FiE-Game/Assets/Control Mapper/Extras/ControlMapper/Scripts/ICustomSelectable.cs
2023-07-27 18:02:29 +05:00

26 lines
729 B
C#

// Copyright (c) 2015 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0219
#pragma warning disable 0618
#pragma warning disable 0649
namespace Rewired.UI.ControlMapper {
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Events;
public interface ICustomSelectable : ICancelHandler {
Sprite disabledHighlightedSprite { get; set; }
Color disabledHighlightedColor { get; set; }
string disabledHighlightedTrigger { get; set; }
bool autoNavUp { get; set; }
bool autoNavDown { get; set; }
bool autoNavLeft { get; set; }
bool autoNavRight { get; set; }
event UnityAction CancelEvent;
}
}