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https://github.com/FriendshipIsEpic/FiE-Game.git
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685 lines
15 KiB
Text
685 lines
15 KiB
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|
name: _CurvatureMultOffset
|
|
second: {r: 1, g: 1, b: 0, a: 0}
|
|
- first:
|
|
name: _CutoffEdgeGlow
|
|
second: {r: 0, g: 0, b: 0, a: 0.02}
|
|
- first:
|
|
name: _DetailColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _DetailSpecGloss
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _DiffuseScatteringColor
|
|
second: {r: 0, g: 0, b: 0, a: 0}
|
|
- first:
|
|
name: _DiffuseScatteringColor2
|
|
second: {r: 0, g: 0, b: 0, a: 0}
|
|
- first:
|
|
name: _EmissionColor
|
|
second: {r: 0, g: 0, b: 0, a: 1}
|
|
- first:
|
|
name: _GlitterColor
|
|
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
|
|
- first:
|
|
name: _GlitterColor2
|
|
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
|
|
- first:
|
|
name: _LightWarpTint
|
|
second: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
- first:
|
|
name: _RimColor
|
|
second: {r: 0.7647059, g: 0.26989618, b: 0.6486815, a: 1}
|
|
- first:
|
|
name: _SnowColorAndCoverage
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _SnowDiffuseScatteringColor
|
|
second: {r: 1, g: 1, b: 1, a: 0}
|
|
- first:
|
|
name: _SnowEmissionTransparency
|
|
second: {r: 0.09999997, g: 0.09999997, b: 0.09999997, a: 1}
|
|
- first:
|
|
name: _SnowGlitterColor
|
|
second: {r: 0.8, g: 0.8, b: 0.8, a: 0.2}
|
|
- first:
|
|
name: _SnowSpecGloss
|
|
second: {r: 0.09999997, g: 0.09999997, b: 0.09999997, a: 0.15}
|
|
- first:
|
|
name: _SnowTranslucencyColor
|
|
second: {r: 0.75, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _SpecColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _SpecColor2
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _Tan2ObjectMultOffset
|
|
second: {r: 1, g: 1, b: 0, a: 0}
|
|
- first:
|
|
name: _TopTint
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _TranslucencyColor
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _TranslucencyColor2
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: _UV_Clip_Borders
|
|
second: {r: 0, g: 0, b: 1, a: 1}
|
|
- first:
|
|
name: _WetnessColor
|
|
second: {r: 0, g: 0, b: 0, a: 0}
|
|
- first:
|
|
name: _WetnessSpecGloss
|
|
second: {r: 0.049999982, g: 0.049999982, b: 0.049999982, a: 0.7}
|
|
- first:
|
|
name: bumpMap2TexelSize
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|
|
- first:
|
|
name: bumpMapTexelSize
|
|
second: {r: 0.00024414062, g: 0.00024414062, b: 4096, a: 4096}
|
|
- first:
|
|
name: heightMapTexelSize
|
|
second: {r: 1, g: 1, b: 1, a: 1}
|