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11 lines
211 B
C#
11 lines
211 B
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace Fie.Object
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{
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public class FieInGamePreloadEnemyContainer : MonoBehaviour
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{
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[SerializeField]
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public List<FieGameCharacter> _preloadList;
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}
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}
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