2018-04-28 23:00:01 +02:00
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package com.minelittlepony.model.ponies;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.monster.EntityWitch;
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import net.minecraft.util.ResourceLocation;
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import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_X;
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import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Y;
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import static com.minelittlepony.model.PonyModelConstants.HEAD_RP_Z;
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import com.minelittlepony.render.PonyRenderer;
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public class ModelWitchPony extends ModelVillagerPony {
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private static final ResourceLocation WITCH_TEXTURES = new ResourceLocation("textures/entity/witch.png");
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private PonyRenderer witchHat;
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public ModelWitchPony() {
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super();
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}
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public void setRotationAngles(float move, float swing, float age, float headYaw, float headPitch, float scale, Entity entity) {
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rightArmPose = ArmPose.EMPTY;
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leftArmPose = ((EntityWitch) entity).getHeldItemMainhand().isEmpty() ? ArmPose.EMPTY : ArmPose.ITEM;
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super.setRotationAngles(move, swing, age, headYaw, headPitch, scale, entity);
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if (leftArmPose != ArmPose.EMPTY) {
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if (!canCast()) {
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bipedRightArm.rotateAngleX = -2 * (float)Math.PI/3;
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bipedRightArm.offsetZ = 0.1f;
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}
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unicornArmRight.offsetZ = -0.1f;
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}
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}
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@Override
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public void render(Entity entityIn, float move, float swing, float age, float headYaw, float headPitch, float scale) {
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super.render(entityIn, move, swing, age, headYaw, headPitch, scale);
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copyModelAngles(bipedHead, witchHat);
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TextureManager tex = Minecraft.getMinecraft().getRenderManager().renderEngine;
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tex.bindTexture(WITCH_TEXTURES);
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witchHat.render(scale * 1.3f);
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}
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@Override
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protected void initTextures() {
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super.initTextures();
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witchHat = new PonyRenderer(this).size(64, 128);
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}
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@Override
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protected void initPositions(float yOffset, float stretch) {
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super.initPositions(yOffset, stretch);
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2018-04-30 08:31:57 +02:00
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witchHat.around(HEAD_RP_X, HEAD_RP_Y + yOffset, HEAD_RP_Z - 2)
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.tex(0, 64).box(-5, -6, -7, 10, 2, 10, stretch)
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.child(0).around(1.75F, -4, 2)
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.tex(0, 76).box(-5, -5, -7, 7, 4, 7, stretch)
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.rotate(-0.05235988F, 0, 0.02617994F)
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.child(0).around(1.75F, -4, 2)
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.tex(0, 87).box(-5, -4, -7, 4, 4, 4, stretch)
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.rotate(-0.10471976F, 0, 0.05235988F)
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.child(0).around(1.75F, -2, 2)
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.tex(0, 95).box(-5, -2, -7, 1, 2, 1, stretch)
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.rotate(-0.20943952F, 0, 0.10471976F);
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2018-04-28 23:00:01 +02:00
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}
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}
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