mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-30 00:48:00 +01:00
51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
using Fie.Manager;
|
|
using Fie.Object;
|
|
using UnityEngine;
|
|
|
|
namespace Fie.Enemies.HoovesRaces.Changeling
|
|
{
|
|
[FiePrefabInfo("Prefabs/Enemies/ChangelingForces/Changeling/Power/ChangelingBite")]
|
|
public class FieEmitObjectChangelingBite : FieEmittableObjectBase
|
|
{
|
|
[SerializeField]
|
|
private float CHANGELING_BITE_DURATION = 0.4f;
|
|
|
|
[SerializeField]
|
|
private float CHANGELING_BITE_DAMAGE_DURATION = 0.3f;
|
|
|
|
private float _lifeTimeCount;
|
|
|
|
private bool _isEndTrail;
|
|
|
|
private bool _isEndUpdate;
|
|
|
|
public void Update()
|
|
{
|
|
if (!_isEndUpdate)
|
|
{
|
|
_lifeTimeCount += Time.deltaTime;
|
|
if (_lifeTimeCount >= CHANGELING_BITE_DURATION)
|
|
{
|
|
_isEndUpdate = true;
|
|
destoryEmitObject();
|
|
}
|
|
if (initTransform != null)
|
|
{
|
|
base.transform.position = initTransform.position;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnTriggerEnter(Collider collider)
|
|
{
|
|
if (!_isEndUpdate && !(_lifeTimeCount > CHANGELING_BITE_DAMAGE_DURATION) && collider.gameObject.tag == getHostileTagString())
|
|
{
|
|
FieGameCharacter x = addDamageToCollisionCharacter(collider, getDefaultDamageObject());
|
|
if (x != null)
|
|
{
|
|
FieManagerBehaviour<FieEmittableObjectManager>.I.EmitObject<FieEmitObjectChangelingBiteHitEffect>(base.transform, Vector3.zero);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|