MineLittlePony/src/main/java/com/minelittlepony/render/HornGlow.java

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package com.minelittlepony.render;
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import net.minecraft.client.model.ModelBox;
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import net.minecraft.client.model.PositionTextureVertex;
import net.minecraft.client.model.TexturedQuad;
import net.minecraft.client.renderer.BufferBuilder;
import javax.annotation.Nonnull;
public class HornGlow extends ModelBox {
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private final float alpha;
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private final HornGlowRenderer parent;
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private TexturedQuad[] quadList;
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public HornGlow(HornGlowRenderer parent, int texU, int texV, float x, float y, float z, int w, int h, int d, float scale, float alpha) {
super(parent, texU, texV, x, y, z, w, h, d, scale);
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this.parent = parent;
this.alpha = alpha;
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quadList = new TexturedQuad[6];
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float x2 = x + w + scale;
float y2 = y + h + scale;
float z2 = z + d + scale;
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x -= scale;
y -= scale;
z -= scale;
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if (parent.mirror) {
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float tmp = x2;
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x2 = x;
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x = tmp;
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}
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float halfpar4 = x + w * 0.05F;
float halfpar6 = z + d * 0.05F;
float halfvar11 = x + w * 0.95F;
float halfvar13 = z + d * 0.95F;
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PositionTextureVertex p7 = new PositionTextureVertex(halfpar4, y, halfpar6, 0, 0);
PositionTextureVertex p0 = new PositionTextureVertex(halfvar11, y, halfpar6, 0, 8);
PositionTextureVertex p1 = new PositionTextureVertex(x2, y2, z, 8, 8);
PositionTextureVertex p2 = new PositionTextureVertex(x, y2, z, 8, 0);
PositionTextureVertex p3 = new PositionTextureVertex(halfpar4, y, halfvar13, 0, 0);
PositionTextureVertex p4 = new PositionTextureVertex(halfvar11, y, halfvar13, 0, 8);
PositionTextureVertex p5 = new PositionTextureVertex(x2, y2, z2, 8, 8);
PositionTextureVertex p6 = new PositionTextureVertex(x, y2, z2, 8, 0);
quadList[0] = new TexturedQuad(new PositionTextureVertex[]{p4, p0, p1, p5}, texU + d + w, texV + d, texU + d + w + d, texV + d + h, parent.textureWidth, parent.textureHeight);
quadList[1] = new TexturedQuad(new PositionTextureVertex[]{p7, p3, p6, p2}, texU, texV + d, texU + d, texV + d + h, parent.textureWidth, parent.textureHeight);
quadList[2] = new TexturedQuad(new PositionTextureVertex[]{p4, p3, p7, p0}, texU + d, texV, texU + d + w, texV + d, parent.textureWidth, parent.textureHeight);
quadList[3] = new TexturedQuad(new PositionTextureVertex[]{p1, p2, p6, p5}, texU + d + w, texV + d, texU + d + w + w, texV, parent.textureWidth, parent.textureHeight);
quadList[4] = new TexturedQuad(new PositionTextureVertex[]{p0, p7, p2, p1}, texU + d, texV + d, texU + d + w, texV + d + h, parent.textureWidth, parent.textureHeight);
quadList[5] = new TexturedQuad(new PositionTextureVertex[]{p3, p4, p5, p6}, texU + d + w + d, texV + d, texU + d + w + d + w, texV + d + h, parent.textureWidth, parent.textureHeight);
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if (parent.mirror) {
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for (TexturedQuad i : quadList) {
i.flipFace();
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}
}
}
@Override
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public void render(@Nonnull BufferBuilder buffer, float scale) {
parent.applyTint(alpha);
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for (TexturedQuad i : quadList) {
i.draw(buffer, scale);
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}
}
}