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20 lines
622 B
C#
20 lines
622 B
C#
using Fie.Manager;
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public class FieLobbyBootManager : FieManagerBehaviour<FieLobbyBootManager>
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{
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private bool _isInitialized;
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private void Start()
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{
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FieManagerBehaviour<FieLobbyBootManager>.I.StartUp();
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if (!_isInitialized)
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{
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FieManagerBehaviour<FieGameCameraManager>.I.gameObject.SetActive(value: true);
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FieManagerBehaviour<FieGameCharacterManager>.I.gameObject.SetActive(value: true);
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FieManagerBehaviour<FieGameCameraManager>.I.StartUp();
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FieManagerBehaviour<FieLobbyGameCharacterGenerateManager>.I.StartUp();
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FieManagerBehaviour<FieGUIManager>.I.StartUp();
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_isInitialized = true;
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}
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}
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}
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