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26 lines
No EOL
622 B
C#
26 lines
No EOL
622 B
C#
using UnityEngine;
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namespace CinemaDirector
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{
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/// <summary>
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/// Behaviour for capturing screenshots at each frame.
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/// </summary>
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public class ScreenshotCapture : MonoBehaviour
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{
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public string Folder = "CaptureOutput";
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public int FrameRate = 24;
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void Start()
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{
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Time.captureFramerate = FrameRate;
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System.IO.Directory.CreateDirectory(Folder);
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}
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void Update()
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{
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string name = string.Format("{0}/shot {1:D04}.png", Folder, Time.frameCount);
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Application.CaptureScreenshot(name);
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}
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}
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} |