mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-23 14:17:59 +01:00
69 lines
2 KiB
C#
69 lines
2 KiB
C#
using Fie.Object;
|
|
using Fie.Utility;
|
|
using GameDataEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Fie.Ponies.Twilight
|
|
{
|
|
[FiePrefabInfo("Prefabs/Twilight/Power/TwilightLaserChild")]
|
|
public class FieEmitObjectTwilightLaserChild : FieEmittableObjectBase
|
|
{
|
|
[SerializeField]
|
|
private float LaserChildDuration = 0.3f;
|
|
|
|
[SerializeField]
|
|
private float LaserChildMaxScale = 1.2f;
|
|
|
|
private Tweener<TweenTypesOutSine> _startScaleTweener = new Tweener<TweenTypesOutSine>();
|
|
|
|
private Tweener<TweenTypesOutSine> _endScaleTweener = new Tweener<TweenTypesOutSine>();
|
|
|
|
private float _outputRate = 1f;
|
|
|
|
private float _lifeTimeCount;
|
|
|
|
private float _laserWidthRate = 1f;
|
|
|
|
public override void awakeEmitObject()
|
|
{
|
|
_startScaleTweener.InitTweener(LaserChildDuration * 0.5f, 0f, LaserChildMaxScale);
|
|
_endScaleTweener.InitTweener(LaserChildDuration * 0.5f, LaserChildMaxScale, 0f);
|
|
base.transform.rotation = Quaternion.LookRotation(directionalVec);
|
|
if (base.ownerCharacter != null)
|
|
{
|
|
GDESkillTreeData skill = base.ownerCharacter.GetSkill(FieConstValues.FieSkill.MAGIC_SPARKLY_CANNON_LV4__DEFFENSIVE_CANNON);
|
|
if (skill != null)
|
|
{
|
|
defaultDamage += baseDamage * skill.Value2;
|
|
}
|
|
GDESkillTreeData skill2 = base.ownerCharacter.GetSkill(FieConstValues.FieSkill.MAGIC_SPARKLY_CANNON_LV2_2);
|
|
if (skill2 != null)
|
|
{
|
|
_laserWidthRate += skill2.Value1;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void SetOutputRate(float outputRate)
|
|
{
|
|
_outputRate = outputRate;
|
|
}
|
|
|
|
public void Update()
|
|
{
|
|
_lifeTimeCount += Time.deltaTime;
|
|
if (_lifeTimeCount > LaserChildDuration)
|
|
{
|
|
destoryEmitObject();
|
|
}
|
|
float num = 0f;
|
|
num = (_startScaleTweener.IsEnd() ? _endScaleTweener.UpdateParameterFloat(Time.deltaTime) : _startScaleTweener.UpdateParameterFloat(Time.deltaTime));
|
|
num *= _laserWidthRate;
|
|
base.transform.localScale = new Vector3(num * _outputRate, num * _outputRate, 0.2f);
|
|
if (initTransform != null)
|
|
{
|
|
base.transform.position = initTransform.position;
|
|
}
|
|
}
|
|
}
|
|
}
|