MineLittlePony/src/main/java/com/minelittlepony/client/pony/PonyManager.java

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package com.minelittlepony.client.pony;
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import com.google.common.cache.CacheBuilder;
import com.google.common.cache.CacheLoader;
import com.google.common.cache.LoadingCache;
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import com.minelittlepony.api.pony.IPony;
import com.minelittlepony.api.pony.IPonyManager;
import com.minelittlepony.client.MineLittlePony;
import com.minelittlepony.settings.PonyConfig;
import com.minelittlepony.settings.PonyLevel;
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import javax.annotation.Nullable;
import net.fabricmc.fabric.api.resource.IdentifiableResourceReloadListener;
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import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.util.DefaultSkinHelper;
import net.minecraft.resource.ResourceManager;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Identifier;
import net.minecraft.util.profiler.Profiler;
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import java.util.UUID;
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import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Executor;
import java.util.concurrent.TimeUnit;
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/**
* The PonyManager is responsible for reading and recoding all the pony data associated with an entity of skin.
*
*/
public class PonyManager implements IPonyManager, IdentifiableResourceReloadListener {
private static final Identifier ID = new Identifier("minelittlepony", "background_ponies");
private final BackgroundPonyList backgroundPonyList = new BackgroundPonyList();
private final PonyConfig config;
private final LoadingCache<Identifier, IPony> poniesCache = CacheBuilder.newBuilder()
.expireAfterAccess(30, TimeUnit.SECONDS)
.build(CacheLoader.from(Pony::new));
public PonyManager(PonyConfig config) {
this.config = config;
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}
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@Override
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public IPony getPony(Identifier resource) {
try {
return poniesCache.get(resource);
} catch (ExecutionException e) {
return new Pony(resource, PonyData.NULL);
}
}
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@Override
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public IPony getPony(PlayerEntity player) {
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if (player.getGameProfile() == null) {
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return getDefaultPony(player.getUuid());
}
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Identifier skin = getSkin(player);
UUID uuid = player.getGameProfile().getId();
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if (skin == null) {
return getDefaultPony(uuid);
}
return getPony(skin, uuid);
}
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@Nullable
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private Identifier getSkin(PlayerEntity player) {
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if (player instanceof AbstractClientPlayerEntity) {
return ((AbstractClientPlayerEntity)player).getSkinTexture();
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}
return null;
}
@Override
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public IPony getPony(Identifier resource, UUID uuid) {
IPony pony = getPony(resource);
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if (config.ponyLevel.get() == PonyLevel.PONIES && pony.getMetadata().getRace().isHuman()) {
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return getBackgroundPony(uuid);
}
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return pony;
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}
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@Override
public IPony getDefaultPony(UUID uuid) {
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if (config.ponyLevel.get() != PonyLevel.PONIES) {
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return getPony(DefaultSkinHelper.getTexture(uuid));
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}
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return getBackgroundPony(uuid);
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}
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@Override
public IPony getBackgroundPony(UUID uuid) {
return getPony(backgroundPonyList.getId(uuid));
}
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@Override
public void removePony(Identifier resource) {
poniesCache.invalidate(resource);
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}
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public void clearCache() {
MineLittlePony.logger.info("Flushed {} cached ponies.", poniesCache.size());
poniesCache.invalidateAll();
}
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@Override
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public CompletableFuture<Void> reload(Synchronizer sync, ResourceManager sender,
Profiler serverProfiler, Profiler clientProfiler,
Executor serverExecutor, Executor clientExecutor) {
sync.getClass();
return sync.whenPrepared(null).thenRunAsync(() -> {
clientProfiler.startTick();
clientProfiler.push("Reloading all background ponies");
poniesCache.invalidateAll();
backgroundPonyList.reloadAll(sender);
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clientProfiler.pop();
clientProfiler.endTick();
}, clientExecutor);
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}
@Override
public Identifier getFabricId() {
return ID;
}
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}