2018-04-25 16:40:47 +02:00
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package com.minelittlepony.model.ponies;
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2015-08-02 00:36:33 +02:00
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2018-04-25 16:40:47 +02:00
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import com.minelittlepony.model.ModelMobPony;
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import com.minelittlepony.model.armour.ModelZombiePonyArmor;
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import com.minelittlepony.model.armour.PonyArmor;
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2015-08-02 00:36:33 +02:00
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2018-04-25 12:59:18 +02:00
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public class ModelZombiePony extends ModelMobPony {
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2015-08-02 00:36:33 +02:00
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2018-04-25 16:40:47 +02:00
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@Override
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public PonyArmor createArmour() {
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return new PonyArmor(new ModelZombiePonyArmor(), new ModelZombiePonyArmor());
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}
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2018-04-27 13:49:33 +02:00
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2015-08-02 00:36:33 +02:00
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@Override
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2018-04-25 21:29:49 +02:00
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protected void rotateRightArm(float move, float tick) {
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2018-04-25 16:40:47 +02:00
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if (rightArmPose != ArmPose.EMPTY) return;
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2018-04-26 16:01:31 +02:00
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2018-04-28 16:39:32 +02:00
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if (islookAngleRight(move)) {
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2018-04-25 21:29:49 +02:00
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rotateArmHolding(bipedRightArm, 1, swingProgress, tick);
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2015-08-02 00:36:33 +02:00
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} else {
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2018-04-25 21:29:49 +02:00
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rotateArmHolding(bipedLeftArm, -1, swingProgress, tick);
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2015-08-02 00:36:33 +02:00
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}
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2018-04-25 12:59:18 +02:00
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}
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2018-04-26 16:01:31 +02:00
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2018-04-25 12:59:18 +02:00
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@Override
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2018-04-25 21:29:49 +02:00
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protected void rotateLeftArm(float move, float tick) {
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2018-04-28 16:39:32 +02:00
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// zombies are unidexterous.
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2015-08-02 00:36:33 +02:00
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}
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@Override
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protected void fixSpecialRotationPoints(float move) {
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2018-04-25 12:59:18 +02:00
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if (rightArmPose != ArmPose.EMPTY) return;
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2018-04-26 16:01:31 +02:00
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2018-04-28 16:39:32 +02:00
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if (islookAngleRight(move)) {
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2018-04-25 12:59:18 +02:00
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shiftRotationPoint(bipedRightArm, 0.5F, 1.5F, 3);
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} else {
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shiftRotationPoint(bipedLeftArm, -0.5F, 1.5F, 3);
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2015-08-02 00:36:33 +02:00
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}
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}
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}
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