mirror of
https://github.com/MineLittlePony/MineLittlePony.git
synced 2024-12-02 08:48:00 +01:00
136 lines
6.5 KiB
Java
136 lines
6.5 KiB
Java
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package com.minelittlepony.minelp.renderer;
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import com.minelittlepony.minelp.PonyManager;
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import com.minelittlepony.minelp.model.ModelPony;
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import com.minelittlepony.minelp.model.PlayerModel;
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import com.minelittlepony.minelp.model.pony.pm_newPonyAdv;
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import com.minelittlepony.minelp.renderer.layer.LayerHeldPonyItem;
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import com.minelittlepony.minelp.renderer.layer.LayerPonyArmor;
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import com.minelittlepony.minelp.renderer.layer.LayerPonySkull;
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import net.minecraft.client.renderer.entity.RenderLiving;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.entity.monster.EntitySkeleton;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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public abstract class RenderPonyMob<T extends EntityLiving> extends RenderLiving implements IRenderPony {
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protected ModelPony mobModel;
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protected PlayerModel playerModel;
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public RenderPonyMob(RenderManager renderManager, PlayerModel playerModel) {
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super(renderManager, playerModel.model, playerModel.shadowsize);
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this.mobModel = playerModel.model;
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this.playerModel = playerModel;
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this.addLayer(new LayerPonyArmor(this));
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this.addLayer(new LayerHeldPonyItem(this));
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// this.addLayer(new LayerArrow(this));
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this.addLayer(new LayerPonySkull(this));
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}
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@Override
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public void doRender(EntityLiving entity, double xPosition, double yPosition, double zPosition, float yaw,
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float partialTicks) {
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ItemStack heldItem = entity.getHeldItem();
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this.playerModel.armor.modelArmorChestplate.heldItemRight = this.playerModel.armor.modelArmor.heldItemRight = this.playerModel.model.heldItemRight = heldItem == null
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? 0 : 1;
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if (entity.isChild()) {
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this.playerModel.armor.modelArmorChestplate.size = this.playerModel.armor.modelArmor.size = this.playerModel.model.size = 0;
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} else {
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this.playerModel.armor.modelArmorChestplate.size = this.playerModel.armor.modelArmor.size = this.playerModel.model.size = 1;
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}
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this.playerModel.armor.modelArmorChestplate.issneak = this.playerModel.armor.modelArmor.issneak = this.playerModel.model.issneak = false;
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this.playerModel.armor.modelArmorChestplate.isFlying = this.playerModel.armor.modelArmor.isFlying = this.playerModel.model.isFlying = false;
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this.playerModel.armor.modelArmorChestplate.isPegasus = this.playerModel.armor.modelArmor.isPegasus = this.playerModel.model.isPegasus = false;
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if (this.playerModel.model instanceof pm_newPonyAdv) {
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((pm_newPonyAdv) this.playerModel.model).setHasWings_Compression(false);
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}
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if (entity instanceof EntitySkeleton) {
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this.playerModel.armor.modelArmorChestplate.glowColor = this.playerModel.armor.modelArmor.glowColor = this.playerModel.model.glowColor = 0;
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switch (entity.getEntityId() % 3) {
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case 0:
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this.playerModel.armor.modelArmorChestplate.glowColor = this.playerModel.armor.modelArmor.glowColor = this.playerModel.model.glowColor = -10066211;
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case 1:
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this.playerModel.armor.modelArmorChestplate.isUnicorn = this.playerModel.armor.modelArmor.isUnicorn = this.playerModel.model.isUnicorn = true;
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break;
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case 2:
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this.playerModel.armor.modelArmorChestplate.isUnicorn = this.playerModel.armor.modelArmor.isUnicorn = this.playerModel.model.isUnicorn = false;
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}
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} else {
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this.playerModel.armor.modelArmorChestplate.isUnicorn = this.playerModel.armor.modelArmor.isUnicorn = this.playerModel.model.isUnicorn = false;
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}
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if (entity instanceof EntityPigZombie) {
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this.playerModel.armor.modelArmorChestplate.isMale = this.playerModel.armor.modelArmor.isMale = this.playerModel.model.isMale = true;
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} else {
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this.playerModel.armor.modelArmorChestplate.isMale = this.playerModel.armor.modelArmor.isMale = this.playerModel.model.isMale = false;
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}
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if (entity instanceof EntitySkeleton) {
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this.playerModel.model.wantTail = 4;
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} else {
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this.playerModel.model.wantTail = 0;
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}
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this.playerModel.armor.modelArmorChestplate.isSleeping = this.playerModel.armor.modelArmor.isSleeping = this.playerModel.model.isSleeping = false;
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this.playerModel.model.isVillager = false;
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if (PonyManager.getInstance().getShowScale() == 1) {
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this.shadowSize = 0.4F;
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}
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double yOrigin = yPosition;
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if (entity.isSneaking()) {
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yOrigin -= 0.125D;
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}
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super.doRender(entity, xPosition, yOrigin, zPosition, yaw, partialTicks);
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this.playerModel.armor.modelArmorChestplate.aimedBow = this.playerModel.armor.modelArmor.aimedBow = this.playerModel.model.aimedBow = false;
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this.playerModel.armor.modelArmorChestplate.issneak = this.playerModel.armor.modelArmor.issneak = this.playerModel.model.issneak = false;
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this.playerModel.armor.modelArmorChestplate.heldItemRight = this.playerModel.armor.modelArmor.heldItemRight = this.playerModel.model.heldItemRight = 0;
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}
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@SuppressWarnings("unchecked")
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@Override
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public void doRender(Entity entity, double xPosition, double yPosition, double zPosition, float yaw,
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float partialTicks) {
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this.doRender((T) entity, xPosition, yPosition, zPosition, yaw, partialTicks);
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}
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protected abstract ResourceLocation getEntityTexture(T var1);
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@SuppressWarnings("unchecked")
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@Override
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protected ResourceLocation getEntityTexture(Entity var1) {
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return this.getEntityTexture((T) var1);
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}
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protected void preRenderCallback(T t, float partick) {}
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@SuppressWarnings("unchecked")
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@Override
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protected void preRenderCallback(EntityLivingBase entitylivingbaseIn, float partialTickTime) {
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preRenderCallback((T) entitylivingbaseIn, partialTickTime);
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}
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protected void rotateCorpse(T entity, float xPosition, float yPosition, float zPosition) {}
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@SuppressWarnings("unchecked")
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@Override
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protected void rotateCorpse(EntityLivingBase entity, float xPosition, float yPosition, float zPosition) {
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this.rotateCorpse((T) entity, xPosition, yPosition, zPosition);
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super.rotateCorpse(entity, xPosition, yPosition, zPosition);
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}
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@Override
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public PlayerModel getPony() {
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return playerModel;
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}
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}
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