mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-12-02 16:58:00 +01:00
77 lines
2.4 KiB
Java
77 lines
2.4 KiB
Java
|
package com.minelittlepony.model;
|
||
|
|
||
|
import com.minelittlepony.TailLengths;
|
||
|
import com.minelittlepony.renderer.PlaneRenderer;
|
||
|
|
||
|
import net.minecraft.client.model.ModelBase;
|
||
|
import net.minecraft.util.math.MathHelper;
|
||
|
|
||
|
public class PonyTail extends PlaneRenderer implements PonyModelConstants {
|
||
|
|
||
|
private final TailSegment[] segments = new TailSegment[4];
|
||
|
|
||
|
private final ModelBase theModel;
|
||
|
|
||
|
public PonyTail(ModelBase model) {
|
||
|
super(model);
|
||
|
theModel = model;
|
||
|
}
|
||
|
|
||
|
public void init(float yOffset, float stretch) {
|
||
|
for (int i = 0; i < segments.length; i++) {
|
||
|
addChild(segments[i] = new TailSegment(theModel, i, yOffset, stretch));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void swingZ(boolean rainboom, float move, float swing) {
|
||
|
rotateAngleZ = rainboom ? 0 : MathHelper.cos(move * 0.8F) * 0.2F * swing;
|
||
|
}
|
||
|
|
||
|
public void swingX(float tick) {
|
||
|
float sinTickFactor = MathHelper.sin(tick * 0.067F) * 0.05F;
|
||
|
rotateAngleX += sinTickFactor;
|
||
|
}
|
||
|
|
||
|
public void rotateSneak() {
|
||
|
setRotationPoint(TAIL_RP_X, TAIL_RP_Y, TAIL_RP_Z_SNEAK);
|
||
|
rotateAngleX = -BODY_ROTATE_ANGLE_X_SNEAK + 0.1F;
|
||
|
}
|
||
|
|
||
|
public void render(TailLengths tail, float scale) {
|
||
|
int tailStop = tail.ordinal();
|
||
|
|
||
|
for (int i = 0; i < segments.length; i++) {
|
||
|
segments[i].isHidden = i >= tailStop;
|
||
|
}
|
||
|
|
||
|
super.render(scale);
|
||
|
}
|
||
|
|
||
|
private class TailSegment extends PlaneRenderer {
|
||
|
|
||
|
public TailSegment(ModelBase model, int index, float yOffset, float stretch) {
|
||
|
super(model);
|
||
|
|
||
|
this.offsetY = ((float)index)/4 + 0.063f;
|
||
|
|
||
|
init(index, yOffset, stretch);
|
||
|
}
|
||
|
|
||
|
public void init(int index, float yOffset, float stretch) {
|
||
|
int texX = (index % 2) * 4;
|
||
|
|
||
|
if (index == 0) {
|
||
|
setTextureOffset(32, 0).addTopPlane(-2, 0, 2, 4, 4, stretch);
|
||
|
}
|
||
|
|
||
|
setTextureOffset(36, texX).addEastPlane(2, 0, 2, 4, 4, stretch);
|
||
|
addWestPlane(-2, 0, 2, 4, 4, stretch);
|
||
|
setTextureOffset(32, texX).addBackPlane(-2, 0, 2, 4, 4, stretch);
|
||
|
addFrontPlane(-2, 0, 6, 4, 4, stretch);
|
||
|
setTextureOffset(32, 0).addBottomPlane(-2, 4, 2, 4, 4, stretch);
|
||
|
|
||
|
setRotationPoint(TAIL_RP_X, TAIL_RP_Y + yOffset, TAIL_RP_Z);
|
||
|
}
|
||
|
}
|
||
|
}
|