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13 lines
174 B
C#
13 lines
174 B
C#
using System;
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namespace Fie.Manager
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{
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[Flags]
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public enum FieManagerExistSceneFlag
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{
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ANYTIME_DESTROY = 0x1,
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OUTGAME = 0x2,
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INGAME = 0x4,
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NEVER_DESTROY = 0x8
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}
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}
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