FiE-Game/Assets/Material/FlowBall.mat

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Text

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name: _WetnessSpecGloss
second: {r: 0.28903547, g: 0.3634784, b: 0.4852941, a: 0.814}
- first:
name: bumpMap2TexelSize
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: bumpMapTexelSize
second: {r: 0.0009765625, g: 0.0009765625, b: 1024, a: 1024}
- first:
name: heightMapTexelSize
second: {r: 0.00390625, g: 0.00390625, b: 256, a: 256}