mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-22 13:58:00 +01:00
235 lines
5 KiB
Text
235 lines
5 KiB
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 0}
|
|
m_Name: RevisalLight Material
|
|
m_Shader: {fileID: 4800000, guid: 7f839f022f249db4aa234e5103a81e07, type: 3}
|
|
m_ShaderKeywords:
|
|
m_LightmapFlags: 5
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
m_SavedProperties:
|
|
serializedVersion: 2
|
|
m_TexEnvs:
|
|
- first:
|
|
name: _BumpMap
|
|
second:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- first:
|
|
name: _Cube
|
|
second:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- first:
|
|
name: _FaceTex
|
|
second:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- first:
|
|
name: _MainTex
|
|
second:
|
|
m_Texture: {fileID: 2800000, guid: d152c56b9719eb645babcc87d6a6e567, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- first:
|
|
name: _OutlineTex
|
|
second:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- first:
|
|
name: _Ambient
|
|
second: 0.5
|
|
- first:
|
|
name: _Bevel
|
|
second: 0.5
|
|
- first:
|
|
name: _BevelClamp
|
|
second: 0.624
|
|
- first:
|
|
name: _BevelOffset
|
|
second: 0
|
|
- first:
|
|
name: _BevelRoundness
|
|
second: 1
|
|
- first:
|
|
name: _BevelWidth
|
|
second: 0.177
|
|
- first:
|
|
name: _BumpFace
|
|
second: 0
|
|
- first:
|
|
name: _BumpOutline
|
|
second: 0
|
|
- first:
|
|
name: _ColorMask
|
|
second: 15
|
|
- first:
|
|
name: _Diffuse
|
|
second: 0.5
|
|
- first:
|
|
name: _FaceDilate
|
|
second: 0
|
|
- first:
|
|
name: _FaceShininess
|
|
second: 0
|
|
- first:
|
|
name: _FaceUVSpeedX
|
|
second: 0
|
|
- first:
|
|
name: _FaceUVSpeedY
|
|
second: 0
|
|
- first:
|
|
name: _GlowInner
|
|
second: 1
|
|
- first:
|
|
name: _GlowOffset
|
|
second: 1
|
|
- first:
|
|
name: _GlowOuter
|
|
second: 0
|
|
- first:
|
|
name: _GlowPower
|
|
second: 0.486
|
|
- first:
|
|
name: _GradientScale
|
|
second: 11
|
|
- first:
|
|
name: _LightAngle
|
|
second: 3.1416
|
|
- first:
|
|
name: _MaskSoftnessX
|
|
second: 0
|
|
- first:
|
|
name: _MaskSoftnessY
|
|
second: 0
|
|
- first:
|
|
name: _OutlineShininess
|
|
second: 0
|
|
- first:
|
|
name: _OutlineSoftness
|
|
second: 0
|
|
- first:
|
|
name: _OutlineUVSpeedX
|
|
second: 0
|
|
- first:
|
|
name: _OutlineUVSpeedY
|
|
second: 0
|
|
- first:
|
|
name: _OutlineWidth
|
|
second: 0.25
|
|
- first:
|
|
name: _PerspectiveFilter
|
|
second: 0.237
|
|
- first:
|
|
name: _Reflectivity
|
|
second: 10
|
|
- first:
|
|
name: _ScaleRatioA
|
|
second: 0.90909094
|
|
- first:
|
|
name: _ScaleRatioB
|
|
second: 0.90909094
|
|
- first:
|
|
name: _ScaleRatioC
|
|
second: 0.69343317
|
|
- first:
|
|
name: _ScaleX
|
|
second: 1
|
|
- first:
|
|
name: _ScaleY
|
|
second: 1
|
|
- first:
|
|
name: _ShaderFlags
|
|
second: 0
|
|
- first:
|
|
name: _SpecularPower
|
|
second: 2
|
|
- first:
|
|
name: _Stencil
|
|
second: 0
|
|
- first:
|
|
name: _StencilComp
|
|
second: 8
|
|
- first:
|
|
name: _StencilOp
|
|
second: 0
|
|
- first:
|
|
name: _StencilReadMask
|
|
second: 255
|
|
- first:
|
|
name: _StencilWriteMask
|
|
second: 255
|
|
- first:
|
|
name: _TextureHeight
|
|
second: 2048
|
|
- first:
|
|
name: _TextureWidth
|
|
second: 2048
|
|
- first:
|
|
name: _UnderlayDilate
|
|
second: 0.311
|
|
- first:
|
|
name: _UnderlayOffsetX
|
|
second: 1
|
|
- first:
|
|
name: _UnderlayOffsetY
|
|
second: -1
|
|
- first:
|
|
name: _UnderlaySoftness
|
|
second: 0
|
|
- first:
|
|
name: _VertexOffsetX
|
|
second: 0
|
|
- first:
|
|
name: _VertexOffsetY
|
|
second: 0
|
|
- first:
|
|
name: _WeightBold
|
|
second: 0.75
|
|
- first:
|
|
name: _WeightNormal
|
|
second: 0
|
|
m_Colors:
|
|
- first:
|
|
name: _ClipRect
|
|
second: {r: -10000, g: -10000, b: 10000, a: 10000}
|
|
- first:
|
|
name: _EnvMatrixRotation
|
|
second: {r: 0, g: 0, b: 0, a: 0}
|
|
- first:
|
|
name: _FaceColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _GlowColor
|
|
second: {r: 1, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _MaskCoord
|
|
second: {r: 0, g: 0, b: 0.746, a: 0.223}
|
|
- first:
|
|
name: _OutlineColor
|
|
second: {r: 0, g: 0, b: 0, a: 0.5019608}
|
|
- first:
|
|
name: _ReflectFaceColor
|
|
second: {r: 0, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _ReflectOutlineColor
|
|
second: {r: 0, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _SpecColor
|
|
second: {r: 0, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _SpecularColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _UnderlayColor
|
|
second: {r: 0, g: 0, b: 0, a: 0.5019608}
|