mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-26 15:27:59 +01:00
30 lines
571 B
C#
30 lines
571 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Fie.Object
|
|
{
|
|
public class FieStateMachineCommonIdle : FieStateMachineGameCharacterBase
|
|
{
|
|
public override void updateState<T>(ref T gameCharacter)
|
|
{
|
|
gameCharacter.animationManager.SetAnimation(0, isLoop: true);
|
|
}
|
|
|
|
public override bool isEnd()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public override Type getNextState()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
public override List<Type> getAllowedStateList()
|
|
{
|
|
List<Type> list = new List<Type>();
|
|
list.Add(typeof(FieStateMachineAnyConsider));
|
|
return list;
|
|
}
|
|
}
|
|
}
|