mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-25 15:08:00 +01:00
691 lines
17 KiB
Text
691 lines
17 KiB
Text
Version = 1.8.4.27161;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(73, 52);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/OutLightning_pCoords
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{
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EditorInfosPosition = int2(-288, -61);
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_AE135B2A";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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FluxFactorExpression = "Flux";
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AE135B2A
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_2FAA954C",
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"$LOCAL$/CParticleFieldDeclaration_3DDDE71F",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7";
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States =
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{
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"$LOCAL$/CParticleState_3AF8190E",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(-162, -81);
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ChildList =
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{
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"$LOCAL$/OutLightning_pCoords",
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"$LOCAL$/InLightning_pCoords",
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"$LOCAL$/Other",
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};
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}
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CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_86407B2A
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{
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AttributeName = "RGB";
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AttributeType = float3;
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DefaultValueF4 = float4(1.0106380e-001, 3.8297871e-001, 1.0000000e+000, 0.0000000e+000);
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HasMin = true;
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HasMax = true;
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MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
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MaxValueI4 = int4(10, 10, 10, 10);
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5566F5E7
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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Life = 0.25;
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// An great use of parametric coordinates is to set it by the spawning position of every particles,
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// with this you can use sampling in this place to set attributes linked by the surface of your sampler like the normal axis
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pCoords = Shape_0.sampleParametricCoords();
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Position=Shape_0.samplePosition(pCoords)*0.9*Scale;
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AxisUp=Shape_0.sampleNormal(pCoords);
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_3AF8190E
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_6",
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"$LOCAL$/Trail_1",
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};
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}
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CParticleEvolver_Script $LOCAL$/Script_3
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{
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA";
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-599, -20);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_86407B2A",
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"$LOCAL$/CParticleAttributeDeclaration_ACB53148",
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"$LOCAL$/CParticleAttributeDeclaration_6D21C725",
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"$LOCAL$/CParticleAttributeDeclaration_E795E065",
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};
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SamplerList =
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{
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"$LOCAL$/CParticleSamplerShape_B4A3F15A",
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};
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_B4A3F15A
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{
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SamplerName = "Shape_0";
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Shape = "$LOCAL$/CShapeDescriptor_00485E25";
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_00485E25
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{
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ShapeType = SPHERE;
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Radius = 2.0000000e+000;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_5F5E20FA
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{
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Expression = "function void Eval()
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{
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Size=(1-LifeRatio)*0.25*Scale;
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VelocityField=Turb_0.sample(Position/Scale);
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_2FAA954C
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{
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FieldName = "pCoords";
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FieldType = int3;
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}
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CParticleEvolver_Rotation $LOCAL$/Evolver_3
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{
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}
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CParticleEvolver_Script $LOCAL$/Script_5
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{
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_3DDDE71F
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{
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FieldName = "AxisUp";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_67DDAB2D
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{
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Expression = "function void Eval()
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{
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Color=sin(LifeRatio*3)*Distortion;
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}
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";
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_1
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{
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EditorInfosIsBlockMinimized = 0;
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SpawnMetric = Time;
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SpawnInterval = 3.9999999e-002;
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ForwardAxisField = "Axis";
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FirstSpawnDelay = 0.0000000e+000;
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LocalSpaceSpawn = true;
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Descriptor = "$LOCAL$/CParticleDescriptor_FB247043";
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}
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CParticleState $LOCAL$/CParticleState_61782B80
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_7",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_FB247043
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{
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_88AD4B47";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_D3592D0B",
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"$LOCAL$/CParticleFieldDeclaration_66AA7FEC",
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"$LOCAL$/CParticleFieldDeclaration_6ED3D8FF",
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"$LOCAL$/CParticleFieldDeclaration_AFC47789",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2";
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States =
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{
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"$LOCAL$/CParticleState_61782B80",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_0256E2C2
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{
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Expression = "function void Eval()
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{
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Life = 0.25*(1-spawner.LifeRatio);
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// Associate with an evolver spawner you can make an hairy effect directed by the normal of the surface
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Velocity=(parent.AxisUp*10+vrand())*Scale;
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Color=spawner.LifeRatio*RGB.xyz1*10;
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TextureID=ninja*16;
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Mass=Scale;
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_88AD4B47
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{
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/Fx/Lightning_05.dds";
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AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
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TextureIDField = "TextureID";
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_BA79E974
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{
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Mass = 0.0000000e+000;
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Drag = 1.0000000e+000;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_66AA7FEC
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{
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FieldName = "TextureID";
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_D13BE328
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{
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SamplerName = "Turb_0";
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Scale = 1.5000000e+000;
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Strength = 5.0000000e+001;
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TimeScale = 1.0000000e+000;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D3592D0B
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Ball
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_207FBFFE";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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SpawnCount = 2.0000000e+000;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_207FBFFE
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{
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Renderer = "$LOCAL$/CParticleRenderer_Mesh_31DAE3BD";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_4664FEE6",
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"$LOCAL$/CParticleFieldDeclaration_D58C74A1",
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"$LOCAL$/CParticleFieldDeclaration_1BDA079B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_26A73F99";
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States =
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{
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"$LOCAL$/CParticleState_3D5454D3",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_26A73F99
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{
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Expression = "function void Eval()
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{
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Life = 1.0;
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Size = 2*Scale;
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RotationInit=vrand()*pi;
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}
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";
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}
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CParticleRenderer_Mesh_Descriptor $LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4
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{
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Mesh = "Meshes/Geosphere.pkmm";
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Material = Additive_NoAlpha;
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MaterialParametersFields =
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{
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"DiffuseColor = Color",
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};
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Diffuse = "Textures/EnergyBall_02.dds";
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}
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CParticleState $LOCAL$/CParticleState_3D5454D3
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_1",
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};
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_1
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{
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ChildList =
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{
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"$LOCAL$/Script_2",
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};
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}
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CParticleRenderer_Mesh $LOCAL$/CParticleRenderer_Mesh_31DAE3BD
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{
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Meshes =
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{
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"$LOCAL$/CParticleRenderer_Mesh_Descriptor_687E3EC4",
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};
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ScaleField = "Size";
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EulerRotationField = "Rotation";
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RotationAxisAngleField = "";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_4664FEE6
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{
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FieldName = "Size";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_D58C74A1
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Script $LOCAL$/Script_2
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{
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_71E8EF78
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{
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Expression = "function void Eval()
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{
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Rotation=RotationInit+float3(0,scene.Time*10,0);
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Color=RGB.xyz1*sin(LifeRatio*3)*10;
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Size = 2*Scale;
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1BDA079B
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{
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FieldName = "RotationInit";
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FieldType = float3;
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TransformFilter = full;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_D8E1BE65
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{
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EditorInfosPosition = int2(-392, -44);
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_20D35A8C",
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"$LOCAL$/CParticleFieldDeclaration_1694863F",
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"$LOCAL$/CParticleFieldDeclaration_F01DDC2E",
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"$LOCAL$/CParticleFieldDeclaration_E2763880",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83";
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States =
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{
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"$LOCAL$/CParticleState_01226A02",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_20D35A8C
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{
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FieldName = "pCoords";
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FieldType = int3;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1694863F
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{
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FieldName = "AxisUp";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F2B14DAF
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{
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FieldName = "AxisUp";
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FieldType = float3;
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TransformFilter = rotate;
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}
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CActionFactoryWithChilds $LOCAL$/Other
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{
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ChildList =
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{
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"$LOCAL$/Ball",
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"$LOCAL$/Glow",
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"$LOCAL$/Disto",
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};
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}
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CParticleSamplerProceduralTurbulence $LOCAL$/CParticleSamplerProceduralTurbulence_7110CCC0
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{
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SamplerName = "Turb_0";
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Scale = 2.0000000e+000;
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Strength = 1.0000000e+002;
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TimeScale = 1.0000000e+000;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_30AD0A83
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{
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EditorInfosPosition = int2(-508, 22);
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Expression = "function void Eval()
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{
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Life = 0.25;
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pCoords = Shape_0.sampleParametricCoords();
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Position=Shape_0.samplePosition(pCoords)*Scale;
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Mass=Scale;
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}
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";
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}
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CParticleState $LOCAL$/CParticleState_01226A02
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{
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EditorInfosPosition = int2(-508, 65);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_4",
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"$LOCAL$/Trail_2",
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};
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}
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CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_0F7E6FED
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{
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_1C55A6B4
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{
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Expression = "function void Eval()
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{
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// In this case the sampling of the normal is set in realtime
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// because the trail travel along the surface and we want to match the faces of the ribbon with the surface
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AxisUp=Shape_0.sampleNormal(pCoords);
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Position=Position*Scale;
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VelocityField=Turb_0.sample(Position/Scale);
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}
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";
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/InLightning_pCoords
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{
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EditorInfosPosition = int2(-288, -61);
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_D8E1BE65";
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Infinite = true;
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DurationInSeconds = 2.0000000e+000;
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FluxFactorExpression = "Flux";
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}
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CParticleEvolver_Projection $LOCAL$/Evolver_1
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{
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Shape = "Shape_0";
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OutputParametricCoordsField = "pCoords";
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}
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CParticleEvolver_Physics $LOCAL$/Evolver_2
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{
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Mass = 0.0000000e+000;
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Drag = 1.0000000e+000;
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}
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CParticleEvolver_Spawner $LOCAL$/Trail_2
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{
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EditorInfosIsBlockMinimized = 0;
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SpawnMetric = Time;
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SpawnInterval = 2.0000000e-002;
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LocalSpaceSpawn = true;
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Descriptor = "$LOCAL$/CParticleDescriptor_7A4351D2";
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}
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CParticleState $LOCAL$/CParticleState_E8DB9F13
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{
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/LocalSpace_5",
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};
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_7A4351D2
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{
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Renderer = "$LOCAL$/CParticleRenderer_Ribbon_35782C54";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_7F906BF6",
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"$LOCAL$/CParticleFieldDeclaration_42738008",
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"$LOCAL$/CParticleFieldDeclaration_F2B14DAF",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD";
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States =
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{
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"$LOCAL$/CParticleState_E8DB9F13",
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};
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_42CA8BFD
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{
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Expression = "function void Eval()
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{
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Life = 0.1;
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Size = 0.2*Scale;
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ColorCoeff=sin(spawner.LifeRatio*3)*RGB.xyz1*10;
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Position=vrand()*0.1*Scale;
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// Simply add the normals information in the axis field of the ribbon and that\'s it!
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AxisUp=parent.AxisUp;
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}
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";
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}
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CParticleRenderer_Ribbon $LOCAL$/CParticleRenderer_Ribbon_35782C54
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{
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BillboardingMaterial = Additive_Soft;
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Diffuse = "Textures/Fx/Lightning_05.dds";
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AtlasDefinition = "Textures/Fx/AtlasX4.pkat";
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TextureIDField = "TextureID";
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AxisField = "AxisUp";
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}
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CParticleEvolver_Localspace $LOCAL$/LocalSpace_5
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{
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ChildList =
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{
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"$LOCAL$/Script_4",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_7F906BF6
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{
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Script $LOCAL$/Script_4
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{
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Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_3106DEF1
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{
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Expression = "function void Eval()
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{
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Color=ColorCoeff*sin(LifeRatio*3);
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}
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";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_42738008
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{
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FieldName = "ColorCoeff";
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FieldType = float4;
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Glow
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{
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Descriptor = "$LOCAL$/CParticleDescriptor_29F3590A";
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|
Infinite = true;
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|
DurationInSeconds = 2.0000000e+000;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_29F3590A
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|
{
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Renderer = "$LOCAL$/CParticleRenderer_Billboard_766CC37C";
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CustomFields =
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|
{
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|
"$LOCAL$/CParticleFieldDeclaration_C1FAB4F9",
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};
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|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_32830795";
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|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_3A34A9EF",
|
|
};
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_32830795
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1.0;
|
|
Size = 2.1*Scale;
|
|
Color=(RGB.xyz1*0.5+0.5)*0.2;
|
|
}
|
|
";
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_766CC37C
|
|
{
|
|
Diffuse = "Textures/Fx/Glow_02.dds";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_3A34A9EF
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/LocalSpace_2",
|
|
"$LOCAL$/Script_1",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_2
|
|
{
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_C1FAB4F9
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_78C6FECC
|
|
{
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_E542DF7F";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_B49E24AE",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_412E2A09";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_C6F09D00",
|
|
};
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_E542DF7F
|
|
{
|
|
BillboardingMaterial = AlphaBlend_Distortion;
|
|
Diffuse = "Textures/Fx/Distortion_01.dds";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_B49E24AE
|
|
{
|
|
FieldName = "Color";
|
|
FieldType = float4;
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_412E2A09
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Life = 1.0;
|
|
Size = 2.1*Scale;
|
|
Color=1;
|
|
Rotation=rand(-pi,pi);
|
|
ScalarRotationSpeed=rand(-2,2);
|
|
}
|
|
";
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_C6F09D00
|
|
{
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/LocalSpace_3",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_3
|
|
{
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/Evolver_3",
|
|
"$LOCAL$/Script_5",
|
|
};
|
|
}
|
|
CActionFactoryParticleSpawnerBase $LOCAL$/Disto
|
|
{
|
|
EditorInfosIsBlockMinimized = 0;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_78C6FECC";
|
|
Infinite = true;
|
|
DurationInSeconds = 2.0000000e+000;
|
|
SpawnCount = 2.0000000e+000;
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_4
|
|
{
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/Evolver_2",
|
|
"$LOCAL$/Evolver_1",
|
|
"$LOCAL$/CParticleEvolver_Script_0F7E6FED",
|
|
};
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_6
|
|
{
|
|
}
|
|
CParticleEvolver_Localspace $LOCAL$/LocalSpace_7
|
|
{
|
|
ChildList =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_BA79E974",
|
|
"$LOCAL$/Script_3",
|
|
};
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_ACB53148
|
|
{
|
|
AttributeName = "Flux";
|
|
DefaultValueF4 = float4(4.0000000e+002, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
MaxValueF4 = float4(1.0000000e+003, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_6D21C725
|
|
{
|
|
AttributeName = "Scale";
|
|
DefaultValueF4 = float4(9.4680858e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(2.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_6ED3D8FF
|
|
{
|
|
FieldName = "Mass";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_F01DDC2E
|
|
{
|
|
FieldName = "Mass";
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_AFC47789
|
|
{
|
|
FieldName = "VelocityField";
|
|
FieldType = float3;
|
|
}
|
|
CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_E2763880
|
|
{
|
|
FieldName = "VelocityField";
|
|
FieldType = float3;
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_E795E065
|
|
{
|
|
AttributeName = "Distortion";
|
|
DefaultValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 1.0000000e+000, 1.0000000e+000, 1.0000000e+000);
|
|
MaxValueI4 = int4(10, 10, 10, 10);
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/Script_1
|
|
{
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_54499B1D";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_54499B1D
|
|
{
|
|
Expression = "function void Eval()
|
|
{
|
|
Size = 2.1*Scale;
|
|
}
|
|
";
|
|
}
|