FiE-Game/Assets/QuickRopes 2/CoreScripts/Resources/Link.prefab

83 lines
2.2 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 400000}
- 33: {fileID: 3300000}
- 23: {fileID: 2300000}
- 65: {fileID: 6500000}
m_Layer: 0
m_Name: Link
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400000
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
--- !u!23 &2300000
Renderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 75e20fdf21ee4cd4bbbff5787612aa0f, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
--- !u!33 &3300000
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Mesh: {fileID: 4300002, guid: c8a4b06a79d2ea14cab2b7b100678259, type: 3}
--- !u!65 &6500000
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 100000}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1.18778586, y: .251918912, z: 1.78015339}
m_Center: {x: -2.98023224e-08, y: 0, z: .465184152}
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 100000}
m_IsPrefabParent: 1
m_IsExploded: 1