mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-25 15:08:00 +01:00
45 lines
1 KiB
C#
45 lines
1 KiB
C#
using UnityEngine;
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using System.Collections;
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public class ShowStatusWhenConnecting : MonoBehaviour
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{
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public GUISkin Skin;
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void OnGUI()
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{
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if( Skin != null )
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{
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GUI.skin = Skin;
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}
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float width = 400;
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float height = 100;
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Rect centeredRect = new Rect( ( Screen.width - width ) / 2, ( Screen.height - height ) / 2, width, height );
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GUILayout.BeginArea( centeredRect, GUI.skin.box );
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{
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GUILayout.Label( "Connecting" + GetConnectingDots(), GUI.skin.customStyles[ 0 ] );
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GUILayout.Label( "Status: " + PhotonNetwork.connectionStateDetailed );
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}
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GUILayout.EndArea();
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if( PhotonNetwork.inRoom )
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{
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enabled = false;
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}
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}
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string GetConnectingDots()
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{
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string str = "";
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int numberOfDots = Mathf.FloorToInt( Time.timeSinceLevelLoad * 3f % 4 );
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for( int i = 0; i < numberOfDots; ++i )
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{
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str += " .";
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}
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return str;
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}
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}
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