MineLittlePony/src/main/java/com/minelittlepony/model/ponies/ModelZombiePony.java

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package com.minelittlepony.model.ponies;
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import com.minelittlepony.model.ModelMobPony;
import com.minelittlepony.model.armour.ModelZombiePonyArmor;
import com.minelittlepony.model.armour.PonyArmor;
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public class ModelZombiePony extends ModelMobPony {
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public ModelZombiePony() {
super();
}
@Override
public PonyArmor createArmour() {
return new PonyArmor(new ModelZombiePonyArmor(), new ModelZombiePonyArmor());
}
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@Override
protected void rotateRightArm(float move, float tick) {
if (rightArmPose != ArmPose.EMPTY) return;
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if (islookAngleRight(move)) {
rotateArmHolding(bipedRightArm, 1, swingProgress, tick);
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} else {
rotateArmHolding(bipedLeftArm, -1, swingProgress, tick);
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}
}
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@Override
protected void rotateLeftArm(float move, float tick) {
// zombies are unidexterous.
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}
@Override
protected void fixSpecialRotationPoints(float move) {
if (rightArmPose != ArmPose.EMPTY) return;
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if (islookAngleRight(move)) {
shiftRotationPoint(bipedRightArm, 0.5F, 1.5F, 3);
} else {
shiftRotationPoint(bipedLeftArm, -0.5F, 1.5F, 3);
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}
}
}