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13 lines
337 B
C#
13 lines
337 B
C#
using UnityEngine;
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namespace Fie.Object {
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public class FieInputControllerBase : MonoBehaviour {
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public FieGameCharacter _ownerCharacter;
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public FieGameCharacter ownerCharacter => _ownerCharacter;
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public void SetOwner(FieGameCharacter character) {
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_ownerCharacter = character;
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}
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}
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}
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