mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2025-02-13 16:24:23 +01:00
Merge pull request #48 from Sollace/zebra_models
Further rework models and added a few new ones
This commit is contained in:
commit
0a11cfc4ab
31 changed files with 731 additions and 269 deletions
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@ -23,6 +23,7 @@ public class PonyConfig implements Exposable {
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@Expose public boolean pigzombies = true;
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@Expose public boolean skeletons = true;
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@Expose public boolean illagers = true;
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@Expose public boolean guardians = true;
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/**
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* Gets the current PonyLevel. That is the level of ponies you would like to see.
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@ -9,6 +9,7 @@ import com.minelittlepony.hdskins.gui.RenderPonyModel;
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import com.minelittlepony.model.player.PlayerModels;
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import com.minelittlepony.render.LevitatingItemRenderer;
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import com.minelittlepony.render.player.RenderPonyPlayer;
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import com.minelittlepony.render.ponies.RenderPonyGuardian;
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import com.minelittlepony.render.ponies.RenderPonyIllager;
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import com.minelittlepony.render.ponies.RenderPonyPigman;
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import com.minelittlepony.render.ponies.RenderPonySkeleton;
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@ -22,8 +23,10 @@ import com.mumfrey.liteloader.util.ModUtilities;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.monster.EntityElderGuardian;
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import net.minecraft.entity.monster.EntityEvoker;
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import net.minecraft.entity.monster.EntityGiantZombie;
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import net.minecraft.entity.monster.EntityGuardian;
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import net.minecraft.entity.monster.EntityHusk;
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import net.minecraft.entity.monster.EntityIllusionIllager;
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import net.minecraft.entity.monster.EntityPigZombie;
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@ -55,9 +58,11 @@ public class PonyRenderManager {
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// Preview on the select skin gui
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ModUtilities.addRenderer(EntityPonyModel.class, new RenderPonyModel(manager));
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registerPlayerSkin(manager, PlayerModels.EARTH);
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registerPlayerSkin(manager, PlayerModels.PEGASUS);
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registerPlayerSkin(manager, PlayerModels.ALICORN);
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for (PlayerModels i : PlayerModels.values()) {
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if (i != PlayerModels.HUMAN) {
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registerPlayerSkin(manager, i);
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}
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}
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}
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private void registerPlayerSkin(RenderManager manager, PlayerModels playerModel) {
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@ -128,6 +133,15 @@ public class PonyRenderManager {
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restoreRenderer(EntityVindicator.class);
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restoreRenderer(EntityIllusionIllager.class);
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}
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if (config.guardians) {
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pushNewRenderer(manager, EntityGuardian.class, new RenderPonyGuardian(manager));
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pushNewRenderer(manager, EntityElderGuardian.class, new RenderPonyGuardian.Elder(manager));
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MineLittlePony.logger.info("Guardians are now ponies.");
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} else {
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restoreRenderer(EntityGuardian.class);
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restoreRenderer(EntityElderGuardian.class);
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}
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}
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/**
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@ -137,11 +151,12 @@ public class PonyRenderManager {
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* @param renderer The replacement value
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* @param <T> The entity type
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*/
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public <T extends Entity> void pushNewRenderer(RenderManager manager, Class<T> type, Render<T> renderer) {
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@SuppressWarnings("unchecked")
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public <T extends Entity, V extends T> void pushNewRenderer(RenderManager manager, Class<V> type, Render<T> renderer) {
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if (!renderMap.containsKey(type)) {
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renderMap.put(type, manager.getEntityClassRenderObject(type));
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}
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ModUtilities.addRenderer(type, renderer);
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ModUtilities.addRenderer((Class<T>)type, renderer);
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}
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/**
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@ -11,6 +11,8 @@ import java.io.IOException;
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/**
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* In-Game options menu.
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*
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* TODO: What a mess
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*/
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public class PonySettingPanel extends GuiScreen {
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@ -34,6 +36,7 @@ public class PonySettingPanel extends GuiScreen {
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private static final String ZOMBIE_PIGMEN = MOB_PREFIX + "zombiepigmen";
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private static final String SKELETONS = MOB_PREFIX + "skeletons";
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private static final String ILLAGERS = MOB_PREFIX + "illagers";
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private static final String GUARDIANS = MOB_PREFIX + "guardians";
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private static final int PONY_ID = 0;
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private static final int HUMAN_ID = 1;
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@ -48,6 +51,7 @@ public class PonySettingPanel extends GuiScreen {
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private static final int ZOMBIE_PIGMEN_ID = 9;
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private static final int SKELETONS_ID = 10;
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private static final int ILLAGER_ID = 11;
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private static final int GUARDIAN_ID = 12;
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private PonyConfig config;
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@ -63,15 +67,15 @@ public class PonySettingPanel extends GuiScreen {
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@Override
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public void initGui() {
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final int LEFT = width / 10 + 16;
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GuiCheckbox pony, human, both, hd, sizes, snuzzles, showscale, villager, zombie, pigmen, skeleton, illager;
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GuiCheckbox pony, human, both, hd, sizes, snuzzles, showscale, villager, zombie, pigmen, skeleton, illager, guardian;
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int row = 32;
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buttonList.add(pony = ponies = new GuiCheckbox(PONY_ID, LEFT, row += 15, I18n.format(PONY)));
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buttonList.add(human = humans = new GuiCheckbox(HUMAN_ID, LEFT, row += 15, I18n.format(HUMAN)));
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buttonList.add(both = this.both = new GuiCheckbox(BOTH_ID, LEFT, row += 15, I18n.format(BOTH)));
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row += 15;
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buttonList.add(hd = new GuiCheckbox(HD_ID, LEFT, row += 15, I18n.format(HD)));
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buttonList.add(sizes = new GuiCheckbox(SIZES_ID, LEFT, row += 15, I18n.format(SIZES)));
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buttonList.add(snuzzles = new GuiCheckbox(SNUZZLES_ID, LEFT, row += 15, I18n.format(SNUZZLES)));
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buttonList.add(sizes = new GuiCheckbox(SIZES_ID, LEFT, row += 15, I18n.format(SIZES)));
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buttonList.add(showscale = new GuiCheckbox(SHOW_SCALE_ID, LEFT, row += 15, I18n.format(SHOW_SCALE)));
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final int RIGHT = width - width / 3;
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@ -81,6 +85,7 @@ public class PonySettingPanel extends GuiScreen {
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buttonList.add(pigmen = new GuiCheckbox(ZOMBIE_PIGMEN_ID, RIGHT, row += 15, I18n.format(ZOMBIE_PIGMEN)));
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buttonList.add(skeleton = new GuiCheckbox(SKELETONS_ID, RIGHT, row += 15, I18n.format(SKELETONS)));
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buttonList.add(illager = new GuiCheckbox(ILLAGER_ID, RIGHT, row += 15, I18n.format(ILLAGERS)));
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buttonList.add(guardian = new GuiCheckbox(GUARDIAN_ID, RIGHT, row += 15, I18n.format(GUARDIANS)));
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switch (config.getPonyLevel()) {
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default:
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@ -103,6 +108,7 @@ public class PonySettingPanel extends GuiScreen {
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pigmen.checked = config.pigzombies;
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skeleton.checked = config.skeletons;
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illager.checked = config.illagers;
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guardian.checked = config.guardians;
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}
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@Override
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@ -171,6 +177,9 @@ public class PonySettingPanel extends GuiScreen {
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case ILLAGER_ID:
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config.illagers = checked;
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break;
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case GUARDIAN_ID:
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config.guardians = checked;
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break;
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}
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}
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}
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@ -3,6 +3,7 @@ package com.minelittlepony.model;
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import com.minelittlepony.model.armour.ModelPonyArmor;
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import com.minelittlepony.model.armour.PonyArmor;
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import com.minelittlepony.model.capabilities.IModel;
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import com.minelittlepony.model.capabilities.IModelPart;
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import com.minelittlepony.model.components.PonySnout;
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import com.minelittlepony.model.components.PonyTail;
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import com.minelittlepony.pony.data.IPonyData;
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@ -17,7 +18,6 @@ import net.minecraft.client.model.ModelPlayer;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.EnumHandSide;
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import net.minecraft.util.math.MathHelper;
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@ -52,12 +52,12 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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/**
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* Flag indicating that this model is performing a rainboom (flight).
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*/
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public boolean rainboom;
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protected boolean rainboom;
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public PlaneRenderer upperTorso;
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public PlaneRenderer neck;
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public PonyTail tail;
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public IModelPart tail;
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public PonySnout snout;
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public AbstractPonyModel(boolean arms) {
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@ -69,6 +69,13 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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return new PonyArmor(new ModelPonyArmor(), new ModelPonyArmor());
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}
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/**
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* Checks flying and speed conditions and sets rainboom to true if we're a species with wings and is going faaast.
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*/
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protected void checkRainboom(Entity entity, float swing) {
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rainboom = isFlying() && swing >= 0.9999F;
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}
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/**
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* Sets the model's various rotation angles.
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*
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@ -82,6 +89,8 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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*/
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@Override
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public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
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checkRainboom(entity, swing);
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super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
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float headRotateAngleY = isSleeping ? 1.4f : headYaw / 57.29578F;
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@ -100,7 +109,9 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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rotateLook(move, swing, bodySwingRotation, ticks);
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setLegs(move, swing, ticks, entity);
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if (!rainboom) {
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holdItem(swing);
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}
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swingItem(entity);
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if (isCrouching()) {
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@ -202,7 +213,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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*
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*/
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protected void setLegs(float move, float swing, float ticks, Entity entity) {
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if (isFlying(entity)) {
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if (isFlying()) {
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rotateLegsInFlight(move, swing, ticks, entity);
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} else {
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rotateLegsOnGround(move, swing, ticks, entity);
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@ -224,8 +235,8 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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*
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*/
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protected void rotateLegsInFlight(float move, float swing, float ticks, Entity entity) {
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float armX = MathHelper.sin(-swing / 2);
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float legX = MathHelper.sin(swing / 2);
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float armX = rainboom ? ROTATE_270 : MathHelper.sin(-swing / 2);
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float legX = rainboom ? ROTATE_90 : MathHelper.sin(swing / 2);
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bipedLeftArm.rotateAngleX = armX;
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bipedRightArm.rotateAngleX = armX;
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@ -655,26 +666,23 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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}
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@Override
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public boolean isCrouching() {
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return isSneak && !isFlying;
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}
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/**
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* Checks flying and speed conditions and sets rainboom to true if we're a species with wings and is going faaast.
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*/
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protected void checkRainboom(Entity entity, float swing) {
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rainboom = isFlying(entity) && swing >= 0.9999F;
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public IPonyData getMetadata() {
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return metadata;
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}
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@Override
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public boolean isFlying(Entity entity) {
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return (isFlying && metadata.getRace().hasWings()) ||
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(entity instanceof EntityLivingBase && ((EntityLivingBase) entity).isElytraFlying());
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public boolean isCrouching() {
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return !rainboom && isSneak && !isFlying;
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}
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@Override
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public boolean isGoingFast() {
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return rainboom;
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}
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@Override
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public boolean isFlying() {
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return isFlying;
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return isFlying && canFly();
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}
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@Override
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@ -723,11 +731,11 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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* @param scale Scaling factor used to render this model. Determined by the return value of {@link RenderLivingBase.prepareScale}. Usually {@code 0.0625F}.
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*/
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@Override
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public void render(Entity entityIn, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
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public void render(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
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pushMatrix();
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transform(BodyPart.HEAD);
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renderHead(entityIn, move, swing, ticks, headYaw, headPitch, this.scale);
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renderHead(entity, move, swing, ticks, headYaw, headPitch, scale);
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popMatrix();
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pushMatrix();
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@ -737,7 +745,7 @@ public abstract class AbstractPonyModel extends ModelPlayer implements IModel {
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pushMatrix();
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transform(BodyPart.BODY);
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renderBody(entityIn, move, swing, ticks, headYaw, headPitch, this.scale);
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renderBody(entity, move, swing, ticks, headYaw, headPitch, scale);
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popMatrix();
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pushMatrix();
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@ -3,7 +3,10 @@ package com.minelittlepony.model;
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import com.minelittlepony.model.player.ModelAlicorn;
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import com.minelittlepony.model.player.ModelEarthPony;
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import com.minelittlepony.model.player.ModelPegasus;
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import com.minelittlepony.model.player.ModelUnicorn;
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import com.minelittlepony.model.player.ModelZebra;
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import com.minelittlepony.model.ponies.ModelIllagerPony;
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import com.minelittlepony.model.ponies.ModelSeapony;
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import com.minelittlepony.model.ponies.ModelSkeletonPony;
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import com.minelittlepony.model.ponies.ModelVillagerPony;
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import com.minelittlepony.model.ponies.ModelWitchPony;
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@ -27,9 +30,17 @@ public final class PMAPI {
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public static final ModelWrapper pegasus = new ModelWrapper(new ModelPegasus(false));
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public static final ModelWrapper pegasusSmall = new ModelWrapper(new ModelPegasus(true));
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public static final ModelWrapper unicorn = new ModelWrapper(new ModelUnicorn(false));
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public static final ModelWrapper unicornSmall = new ModelWrapper(new ModelUnicorn(true));
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public static final ModelWrapper alicorn = new ModelWrapper(new ModelAlicorn(false));
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public static final ModelWrapper alicornSmall = new ModelWrapper(new ModelAlicorn(true));
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public static final ModelWrapper zebra = new ModelWrapper(new ModelZebra(false));
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public static final ModelWrapper zebraSmall = new ModelWrapper(new ModelZebra(true));
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public static final ModelWrapper seapony = new ModelWrapper(new ModelSeapony());
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public static final ModelWrapper zombie = new ModelWrapper(new ModelZombiePony());
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public static final ModelWrapper skeleton = new ModelWrapper(new ModelSkeletonPony());
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public static final ModelWrapper villager = new ModelWrapper(new ModelVillagerPony());
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@ -2,8 +2,7 @@ package com.minelittlepony.model.capabilities;
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import com.minelittlepony.model.BodyPart;
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import com.minelittlepony.model.armour.PonyArmor;
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import net.minecraft.entity.Entity;
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import com.minelittlepony.pony.data.IPonyData;
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public interface IModel {
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@ -25,21 +24,30 @@ public interface IModel {
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*/
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PonyArmor createArmour();
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IPonyData getMetadata();
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/**
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* Returns true if this model is on the ground and crouching.
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*/
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boolean isCrouching();
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/**
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* Returns true if the given entity can and is flying, or has an elytra.
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*/
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boolean isFlying(Entity entity);
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/**
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* Returns true if the model is flying.
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*/
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boolean isFlying();
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/**
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* Returns true if we're flying really fast.
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*/
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boolean isGoingFast();
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/**
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* Returns true if this model is being applied to a race that has wings.
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*/
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default boolean canFly() {
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return getMetadata().getRace().hasWings();
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}
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|
||||
/**
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* Returns true if the current model is a child or a child-like foal.
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||||
*/
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||||
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|
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@ -0,0 +1,22 @@
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package com.minelittlepony.model.capabilities;
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public interface IModelPart {
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/**
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||||
* Initialises all of the boxes in this modelpart.
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* @param yOffset
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* @param stretch
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||||
*/
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void init(float yOffset, float stretch);
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||||
/**
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||||
* Sets the model's various rotation angles.
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||||
*
|
||||
* See {@link AbstractPonyMode.setRotationAndAngle} for an explanation of the various parameters.
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*/
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void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks);
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/**
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* Renders this model component.
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*/
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void render(float scale);
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}
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@ -4,10 +4,7 @@ public interface IModelPegasus extends IModel {
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/**
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* Returns true if the wings are spread.
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*/
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boolean wingsAreOpen();
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/**
|
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* Returns true if this model is being applied to a race that has wings.
|
||||
*/
|
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boolean canFly();
|
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default boolean wingsAreOpen() {
|
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return isFlying() || isCrouching();
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||||
}
|
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}
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@ -24,9 +24,9 @@ public class ModelWing {
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}
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||||
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||||
private void addClosedWing(float x, float y, float scale) {
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folded.box(x, 5f, 2, 2, 6, 2, scale)
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.box(x, 5f, 4, 2, 8, 2, scale)
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.box(x, 5f, 6, 2, 6, 2, scale)
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folded.box(x, 5, 2, 2, 6, 2, scale)
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.box(x, 5, 4, 2, 8, 2, scale)
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.box(x, 5, 6, 2, 6, 2, scale)
|
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.rotateAngleX = ROTATE_90;
|
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}
|
||||
|
||||
|
|
|
@ -5,9 +5,10 @@ import net.minecraft.util.math.MathHelper;
|
|||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.capabilities.IModelPart;
|
||||
import com.minelittlepony.model.capabilities.IModelPegasus;
|
||||
|
||||
public class PegasusWings {
|
||||
public class PegasusWings implements IModelPart {
|
||||
|
||||
private final IModelPegasus pegasus;
|
||||
|
||||
|
@ -21,7 +22,14 @@ public class PegasusWings {
|
|||
rightWing = new ModelWing(model, true, -6f, yOffset, stretch, 16);
|
||||
}
|
||||
|
||||
public void setRotationAngles(float move, float swing, float ticks) {
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks) {
|
||||
float flap = 0;
|
||||
float progress = pegasus.getSwingAmount();
|
||||
|
||||
|
@ -54,6 +62,7 @@ public class PegasusWings {
|
|||
return LEFT_WING_ROTATE_ANGLE_Z_SNEAK;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float scale) {
|
||||
boolean standing = pegasus.wingsAreOpen();
|
||||
leftWing.render(standing, scale);
|
||||
|
|
|
@ -20,6 +20,11 @@ public class PonySnout {
|
|||
pony.bipedHead.addChild(mare);
|
||||
}
|
||||
|
||||
public void rotate(float x, float y, float z) {
|
||||
mare.rotate(x, y, z);
|
||||
stallion.rotate(x, y, z);
|
||||
}
|
||||
|
||||
public void init(float yOffset, float stretch) {
|
||||
mare.offset(HEAD_CENTRE_X, HEAD_CENTRE_Y, HEAD_CENTRE_Z)
|
||||
.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z)
|
||||
|
|
|
@ -6,9 +6,10 @@ import net.minecraft.util.math.MathHelper;
|
|||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.capabilities.IModelPart;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
public class PonyTail extends PlaneRenderer {
|
||||
public class PonyTail extends PlaneRenderer implements IModelPart {
|
||||
|
||||
private static final int SEGMENTS = 4;
|
||||
|
||||
|
@ -21,17 +22,14 @@ public class PonyTail extends PlaneRenderer {
|
|||
theModel = model;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
for (int i = 0; i < SEGMENTS; i++) {
|
||||
addChild(new TailSegment(theModel, i, yOffset, stretch));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the model's various rotation angles.
|
||||
*
|
||||
* See {@link AbstractPonyMode.setRotationAndAngle} for an explanation of the various parameters.
|
||||
*/
|
||||
@Override
|
||||
public void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks) {
|
||||
rotateAngleZ = rainboom ? 0 : MathHelper.cos(move * 0.8F) * 0.2f * swing;
|
||||
rotateAngleY = bodySwing;
|
||||
|
@ -63,13 +61,13 @@ public class PonyTail extends PlaneRenderer {
|
|||
tailStop = theModel.metadata.getTail().ordinal();
|
||||
}
|
||||
|
||||
public void swingX(float ticks) {
|
||||
private void swingX(float ticks) {
|
||||
float sinTickFactor = MathHelper.sin(ticks * 0.067f) * 0.05f;
|
||||
rotateAngleX += sinTickFactor;
|
||||
rotateAngleY += sinTickFactor;
|
||||
}
|
||||
|
||||
public void rotateSneak() {
|
||||
private void rotateSneak() {
|
||||
setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_SNEAK);
|
||||
rotateAngleX = -BODY_ROTATE_ANGLE_X_SNEAK + 0.1F;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
package com.minelittlepony.model.components;
|
||||
|
||||
import com.minelittlepony.model.AbstractPonyModel;
|
||||
import com.minelittlepony.model.capabilities.IModelPart;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
public class SeaponyTail implements IModelPart {
|
||||
|
||||
private static final float TAIL_ROTX = PI / 2;
|
||||
|
||||
private PonyRenderer tailBase;
|
||||
|
||||
private PlaneRenderer tailTip;
|
||||
private PlaneRenderer tailFins;
|
||||
|
||||
public SeaponyTail(AbstractPonyModel model) {
|
||||
tailBase = new PonyRenderer(model, 0, 38);
|
||||
tailTip = new PlaneRenderer(model, 24, 0);
|
||||
tailFins = new PlaneRenderer(model, 56, 20);
|
||||
|
||||
tailBase.addChild(tailTip);
|
||||
tailTip.addChild(tailFins);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
tailBase.rotate(TAIL_ROTX, 0, 0).around(-2, 14, 8)
|
||||
.box( 0, 0, 0, 4, 6, 4, stretch).flipX();
|
||||
|
||||
tailTip.rotate(0, 0, 0).around(1, 5, 1)
|
||||
.box(0, 0, 0, 2, 6, 1, stretch);
|
||||
|
||||
tailFins.offset(1, 0, 4).rotate(-TAIL_ROTX, 0, 0)
|
||||
.addTopPlane(-8, 0, 0, 8, 8, stretch)
|
||||
.flipX().addTopPlane( 0, 0, 0, 8, 8, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAndAngles(boolean rainboom, float move, float swing, float bodySwing, float ticks) {
|
||||
float rotation = MathHelper.sin(ticks * 0.536f) / 4;
|
||||
|
||||
tailBase.offset(0, -4, -2).around(-2, 10, 8);
|
||||
|
||||
tailBase.rotateAngleX = TAIL_ROTX + rotation;
|
||||
tailTip.rotateAngleX = rotation;
|
||||
tailFins.rotateAngleX = rotation - TAIL_ROTX;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(float scale) {
|
||||
GlStateManager.enableBlend();
|
||||
tailBase.render(scale);
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
|
||||
}
|
|
@ -1,24 +1,13 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.components.UnicornHorn;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
import com.minelittlepony.model.components.PegasusWings;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import com.minelittlepony.model.capabilities.IModelUnicorn;
|
||||
import com.minelittlepony.model.capabilities.IModelPegasus;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
public class ModelAlicorn extends ModelUnicorn implements IModelPegasus {
|
||||
|
||||
/**
|
||||
* Used for both unicorns and alicorns since there's no logical way to keep them distinct and not duplicate stuff.
|
||||
*/
|
||||
public class ModelAlicorn extends ModelPegasus implements IModelUnicorn {
|
||||
|
||||
public PonyRenderer unicornArmRight;
|
||||
public PonyRenderer unicornArmLeft;
|
||||
|
||||
public UnicornHorn horn;
|
||||
public PegasusWings wings;
|
||||
|
||||
public ModelAlicorn(boolean smallArms) {
|
||||
super(smallArms);
|
||||
|
@ -27,138 +16,23 @@ public class ModelAlicorn extends ModelPegasus implements IModelUnicorn {
|
|||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
super.init(yOffset, stretch);
|
||||
horn = new UnicornHorn(this, yOffset, stretch);
|
||||
wings = new PegasusWings(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegsOnGround(float move, float swing, float ticks, Entity entity) {
|
||||
super.rotateLegsOnGround(move, swing, ticks, entity);
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
unicornArmRight.rotateAngleY = 0;
|
||||
unicornArmLeft.rotateAngleY = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
|
||||
unicornArmLeft.rotateAngleZ = 0;
|
||||
unicornArmRight.rotateAngleZ = 0;
|
||||
|
||||
unicornArmLeft.rotateAngleX = 0;
|
||||
unicornArmRight.rotateAngleX = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void holdItem(float swing) {
|
||||
if (canCast()) {
|
||||
boolean both = leftArmPose == ArmPose.ITEM && rightArmPose == ArmPose.ITEM;
|
||||
|
||||
alignArmForAction(unicornArmLeft, leftArmPose, both, swing);
|
||||
alignArmForAction(unicornArmRight, rightArmPose, both, swing);
|
||||
} else {
|
||||
super.holdItem(swing);
|
||||
if (canFly()) {
|
||||
wings.setRotationAndAngles(rainboom, move, swing, 0, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingItem(Entity entity) {
|
||||
EnumHandSide mainSide = getMainHand(entity);
|
||||
|
||||
if (canCast() && getArmPoseForSide(mainSide) != ArmPose.EMPTY) {
|
||||
if (swingProgress > -9990.0F && !isSleeping) {
|
||||
swingArm(getUnicornArmForSide(mainSide));
|
||||
}
|
||||
} else {
|
||||
super.swingItem(entity);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingArms(float ticks) {
|
||||
if (isSleeping) return;
|
||||
|
||||
if (canCast()) {
|
||||
float cos = MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
float sin = MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
|
||||
if (rightArmPose != ArmPose.EMPTY) {
|
||||
unicornArmRight.rotateAngleZ += cos;
|
||||
unicornArmRight.rotateAngleX += sin;
|
||||
}
|
||||
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
unicornArmLeft.rotateAngleZ += cos;
|
||||
unicornArmLeft.rotateAngleX += sin;
|
||||
}
|
||||
} else {
|
||||
super.swingArms(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonyRenderer getUnicornArmForSide(EnumHandSide side) {
|
||||
return side == EnumHandSide.LEFT ? unicornArmLeft : unicornArmRight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCast() {
|
||||
return metadata.hasMagic();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCasting() {
|
||||
return rightArmPose != ArmPose.EMPTY || leftArmPose != ArmPose.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMagicColor() {
|
||||
return metadata.getGlowColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void sneakLegs() {
|
||||
super.sneakLegs();
|
||||
unicornArmRight.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
unicornArmLeft.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void aimBow(ArmPose leftArm, ArmPose rightArm, float ticks) {
|
||||
if (canCast()) {
|
||||
if (rightArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmRight, ticks);
|
||||
if (leftArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmLeft, ticks);
|
||||
} else {
|
||||
super.aimBow(leftArm, rightArm, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderHead(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
if (canCast()) {
|
||||
horn.render(scale);
|
||||
if (isCasting()) {
|
||||
horn.renderMagic(getMagicColor(), scale);
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderBody(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
if (canFly()) {
|
||||
wings.render(scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
super.initLegTextures();
|
||||
unicornArmLeft = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
unicornArmRight = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
float armY = THIRDP_ARM_CENTRE_Y - 6;
|
||||
float armZ = THIRDP_ARM_CENTRE_Z - 2;
|
||||
|
||||
unicornArmLeft .box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(5, yOffset + 2, 0);
|
||||
unicornArmRight.box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(-5, yOffset + 2, 0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,8 +3,6 @@ package com.minelittlepony.model.player;
|
|||
import com.minelittlepony.model.components.PegasusWings;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
import com.minelittlepony.model.capabilities.IModelPegasus;
|
||||
|
||||
public class ModelPegasus extends ModelEarthPony implements IModelPegasus {
|
||||
|
@ -21,62 +19,15 @@ public class ModelPegasus extends ModelEarthPony implements IModelPegasus {
|
|||
wings = new PegasusWings(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCrouching() {
|
||||
return super.isCrouching() && !rainboom;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
checkRainboom(entity, swing);
|
||||
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
if (bipedCape != null) {
|
||||
wings.setRotationAngles(move, swing, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegsInFlight(float move, float swing, float ticks, Entity entity) {
|
||||
if (rainboom) {
|
||||
bipedLeftArm.rotateAngleX = ROTATE_270;
|
||||
bipedRightArm.rotateAngleX = ROTATE_270;
|
||||
|
||||
bipedLeftLeg.rotateAngleX = ROTATE_90;
|
||||
bipedRightLeg.rotateAngleX = ROTATE_90;
|
||||
|
||||
bipedLeftArm.rotateAngleY = -0.2F;
|
||||
bipedLeftLeg.rotateAngleY = 0.2F;
|
||||
|
||||
bipedRightArm.rotateAngleY = 0.2F;
|
||||
bipedRightLeg.rotateAngleY = -0.2F;
|
||||
} else {
|
||||
super.rotateLegsInFlight(move, swing, ticks, entity);
|
||||
}
|
||||
}
|
||||
|
||||
protected void holdItem(float swing) {
|
||||
if (!rainboom) {
|
||||
super.holdItem(swing);
|
||||
}
|
||||
wings.setRotationAndAngles(rainboom, move, swing, 0, ticks);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderBody(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
if (canFly()) {
|
||||
wings.render(scale);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wingsAreOpen() {
|
||||
return isFlying || isCrouching();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFly() {
|
||||
return metadata.getRace().hasWings();
|
||||
}
|
||||
}
|
||||
|
|
164
src/main/java/com/minelittlepony/model/player/ModelUnicorn.java
Normal file
164
src/main/java/com/minelittlepony/model/player/ModelUnicorn.java
Normal file
|
@ -0,0 +1,164 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.model.components.UnicornHorn;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.EnumHandSide;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import com.minelittlepony.model.capabilities.IModelUnicorn;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
/**
|
||||
* Used for both unicorns and alicorns since there's no logical way to keep them distinct and not duplicate stuff.
|
||||
*/
|
||||
public class ModelUnicorn extends ModelEarthPony implements IModelUnicorn {
|
||||
|
||||
public PonyRenderer unicornArmRight;
|
||||
public PonyRenderer unicornArmLeft;
|
||||
|
||||
public UnicornHorn horn;
|
||||
|
||||
public ModelUnicorn(boolean smallArms) {
|
||||
super(smallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(float yOffset, float stretch) {
|
||||
super.init(yOffset, stretch);
|
||||
horn = new UnicornHorn(this, yOffset, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void rotateLegsOnGround(float move, float swing, float ticks, Entity entity) {
|
||||
super.rotateLegsOnGround(move, swing, ticks, entity);
|
||||
|
||||
unicornArmRight.rotateAngleY = 0;
|
||||
unicornArmLeft.rotateAngleY = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void adjustLegs(float move, float swing, float ticks) {
|
||||
super.adjustLegs(move, swing, ticks);
|
||||
|
||||
unicornArmLeft.rotateAngleZ = 0;
|
||||
unicornArmRight.rotateAngleZ = 0;
|
||||
|
||||
unicornArmLeft.rotateAngleX = 0;
|
||||
unicornArmRight.rotateAngleX = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void holdItem(float swing) {
|
||||
if (canCast()) {
|
||||
boolean both = leftArmPose == ArmPose.ITEM && rightArmPose == ArmPose.ITEM;
|
||||
|
||||
alignArmForAction(unicornArmLeft, leftArmPose, both, swing);
|
||||
alignArmForAction(unicornArmRight, rightArmPose, both, swing);
|
||||
} else {
|
||||
super.holdItem(swing);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingItem(Entity entity) {
|
||||
EnumHandSide mainSide = getMainHand(entity);
|
||||
|
||||
if (canCast() && getArmPoseForSide(mainSide) != ArmPose.EMPTY) {
|
||||
if (swingProgress > -9990.0F && !isSleeping) {
|
||||
swingArm(getUnicornArmForSide(mainSide));
|
||||
}
|
||||
} else {
|
||||
super.swingItem(entity);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void swingArms(float ticks) {
|
||||
if (isSleeping) return;
|
||||
|
||||
if (canCast()) {
|
||||
float cos = MathHelper.cos(ticks * 0.09F) * 0.05F + 0.05F;
|
||||
float sin = MathHelper.sin(ticks * 0.067F) * 0.05F;
|
||||
|
||||
if (rightArmPose != ArmPose.EMPTY) {
|
||||
unicornArmRight.rotateAngleZ += cos;
|
||||
unicornArmRight.rotateAngleX += sin;
|
||||
}
|
||||
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
unicornArmLeft.rotateAngleZ += cos;
|
||||
unicornArmLeft.rotateAngleX += sin;
|
||||
}
|
||||
} else {
|
||||
super.swingArms(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PonyRenderer getUnicornArmForSide(EnumHandSide side) {
|
||||
return side == EnumHandSide.LEFT ? unicornArmLeft : unicornArmRight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCast() {
|
||||
return metadata.hasMagic();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCasting() {
|
||||
return rightArmPose != ArmPose.EMPTY || leftArmPose != ArmPose.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMagicColor() {
|
||||
return metadata.getGlowColor();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void sneakLegs() {
|
||||
super.sneakLegs();
|
||||
unicornArmRight.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
unicornArmLeft.rotateAngleX += SNEAK_LEG_X_ROTATION_ADJUSTMENT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void aimBow(ArmPose leftArm, ArmPose rightArm, float ticks) {
|
||||
if (canCast()) {
|
||||
if (rightArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmRight, ticks);
|
||||
if (leftArm == ArmPose.BOW_AND_ARROW) aimBowPony(unicornArmLeft, ticks);
|
||||
} else {
|
||||
super.aimBow(leftArm, rightArm, ticks);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
super.renderHead(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
|
||||
if (canCast()) {
|
||||
horn.render(scale);
|
||||
if (isCasting()) {
|
||||
horn.renderMagic(getMagicColor(), scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
super.initLegTextures();
|
||||
unicornArmLeft = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
unicornArmRight = new PonyRenderer(this, 40, 32).size(64, 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
float armY = THIRDP_ARM_CENTRE_Y - 6;
|
||||
float armZ = THIRDP_ARM_CENTRE_Z - 2;
|
||||
|
||||
unicornArmLeft .box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(5, yOffset + 2, 0);
|
||||
unicornArmRight.box(FIRSTP_ARM_CENTRE_X - 2, armY, armZ, 4, 12, 4, stretch + .25F).around(-5, yOffset + 2, 0);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
package com.minelittlepony.model.player;
|
||||
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelZebra extends ModelEarthPony {
|
||||
|
||||
public PonyRenderer bristles;
|
||||
|
||||
public ModelZebra(boolean useSmallArms) {
|
||||
super(useSmallArms);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderHead(Entity entity, float move, float swing, float age, float headYaw, float headPitch, float scale) {
|
||||
GlStateManager.translate(0, -0.1F, 0);
|
||||
super.renderHead(entity, move, swing, age, headYaw, headPitch, scale);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderNeck() {
|
||||
GlStateManager.scale(1, 1.1F, 1);
|
||||
super.renderNeck();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadTextures() {
|
||||
super.initHeadTextures();
|
||||
|
||||
bristles = new PonyRenderer(this, 56, 32);
|
||||
bipedHead.addChild(bristles);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initHeadPositions(float yOffset, float stretch) {
|
||||
super.initHeadPositions(yOffset, stretch);
|
||||
|
||||
bristles.offset(-1, -1, -3)
|
||||
.box(0, -10, 2, 2, 6, 2, scale)
|
||||
.box(0, -10, 4, 2, 8, 2, scale)
|
||||
.box(0, -8, 6, 2, 6, 2, scale)
|
||||
.rotateAngleX = 0.3F;
|
||||
bristles.child(0).offset(-1.01F, 2, -7) //0.01 to prevent z-fighting
|
||||
.box(0, -10, 4, 2, 8, 2, scale)
|
||||
.box(0, -8, 6, 2, 6, 2, scale)
|
||||
.rotateAngleX = -1F;
|
||||
}
|
||||
}
|
|
@ -10,7 +10,9 @@ public enum PlayerModels {
|
|||
@Deprecated HUMAN("default", "slim", () -> PMAPI.pony, () -> PMAPI.ponySmall),
|
||||
EARTH("earthpony", "slimearthpony", () -> PMAPI.earthpony, () -> PMAPI.earthponySmall),
|
||||
PEGASUS("pegasus", "slimpegasus", () -> PMAPI.pegasus, () -> PMAPI.pegasusSmall),
|
||||
ALICORN("alicorn", "slimalicorn", () -> PMAPI.alicorn, () -> PMAPI.alicornSmall);
|
||||
UNICORN("unicorn", "slimunicorn", () -> PMAPI.unicorn, () -> PMAPI.unicornSmall),
|
||||
ALICORN("alicorn", "slimalicorn", () -> PMAPI.alicorn, () -> PMAPI.alicornSmall),
|
||||
ZEBRA("zebra", "slimzebra", () -> PMAPI.zebra, () -> PMAPI.zebraSmall);
|
||||
|
||||
private final ModelResolver normal, slim;
|
||||
|
||||
|
|
145
src/main/java/com/minelittlepony/model/ponies/ModelSeapony.java
Normal file
145
src/main/java/com/minelittlepony/model/ponies/ModelSeapony.java
Normal file
|
@ -0,0 +1,145 @@
|
|||
package com.minelittlepony.model.ponies;
|
||||
|
||||
import com.minelittlepony.model.components.SeaponyTail;
|
||||
import com.minelittlepony.model.player.ModelUnicorn;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
import com.minelittlepony.render.plane.PlaneRenderer;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.*;
|
||||
|
||||
public class ModelSeapony extends ModelUnicorn {
|
||||
|
||||
private static final float FIN_ROTY = PI / 6;
|
||||
|
||||
PonyRenderer bodyCenter;
|
||||
|
||||
PlaneRenderer leftFin;
|
||||
PlaneRenderer centerFin;
|
||||
PlaneRenderer rightFin;
|
||||
|
||||
public ModelSeapony() {
|
||||
super(false);
|
||||
textureHeight = 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegTextures() {
|
||||
super.initLegTextures();
|
||||
// hide the back legs
|
||||
bipedLeftLeg.showModel = false;
|
||||
bipedRightLeg.showModel = false;
|
||||
bipedLeftLegwear.showModel = false;
|
||||
bipedRightLegwear.showModel = false;
|
||||
|
||||
centerFin = new PlaneRenderer(this, 58, 28);
|
||||
leftFin = new PlaneRenderer(this, 56, 16);
|
||||
rightFin = new PlaneRenderer(this, 56, 16);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initLegPositions(float yOffset, float stretch) {
|
||||
super.initLegPositions(yOffset, stretch);
|
||||
|
||||
centerFin.rotate(PI / 2 - 0.1F, 0, 0).around(0, 6, 9)
|
||||
.addEastPlane(0, -6, 0, 12, 6, stretch);
|
||||
|
||||
leftFin.rotate(0, FIN_ROTY, 0).around(3, -6, 3)
|
||||
.flipZ().addEastPlane(0, 0, 0, 12, 8, stretch);
|
||||
|
||||
rightFin.rotate(0, -FIN_ROTY, 0).around(-3, -6, 3)
|
||||
.addWestPlane(0, 0, 0, 12, 8, stretch);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initTailTextures() {
|
||||
tail = new SeaponyTail(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyTextures() {
|
||||
super.initBodyTextures();
|
||||
bodyCenter = new PonyRenderer(this, 0, 48);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void initBodyPositions(float yOffset, float stretch) {
|
||||
super.initBodyPositions(yOffset, stretch);
|
||||
bodyCenter.around(0, 6, 1)
|
||||
.box(-3, -1, 0, 6, 7, 9, stretch).flipX();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
|
||||
float finAngle = FIN_ROTY + MathHelper.cos(ticks / 10) / 5;
|
||||
|
||||
leftFin.rotateAngleY = finAngle;
|
||||
rightFin.rotateAngleY = -finAngle;
|
||||
centerFin.rotateAngleZ = MathHelper.cos(ticks / 10) / 5;
|
||||
|
||||
if (!entity.isInWater()) {
|
||||
bipedLeftArm.rotateAngleX -= 0.5F;
|
||||
bipedRightArm.rotateAngleX -= 0.5F;
|
||||
}
|
||||
|
||||
if (!entity.isInWater() || entity.onGround) {
|
||||
bipedLeftArm.rotateAngleY -= 0.5F;
|
||||
bipedRightArm.rotateAngleY += 0.5F;
|
||||
}
|
||||
}
|
||||
|
||||
protected void fixSpecialRotationPoints(float move) {
|
||||
bipedLeftArm.rotateAngleX -= 1.4F;
|
||||
bipedLeftArm.rotateAngleY -= 0.3F;
|
||||
bipedRightArm.rotateAngleX -= 1.4F;
|
||||
bipedRightArm.rotateAngleY += 0.3F;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate(0, 0.6F, 0);
|
||||
super.render(entity, move, swing, ticks, headYaw, headPitch, scale);
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBody(Entity entity, float move, float swing, float ticks, float headYaw, float headPitch, float scale) {
|
||||
bipedBody.render(scale);
|
||||
bodyCenter.render(scale);
|
||||
bipedBody.postRender(scale);
|
||||
|
||||
tail.render(scale);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
|
||||
|
||||
leftFin.render(scale);
|
||||
centerFin.render(scale);
|
||||
rightFin.render(scale);
|
||||
|
||||
GlStateManager.disableBlend();
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCast() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setVisible(boolean visible) {
|
||||
super.setVisible(visible);
|
||||
|
||||
// hide the back legs
|
||||
bipedLeftLeg.showModel = false;
|
||||
bipedRightLeg.showModel = false;
|
||||
bipedLeftLegwear.showModel = false;
|
||||
bipedRightLegwear.showModel = false;
|
||||
}
|
||||
}
|
|
@ -3,38 +3,73 @@ package com.minelittlepony.model.ponies;
|
|||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.monster.EntityWitch;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_X;
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Y;
|
||||
import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Z;
|
||||
import static com.minelittlepony.model.PonyModelConstants.PI;
|
||||
|
||||
import com.minelittlepony.model.player.ModelZebra;
|
||||
import com.minelittlepony.render.PonyRenderer;
|
||||
|
||||
public class ModelWitchPony extends ModelVillagerPony {
|
||||
public class ModelWitchPony extends ModelZebra {
|
||||
|
||||
private static final ResourceLocation WITCH_TEXTURES = new ResourceLocation("textures/entity/witch.png");
|
||||
|
||||
private PonyRenderer witchHat;
|
||||
|
||||
public ModelWitchPony() {
|
||||
super();
|
||||
super(false);
|
||||
}
|
||||
|
||||
public void setLivingAnimations(EntityLivingBase entity, float move, float swing, float ticks) {
|
||||
EntityWitch witch = ((EntityWitch) entity);
|
||||
|
||||
leftArmPose = ArmPose.EMPTY;
|
||||
rightArmPose = witch.getHeldItemMainhand().isEmpty() ? ArmPose.EMPTY : ArmPose.ITEM;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotationAngles(float move, float swing, float ticks, float headYaw, float headPitch, float scale, Entity entity) {
|
||||
rightArmPose = ArmPose.EMPTY;
|
||||
leftArmPose = ((EntityWitch) entity).getHeldItemMainhand().isEmpty() ? ArmPose.EMPTY : ArmPose.ITEM;
|
||||
|
||||
super.setRotationAngles(move, swing, ticks, headYaw, headPitch, scale, entity);
|
||||
if (leftArmPose != ArmPose.EMPTY) {
|
||||
if (!canCast()) {
|
||||
bipedRightArm.rotateAngleX = -2 * (float)Math.PI/3;
|
||||
|
||||
if (((EntityWitch)entity).isDrinkingPotion()) {
|
||||
float noseRot = MathHelper.sin(entity.ticksExisted);
|
||||
|
||||
snout.rotate(noseRot * 4.5F * 0.02F, 0, noseRot * 2.5F * 0.02F);
|
||||
} else {
|
||||
snout.rotate(0, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
if (rightArmPose != ArmPose.EMPTY) {
|
||||
float rot = (float)(Math.tan(ticks / 7) + Math.sin(ticks / 3));
|
||||
if (rot > 1) rot = 1;
|
||||
if (rot < -1) rot = -1;
|
||||
|
||||
float legDrinkingAngle = -1 * PI/3 + rot;
|
||||
|
||||
bipedRightArm.rotateAngleX = legDrinkingAngle;
|
||||
bipedRightArmwear.rotateAngleX = legDrinkingAngle;
|
||||
bipedRightArm.rotateAngleY = 0.1F;
|
||||
bipedRightArmwear.rotateAngleY = 0.1F;
|
||||
bipedRightArm.offsetZ = 0.1f;
|
||||
bipedRightArmwear.offsetZ = 0.1f;
|
||||
|
||||
if (rot > 0) rot = 0;
|
||||
|
||||
bipedHead.rotateAngleX = -rot / 2;
|
||||
bipedHeadwear.rotateAngleX = -rot / 2;
|
||||
} else {
|
||||
bipedRightArm.offsetZ = 0;
|
||||
bipedRightArmwear.offsetZ = 0;
|
||||
}
|
||||
unicornArmRight.offsetZ = -0.1f;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -100,7 +100,7 @@ public class Pony {
|
|||
//noinspection SimplifiableIfStatement
|
||||
if (!getRace(false).hasWings()) return false;
|
||||
|
||||
return player.capabilities.isFlying || !(player.onGround || player.isRiding() || player.isOnLadder() || player.isInWater() || player.isElytraFlying());
|
||||
return player.capabilities.isFlying || !(player.onGround || player.isRiding() || player.isOnLadder() || player.isInWater());
|
||||
}
|
||||
|
||||
public ModelWrapper getModel(boolean ignorePony) {
|
||||
|
|
|
@ -7,10 +7,10 @@ public enum PonyRace implements ITriggerPixelMapped<PonyRace> {
|
|||
HUMAN(0, PlayerModels.HUMAN, false, false),
|
||||
EARTH(0xf9b131, PlayerModels.EARTH,false, false),
|
||||
PEGASUS(0x88caf0, PlayerModels.PEGASUS, true, false),
|
||||
UNICORN(0xd19fe4, PlayerModels.ALICORN, false, true),
|
||||
UNICORN(0xd19fe4, PlayerModels.UNICORN, false, true),
|
||||
ALICORN(0xfef9fc, PlayerModels.ALICORN, true, true),
|
||||
CHANGELING(0x282b29, PlayerModels.ALICORN, true, true),
|
||||
ZEBRA(0xd0cccf, PlayerModels.EARTH, false, false),
|
||||
ZEBRA(0xd0cccf, PlayerModels.ZEBRA, false, false),
|
||||
REFORMED_CHANGELING(0xcaed5a, PlayerModels.ALICORN, true, true),
|
||||
GRIFFIN(0xae9145, PlayerModels.PEGASUS, true, false),
|
||||
HIPPOGRIFF(0xd6ddac, PlayerModels.PEGASUS, true, false);
|
||||
|
|
|
@ -53,7 +53,7 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
|
|||
@Override
|
||||
protected void preRenderCallback(T entity, float ticks) {
|
||||
playerModel.getModel().isSneak = entity.isSneaking();
|
||||
playerModel.getModel().isFlying = !entity.onGround;
|
||||
playerModel.getModel().isFlying = !entity.onGround || entity.isElytraFlying();
|
||||
playerModel.getModel().isSleeping = false;
|
||||
|
||||
ResourceLocation loc = getEntityTexture(entity);
|
||||
|
@ -95,4 +95,24 @@ public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving
|
|||
}
|
||||
|
||||
protected abstract ResourceLocation getTexture(T entity);
|
||||
|
||||
public abstract static class Proxy<T extends EntityLiving> extends RenderPonyMob<T> {
|
||||
|
||||
public Proxy(RenderManager manager, ModelWrapper model) {
|
||||
super(manager, model);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addLayers() {
|
||||
|
||||
}
|
||||
|
||||
public void preRenderCallback(T entity, float ticks) {
|
||||
super.preRenderCallback(entity, ticks);
|
||||
}
|
||||
|
||||
public final ResourceLocation getTextureFor(T entity) {
|
||||
return super.getEntityTexture(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -98,7 +98,7 @@ public abstract class RenderPonyBase extends RenderPlayer implements IRenderPony
|
|||
|
||||
if (player.isEntityAlive() && player.isPlayerSleeping()) return;
|
||||
|
||||
if (ponyModel.rainboom) {
|
||||
if (ponyModel.isGoingFast()) {
|
||||
transformPegasusFlight(player, motionX, motionY, motionZ, yaw, pitch, ticks);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,72 @@
|
|||
package com.minelittlepony.render.ponies;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
import com.minelittlepony.model.PMAPI;
|
||||
import com.minelittlepony.render.RenderPonyMob;
|
||||
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderGuardian;
|
||||
import net.minecraft.client.renderer.entity.RenderManager;
|
||||
import net.minecraft.entity.monster.EntityElderGuardian;
|
||||
import net.minecraft.entity.monster.EntityGuardian;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public class RenderPonyGuardian extends RenderGuardian {
|
||||
|
||||
public static final ResourceLocation SEAPONY = new ResourceLocation("minelittlepony", "textures/entity/seapony.png");
|
||||
|
||||
private RenderPonyMob.Proxy<EntityGuardian> ponyRenderer;
|
||||
|
||||
public RenderPonyGuardian(RenderManager manager) {
|
||||
super(manager);
|
||||
mainModel = PMAPI.seapony.getModel();
|
||||
|
||||
ponyRenderer = new RenderPonyMob.Proxy<EntityGuardian>(manager, PMAPI.seapony) {
|
||||
@Override
|
||||
protected ResourceLocation getTexture(EntityGuardian entity) {
|
||||
return RenderPonyGuardian.this.getTexture(entity);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nonnull
|
||||
protected final ResourceLocation getEntityTexture(EntityGuardian entity) {
|
||||
return ponyRenderer.getTextureFor(entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void preRenderCallback(EntityGuardian entity, float ticks) {
|
||||
ponyRenderer.preRenderCallback(entity, ticks);
|
||||
}
|
||||
|
||||
public void doRender(EntityGuardian entity, double x, double y, double z, float entityYaw, float partialTicks) {
|
||||
float origin = entity.height;
|
||||
|
||||
// aligns the beam to their horns
|
||||
entity.height = entity instanceof EntityElderGuardian ? 6 : 3;
|
||||
super.doRender(entity, x, y, z, entityYaw, partialTicks);
|
||||
|
||||
// The beams in RenderGuardian leave lighting disabled, so we need to change it back. #MojangPls
|
||||
GlStateManager.enableLighting();
|
||||
entity.height = origin;
|
||||
}
|
||||
|
||||
protected ResourceLocation getTexture(EntityGuardian entity) {
|
||||
return SEAPONY;
|
||||
}
|
||||
|
||||
public static class Elder extends RenderPonyGuardian {
|
||||
|
||||
public Elder(RenderManager manager) {
|
||||
super(manager);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void preRenderCallback(EntityGuardian entity, float ticks) {
|
||||
super.preRenderCallback(entity, ticks);
|
||||
GlStateManager.scale(2.35F, 2.35F, 2.35F);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,7 +30,8 @@ public class RenderPonyWitch extends RenderPonyMob<EntityWitch> {
|
|||
GlStateManager.translate(-0.1F, 0.7F, 0);
|
||||
GlStateManager.rotate(110, 1, 0, 0);
|
||||
} else {
|
||||
GlStateManager.translate(-0.2F, -0.3F, -0.7F);
|
||||
GlStateManager.translate(0, -0.3F, -0.8F);
|
||||
GlStateManager.rotate(10, 1, 0, 0);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -15,3 +15,4 @@ minelp.mobs.zombies=Ponify zombies
|
|||
minelp.mobs.zombiepigmen=Ponify zombie pigmen
|
||||
minelp.mobs.skeletons=Ponify skeletons
|
||||
minelp.mobs.illagers=Ponify illagers
|
||||
minelp.mobs.guardians=Ponify guardians
|
||||
|
|
|
@ -7,13 +7,15 @@ minelp.options.ponylevel.humans=Seuls Humains
|
|||
minelp.options.ponylevel.both=Deux
|
||||
minelp.options.options=Options Poney
|
||||
minelp.options.hd=Activer MineLP serveur de skin
|
||||
minelp.options.sizes=Autoriser tous les différentes tailles de poney
|
||||
minelp.options.sizes=Autoriser tous les différentes tailles de poney
|
||||
minelp.options.ponyarmor=Utiliser armure compatible de MineLP
|
||||
minelp.options.snuzzles=Afficher museau sur les poneys
|
||||
minelp.options.showscale=Utiliser échelle fidèle à MLP
|
||||
minelp.options.showscale=Utiliser échelle fidéle á MLP
|
||||
|
||||
minelp.mobs.title=Options de mobs
|
||||
minelp.mobs.villagers=Ponifier villageois
|
||||
minelp.mobs.zombies=Ponifier zombies
|
||||
minelp.mobs.zombiepigmen=Ponifier zombie pigmen
|
||||
minelp.mobs.zombiepigmen=Ponifier cochon-zombie
|
||||
minelp.mobs.skeletons=Ponifier squelettes
|
||||
minelp.mobs.illagers=Ponifier illagers
|
||||
minelp.mobs.guardians=Ponifier gardien
|
||||
|
|
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Reference in a new issue