mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-27 15:57:59 +01:00
136 lines
4.4 KiB
C#
136 lines
4.4 KiB
C#
using GameDataEditor;
|
|
using System.Collections;
|
|
using UnityEngine;
|
|
|
|
namespace Fie.Manager
|
|
{
|
|
public class FieActivityManager : FieManagerBehaviour<FieActivityManager>
|
|
{
|
|
public delegate void FieActivityManagerActivityChangedCallback(GDEConstantTextListData titleTextData, GDEConstantTextListData noteTextData, string titleString = "", string noteString = "");
|
|
|
|
public const float DEFAULT_ACTIVITY_SHOWING_TIME = 10f;
|
|
|
|
private FieAcvitityQueue _currentActivity;
|
|
|
|
private IEnumerator _execQueuesCoroutine;
|
|
|
|
private string _replaceFromString = string.Empty;
|
|
|
|
private string _replaceToString = string.Empty;
|
|
|
|
public event FieActivityManagerActivityChangedCallback activityStartEvent;
|
|
|
|
public event FieActivityManagerActivityChangedCallback activityEndEvent;
|
|
|
|
private IEnumerator WatchQueuesCoroutine()
|
|
{
|
|
float timeCounter = 0f;
|
|
if (this.activityStartEvent != null)
|
|
{
|
|
if (_currentActivity != null)
|
|
{
|
|
if (_replaceFromString != string.Empty)
|
|
{
|
|
string constantText = FieLocalizeUtility.GetConstantText(_currentActivity.titleTextData.Key);
|
|
string constantText2 = FieLocalizeUtility.GetConstantText(_currentActivity.noteTextData.Key);
|
|
constantText = constantText.Replace(_replaceFromString, _replaceToString);
|
|
constantText2 = constantText2.Replace(_replaceFromString, _replaceToString);
|
|
this.activityStartEvent(_currentActivity.titleTextData, _currentActivity.noteTextData, constantText, constantText2);
|
|
_replaceFromString = string.Empty;
|
|
_replaceToString = string.Empty;
|
|
}
|
|
else
|
|
{
|
|
this.activityStartEvent(_currentActivity.titleTextData, _currentActivity.noteTextData, string.Empty, string.Empty);
|
|
}
|
|
yield return (object)null;
|
|
/*Error: Unable to find new state assignment for yield return*/;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (FieManagerBehaviour<FieGUIManager>.I.GetActivityWindowState() != 0)
|
|
{
|
|
yield return (object)null;
|
|
/*Error: Unable to find new state assignment for yield return*/;
|
|
}
|
|
if (_currentActivity != null)
|
|
{
|
|
if (timeCounter <= _currentActivity.showingTime)
|
|
{
|
|
if (_currentActivity != null)
|
|
{
|
|
float num = timeCounter + Time.deltaTime;
|
|
yield return (object)null;
|
|
/*Error: Unable to find new state assignment for yield return*/;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (this.activityEndEvent != null)
|
|
{
|
|
if (_currentActivity == null)
|
|
{
|
|
yield break;
|
|
}
|
|
this.activityEndEvent(_currentActivity.titleTextData, _currentActivity.noteTextData, string.Empty, string.Empty);
|
|
}
|
|
_currentActivity = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool IsShowingAnyActivity()
|
|
{
|
|
return _currentActivity != null;
|
|
}
|
|
|
|
public void RequestLobbyOnlyActivity(FieGameCharacter gameCharacter, GDEConstantTextListData title, GDEConstantTextListData note, float showingTime = 10f)
|
|
{
|
|
if (FieManagerBehaviour<FieSceneManager>.I.isLobby() && !(FieManagerBehaviour<FieUserManager>.I.gameOwnerCharacter == null) && gameCharacter.GetInstanceID() == FieManagerBehaviour<FieUserManager>.I.gameOwnerCharacter.GetInstanceID())
|
|
{
|
|
RequestActivity(title, note, showingTime);
|
|
}
|
|
}
|
|
|
|
public void RequestGameOwnerOnlyActivity(FieGameCharacter gameCharacter, GDEConstantTextListData title, GDEConstantTextListData note, float showingTime = 10f)
|
|
{
|
|
if (!(FieManagerBehaviour<FieUserManager>.I.gameOwnerCharacter == null) && gameCharacter.GetInstanceID() == FieManagerBehaviour<FieUserManager>.I.gameOwnerCharacter.GetInstanceID())
|
|
{
|
|
RequestActivity(title, note, showingTime);
|
|
}
|
|
}
|
|
|
|
public void RequestActivity(GDEConstantTextListData title, GDEConstantTextListData note, float showingTime = 10f, bool forcePush = false, bool flushQueue = false)
|
|
{
|
|
if (_execQueuesCoroutine != null)
|
|
{
|
|
StopCoroutine(_execQueuesCoroutine);
|
|
_currentActivity = null;
|
|
}
|
|
_currentActivity = new FieAcvitityQueue(showingTime, title, note);
|
|
_execQueuesCoroutine = WatchQueuesCoroutine();
|
|
StartCoroutine(_execQueuesCoroutine);
|
|
}
|
|
|
|
public void RequestToHideActivity()
|
|
{
|
|
if (_execQueuesCoroutine != null)
|
|
{
|
|
StopCoroutine(_execQueuesCoroutine);
|
|
_currentActivity = null;
|
|
}
|
|
if (this.activityEndEvent != null)
|
|
{
|
|
this.activityEndEvent(null, null, string.Empty, string.Empty);
|
|
}
|
|
}
|
|
|
|
public void RegistReplaceString(string fromString, string toString)
|
|
{
|
|
_replaceFromString = fromString;
|
|
_replaceToString = toString;
|
|
}
|
|
}
|
|
}
|