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@ -8,6 +8,8 @@ import java.net.URL;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.UUID;
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import java.util.UUID;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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@ -61,10 +63,11 @@ public final class HDSkinManager implements IResourceManagerReloadListener {
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private List<ISkinModifier> skinModifiers = Lists.newArrayList();
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private List<ISkinModifier> skinModifiers = Lists.newArrayList();
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private SkinResourceManager resources = new SkinResourceManager();
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private SkinResourceManager resources = new SkinResourceManager();
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private ExecutorService executor = Executors.newCachedThreadPool();
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public HDSkinManager() {}
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public HDSkinManager() {}
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public Optional<ResourceLocation> getSkinLocation(GameProfile profile1, Type type, boolean loadIfAbsent) {
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public Optional<ResourceLocation> getSkinLocation(GameProfile profile1, final Type type, boolean loadIfAbsent) {
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if (!enabled)
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if (!enabled)
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return Optional.absent();
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return Optional.absent();
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@ -101,10 +104,15 @@ public final class HDSkinManager implements IResourceManagerReloadListener {
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if (skin == null) {
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if (skin == null) {
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if (loadIfAbsent) {
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if (loadIfAbsent) {
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skinCache.get(profile.getId()).put(type, LOADING);
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skinCache.get(profile.getId()).put(type, LOADING);
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loadTexture(profile, type, new SkinAvailableCallback() {
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executor.submit(new Runnable() {
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@Override
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@Override
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public void skinAvailable(Type type, ResourceLocation location, MinecraftProfileTexture profileTexture) {
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public void run() {
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skinCache.get(profile.getId()).put(type, location);
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loadTexture(profile, type, new SkinAvailableCallback() {
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@Override
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public void skinAvailable(Type type, ResourceLocation location, MinecraftProfileTexture profileTexture) {
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skinCache.get(profile.getId()).put(type, location);
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}
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});
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}
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}
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});
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});
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}
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}
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