mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-25 06:58:00 +01:00
645 lines
17 KiB
Text
645 lines
17 KiB
Text
Version = 1.9.0.28323;
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CParticleEffect $LOCAL$/Resource
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{
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EditorInfosPosition = int2(711, 177);
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OnSpawn = "$LOCAL$/Spawner";
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CustomAttributes = "$LOCAL$/_GlobalAttributes";
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Autostart = true;
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}
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CParticleAttributeList $LOCAL$/_GlobalAttributes
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{
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EditorInfosPosition = int2(-521, 288);
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AttributeList =
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{
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"$LOCAL$/CParticleAttributeDeclaration_4CE336B0",
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"$LOCAL$/CParticleAttributeDeclaration_F1D44C8A",
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};
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Flaming_Tracers
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{
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EditorInfosPosition = int2(-7, -82);
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Descriptor = "$LOCAL$/CParticleDescriptor_AD96ED3F";
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DurationInSeconds = 2.0000000e+001;
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SpawnCount = 5.0000000e-001;
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SpawnCountRelativeRandomDeviation = 1.1959492e+000;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_AD96ED3F
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{
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EditorInfosPosition = int2(-134, -72);
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CustomEvents =
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{
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"$LOCAL$/CParticleEventDeclaration_D4F16782",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_3FB2E6A9",
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"$LOCAL$/CParticleSamplerShape_A882526B",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_C90A29B0";
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States =
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{
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"$LOCAL$/CParticleState_D52AE1B3",
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};
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}
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CActionFactoryWithChilds $LOCAL$/Spawner
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{
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EditorInfosPosition = int2(334, 131);
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ChildList =
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{
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"$LOCAL$/Flaming_Tracers",
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"$LOCAL$/Main_Lot",
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"$LOCAL$/Lights",
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};
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}
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CParticleEvolver_Rotation $LOCAL$/CParticleEvolver_Rotation_0BF9AEAA
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{
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EditorInfosPosition = int2(-773, 966);
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CustomName = "Rotation";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_C90A29B0
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{
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EditorInfosPosition = int2(-368, -58);
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Expression = "function void Eval()
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{
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Life = rand(1.5,2.5);
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Position = PositionSampler.samplePosition();
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Velocity = VelocitySampler.samplePosition();
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float3 v = Velocity * Throttle;
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float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
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float2 sc(sin(a), cos(a));
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Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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}";
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}
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CParticleState $LOCAL$/CParticleState_D52AE1B3
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{
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EditorInfosPosition = int2(-368, 110);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_89B285AA",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_89B285AA
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{
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EditorInfosPosition = int2(-454, 133);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, -8.0000000e+000, 0.0000000e+000);
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Drag = 5.0000000e-001;
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WorldInteractionMode = OneWay;
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BouncesBeforeDeath = 2;
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BounceRestitution = 3.0000001e-001;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_8C17A49F
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{
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EditorInfosPosition = int2(-45, 1073);
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SamplerName = "VelocitySampler";
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Shape = "$LOCAL$/CShapeDescriptor_097F363D";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_49135174
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{
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EditorInfosPosition = int2(-451, 3);
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Position = float3(0.0000000e+000, 1.3000000e+000, 0.0000000e+000);
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ShapeType = SPHERE;
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Radius = 5.0000001e-002;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_ADFA0E0C
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{
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EditorInfosPosition = int2(-43, 1018);
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SamplerName = "PositionSampler";
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Shape = "$LOCAL$/CShapeDescriptor_CAB53E9F";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_4B1C8B8E
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{
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EditorInfosPosition = int2(-452, 67);
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Position = float3(0.0000000e+000, 7.0000000e+000, -4.0000000e+001);
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ShapeType = CYLINDER;
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Radius = 5.0000000e-001;
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Height = 2.0000000e+000;
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}
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CParticleEventDeclaration $LOCAL$/CParticleEventDeclaration_D4F16782
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{
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EditorInfosPosition = int2(-365, -122);
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EventName = "OnCollide";
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EventAction = "Particles/BurnHit.pkfx/Spawner";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_75B28038
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{
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EditorInfosPosition = int2(-862, 847);
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Times =
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{
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0.0000000e+000,
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8.7447874e-002,
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1.0000000e+000,
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};
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FloatValues =
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{
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0.0000000e+000,
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2.9861224e-001,
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1.4257952e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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2.3390253e-001,
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2.6556799e-001,
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2.7713039e+000,
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0.0000000e+000,
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0.0000000e+000,
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};
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Main_Lot
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{
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EditorInfosPosition = int2(170, 355);
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Descriptor = "$LOCAL$/CParticleDescriptor_11D3CC4E";
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DurationInSeconds = 2.0000000e+001;
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SpawnCount = 1.0000000e+001;
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SpawnCountRelativeRandomDeviation = 9.6650624e-001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_11D3CC4E
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{
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EditorInfosPosition = int2(25, 339);
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_9BC51382",
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"$LOCAL$/CParticleSamplerShape_C08BEC3D",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_64616D38";
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States =
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{
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"$LOCAL$/CParticleState_FBAD371B",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_1CCBE1BA
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{
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EditorInfosPosition = int2(-564, 791);
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FieldName = "SizeCoeff";
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_64616D38
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{
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EditorInfosPosition = int2(-153, 300);
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Expression = "function void Eval()
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{
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Life = rand(1.5,2.5);
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Position = PositionSampler.samplePosition();
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Velocity = VelocitySampler.samplePosition();
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float3 v = Velocity * (Throttle * rand(0.9,1.1));
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float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
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float2 sc(sin(a), cos(a));
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Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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}";
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}
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CParticleState $LOCAL$/CParticleState_FBAD371B
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{
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EditorInfosPosition = int2(-79, 590);
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_6735766D",
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"$LOCAL$/Flames",
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};
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_71334881
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{
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EditorInfosPosition = int2(-561, 708);
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_6735766D
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{
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EditorInfosPosition = int2(-249, 591);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, -8.0000000e+000, 0.0000000e+000);
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Drag = 5.0000000e-001;
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WorldInteractionMode = OneWay;
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BouncesBeforeDeath = 10;
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BounceRestitution = 3.0000001e-001;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_C08BEC3D
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{
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EditorInfosPosition = int2(-149, 416);
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SamplerName = "VelocitySampler";
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Shape = "$LOCAL$/CShapeDescriptor_FF71004F";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_FF71004F
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{
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EditorInfosPosition = int2(-241, 420);
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Position = float3(0.0000000e+000, 7.0000000e+000, -4.0000000e+001);
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ShapeType = SPHERE;
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Radius = 5.0000000e-001;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_9BC51382
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{
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EditorInfosPosition = int2(-151, 367);
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SamplerName = "PositionSampler";
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Shape = "$LOCAL$/CShapeDescriptor_7604A941";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_7604A941
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{
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EditorInfosPosition = int2(-247, 365);
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Position = float3(0.0000000e+000, 1.3000000e+000, 0.0000000e+000);
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ShapeType = SPHERE;
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Radius = 5.0000001e-002;
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_76658303
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{
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EditorInfosPosition = int2(-563, 749);
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FieldName = "ColorCoeff";
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_47935F34
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{
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EditorInfosPosition = int2(-771, 909);
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_6C525127";
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_6C525127
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{
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EditorInfosPosition = int2(-867, 908);
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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5.3367925e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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4.2189606e+001,
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3.0305719e+000,
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4.2372961e+000,
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};
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FloatTangents =
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{
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0.0000000e+000,
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};
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_FF6840D9
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{
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EditorInfosPosition = int2(-767, 850);
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CustomName = "Field";
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Name = "Size";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_75B28038";
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}
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CActionFactoryParticleSpawnerBase $LOCAL$/Lights
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{
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EditorInfosPosition = int2(187, 850);
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EditorInfosIsBlockMinimized = 0;
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Descriptor = "$LOCAL$/CParticleDescriptor_3DF5B555";
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DurationInSeconds = 2.0000000e+001;
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SpawnCount = 2.0000000e+001;
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}
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CParticleDescriptor $LOCAL$/CParticleDescriptor_3DF5B555
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{
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EditorInfosPosition = int2(76, 925);
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EditorInfosIsBlockMinimized = 0;
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Renderer = "$LOCAL$/CParticleRenderer_Light_80861EE6";
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CustomFields =
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{
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"$LOCAL$/CParticleFieldDeclaration_5FD41490",
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};
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Samplers =
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{
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"$LOCAL$/CParticleSamplerShape_ADFA0E0C",
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"$LOCAL$/CParticleSamplerShape_8C17A49F",
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};
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SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_BA217677";
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States =
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{
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"$LOCAL$/CParticleState_189ED75E",
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};
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_CAB53E9F
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{
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EditorInfosPosition = int2(-150, 1017);
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Position = float3(0.0000000e+000, 1.3000000e+000, 0.0000000e+000);
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ShapeType = SPHERE;
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Radius = 0.0000000e+000;
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}
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CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_BA217677
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{
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EditorInfosPosition = int2(-143, 956);
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Expression = "function void Eval()
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{
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Life = rand(0.5,2.5);
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Position = PositionSampler.samplePosition();
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Velocity = VelocitySampler.samplePosition();
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float3 v = Velocity * Throttle;
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float a = (sin(spawner.Age*4.86) * 4 + sin(spawner.Age*13.49)) * 0.1 * ShakeAmplitude;
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float2 sc(sin(a), cos(a));
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Velocity = float3(v.x * sc.y - v.z * sc.x, v.y, v.x * sc.x + v.z * sc.y);
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}";
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}
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CParticleState $LOCAL$/CParticleState_189ED75E
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{
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EditorInfosPosition = int2(-56, 1146);
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EditorInfosIsBlockMinimized = 0;
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StateName = "State_0";
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Evolvers =
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{
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"$LOCAL$/CParticleEvolver_Physics_1EA9CC6B",
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"$LOCAL$/CParticleEvolver_Field_7B7B5A11",
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"$LOCAL$/CParticleEvolver_Field_7B99DDF5",
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"$LOCAL$/CParticleEvolver_Script_D29BEB49",
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};
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}
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CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_1EA9CC6B
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{
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EditorInfosPosition = int2(-311, 1062);
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CustomName = "Physics";
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ConstantAcceleration = float3(0.0000000e+000, -8.0000000e+000, 0.0000000e+000);
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Drag = 5.0000000e-001;
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WorldInteractionMode = OneWay;
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BouncesBeforeDeath = 2;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_A882526B
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{
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EditorInfosPosition = int2(-357, 58);
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SamplerName = "VelocitySampler";
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Shape = "$LOCAL$/CShapeDescriptor_4B1C8B8E";
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SampleDimensionality = Volume;
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}
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CShapeDescriptor $LOCAL$/CShapeDescriptor_097F363D
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{
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EditorInfosPosition = int2(-153, 1080);
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Position = float3(0.0000000e+000, 7.0000000e+000, -4.0000000e+001);
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ShapeType = SPHERE;
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}
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CParticleSamplerShape $LOCAL$/CParticleSamplerShape_3FB2E6A9
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{
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EditorInfosPosition = int2(-354, 13);
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SamplerName = "PositionSampler";
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Shape = "$LOCAL$/CShapeDescriptor_49135174";
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SampleDimensionality = Volume;
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}
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CParticleRenderer_Light $LOCAL$/CParticleRenderer_Light_80861EE6
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{
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EditorInfosPosition = int2(-73, 874);
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CustomName = "Light";
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LightIntensityMultiplier = 2.0000000e+000;
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LightAttenuationSteepnessRange = float2(0.0000000e+000, 8.0000000e+000);
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LightAttenuationSteepness = 6.2500000e-001;
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}
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CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7B7B5A11
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{
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EditorInfosPosition = int2(-310, 1114);
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CustomName = "Field";
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Name = "Color";
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Evaluator = "$LOCAL$/CParticleSamplerCurve_73D0A113";
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}
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CParticleFieldDeclaration $LOCAL$/CParticleFieldDeclaration_5FD41490
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{
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EditorInfosPosition = int2(-70, 919);
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FieldName = "Color";
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FieldType = float4;
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}
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CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_73D0A113
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{
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EditorInfosPosition = int2(-409, 1125);
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ValueType = Float4;
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Times =
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{
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0.0000000e+000,
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2.8803664e-001,
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8.9321363e-001,
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1.0000000e+000,
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};
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FloatValues =
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{
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};
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FloatTangents =
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{
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|
-8.6636221e-001,
|
|
-3.2147384e-001,
|
|
9.9930391e-003,
|
|
-2.3315030e-001,
|
|
-1.5287375e-001,
|
|
-5.6725595e-002,
|
|
1.7633191e-003,
|
|
-2.4342837e+000,
|
|
-6.3368237e-001,
|
|
-3.3816195e-001,
|
|
2.8688549e-003,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
}
|
|
CParticleEvolver_Field $LOCAL$/CParticleEvolver_Field_7B99DDF5
|
|
{
|
|
EditorInfosPosition = int2(-302, 1175);
|
|
CustomName = "Field";
|
|
Name = "Size";
|
|
Evaluator = "$LOCAL$/CParticleSamplerCurve_062D18E4";
|
|
}
|
|
CParticleSamplerCurve $LOCAL$/CParticleSamplerCurve_062D18E4
|
|
{
|
|
EditorInfosPosition = int2(-403, 1187);
|
|
Times =
|
|
{
|
|
0.0000000e+000,
|
|
1.0000000e+000,
|
|
};
|
|
FloatValues =
|
|
{
|
|
1.3544074e+001,
|
|
1.0289016e+001,
|
|
};
|
|
FloatTangents =
|
|
{
|
|
0.0000000e+000,
|
|
-8.4239216e+000,
|
|
0.0000000e+000,
|
|
0.0000000e+000,
|
|
};
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_D29BEB49
|
|
{
|
|
EditorInfosPosition = int2(-307, 1245);
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_B4AD40E8";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_B4AD40E8
|
|
{
|
|
EditorInfosPosition = int2(-409, 1250);
|
|
Expression = "function void Eval()
|
|
{
|
|
Color *= 0.5;
|
|
}";
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_4CE336B0
|
|
{
|
|
EditorInfosPosition = int2(-690, 285);
|
|
AttributeName = "Throttle";
|
|
DefaultValueF4 = float4(8.0000001e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleAttributeDeclaration $LOCAL$/CParticleAttributeDeclaration_F1D44C8A
|
|
{
|
|
EditorInfosPosition = int2(-691, 331);
|
|
AttributeName = "ShakeAmplitude";
|
|
DefaultValueF4 = float4(2.0000000e-001, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
HasMin = true;
|
|
HasMax = true;
|
|
MaxValueF4 = float4(1.0000000e+000, 0.0000000e+000, 0.0000000e+000, 0.0000000e+000);
|
|
}
|
|
CParticleEvolver_Script $LOCAL$/CParticleEvolver_Script_BCFD71B2
|
|
{
|
|
EditorInfosPosition = int2(-767, 1024);
|
|
CustomName = "Script";
|
|
Expression = "$LOCAL$/CCompilerSyntaxNodeExpression_707791AD";
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_707791AD
|
|
{
|
|
EditorInfosPosition = int2(-879, 1022);
|
|
Expression = "function void Eval()
|
|
{
|
|
TextureID = LifeRatio * 32;
|
|
Color *= ColorCoeff;
|
|
Size *= SizeCoeff;
|
|
}";
|
|
}
|
|
CParticleEvolver_Spawner $LOCAL$/Flames
|
|
{
|
|
EditorInfosPosition = int2(-283, 669);
|
|
CustomName = "Spawner";
|
|
SpawnInterval = 1.5000001e-001;
|
|
Descriptor = "$LOCAL$/CParticleDescriptor_1BC47A3F";
|
|
}
|
|
CParticleDescriptor $LOCAL$/CParticleDescriptor_1BC47A3F
|
|
{
|
|
EditorInfosPosition = int2(-389, 723);
|
|
Renderer = "$LOCAL$/CParticleRenderer_Billboard_D6BD72B1";
|
|
CustomFields =
|
|
{
|
|
"$LOCAL$/CParticleFieldDeclaration_71334881",
|
|
"$LOCAL$/CParticleFieldDeclaration_76658303",
|
|
"$LOCAL$/CParticleFieldDeclaration_1CCBE1BA",
|
|
};
|
|
SpawnEvaluator = "$LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06";
|
|
States =
|
|
{
|
|
"$LOCAL$/CParticleState_26784AB0",
|
|
};
|
|
}
|
|
CCompilerSyntaxNodeExpression $LOCAL$/CCompilerSyntaxNodeExpression_4C0EEC06
|
|
{
|
|
EditorInfosPosition = int2(-568, 830);
|
|
Expression = "function void Eval()
|
|
{
|
|
float couillunessFactor = pow(rand(0, 1), 8);
|
|
Life = 0.3 + (0.3 + couillunessFactor * 1.5) * spawner.LifeRatio;
|
|
Size = 0.25;
|
|
Rotation = rand(-2,2);
|
|
ScalarRotationSpeed = 0;//rand(-1,1);
|
|
ColorCoeff = (0.2 + couillunessFactor * 1.3) * 0.5;//(1 - pow(abs(spawner.LifeRatio*2 - 1),2)) * 0.3;
|
|
SizeCoeff = (1 - pow(abs(spawner.LifeRatio*2 - 1),4)) + 0.15;
|
|
Velocity = float3(0,(1 - pow(abs(spawner.LifeRatio*2 - 1),4))*2,0);//float3(0,0,-2);
|
|
}";
|
|
}
|
|
CParticleRenderer_Billboard $LOCAL$/CParticleRenderer_Billboard_D6BD72B1
|
|
{
|
|
EditorInfosPosition = int2(-570, 657);
|
|
EditorInfosIsBlockMinimized = 0;
|
|
CustomName = "Billboard";
|
|
BillboardingMaterial = AlphaBlend_Additive_Soft;
|
|
Diffuse = "Textures/BlastPack_Extended.png";
|
|
AtlasDefinition = "Textures/BlastPack_Extended.pkat";
|
|
AxisScale = 1.0000000e+000;
|
|
NormalsBendingFactor = 6.2500000e-001;
|
|
NormalsWrapFactor = 2.0000000e-001;
|
|
LightExponent = 2.2000000e+000;
|
|
LightScale = float3(5.0000000e+000, 5.0000000e+000, 5.0000000e+000);
|
|
AmbientLight = float3(1.0000000e-001, 1.5000001e-001, 2.0000000e-001);
|
|
}
|
|
CParticleState $LOCAL$/CParticleState_26784AB0
|
|
{
|
|
EditorInfosPosition = int2(-570, 876);
|
|
StateName = "State_0";
|
|
Evolvers =
|
|
{
|
|
"$LOCAL$/CParticleEvolver_Physics_60A47EB3",
|
|
"$LOCAL$/CParticleEvolver_Field_FF6840D9",
|
|
"$LOCAL$/CParticleEvolver_Field_47935F34",
|
|
"$LOCAL$/CParticleEvolver_Rotation_0BF9AEAA",
|
|
"$LOCAL$/CParticleEvolver_Script_BCFD71B2",
|
|
};
|
|
}
|
|
CParticleEvolver_Physics $LOCAL$/CParticleEvolver_Physics_60A47EB3
|
|
{
|
|
EditorInfosPosition = int2(-773, 805);
|
|
CustomName = "Physics";
|
|
ConstantAcceleration = float3(0.0000000e+000, 5.0000000e+000, 0.0000000e+000);
|
|
Drag = 1.0000000e-001;
|
|
}
|