MineLittlePony/src/main/java/com/minelittlepony/mixin/MixinRenderPlayer.java

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package com.minelittlepony.mixin;
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import static net.minecraft.client.renderer.GlStateManager.scale;
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import org.objectweb.asm.Opcodes;
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import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.At.Shift;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Redirect;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import com.minelittlepony.MineLittlePony;
import com.minelittlepony.Pony;
import com.minelittlepony.PonySize;
import com.minelittlepony.ducks.IRenderPony;
import com.minelittlepony.model.PMAPI;
import com.minelittlepony.model.PlayerModel;
import com.minelittlepony.model.pony.ModelHumanPlayer;
import com.minelittlepony.model.pony.ModelPlayerPony;
import com.minelittlepony.renderer.layer.LayerHeldPonyItem;
import com.minelittlepony.renderer.layer.LayerPonyArmor;
import com.minelittlepony.renderer.layer.LayerPonyCape;
import com.minelittlepony.renderer.layer.LayerPonyElytra;
import com.minelittlepony.renderer.layer.LayerPonySkull;
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.model.ModelPlayer;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.RenderLivingBase;
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import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.client.renderer.entity.layers.LayerArrow;
import net.minecraft.util.ResourceLocation;
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@Mixin(RenderPlayer.class)
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public abstract class MixinRenderPlayer extends RenderLivingBase<AbstractClientPlayer> implements IRenderPony {
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@Shadow
private boolean smallArms;
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private PlayerModel playerModel;
private Pony thePony;
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private MixinRenderPlayer(RenderManager renderManager) {
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super(renderManager, null, 0.5F);
}
@Inject(
method = "<init>(Lnet/minecraft/client/renderer/entity/RenderManager;Z)V",
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at = @At("RETURN"))
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private void init(RenderManager renderManager, boolean useSmallArms, CallbackInfo ci) {
this.playerModel = smallArms ? PMAPI.ponySmall : PMAPI.pony;
this.mainModel = this.playerModel.getModel();
this.shadowSize = this.playerModel.getShadowsize();
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this.layerRenderers.clear();
this.addLayer(new LayerPonyArmor(this));
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this.addLayer(new LayerHeldPonyItem<AbstractClientPlayer>(this));
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this.addLayer(new LayerArrow(this));
this.addLayer(new LayerPonyCape(this));
this.addLayer(new LayerPonySkull(this));
this.addLayer(new LayerPonyElytra((RenderPlayer) (Object) this));
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}
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@Inject(
method = "doRender(Lnet/minecraft/client/entity/AbstractClientPlayer;DDDFF)V",
at = @At("HEAD"))
private void onDoRender(AbstractClientPlayer player, double x, double y, double z, float yaw, float partialTicks, CallbackInfo ci) {
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updateModel(player);
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this.playerModel.getModel().isSneak = player.isSneaking();
this.playerModel.getModel().isFlying = thePony.isPegasusFlying(player);
this.playerModel.getModel().isSleeping = player.isPlayerSleeping();
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if (MineLittlePony.getConfig().showscale) {
if (this.playerModel.getModel().metadata.getRace() != null) {
PonySize size = thePony.metadata.getSize();
if (size == PonySize.FOAL)
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this.shadowSize = 0.25F;
else if (size == PonySize.NORMAL)
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this.shadowSize = 0.4F;
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else if (size == PonySize.TALL)
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this.shadowSize = 0.45F;
else
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this.shadowSize = 0.5F;
} else {
this.shadowSize = 0.5F;
}
} else {
this.shadowSize = 0.5F;
}
}
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@Inject(
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method = "renderLivingAt(Lnet/minecraft/client/entity/AbstractClientPlayer;DDD)V",
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at = @At("RETURN"))
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private void setupPlayerScale(AbstractClientPlayer player, double xPosition, double yPosition, double zPosition, CallbackInfo ci) {
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if (MineLittlePony.getConfig().showscale && !(playerModel.getModel() instanceof ModelHumanPlayer)) {
PonySize size = thePony.metadata.getSize();
if (size == PonySize.LARGE)
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scale(0.9F, 0.9F, 0.9F);
else if (size == PonySize.NORMAL || size == PonySize.FOAL)
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scale(0.8F, 0.8F, 0.8F);
}
}
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@Inject(
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At("HEAD"))
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private void onRenderRightArm(AbstractClientPlayer player, CallbackInfo ci) {
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updateModel(player);
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bindEntityTexture(player);
}
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@Inject(
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At("HEAD"))
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private void onRenderLeftArm(AbstractClientPlayer player, CallbackInfo ci) {
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updateModel(player);
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bindEntityTexture(player);
}
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@Redirect(
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/model/ModelPlayer;bipedLeftArm:Lnet/minecraft/client/model/ModelRenderer;",
opcode = Opcodes.GETFIELD),
require = 2)
private ModelRenderer redirectLeftArm(ModelPlayer mr) {
return this.playerModel.getModel().steveLeftArm;
}
@Redirect(
method = "renderLeftArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/model/ModelPlayer;bipedLeftArmwear:Lnet/minecraft/client/model/ModelRenderer;",
opcode = Opcodes.GETFIELD),
require = 2)
private ModelRenderer redirectLeftArmwear(ModelPlayer mr) {
return this.playerModel.getModel().steveLeftArmwear;
}
@Redirect(
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/model/ModelPlayer;bipedRightArm:Lnet/minecraft/client/model/ModelRenderer;",
opcode = Opcodes.GETFIELD),
require = 2)
private ModelRenderer redirectRightArm(ModelPlayer mr) {
return this.playerModel.getModel().steveRightArm;
}
@Redirect(
method = "renderRightArm(Lnet/minecraft/client/entity/AbstractClientPlayer;)V",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/model/ModelPlayer;bipedRightArmwear:Lnet/minecraft/client/model/ModelRenderer;",
opcode = Opcodes.GETFIELD),
require = 2)
private ModelRenderer redirectRightArmwear(ModelPlayer mr) {
return this.playerModel.getModel().steveRightArmwear;
}
@Inject(
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method = "applyRotations(Lnet/minecraft/client/entity/AbstractClientPlayer;FFF)V",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/renderer/entity/RenderLivingBase;"
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+ "applyRotations(Lnet/minecraft/entity/EntityLivingBase;FFF)V",
ordinal = 1,
shift = Shift.AFTER))
private void onRotateCorpse(AbstractClientPlayer player, float yaw, float pitch, float ticks, CallbackInfo ci) {
if (this.mainModel instanceof ModelPlayerPony) {
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// require arms to be stretched out (sorry mud ponies, no flight
// skills for you)
if (!((ModelPlayerPony) this.mainModel).rainboom) {
this.playerModel.getModel().motionPitch = 0;
return;
}
double motionX = player.posX - player.prevPosX;
double motionY = player.posY - player.prevPosY;
double motionZ = player.posZ - player.prevPosZ;
if (player.onGround) {
motionY = 0;
}
double dist = Math.sqrt(motionX * motionX + motionZ * motionZ);
double angle = Math.atan2(motionY, dist);
if (!player.capabilities.isFlying) {
if (angle > 0) {
angle = 0;
} else {
angle /= 2;
}
}
if (angle > Math.PI / 3)
angle = Math.PI / 3;
if (angle < -Math.PI / 3)
angle = -Math.PI / 3;
this.playerModel.getModel().motionPitch = (float) Math.toDegrees(angle);
GlStateManager.rotate((float) Math.toDegrees(angle), 1F, 0F, 0F);
}
}
@Redirect(
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method = "applyRotations(Lnet/minecraft/client/entity/AbstractClientPlayer;FFF)V",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/renderer/GlStateManager;rotate(FFFF)V",
ordinal = 3))
private void rotateRedirect(float f1, float f2, float f3, float f4) {
if (this.playerModel.getModel() instanceof ModelPlayerPony)
f1 += 90;
GlStateManager.rotate(f1, f2, f3, f4);
}
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private void updateModel(AbstractClientPlayer player) {
this.thePony = MineLittlePony.getInstance().getManager().getPonyFromResourceRegistry(player);
thePony.invalidateSkinCheck();
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thePony.checkSkin();
this.playerModel = this.getModel(player);
this.mainModel = this.playerModel.getModel();
this.playerModel.apply(thePony.metadata);
}
@Override
public ResourceLocation getEntityTexture(AbstractClientPlayer player) {
Pony thePony = MineLittlePony.getInstance().getManager().getPonyFromResourceRegistry(player);
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return thePony.getTextureResourceLocation();
}
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private PlayerModel getModel(AbstractClientPlayer player) {
ResourceLocation skin = getEntityTexture(player);
Pony thePony = MineLittlePony.getInstance().getManager().getPonyFromResourceRegistry(skin);
return thePony.getModel(false, this.smallArms);
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}
@Override
public PlayerModel getPony() {
return this.playerModel;
}
}