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Fixed incorrect leg placement on the preview when wide arms mode is selected
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1 changed files with 3 additions and 0 deletions
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@ -9,6 +9,8 @@ import com.minelittlepony.client.IPreviewModel;
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import com.minelittlepony.client.render.EquineRenderManager;
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import com.minelittlepony.client.render.EquineRenderManager;
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import com.minelittlepony.hdskins.client.dummy.*;
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import com.minelittlepony.hdskins.client.dummy.*;
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import java.util.UUID;
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/**
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/**
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* Dummy model used for the skin uploading screen.
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* Dummy model used for the skin uploading screen.
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*/
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*/
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@ -16,6 +18,7 @@ class DummyPony extends DummyPlayer implements IPreviewModel, ModelAttributes.Sw
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public DummyPony(ClientWorld world, PlayerSkins<?> textures) {
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public DummyPony(ClientWorld world, PlayerSkins<?> textures) {
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super(world, textures);
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super(world, textures);
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setUuid(UUID.randomUUID()); // uuid must be random so animations aren't linked between the two previews
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}
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}
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@Override
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@Override
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