mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-27 15:57:59 +01:00
112 lines
2.9 KiB
C#
112 lines
2.9 KiB
C#
using Fie.Utility;
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using UnityEngine;
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namespace Fie.UI
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{
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public class FieGameUIActivityWindow : FieGameUIBase
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{
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public enum ActivityWindowState
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{
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IDLE,
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SHOWING,
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HIDING,
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BUSY
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}
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[SerializeField]
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private RectTransform windowRectTransform;
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[SerializeField]
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private float tweenTime = 0.3f;
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[SerializeField]
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private float minWindowSizeWidth = 192f;
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[SerializeField]
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private float minWindowSizeHeight = 192f;
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[SerializeField]
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private float windowSizeMarginWidth = 64f;
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[SerializeField]
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private float windowSizeMarginHeight = 64f;
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[SerializeField]
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private FieGameUIActivityWindowText titleTextComponent;
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[SerializeField]
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private FieGameUIActivityWindowText noteTextComponent;
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private Tweener<TweenTypesOutSine> _showingTweener = new Tweener<TweenTypesOutSine>();
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private Tweener<TweenTypesInSine> _hidingTweener = new Tweener<TweenTypesInSine>();
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private Vector2 _currentWindowTargetSize = Vector2.zero;
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private float _currentSizeRate;
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private ActivityWindowState _activityWindowState;
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public ActivityWindowState activityWindowState => _activityWindowState;
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private void Start()
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{
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titleTextComponent.SetText(string.Empty);
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titleTextComponent.SetText(string.Empty);
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_currentWindowTargetSize = Vector2.zero;
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windowRectTransform.sizeDelta = _currentWindowTargetSize;
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}
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public void HideText()
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{
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if (!_showingTweener.IsEnd())
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{
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_showingTweener = new Tweener<TweenTypesOutSine>();
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}
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titleTextComponent.HideText();
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noteTextComponent.HideText();
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_hidingTweener.InitTweener(tweenTime, _currentSizeRate, 0f);
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_activityWindowState = ActivityWindowState.HIDING;
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}
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public void ShowText(string titleText, string noteText)
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{
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if (!_hidingTweener.IsEnd())
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{
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_hidingTweener = new Tweener<TweenTypesInSine>();
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}
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Vector2 vector = titleTextComponent.SetText(titleText);
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Vector2 vector2 = noteTextComponent.SetText(noteText);
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_currentWindowTargetSize.x = Mathf.Max(Mathf.Max(vector.x, vector2.x) + windowSizeMarginWidth, minWindowSizeWidth);
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_currentWindowTargetSize.y = Mathf.Max(Mathf.Max(vector.y, vector2.y) + windowSizeMarginHeight, minWindowSizeHeight);
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_showingTweener.InitTweener(tweenTime, _currentSizeRate, 1f);
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_activityWindowState = ActivityWindowState.SHOWING;
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}
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private void Update()
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{
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if (!(windowRectTransform == null))
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{
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if (!_hidingTweener.IsEnd())
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{
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_currentSizeRate = _hidingTweener.UpdateParameterFloat(Time.deltaTime);
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if (_hidingTweener.IsEnd())
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{
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_activityWindowState = ActivityWindowState.IDLE;
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}
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}
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else if (!_showingTweener.IsEnd())
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{
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_currentSizeRate = _showingTweener.UpdateParameterFloat(Time.deltaTime);
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if (_showingTweener.IsEnd())
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{
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titleTextComponent.ShowText();
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noteTextComponent.ShowText();
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_activityWindowState = ActivityWindowState.IDLE;
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}
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}
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windowRectTransform.sizeDelta = _currentWindowTargetSize * _currentSizeRate;
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}
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}
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}
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}
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