FiE-Game/Assets/Material/FireTest.mat

166 lines
3.8 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: FireTest
m_Shader: {fileID: 4800000, guid: 2f5c26c19e1dab545be0371294b6f654, type: 3}
m_ShaderKeywords: _EDGE_DETECTION_FAKE_ON _GRADIENT_OR_SOLID_COLOR_ON _MAKE_SAME_AS_FRESNEL_ON _SOFT_TEXTURE_ON
m_LightmapFlags: 1
m_CustomRenderQueue: 3000
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BumpMap
second:
m_Texture: {fileID: 2800000, guid: a100c00e9ab050743874a4c9f80fc302, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _BumpMask
second:
m_Texture: {fileID: 2800000, guid: 94a744ed2df3ea84383e5bea48eb802e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 1b3c98a53c6035440857ebce249898b0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MaskTex
second:
m_Texture: {fileID: 2800000, guid: 1d3405ad9240e254ca3e6b77c6f66c0e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _TiltTex
second:
m_Texture: {fileID: 2800000, guid: 61e342e20eab6c14298f720708a58cbe, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: _AlphaInfluence
second: 1
- first:
name: _AlphaMax
second: 1
- first:
name: _BlurThickness
second: 0.2
- first:
name: _Brightness
second: 1
- first:
name: _BumpAmt
second: 32.3
- first:
name: _BurstAlpha
second: 0
- first:
name: _Contrast
second: 0.287
- first:
name: _Cutoff
second: 0.5
- first:
name: _Decay
second: 0.3
- first:
name: _DeffusePunSpeed
second: 1
- first:
name: _Edge_Detection_Fake
second: 0.2901961
- first:
name: _EmissionGain
second: 3
- first:
name: _Fresnel
second: 0
- first:
name: _Fresnel_Exponent
second: 1
- first:
name: _Gradient_Or_Solid_Color
second: 1
- first:
name: _InnerRadius
second: 0
- first:
name: _Intensity
second: 1
- first:
name: _InvFade
second: 0.01
- first:
name: _Main2PunSpeed
second: -0.5
- first:
name: _Main2_Pan_Speed
second: -1
- first:
name: _MainPunSpeed
second: 0.5
- first:
name: _Main_Pan_Speed
second: 1
- first:
name: _Main_Pan_SpeedX
second: 2
- first:
name: _Main_Pan_SpeedY
second: 0
- first:
name: _Make_Same_As_Fresnel
second: 0.2901961
- first:
name: _MaskDir
second: 0
- first:
name: _Opacity
second: 1
- first:
name: _OuterRadius
second: 0.2
- first:
name: _Pan_Speed
second: 1
- first:
name: _Pan_SpeedX
second: 0.1
- first:
name: _Pan_SpeedX_2
second: -0.1
- first:
name: _Pan_SpeedY
second: -1
- first:
name: _Pan_SpeedY_2
second: 1
- first:
name: _Soft_Texture
second: 0.6980392
- first:
name: _StartDistance
second: 1
m_Colors:
- first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _Solid_Color
second: {r: 0.1764706, g: 0.5229208, b: 1, a: 1}
- first:
name: _TintColor
second: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.5019608}
- first:
name: _echoUV
second: {r: 0, g: 0, b: 0, a: 0}