FiE-Game/Assets/Scripts/Fie/Object/FieInputControllerBase.cs

13 lines
337 B
C#

using UnityEngine;
namespace Fie.Object {
public class FieInputControllerBase : MonoBehaviour {
public FieGameCharacter _ownerCharacter;
public FieGameCharacter ownerCharacter => _ownerCharacter;
public void SetOwner(FieGameCharacter character) {
_ownerCharacter = character;
}
}
}