FiE-Game/Assets/TextMesh Pro/Scripts/Runtime/TMP_Sprite.cs
2023-07-26 17:55:11 +05:00

31 lines
No EOL
748 B
C#

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace TMPro
{
// Class which contains the Sprite Info for each sprite contained in the sprite asset.
[Serializable]
public class TMP_Sprite : TMP_TextElement
{
//public int fileID;
//public int id;
public string name;
public int hashCode;
public int unicode;
//public float x;
//public float y;
//public float width;
//public float height;
public Vector2 pivot;
//public float xOffset; // Pivot X
//public float yOffset; // Pivot Y
//public float xAdvance;
//public float scale;
public Sprite sprite;
}
}