FiE-Game/Assets/Scripts/Fie/Object/FieStatusEffectsBuffAndDebuffToAttackEntity.cs

16 lines
258 B
C#

using System;
namespace Fie.Object
{
[Serializable]
public class FieStatusEffectsBuffAndDebuffToAttackEntity : FieStatusEffectEntityBase
{
public int skillID = -1;
public int abilityID = -1;
public float magni;
public bool isEnableStack;
}
}