FiE-Game/Assets/Scripts/Fie/Ponies/Twilight/FieEmitObjectTwilightForceFieldEmitEffect.cs
2023-09-21 11:34:11 +01:00

21 lines
397 B
C#

using Fie.Object;
using UnityEngine;
namespace Fie.Ponies.Twilight
{
[FiePrefabInfo("Prefabs/Twilight/Power/TwilightForceFieldEmitEffects")]
public class FieEmitObjectTwilightForceFieldEmitEffect : FieEmittableObjectBase
{
[SerializeField]
private float duration = 3f;
public override void awakeEmitObject()
{
destoryEmitObject(duration);
}
private void Update()
{
}
}
}