2018-04-25 16:40:47 +02:00
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package com.minelittlepony.model.components;
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import com.minelittlepony.model.PonyModelConstants;
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2016-05-10 21:10:29 +02:00
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import net.minecraft.client.entity.AbstractClientPlayer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.math.Vec3d;
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2018-04-25 16:40:47 +02:00
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public class PonyElytra extends ModelBase {
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2016-05-10 21:10:29 +02:00
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private ModelRenderer rightWing;
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private ModelRenderer leftWing = new ModelRenderer(this, 22, 0);
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2018-04-25 16:40:47 +02:00
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public PonyElytra() {
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2016-05-10 21:10:29 +02:00
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this.leftWing.addBox(-10.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
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this.rightWing = new ModelRenderer(this, 22, 0);
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this.rightWing.mirror = true;
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this.rightWing.addBox(0.0F, 0.0F, 0.0F, 10, 20, 2, 1.0F);
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}
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@Override
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public void render(Entity entityIn, float p_78088_2_, float limbSwing, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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GlStateManager.disableRescaleNormal();
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GlStateManager.disableCull();
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this.leftWing.render(scale);
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this.rightWing.render(scale);
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}
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@Override
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public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn) {
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super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entityIn);
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final float PI = (float) Math.PI;
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float rotateX = PI / 2F;
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float rotateZ = PI / 12;
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float rpY = PonyModelConstants.BODY_RP_Y_NOTSNEAK;
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float rotateY = PI / 8F;
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if (entityIn instanceof EntityLivingBase && ((EntityLivingBase) entityIn).isElytraFlying()) {
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float f4 = 1.0F;
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if (entityIn.motionY < 0.0D) {
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Vec3d vec3d = (new Vec3d(entityIn.motionX, entityIn.motionY, entityIn.motionZ)).normalize();
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2017-06-13 05:55:50 +02:00
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f4 = 1.0F - (float) Math.pow(-vec3d.y, 1.5D);
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2016-05-10 21:10:29 +02:00
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}
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rotateX = f4 * PI * (2 / 3F) + (1.0F - f4) * rotateX;
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rotateY = f4 * ((float) Math.PI / 2F) + (1.0F - f4) * rotateY;
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} else if (entityIn.isSneaking()) {
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rotateX = ((float) Math.PI * 1.175F);
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rotateY = PI / 2;
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rpY = PonyModelConstants.BODY_RP_Y_SNEAK;
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rotateZ = PI / 4F;
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}
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this.leftWing.rotationPointX = 5.0F;
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this.leftWing.rotationPointY = rpY;
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if (entityIn instanceof AbstractClientPlayer) {
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AbstractClientPlayer abstractclientplayer = (AbstractClientPlayer) entityIn;
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abstractclientplayer.rotateElytraX = (float) (abstractclientplayer.rotateElytraX + (rotateX - abstractclientplayer.rotateElytraX) * 0.1D);
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abstractclientplayer.rotateElytraY = (float) (abstractclientplayer.rotateElytraY + (rotateY - abstractclientplayer.rotateElytraY) * 0.1D);
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abstractclientplayer.rotateElytraZ = (float) (abstractclientplayer.rotateElytraZ + (rotateZ - abstractclientplayer.rotateElytraZ) * 0.1D);
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this.leftWing.rotateAngleX = abstractclientplayer.rotateElytraX;
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this.leftWing.rotateAngleY = abstractclientplayer.rotateElytraY;
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this.leftWing.rotateAngleZ = abstractclientplayer.rotateElytraZ;
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} else {
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this.leftWing.rotateAngleX = rotateX;
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this.leftWing.rotateAngleZ = rotateZ;
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this.leftWing.rotateAngleY = rotateY;
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}
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this.rightWing.rotationPointX = -this.leftWing.rotationPointX;
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this.rightWing.rotateAngleY = -this.leftWing.rotateAngleY;
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this.rightWing.rotationPointY = this.leftWing.rotationPointY;
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this.rightWing.rotateAngleX = this.leftWing.rotateAngleX;
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this.rightWing.rotateAngleZ = -this.leftWing.rotateAngleZ;
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}
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2016-11-25 05:40:19 +01:00
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}
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