MineLittlePony/src/main/java/com/minelittlepony/model/components/PonyElytra.java

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3.7 KiB
Java
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package com.minelittlepony.model.components;
import com.minelittlepony.model.PonyModelConstants;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.math.Vec3d;
public class PonyElytra extends ModelBase {
private ModelRenderer rightWing;
private ModelRenderer leftWing = new ModelRenderer(this, 22, 0);
public PonyElytra() {
this.leftWing.addBox(-10.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
this.rightWing = new ModelRenderer(this, 22, 0);
this.rightWing.mirror = true;
this.rightWing.addBox(0.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
}
@Override
public void render(Entity entityIn, float p_78088_2_, float limbSwing, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
GlStateManager.disableRescaleNormal();
GlStateManager.disableCull();
this.leftWing.render(scale);
this.rightWing.render(scale);
}
@Override
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
final float PI = (float) Math.PI;
float rotateX = PI / 2F;
float rotateZ = PI / 12;
float rpY = PonyModelConstants.BODY_RP_Y_NOTSNEAK;
float rotateY = PI / 8F;
if (entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).isElytraFlying()) {
float f4 = 1.0F;
if (entityIn.motionY < 0.0D) {
Vec3d vec3d = (new Vec3d(entityIn.motionX, entityIn.motionY, entityIn.motionZ)).normalize();
f4 = 1.0F - (float) Math.pow(-vec3d.y, 1.5D);
}
rotateX = f4 * PI * (2 / 3F) + (1.0F - f4) * rotateX;
rotateY = f4 * ((float) Math.PI / 2F) + (1.0F - f4) * rotateY;
} else if (entityIn.isSneaking()) {
rotateX = ((float) Math.PI * 1.175F);
rotateY = PI / 2;
rpY = PonyModelConstants.BODY_RP_Y_SNEAK;
rotateZ = PI / 4F;
}
this.leftWing.rotationPointX = 5.0F;
this.leftWing.rotationPointY = rpY;
if (entityIn instanceof AbstractClientPlayer) {
AbstractClientPlayer abstractclientplayer = (AbstractClientPlayer) entityIn;
abstractclientplayer.rotateElytraX = (float) (abstractclientplayer.rotateElytraX + (rotateX - abstractclientplayer.rotateElytraX) * 0.1D);
abstractclientplayer.rotateElytraY = (float) (abstractclientplayer.rotateElytraY + (rotateY - abstractclientplayer.rotateElytraY) * 0.1D);
abstractclientplayer.rotateElytraZ = (float) (abstractclientplayer.rotateElytraZ + (rotateZ - abstractclientplayer.rotateElytraZ) * 0.1D);
this.leftWing.rotateAngleX = abstractclientplayer.rotateElytraX;
this.leftWing.rotateAngleY = abstractclientplayer.rotateElytraY;
this.leftWing.rotateAngleZ = abstractclientplayer.rotateElytraZ;
} else {
this.leftWing.rotateAngleX = rotateX;
this.leftWing.rotateAngleZ = rotateZ;
this.leftWing.rotateAngleY = rotateY;
}
this.rightWing.rotationPointX = -this.leftWing.rotationPointX;
this.rightWing.rotateAngleY = -this.leftWing.rotateAngleY;
this.rightWing.rotationPointY = this.leftWing.rotationPointY;
this.rightWing.rotateAngleX = this.leftWing.rotateAngleX;
this.rightWing.rotateAngleZ = -this.leftWing.rotateAngleZ;
}
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}