FiE-Game/Assets/Scripts/ValueList.cs

19 lines
352 B
C#

using Fie.Enemies;
using System;
[Serializable]
public class ValueList {
public FieObjectEnemies _enemy;
public int _spawnableCapForEasy;
public int _spawnableCapForNormal;
public int _spawnableCapForHard;
public int _spawnableCapForVeryHard;
public int _spawnableCapForNightmare;
public int _spawnableCapForChaos;
}